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Tier 6 Intelligence Ships

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  • draigondraigon Member Posts: 62 Arc User
    edited September 2014
  • omegaphallicomegaphallic Member Posts: 101 Arc User
    edited September 2014
    I'll point out that the Atrox gets 2 lt. Com boff slots as well, in which case the difference is the ensign slot.

    I'm more concerned with the idea of Fleet T6. Its a mistake especially so soon.

    Personally I don't care, I'm flying my Fleet Corsair, even if T6 Fleet ships come out riding Unicorn Transformers with GI joe filling, but I sympathize with those concerned, and I will acknowdlege that all your PR work on calming nerves over T6 just got flushed down tue toilet.
  • intu1tionintu1tion Member Posts: 6 Arc User
    edited September 2014
    A. I think there was an error on the officer slots for the Fed Int-sci Ship; it lists two LTC ENG Boff slots.
    P. I thought you guys said you were going to do something new and intellignet with bridge officer seating; why do I say this?

    The slap in the face known as the ENSIGN bridge officer slot. If you guys can't figgure out how to scramble ENG-SCI-TAC seating combos for every ship costume you regurgitate (and calling it a new ship - haw haw haw, no, that's just stupid) then LET US (PLAYERS) decide how we want that last officer ability used.
    Give us the choice of:

    A. One LT uni and one EN uni or,

    P. one LTC uni.

    Hey, when you have a console that includes a weapon effect like a "____" spinal lance, or a "____" shockwave cone, or a "_______" Burst

    As validation for the "A" and "P" -> my inventory of all the new crafting materials show up in my replicator recycle bin. it is the big things like this oblivious lack of intelligent game development/design that prove you deserve the "A" and the "P", cr ptic stu idios.

    This is what I advocate for STO.
    ________________________________________________
    1. JUNK SECTOR SPACE and the SECTOR SPACE MAP. use instead... the starship interior. OMG! Geenyus! think about it.

    2. From anywhere inside the ship interior the captain should be able to give the HELM an order to "SET A COURSE FOR _________".

    3. You don't respect the CHAIR -> a captain should be able to see Six bridge officers seated before them on the bridge. Three on the left side/three on the right. in the bottom center could be a menu for special Hull or Console abilities.

    4. TACTICAL VIEW 2.0: Mouse over the the back of an officer's chair to address that officer and use your mouse wheel to scroll through their abilities. Can something like this menu based set up be applied to a tactical veiw like a space mission? Yes. a bit like MSTK 3000, you have the veiw screen and the row of officers seated giving ad lib commentary...

    THINK ABOUT IT!
  • gr4v1t4rgr4v1t4r Member Posts: 0 Arc User
    edited September 2014
    trek21 wrote: »
    I think you'd be surprised lol

    Because 1) Some actually like the design aesthetic (which is purposefully not like the usual in many ways) 2) opinions about how 'good' these ships are vary, and some of those include 'these ships aren't exactly what people are cracking them up to be' (and thus their hero ships still rule), and 3) even if they are overwhelmingly better, there will still be people who choose the hero ships anyway

    Luckily for some, those definitions still don't apply; opinions and all that

    1) I wont go into the design, since thats not something that can be objectively considered.

    2) If people have come to the opinion that these ships are not all they are cracked up to be, they apparantely have a limited knowledge of this game. Even if the new intel boff skills turn out to be completely useless, and you put one of the current boff skills in it, that extra Lcdr boff skill will be a significant improvement. Arguably in the case of the fleet patrol escort you only gain the ensign slot, which use for PvE is somewhat less significant indeed.

    3 Yes. Nobody is saying people won't be doing exactly that. If they will be enjoying them as much as they are currently, that depends on the attitudes of those whom they play with.


    Sorry, the definition of obsolete applies perfectly. The stats show a significant improvement over the current Fleet ships and compare favourably against T5U as well. Thats not going into T6 Fleet wich will further emphasize that. The fact that you can still use an old ship, sadly, says nothing about its status quo. The old ships may suffice, just like a Nokia 3310 suffices for some people instead of a smartphone, but there is no debating around the fact that they are relics of the past in a new era. A glorious past, certainly, but an obsolete relic nontheless.
    Lost and Delirious... and Disenchanted too
    Apparently some forum posters have diplomatic immunity nowadays, where can I get mine?
    askray wrote: »
    Expressing my opinion isn't trolling but nice try. Besides, if I was you wouldn't know it ;P
    [SIGPIC][/SIGPIC]
  • omegaphallicomegaphallic Member Posts: 101 Arc User
    edited September 2014
    An upgraded t5u Scimitar will still brutalized these intel ships, even fleet intel ships, but it will be ones of the few t5u ships that will still be competitive, even with one less console slot then Fleet T6.

    Of course its possible that by the time T6 fleet ships come out, they offer T5 ships Dual Fleet Upgrade option for 1 more fleet modual ;p.
  • vandelemmingenvandelemmingen Member Posts: 50 Arc User
    edited September 2014
    wow

    so with delta rising our ships won't be obsolete, because you can upgrade them to fleet T5-U which gives them slightly better stats and a console slote more. while lacking a lt-cmd slot and all the intel stuff.

    even if you call that competetive what happens when the T6 fleet ships come out?

    then our existing t5-U fleet ships will have the same stats and same console slots as the t6 ships, while still lacking a lt-cmd slot and the intel stuff ... yea absolutely not obsolete -.-

    or do we have to upgrade them again to fleet T5-U-mega to get again a console and better stuff more?
  • trek21trek21 Member Posts: 2,246 Arc User
    edited September 2014
    gr4v1t4r wrote: »
    1) I wont go into the design, since thats not something that can be objectively considered.

    2) If people have come to the opinion that these ships are not all they are cracked up to be, they apparantely have a limited knowledge of this game. Even if the new intel boff skills turn out to be completely useless, and you put one of the current boff skills in it, that extra Lcdr boff skill will be a significant improvement. Arguably in the case of the fleet patrol escort you only gain the ensign slot, which use for PvE is somewhat less significant indeed.

    3 Yes. Nobody is saying people won't be doing exactly that. If they will be enjoying them as much as they are currently, that depends on the attitudes of those whom they play with.


    Sorry, the definition of obsolete applies perfectly. The stats show a significant improvement over the current Fleet ships and compare favourably against T5U as well. Thats not going into T6 Fleet wich will further emphasize that. The fact that you can still use an old ship, sadly, says nothing about its status quo. The old ships may suffice, just like a Nokia 3310 suffices for some people instead of a smartphone, but there is no debating around the fact that they are relics of the past in a new era. A glorious past, certainly, but an obsolete relic nontheless.
    Actually, yes it can still be 'not cracked up': some people aren't looking for the best-of-the-best, or want to fly their favorite ships, or so on; knowledge of the game has nothing to do with it.

    And actually, obsolete only applies per opinion. To the above-mention best of the best, everything else may be obsolete... but to those who want to fly their favorites, obsolete will not change many minds about flying them, and overall won't mean much either to that group

    It certainly won't to my nine+ character T5-U's; I simply don't think the T6's are good enough to take over them, not personally anyway
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited September 2014
    So. Are they saying these seats will be in addition to the existing ones .... or ... will these hybrid seats been an adaptation of / replacement of existing seats?

    I ask that because of the sci / tac / eng bit they tossed in there.

    If its a replacement of existing seats ... then its not a step up on that end other than you just can't use intel on T-5U ships.
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
    " We stand TOGETHER and fight with HONOR!"

    U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
  • trek21trek21 Member Posts: 2,246 Arc User
    edited September 2014
    genhauk wrote: »
    So. Are they saying these seats will be in addition to the existing ones .... or ... will these hybrid seats been an adaptation of / replacement of existing seats?

    I ask that because of the sci / tac / eng bit they tossed in there.

    If its a replacement of existing seats ... then its not a step up on that end other than you just can't use intel on T-5U ships.
    As I understand it, they're an either/or situation - you can either slot a Tac or Intel into a Tac/Intel hybrid seat, but not both
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited September 2014
    Crew is significantly higher... it's really starting to look like the devs are taking the borked crew mechanics and using them as a balancing factor rather than tinkering to make it work in a more logical manner. Well, that and it's the only ship available to the Klingon players, while Federation players (as usual) get far more options as far as ships, with the additional Starship Traits leaving the Federation ahead... the DR pack is looking better and better if you're a Federation-only or Federation-main player.


    Elachi S'Golth?

    But in any case, if you take...

    ...and apply the +10% Hull, +10% Shields, and +1 console to...

    ...you get something rather like...

    ...but better. It looks like a good time to sell your JHAS before folks start realizing the comparison. The T5-U11 JHAS would still have comparable stats to the eventual Fleet Eclipse... until you factor in the Lt Cmdr boff ability, Cloaking Device, Active Sensor Arrays, and Starship Trait (Reciprocity) that synergized with the Escort ship-type and passive. You lose a some turn and gain a little crew, but that eventual Fleet Eclipse looks like a vastly less expensive replacement for a JHAS...

    And that's just one comparison... it isn't looking like our T5-U ships are going to remain as "competitive" as we initially thought, not even the Event/Lobi/Lockbox/Promotion versions; that category at least needs the ability to attain full T6.

    Good riddance to the bug I say.

    These new ships got cool stats. Though the one I'm interested in is the romulan intelligence tac warbird.

    Also , I hope to see the stats on the Klingon raptor, Rom cruiser, and fed cruiser too!
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • admmelarsenadmmelarsen Member Posts: 3 Arc User
    edited September 2014
    Why can't they just design software to allow us to design our own ships i am tired of being these lame ship the keep stuffing down our throats
  • kerriknightkerriknight Member Posts: 274
    edited September 2014
    genhauk wrote: »
    So. Are they saying these seats will be in addition to the existing ones .... or ... will these hybrid seats been an adaptation of / replacement of existing seats?

    I ask that because of the sci / tac / eng bit they tossed in there.

    If its a replacement of existing seats ... then its not a step up on that end other than you just can't use intel on T-5U ships.

    Certain seats are "hybrid" such as Int/Tac which can accept either a standard Tac Boff or an Int/Tac Boff.

    T6 also gets a seat promoted (most often Lt->LtC from the looks of it) meaning a total of 13 Boff powers.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited September 2014
    Why can't they just design software to allow us to design our own ships i am tired of being these lame ship the keep stuffing down our throats
    Uh, that would likely take as much/more effort than this expansion did... and for what money gain to Cryptic?

    Which btw, they do have to consider
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited September 2014
    I see one of two things happening after the results of season 7-9 plus this catastrophic very unliked expansion 2 lol.

    1. The game ends up being shelved like most of pwe's clone anime games where they just keep moving to the next clone.

    2. They basically fire the whole sto team or either change the leadership.

    With the KDF ship its worse than a fleet vor'cha why would I even bother buying it lol.
  • admmelarsenadmmelarsen Member Posts: 3 Arc User
    edited September 2014
    trek21 wrote: »
    Uh, that would likely take as much/more effort than this expansion did... and for what money gain to Cryptic?

    Which btw, they do have to consider

    i have been playing this game since launch and when they first started the game that was what they were going to do to begin with i would just like them to follow through. i realize how much work it would take it's just more continued disapointment for me there are things about the game i love the stories good and i enjoy the voice acting i am a lifer for a reason so i would pay for the ability to build my own ship
  • schneemann83schneemann83 Member Posts: 0 Arc User
    edited September 2014
    T5 upgrades as bad joke, and even the new T6 don't survive their own reveal without being invalidated with upcoming fleet variants. Double-dipping right from the start... pathetic.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited September 2014
    i have been playing this game since launch and when they first started the game that was what they were going to do to begin with i would just like them to follow through. i realize how much work it would take it's just more continued disapointment for me there are things about the game i love the stories good and i enjoy the voice acting i am a lifer for a reason so i would pay for the ability to build my own ship
    Well I've played since launch as well, Open Beta even, and I'd like it as well... but we have to consider their end of the bargain

    Plus business plans change all the time, whether they want them to or not; and if you're only playing for that ability, you might be forcing yourself too much
    -the results of season 7-9 plus this catastrophic very unliked expansion 2 lol.
    ...and you're basing that level of like on what, exactly? The forums lol? Everyone knows only a small percent visit them (and even then, it's mostly the vocal elements)

    Plus the expansion isn't even fully out yet lmao; in particular, the new missions on Tribble are fairly good, and we have a new sector bigger than anything we currently have, which leaves plenty of room for new material
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited September 2014
    i have been playing this game since launch and when they first started the game that was what they were going to do to begin with i would just like them to follow through. i realize how much work it would take it's just more continued disapointment for me there are things about the game i love the stories good and i enjoy the voice acting i am a lifer for a reason so i would pay for the ability to build my own ship

    I doubt there will be any more VO's after this expansion though(they are trying to top season 7 for most players to leave the game with X2). Only thing I will check out tho is the VO's then I'm just gonna wait till their next expansion or season or whatever before I play again.

    I would love if they would release some news that could actually get me excited about this delta rising. So far just a bunch of depressing nerfs, underpowered kdf gimmick ship, and some VO's which basically everything I currently have will become obsolete as far as gear goes. Its no wonder they got d'angelo back for this its utter TRIBBLE lol.

    On this note does anyone actually like what they have heard about this X2? I can't even remember a single post where someone actually said they were excited about it lol.
  • ariakistoariakisto Member Posts: 50 Arc User
    edited September 2014
    Hi,

    So Roms wont get a cruser ???
  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited September 2014
    orondis wrote: »
    Okay, so in comparison to the Qib the Eclipse has less hull, less turn and a normal cloak vs battlecloak.

    Now I don't think the eclipse should get a battlecloak, but it should at the very least have the same hull and turn. At the very least, given it can't cloak in the middle of a fight.


    greedy feds. and how many tac abilties does that cruiser have compared to the supposed warrior race?

    how many tac console does that fed cruiser have compared to the so called warrior race?

    the kdf is getting screwed over in this expansion big time.

    not only did feds get the cloak. the penalty for having the cloak is gone. hull mods , console penalty all issues the kdf has had to deal with in the past all gone now that the feds get cloak.

    then the real slap in the face a Klingon BATTLE cruiser with only 3 tac consoles. what a joke

    sure we have a commander engineering but what warrior would not want top notch engineering staff on a war ship.



    •Minimum Rank: Brigadier General
    •Faction: Klingon
    •Availability: C-Store
    •Hull Strength: 41,250 (at level 50) and 50,000 (at level 60)
    •Shield Modifier: 1
    •Crew: 700
    •Weapons: 4 Fore, 4 Aft
    •Device Slots: 3
    •Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Intelligence, 1 Lieutenant Science/Intelligence and 1 Ensign Universal
    •Console Modifications: 3 Tactical, 5 Engineering, 2 Science
    •Base Turn Rate: 11 degrees per second
    •Impulse Modifier: 0.17
    •Interia: 55
    •Battle Cloaking Device
    •Console - Universal - Weapon Systems Siphon

    will this console work with the plasma leech? i doubt it since it don't work with the honor guard shields . be nice if it did though.

    kdf already is lacking of 5 tac console ships. so far to date we have 1 5 tac console ship. with expansion it seems to only be jumping to 2 5 tac console ships and one of them is only for LTS. so most kdf is just left in the dust again.

    yes i am bitter of this treatment.
    1. real money for more uniform slots 2 years ago. multiple trouble tickets no response or even acknowledgement as know issue.
    2. missions never fixed like using the old 1st city and its missing half the floors.
    3. being called a fed in multiple missions.
    No reason to go on already an entire thread with kdf issues and bugs that have be ongoing for some more than 2 years.

    Kdf is even so ignored i reported a tribble marks exploit about a year ago and 6 months ago and 1 month ago and still no response and its still there. its no wonder those gold spamers hang out on kdf side when they can get 120 marks an hour per rep that has a tribble, just using a bot macro. then trade it for dil buy kets and sell them on exchange for gold. i have seen as many as 12 of them at one time doing it. 120x12 for hours on end. yeah they are getting rich off the laziness and neglect of certain people.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited September 2014
    I see one of two things happening after the results of season 7-9 plus this catastrophic very unliked expansion 2 lol.

    1. The game ends up being shelved like most of pwe's clone anime games where they just keep moving to the next clone.

    2. They basically fire the whole sto team or either change the leadership.

    With the KDF ship its worse than a fleet vor'cha why would I even bother buying it lol.

    Been half listening. What did I miss that it's worse than a fleet vor'cha? :O ... If that's the case, I'm really happy with my current ships then. :)
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
    " We stand TOGETHER and fight with HONOR!"

    U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited September 2014
    T5 upgrades as bad joke, and even the new T6 don't survive their own reveal without being invalidated with upcoming fleet variants. Double-dipping right from the start... pathetic.

    So .... Fleet variants of T-6 already planned?

    Not surprised. It's why I haven't played for over a month ... when I was a regular everyday player since closed beta.

    It's never gonna be enough. You will never finish grinding.

    New bridge officers to buy ... new ships .... then the fleet version .... weapons to upgrade .... new ship traits to buy .... and the list will go on and on and on.

    I burned out and stepped away. Not sure I'm coming back now. :(
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
    " We stand TOGETHER and fight with HONOR!"

    U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
  • tester4thtester4th Member Posts: 3 Arc User
    edited September 2014
    Cryptic got the models mixed up in my oppinio. The teir 6 cruiser model should be the science ship it looks like an advanced intrepid and the science ship should be the cruiser it looks like an advanced galaxy but its upside down. Just my opinion for what its worth.
  • jonathanlonehawkjonathanlonehawk Member Posts: 674 Arc User
    edited September 2014
    I think I have a solution to the T6 controversy...

    These are supposed to be stealth ships that are used to gather intel and are pretty much the best of the best the various factions have to offer, right? Well, I think they should have ONE more ability:

    Holographic Disguise Emitter

    This universal console will let you disguise your ship to be a ship from your ship's category as long as you have the ship costume unlocked (by owning the ship) and is a t4+ ship. This holographic disguise is calibrated at a starbase (ship tailor) but can be activated or deactivated at any time out of combat. This console is not usable in PvP.

    IE: The Phantom can be made to LOOK like the Defiant, Patrol Escort, Prometheus etc.
    The Eclipse can look like the Galaxy, The Sovereign, The Avenger etc.
    The Scryer can look like the Intrepid, the Vesta, The Titan etc
    The Qib can look like the various KDF battle cruisers.
    The Faeht can look like the T'Varo and maybe the smaller Romulan ships (I would like the D'Deridex, but I'm not sure how big this ship is in comparison)

    Anyway -- that's my idea. I think it'll resolve a lot of the problems people have with "my ship is obsolete!" AND give us hero ships that are top of the line, while keeping the RP and or immersion. Since the console I propose doesn't work in PvP (and no PvPer would give up a console slot for looks) It also solves the "ships ned to be recognizable in PvP so you know that you're up against". Now I have no idea how hard it would be to implement this or the tech to support it. But I'm sure it'll make a lot of players happy.
    Formerly Known as Protector from June 2008 to June 20, 2012
    STOSIG.png
    Please enable us to buy a token with Zen to faction change a 25th Century FED to a TOS FED.
  • tk79tk79 Member Posts: 1,020 Arc User
    edited September 2014
    trek21 wrote: »
    They also get an extra console slot, and all-but-one of the Starship Mastery additions - plus any Traits you get from T6 ships can be used on T5-U after you get them

    It's not that big a diff imo - the rest is just difference of playstyle really

    Nothing you mentioned can not be acquire by Fleet T6. Let's run it down:

    Standard T5 = 9 slots
    Fleet/Lockbox T5 = 10 slots
    Fleet/Lockbox T5U = 11 slots

    Standard T6 = 10 slots
    Fleet T6 = 11 slots

    Console-wise, Fleet/Lockbox T5U and Fleet T6 are the same.

    Like I said, all T5Us got over T6s is some extra hull...

    ... or not!

    Let's see two comparable ships: Fleet Defiant T5U x Fleet Phantom T6, both at Level 60.

    Fleet Defiant T5U: Lv 50 = 33,000 (no scaling bonus) // Lv 60 = 40,000 (T5U scaling bonus - estimate)
    (Non-Fleet) Phantom T6: Lv 50 = 31,350 // Lv 60 = 38,000
    Fleet Phantom T6: Lv 50 = 34,485 (+10%) // Lv 60 = 41,800 (T6 scaling bonus)

    There you go. Where is that extra hull again?
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  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited September 2014
    T5 upgrades as bad joke, and even the new T6 don't survive their own reveal without being invalidated with upcoming fleet variants. Double-dipping right from the start... pathetic.

    Actually, if the Fleet Ship Module discount is applied to Fleet T6 when you own the C-Store T6... totally worth it. That would make it far cheaper than gambling on lockboxes or stocking up on Lobi for a single-item unlock, give you a better ship, and give you the potential for an alternative skin or parts to assemble your ship with. All in all, T6 C-Store-->T6 Fleet is looking like a nice plan. T5-U, less so, at least for the ships that have to pay to be T5-U... the free upgrade ships will serve well enough as a stopgap until I can acquire the T6 ships and their eventual Fleet versions; I doubt I'll bother purchasing any T5-U upgrades, though.
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • trek21trek21 Member Posts: 2,246 Arc User
    edited September 2014
    tk79 wrote: »
    Nothing you mentioned can not be acquire by Fleet T6. Let's run it down:

    Standard T5 = 9 slots
    Fleet/Lockbox T5 = 10 slots
    Fleet/Lockbox T5U = 11 slots

    Standard T6 = 10 slots
    Fleet T6 = 11 slots

    Console-wise, Fleet/Lockbox T5U and Fleet T6 are the same.

    Like I said, all T5Us got over T6s is some extra hull...

    ... or not!

    Let's see two comparable ships: Fleet Defiant T5U x Fleet Phantom T6, both at Level 60.

    Fleet Defiant T5U: Lv 50 = 33,000 (no scaling bonus) // Lv 60 = 40,000 (T5U scaling bonus - estimate)
    (Non-Fleet) Phantom T6: Lv 50 = 31,350 // Lv 60 = 38,000
    Fleet Phantom T6: Lv 50 = 34,485 (+10%) // Lv 60 = 41,800 (T6 scaling bonus)

    There you go. Where is that extra hull again?
    Still not big enough of a difference for me - I'm sticking with my T5-U's, intentionally lol, because they're fun

    But that's just me heh
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited September 2014
    tk79 wrote: »
    Nothing you mentioned can not be acquire by Fleet T6. Let's run it down:

    Standard T5 = 9 slots
    Fleet/Lockbox T5 = 10 slots
    Fleet/Lockbox T5U = 11 slots

    Standard T6 = 10 slots
    Fleet T6 = 11 slots

    Console-wise, Fleet/Lockbox T5U and Fleet T6 are the same.

    Like I said, all T5Us got over T6s is some extra hull...

    ... or not!

    Let's see two comparable ships: Fleet Defiant T5U x Fleet Phantom T6, both at Level 60.

    Fleet Defiant T5U: Lv 50 = 33,000 (no scaling bonus) // Lv 60 = 40,000 (T5U scaling bonus - estimate)
    (Non-Fleet) Phantom T6: Lv 50 = 31,350 // Lv 60 = 38,000
    Fleet Phantom T6: Lv 50 = 34,485 (+10%) // Lv 60 = 41,800 (T6 scaling bonus)

    There you go. Where is that extra hull again?

    Honestly. I'd stick with an upgraded ship for most of my toons if its the design I like as that's not enough hull difference to bug me at all.
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
    " We stand TOGETHER and fight with HONOR!"

    U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
  • tk79tk79 Member Posts: 1,020 Arc User
    edited September 2014
    genhauk wrote: »
    Honestly. I'd stick with an upgraded ship for most of my toons if its the design I like as that's not enough hull difference to bug me at all.

    I am likely to do the same, I love my JH Dreadnought.

    Still, when devs come out saying T5Us are not obsolete when they just have everything worse than their T6 "counterparts", it just doesn't bode well.
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  • vandelemmingenvandelemmingen Member Posts: 50 Arc User
    edited September 2014
    tk79 wrote: »
    Nothing you mentioned can not be acquire by Fleet T6. Let's run it down:

    Standard T5 = 9 slots
    Fleet/Lockbox T5 = 10 slots
    Fleet/Lockbox T5U = 11 slots

    Standard T6 = 10 slots
    Fleet T6 = 11 slots

    Console-wise, Fleet/Lockbox T5U and Fleet T6 are the same.

    Like I said, all T5Us got over T6s is some extra hull...

    ... or not!

    Let's see two comparable ships: Fleet Defiant T5U x Fleet Phantom T6, both at Level 60.

    Fleet Defiant T5U: Lv 50 = 33,000 (no scaling bonus) // Lv 60 = 40,000 (T5U scaling bonus - estimate)
    (Non-Fleet) Phantom T6: Lv 50 = 31,350 // Lv 60 = 38,000
    Fleet Phantom T6: Lv 50 = 34,485 (+10%) // Lv 60 = 41,800 (T6 scaling bonus)

    There you go. Where is that extra hull again?

    i still don't get how they will continue to sell lockboxes (especially the existing ones) when the ships from the are clearly less powerfull then the way easier to get fleet T6 ships.

    except they uprade them, like they did with the introduction of T5 fleet and now T6 ships again, when they release the T6 Fleet ships
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