My T5-U will be it then for me! Until I see some sort of different class of ships with enough fire-power to take on any enemy race I am staying put with what I've come up with so far. Good test was to go after a fleet of Voth at the Sphere on my own, never even got to the point where the ship would fail but it kept going and going past 15-20 mins and those Voth ships kept on coming. What video I've seen so far of DR on the Tribble Server (aka Beta Test) I should be alright with my newest configuration. Both space and ground I am getting prep for.
T6 ships look nice outside but the slots seem to be the same as what we all got already. I thought the T6 would be more of punch than standard slots again. The have 6 slots on all main gear why not use them all. 6 Shields I am sure a lot of us here have so many different type of shields to use. Same goes for weapons. 6 fore and 6 aft would be something to see. I've never see that in this game yet.
Anyway my FED, ROM and KDF all have the same type of ships, although ROM Impulse Engine is different. I've tired all except the fleet but I think I've found the issue.
Been half listening. What did I miss that it's worse than a fleet vor'cha? :O ... If that's the case, I'm really happy with my current ships then.
Basically they did a unicorn setup for the fed ships this c-store one is basically a fleet ship of the one they are copied from + intel boff slot to be better. Which most likely there is a new holding coming that will give access to a fleet version to time gate their profits lol.
Now on the KDF side this ship is basically a galaxy/negh'var stat wise fleet ship so pretty much all together if you fly in a fleet vor'cha you wouldn't be missing out on much. Most likely they will handicap the KDF making it where you can't come close to what the romulan or fed ships get as what they do to try to please their fed pvp crowd(which is even less players than all of the kdf).
So if you look at the stats closely its the same exact thing as a fleet negh'var or brel minus 1 engineering slot. Overall though I'd say expansion 2 is just a lot of over hyped revamped trash at a last attempt for a cash grab before the game pretty much dies off. I'm not buying any of this new stuff though... Not even going to upgrade anything so any resources I do have built up are just going to collect dust.
i still don't get how they will continue to sell lockboxes
Because the DR lockboxs will be a full T6 ships. As for the others I imagine the exchange is in free fall right now with their prices as they will be substandard.
And for all the people who are shocked that Fleet T6s will have more hull than T5-Us; how did you not see this coming? Cryptic has been very specific with their language to always state the upgrade ships will have more hull than T6 but never to say anything about fleet variants which we knew were coming and that they'd have to upgrade in the same way +10% and a console which would make them superior. When you work in politics you learn the most important thing is to read the "how" things are said instead of what is said to find the truth. Spin baby spin.
I made a summary of stats difference between T5-U and T6 as well of the traditional classes and the intel class. Please, correct me if I am wrong in something:
BOff Seattings:
T6 gets the same seatings of T5/T5-U with the Lt. station upgraded to Lt. Cmdr (+1 BOff ability at Lt. Cmdr level).
Console Modifications:
Both get the same amount: 10. Fleet versions will have 11.
Hull and Shields
From what I've seen so far, both have the same starter hull and gain scalling hull HP. I didn't checked shield stats, but everything points to the same behavior.
Ship Trait
T5-U does not unlock trait. T6 does.
T5-U can use unlocked trait in another ship or through some other way.
Escort Intel vs Escort
Escort Intel trades hull for the gather intel ability and slight better turn rate.
Gains cloak or improved cloak.
The Comm. and Lt. stations are hybrid, accepting Intelligence powers.
Cruiser Intel vs Cruiser
Cuiser Intel trades hull for the gather intel ability and slight better turn rate.
Trades 2 Communication Array abilities for the ability to mount dual cannons.
Gains cloak or improved cloak.
The Comm. and Lt. stations are hybrid, accepting Intelligence powers.
Science Intel vs Science Science Intel trades hull for the gather intel ability and slight better turn rate.
Science Intel trades sensor scan ability for the ability to mount dual cannons.
Gains cloak or improved cloak.
The Comm. and Lt. stations are hybrid, accepting Intelligence powers.
Now, my feedback on this matter. It was said that T5-U would be competitive with T6. But given the above comparison, they are not. Lt. Comm. abilities are the ones that have some powerfull abilities. Several usefull powers are Lt. Comm. abilities, like EPtSIII, Eng/Sci/Tac Team III etc. This gives a significant edge for T6 ships. I would suggest to upgrade one of T5-U Lt. stations to Lt. Comm. even if that means a increase in the price of upgrading the ship.
There could be also a 2 step upgrading process. The first step is the upgrade to T5-U, as it is now. The second step would be to add the extra BOff and Level 5 Mastery, effectively bringing the ship to a full T6 status.
I would definetly spend a good chunk of zen in a system like this. But I will not bother with the present upgrade system because I will be spending my zen stipend to upgrade my ship and still get an obsolete ship.
There is yet another cool thing that would smoothen this sense that T5 ships will become useless: ages ago there was talks about players at Fleet Admiral level to be able to command a small flotilla. If this idea were to be implemented, so one could command a T6 ship with let's say, 4 T5 ships along side, the idea that invest in a T5 ship was a waste of money vanishes.
About the new classes: they decreased HP in exchange of what seens a powerfull ability (gather intel). The reduced HP reflects in a slight better turn rate. If it was a fair trade, just time will tell. The problem in my point of view is that they also traded some of the special abilities of cruiser/science vessels for the ability to load dual cannons. And dual cannons deals WAY too much DPS. I do not think it was a fair trade. To complete the inbalance, there is the addition/improvement of the cloak device in these vessels. It looks like that Intel ships will be more powerfull than its systers ships. Of course, I am not saying anything about the hybrid BOff stations, since we do not have information about them yet. But the simple fact they have this option, means they are a more flexible ship and increases the gap between Intel and normal ships.
Considering that T6 ships have a non-negligible superiority to T5-U and the same happens to Intel ships and normal ships, I arrive at the conclusion that the Intel T6 ships will be vastly superior to any T5-U ship. Tjis is not a smart move and breaks the confidence the costumer have on the company. Why would I buy a T6 ship now if next year may release another expansion that leaves everything obsolete and do not provide the option to upgrade these things? I really wanted to show support to the game and the hard work of the devs by buying something. But as things are now, I do not feel confortable at spending my money in this game. This is not a rage post. I love the game and I am sure the sttory content being added will be awesome. But for the above reasons, I will stick with using my monthly stipend to buy CStore itens.
Ok, sorry for the big wall of text. And thank you for the patience if you have read so far
Pre-forum change name: Captain Wilhelm Join Date: March 2009
Thanks Cryptic for introducing the Kelvin Timeline. It remembered why I decided to never more put any money on this game.
So how's a T5U ship supposed to compete in any possible way with a ship with three LCDR powers instead of two? One more console slot is not anywhere close to making up for losing out on one more BO3 or EPtW3 or HE3.
The artist formerly known as PlanetofHats.
Actual join date: Open beta, 2009ish.
Why would I buy a T6 ship now if next year may release another expansion that leaves everything obsolete and do not provide the option to upgrade these things?
Cause that is true for any and all MMO games. If an expansion comes out and the level cap increases then your old top end gear is no longer top end... heck even if a level cap doesnt increase, if the expansion includes a new dungeons/maps/zones/raids with new gear... the drops will probably be slightly better than the previous stuff cause that is how they entice folks to buy the expansion.
You can always wait for the free ship giveaways, I am sure they will give away a T6 ship once the expansion goes live... may not be top dog but it'll probably be better than any of the previous free T5 ships.
If the SOP of MMOs makes you feel uneasy then you'd best stop playing MMOs and just play a standalone game and once done play a new one...
Cause that is true for any and all MMO games. If an expansion comes out and the level cap increases then your old top end gear is no longer top end... heck even if a level cap doesnt increase, if the expansion includes a new dungeons/maps/zones/raids with new gear... the drops will probably be slightly better than the previous stuff cause that is how they entice folks to buy the expansion.
You can always wait for the free ship giveaways, I am sure they will give away a T6 ship once the expansion goes live... may not be top dog but it'll probably be better than any of the previous free T5 ships.
If the SOP of MMOs makes you feel uneasy then you'd best stop playing MMOs and just play a standalone game and once done play a new one...
Ships aren't just gear, they're our avatars in space. People choose the ship they like the best and fly it.
We already have two sets of gear -- a kit and three pieces of equipment for our characters, and then a crapload of weapons and consoles for our ships. Upgrading that is all perfectly reasonable. Being forced out of our ships, less so.
One thing that I noticed right off the bat, that I really do like, is the crew numbers.
We all know the problems associated with the Crew mechanic, and with the exception of the Klingon Cruiser, they all seem to relatively low. To me this is great news!
My point being, that even though we may have lower hull rates at this time, we will also be repairing said hull pretty fast.
My mother always told me to walk away from a fight, The Marines taught me how.
So how's a T5U ship supposed to compete in any possible way with a ship with three LCDR powers instead of two? One more console slot is not anywhere close to making up for losing out on one more BO3 or EPtW3 or HE3.
Actually... it would seem the the correct ship stats are:
Commander Intel
Ltc
Ltc
Lt Intel
Ens Uni
One of the Undine ships has similar seating, but without the Ens Uni.
So the Fleet Tor'kaht I have now has more tactical boff stations and more tac consoles than the Qib. Once upgraded to T5-U, it'll probably have a stronger hull. And the Intel powers all look like pvp gimmicks, which makes them less than useless for 99.999% of STO.
so with delta rising our ships won't be obsolete, because you can upgrade them to fleet T5-U which gives them slightly better stats and a console slote more. while lacking a lt-cmd slot and all the intel stuff.
even if you call that competetive what happens when the T6 fleet ships come out?
then our existing t5-U fleet ships will have the same stats and same console slots as the t6 ships, while still lacking a lt-cmd slot and the intel stuff ... yea absolutely not obsolete -.-
or do we have to upgrade them again to fleet T5-U-mega to get again a console and better stuff more?
T5 Fleet Ships have 10 consoles, these T6 ships have 10 consoles, T5-U Fleet Ships have 11 consoles, T6 Fleet ships will likely only have 11 consoles.
Intel Ships are a new class of Ship, non-intel T6 ships, of which 3 have been announced, but not had their stats given yet, will also not have the ability to slot intel officers. These Intel Officer/Special Officer combo is really not any different then other special powers/ship bound console powers that already exists, like the Gal X lance, the Mogai Particle Beam, the Ar'kif Focused Singularity Beam (Heck, the Romulan Power sounds a lot lie this one already) etc etc.
I'm not convinced that the one BOFF power (12 on T5 to 13 on T6) is nearly as big a deal as is being made of it. Sci Ships have had 4 bonus Boff Powers for years, yet not everyone is flying Sci ships.
Are you telling me that not only do I have to pay to upgrade my t5 ships, I have to pay to get one of the new ships too? Seriously??? I was expecting that we would be able to choose one of the new ships when the expansion comes out, just like when choosing a new ship after a promotion. I honestly wasn't expecting Cryptic to finally sink this low. Unless they're coming out with other T6 ships that are free, I probably won't be playing this game anymore. They've taken a game with so much potential and transformed it into nothing more than a money-making machine.
Since the Fleet T6 ships are on the horizon maybe they should consider....
For all the currently Upgradable Lobi store - Lockbox - Event - Promotion - Fleet ships that the upgrade option would take the ensign slot and turn that into a LT universal/intel station, in addition to the previously mentioned upgrade benefits.
We would still lose out on the starship mastery trait [T6 only atm] and if you wanted a Commander/LTC tac-sci-engy/Intelligence station option you would need a true T6 ship but I personally would be happy with that atm.
This might also help with players that want to still fly their Iconic Fleet version of classic ships.
I like the fed sci ship but poff about no Romulan Sci ship only an tat and eng hello at t5 there is one why not at t6 guess I am not wasting money in this game on those at all as I do not play tat as not aggressive enough and to sit and take damage is not muy game always like the magic of STO being a Sci off and even on my eng Rom I play heavy sci in a Sci ship.
Bye the way nice stipulation on needing to be uncloaked to use the special ability.
Could you link me to that post from a Dev? I do not remember ever seeing a Dev state that anything in DR was about solving Power Creep - especially since they have clearly said all the DR Content is doable with existing ships.
Aug 28, 2014 - Starship Mastery passive powers are unlocked on a per-ship basis. ... This week, we're honored to have Star Trek Online Lead Designer Al Rivera aka Captain Geko ... with Star Trek Online: Delta Rising, the future of the Foundry, and ... power creep because the game is rebalanced for a max of level 60.
Someone needs to define the word "obsolete" for me. Because by the look of these vessels, and with fleet T6s on the horizon, I don't even see a bright future for my Scimitar... why should I invest anything in a dead end?
Note that none of these intel ships have the five forward weapons slots that the Scimitar does and only the Warbird has Enhanced Battle Cloak. Once weapons are at parity i.e. Mk XIV and fully leveled, the Scimitar should still demolish any of these ships in a straight fight.
Now that I think about it, a Vesta's set abilities are also well geared for going against these Intel ships.
The Kumari vessels should also be able to outgun them. By the way are the Kumari's wing cannons and Andorian weapons going to be upgradeable to Mk XIV.
Cryptic got the models mixed up in my oppinio. The teir 6 cruiser model should be the science ship it looks like an advanced intrepid and the science ship should be the cruiser it looks like an advanced galaxy but its upside down. Just my opinion for what its worth.
No, the Eclipse is a four nacelle in the vein of the Heavy Cruiser like the Stargazer (both of them) while the Scryer is a mutated Sol class Reconnaissance Science Vessel.
I like the fed sci ship but poff about no Romulan Sci ship only an tat and eng hello at t5 there is one why not at t6 guess I am not wasting money in this game on those at all as I do not play tat as not aggressive enough and to sit and take damage is not muy game always like the magic of STO being a Sci off and even on my eng Rom I play heavy sci in a Sci ship.
Bye the way nice stipulation on needing to be uncloaked to use the special ability.
Well that stipulation is the same as with the sci vessel sensor analysis. It's a sensor based ability you can't use them from cloak you'd give yourself away.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
When Delta Rising releases the Federation will get 4 ships, one of each class(science vessel, escort, Cruiser, Dreadnought) at Tier 6 level. The klingons and Romulans will only get 1 ship, with a second to come. My question is, when will the Klingons and Romulans get their last two ships, so they also have at least one ship, of each class, at the tier 6 level?
Related, if the Klingons and Romulans are to get a 3rd and 4th ship, so they also have 1 ship of each class at the tier 6 level down the road, why is this not included in the "Delta Rising Operations Pack"? Due to the omission of such details, are we right the suspect that Klingons and Romulans will have to pay an addition fee for a 3rd and 4th ship, which the Federation have at the release of the Delta Rising Operations pack?
Are you telling me that not only do I have to pay to upgrade my t5 ships, I have to pay to get one of the new ships too? Seriously??? I was expecting that we would be able to choose one of the new ships when the expansion comes out, just like when choosing a new ship after a promotion. I honestly wasn't expecting Cryptic to finally sink this low. Unless they're coming out with other T6 ships that are free, I probably won't be playing this game anymore. They've taken a game with so much potential and transformed it into nothing more than a money-making machine.
Problem with that is, these ships are still new; in the game's story mode, they are made for a specific purpose, and are newly released/made at that... giving them to everyone who ranks up to full Admiral makes little sense, assuming they could even manufacture them that fast
Plus, they're not needed anyway; all the new mission content can be done with a fresh T5 ship - queue stuff might be made easier with them, but still required as I've seen them
And you can still process Dil to Zen, so no need to pay money at all if you're determined
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
When Delta Rising releases the Federation will get 4 ships, one of each class(science vessel, escort, Cruiser, Dreadnought) at Tier 6 level. The klingons and Romulans will only get 1 ship, with a second to come. My question is, when will the Klingons and Romulans get their last two ships, so they also have at least one ship, of each class, at the tier 6 level?
Related, if the Klingons and Romulans are to get a 3rd and 4th ship, so they also have 1 ship of each class at the tier 6 level down the road, why is this not included in the "Delta Rising Operations Pack"? Due to the omission of such details, are we right the suspect that Klingons and Romulans will have to pay an addition fee for a 3rd and 4th ship, which the Federation have at the release of the Delta Rising Operations pack?
Check the DR Pack ; both RR and KDF receive two ships one intel ship each and one non-intel T6. The FEDs receive three intel ships (one per faction) and one non-intel cruiser (not dreadnought). A total of eight T6 ships will be available on release of DR. :rolleyes:
Well, the doomsayers were right (again). There's NO point in upgrading tier 5 ships if there's no way they're on par with T6. WTG, Cryptic, your ships are fugly as all get out, and we're FORCED to use them if we want to remain viable. TRIBBLE you guys, and ESPECIALLY that pathological liar Geko!
Am I the only one that wishes they would just write these things out instead of doing podcasts? I don't want to listen to or skip around through a 2-hour clip of someone talking just to get at the information I want.
I just want Geko to stop lying to us. Unfortunately, that's a tall order.
When Delta Rising releases the Federation will get 4 ships, one of each class(science vessel, escort, Cruiser, Dreadnought) at Tier 6 level. The klingons and Romulans will only get 1 ship, with a second to come. My question is, when will the Klingons and Romulans get their last two ships, so they also have at least one ship, of each class, at the tier 6 level?
Related, if the Klingons and Romulans are to get a 3rd and 4th ship, so they also have 1 ship of each class at the tier 6 level down the road, why is this not included in the "Delta Rising Operations Pack"? Due to the omission of such details, are we right the suspect that Klingons and Romulans will have to pay an addition fee for a 3rd and 4th ship, which the Federation have at the release of the Delta Rising Operations pack?
Of course you will and you will have to wait until season 10.5 until the ships are released if ever when it comes to the kdf or the roms cryptic doesn't care.
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
So the intel ships are equivalent to line ships in their base stats (stop pretending 2k less hull somehow makes a difference) and can slot DHCs, feature superior sensor analysis on every class and can cloak plus feature new boff abilities that (remain to be seen) seem gravely OP in theory.
Yeah.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I just want Geko to stop lying to us. Unfortunately, that's a tall order.
Hello will never stop lieing in future he should not bother saying anything because we aren't going to believe him and I for one hate the look of these Intel ships they like any generic ship which I can get in any mmo. Give me a trek ship that's tier 6 you have hundreds to choose from.
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Hello will never stop lieing in future he should not bother saying anything because we aren't going to believe him and I for one hate the look of these Intel ships they like any generic ship which I can get in any mmo. Give me a trek ship that's tier 6 you have hundreds to choose from.
Never stop lying?
This from a forum that usually assumes/interprets differently at most every turn, then blame the devs for that... it's never all on them
^from Open Beta experience
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
These ships and T5-U ships are supposed to be equitable, except for a few "flavor" abilities?
What was that thing Scotty said? "And if my granny had wheels, she'd be a wagon."
These ships are so ridiculously OP that quite literally, they don't even belong in the same game. Like they should be in a completely different game, on their own or something.
And while I admit I am by no means an expert at Min/Max builds or even getting every ounce of potential out of the existing ships, just a cursory glance at the setup on these new ships was enough for me to determine just how OP they are, and I had to restrain myself from falling face first on the floor and laughing myself into a coma.
What in the blue blazes is Cryptic thinking?
Oh, no, wait...don't answer that.
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
:rolleyes:
I'd say Good Game Cryptic, but there ain't nothing "Good" about this.
"You shoot him, I shoot you, I leave both your bodies here and go out for a late night snack.
I'm thinking maybe pancakes." ~ John Casey
These ships and T5-U ships are supposed to be equitable, except for a few "flavor" abilities?
What was that thing Scotty said? "And if my granny had wheels, she'd be a wagon."
These ships are so ridiculously OP that quite literally, they don't even belong in the same game. Like they should be in a completely different game, on their own or something.
And while I admit I am by no means an expert at Min/Max builds or even getting every ounce of potential out of the existing ships, just a cursory glance at the setup on these new ships was enough for me to determine just how OP they are, and I had to restrain myself from falling face first on the floor and laughing myself into a coma.
What in the blue blazes is Cryptic thinking?
Oh, no, wait...don't answer that.
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
:rolleyes:
I'd say Good Game Cryptic, but there ain't nothing "Good" about this.
It's 13 Boff abilities, the ability to slot Intel over the other profession instead of both (and all of which can be cleared conventionally, not just by Intel), a Sensor Analysis effect that takes time to build up to an actual effect you can exploit, and otherwise are a bit more squishy
That's what I see anyway - that they're hardly 'so OP it's stunning' category
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
Comments
T6 ships look nice outside but the slots seem to be the same as what we all got already. I thought the T6 would be more of punch than standard slots again. The have 6 slots on all main gear why not use them all. 6 Shields I am sure a lot of us here have so many different type of shields to use. Same goes for weapons. 6 fore and 6 aft would be something to see. I've never see that in this game yet.
Anyway my FED, ROM and KDF all have the same type of ships, although ROM Impulse Engine is different. I've tired all except the fleet but I think I've found the issue.
Time will only tell!
Basically they did a unicorn setup for the fed ships this c-store one is basically a fleet ship of the one they are copied from + intel boff slot to be better. Which most likely there is a new holding coming that will give access to a fleet version to time gate their profits lol.
Now on the KDF side this ship is basically a galaxy/negh'var stat wise fleet ship so pretty much all together if you fly in a fleet vor'cha you wouldn't be missing out on much. Most likely they will handicap the KDF making it where you can't come close to what the romulan or fed ships get as what they do to try to please their fed pvp crowd(which is even less players than all of the kdf).
So if you look at the stats closely its the same exact thing as a fleet negh'var or brel minus 1 engineering slot. Overall though I'd say expansion 2 is just a lot of over hyped revamped trash at a last attempt for a cash grab before the game pretty much dies off. I'm not buying any of this new stuff though... Not even going to upgrade anything so any resources I do have built up are just going to collect dust.
Because the DR lockboxs will be a full T6 ships. As for the others I imagine the exchange is in free fall right now with their prices as they will be substandard.
BOff Seattings:
T6 gets the same seatings of T5/T5-U with the Lt. station upgraded to Lt. Cmdr (+1 BOff ability at Lt. Cmdr level).
Console Modifications:
Both get the same amount: 10. Fleet versions will have 11.
Hull and Shields
From what I've seen so far, both have the same starter hull and gain scalling hull HP. I didn't checked shield stats, but everything points to the same behavior.
Ship Trait
T5-U does not unlock trait. T6 does.
T5-U can use unlocked trait in another ship or through some other way.
Escort Intel vs Escort
Escort Intel trades hull for the gather intel ability and slight better turn rate.
Gains cloak or improved cloak.
The Comm. and Lt. stations are hybrid, accepting Intelligence powers.
Cruiser Intel vs Cruiser
Cuiser Intel trades hull for the gather intel ability and slight better turn rate.
Trades 2 Communication Array abilities for the ability to mount dual cannons.
Gains cloak or improved cloak.
The Comm. and Lt. stations are hybrid, accepting Intelligence powers.
Science Intel vs Science
Science Intel trades hull for the gather intel ability and slight better turn rate.
Science Intel trades sensor scan ability for the ability to mount dual cannons.
Gains cloak or improved cloak.
The Comm. and Lt. stations are hybrid, accepting Intelligence powers.
Now, my feedback on this matter. It was said that T5-U would be competitive with T6. But given the above comparison, they are not. Lt. Comm. abilities are the ones that have some powerfull abilities. Several usefull powers are Lt. Comm. abilities, like EPtSIII, Eng/Sci/Tac Team III etc. This gives a significant edge for T6 ships. I would suggest to upgrade one of T5-U Lt. stations to Lt. Comm. even if that means a increase in the price of upgrading the ship.
There could be also a 2 step upgrading process. The first step is the upgrade to T5-U, as it is now. The second step would be to add the extra BOff and Level 5 Mastery, effectively bringing the ship to a full T6 status.
I would definetly spend a good chunk of zen in a system like this. But I will not bother with the present upgrade system because I will be spending my zen stipend to upgrade my ship and still get an obsolete ship.
There is yet another cool thing that would smoothen this sense that T5 ships will become useless: ages ago there was talks about players at Fleet Admiral level to be able to command a small flotilla. If this idea were to be implemented, so one could command a T6 ship with let's say, 4 T5 ships along side, the idea that invest in a T5 ship was a waste of money vanishes.
About the new classes: they decreased HP in exchange of what seens a powerfull ability (gather intel). The reduced HP reflects in a slight better turn rate. If it was a fair trade, just time will tell. The problem in my point of view is that they also traded some of the special abilities of cruiser/science vessels for the ability to load dual cannons. And dual cannons deals WAY too much DPS. I do not think it was a fair trade. To complete the inbalance, there is the addition/improvement of the cloak device in these vessels. It looks like that Intel ships will be more powerfull than its systers ships. Of course, I am not saying anything about the hybrid BOff stations, since we do not have information about them yet. But the simple fact they have this option, means they are a more flexible ship and increases the gap between Intel and normal ships.
Considering that T6 ships have a non-negligible superiority to T5-U and the same happens to Intel ships and normal ships, I arrive at the conclusion that the Intel T6 ships will be vastly superior to any T5-U ship. Tjis is not a smart move and breaks the confidence the costumer have on the company. Why would I buy a T6 ship now if next year may release another expansion that leaves everything obsolete and do not provide the option to upgrade these things? I really wanted to show support to the game and the hard work of the devs by buying something. But as things are now, I do not feel confortable at spending my money in this game. This is not a rage post. I love the game and I am sure the sttory content being added will be awesome. But for the above reasons, I will stick with using my monthly stipend to buy CStore itens.
Ok, sorry for the big wall of text. And thank you for the patience if you have read so far
Join Date: March 2009
Thanks Cryptic for introducing the Kelvin Timeline. It remembered why I decided to never more put any money on this game.
Actual join date: Open beta, 2009ish.
Cause that is true for any and all MMO games. If an expansion comes out and the level cap increases then your old top end gear is no longer top end... heck even if a level cap doesnt increase, if the expansion includes a new dungeons/maps/zones/raids with new gear... the drops will probably be slightly better than the previous stuff cause that is how they entice folks to buy the expansion.
You can always wait for the free ship giveaways, I am sure they will give away a T6 ship once the expansion goes live... may not be top dog but it'll probably be better than any of the previous free T5 ships.
If the SOP of MMOs makes you feel uneasy then you'd best stop playing MMOs and just play a standalone game and once done play a new one...
Ships aren't just gear, they're our avatars in space. People choose the ship they like the best and fly it.
We already have two sets of gear -- a kit and three pieces of equipment for our characters, and then a crapload of weapons and consoles for our ships. Upgrading that is all perfectly reasonable. Being forced out of our ships, less so.
We all know the problems associated with the Crew mechanic, and with the exception of the Klingon Cruiser, they all seem to relatively low. To me this is great news!
My point being, that even though we may have lower hull rates at this time, we will also be repairing said hull pretty fast.
Commander Intel
Ltc
Ltc
Lt Intel
Ens Uni
One of the Undine ships has similar seating, but without the Ens Uni.
My character Tsin'xing
Try harder with Tier 7, I guess.
T5 Fleet Ships have 10 consoles, these T6 ships have 10 consoles, T5-U Fleet Ships have 11 consoles, T6 Fleet ships will likely only have 11 consoles.
Intel Ships are a new class of Ship, non-intel T6 ships, of which 3 have been announced, but not had their stats given yet, will also not have the ability to slot intel officers. These Intel Officer/Special Officer combo is really not any different then other special powers/ship bound console powers that already exists, like the Gal X lance, the Mogai Particle Beam, the Ar'kif Focused Singularity Beam (Heck, the Romulan Power sounds a lot lie this one already) etc etc.
I'm not convinced that the one BOFF power (12 on T5 to 13 on T6) is nearly as big a deal as is being made of it. Sci Ships have had 4 bonus Boff Powers for years, yet not everyone is flying Sci ships.
For all the currently Upgradable Lobi store - Lockbox - Event - Promotion - Fleet ships that the upgrade option would take the ensign slot and turn that into a LT universal/intel station, in addition to the previously mentioned upgrade benefits.
We would still lose out on the starship mastery trait [T6 only atm] and if you wanted a Commander/LTC tac-sci-engy/Intelligence station option you would need a true T6 ship but I personally would be happy with that atm.
This might also help with players that want to still fly their Iconic Fleet version of classic ships.
Bye the way nice stipulation on needing to be uncloaked to use the special ability.
Google Search
https://www.google.com/search?q=al+rivera%2C+captain+geko%2C+star+trek+online%2C+power+creep%2C+delta+rising&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:unofficial&client=firefox
August | 2014 | - Podcast UGC
www.podcastugc.com/archives/date/2014/08
Now that I think about it, a Vesta's set abilities are also well geared for going against these Intel ships.
The Kumari vessels should also be able to outgun them. By the way are the Kumari's wing cannons and Andorian weapons going to be upgradeable to Mk XIV.
No, the Eclipse is a four nacelle in the vein of the Heavy Cruiser like the Stargazer (both of them) while the Scryer is a mutated Sol class Reconnaissance Science Vessel.
Well that stipulation is the same as with the sci vessel sensor analysis. It's a sensor based ability you can't use them from cloak you'd give yourself away.
When Delta Rising releases the Federation will get 4 ships, one of each class(science vessel, escort, Cruiser, Dreadnought) at Tier 6 level. The klingons and Romulans will only get 1 ship, with a second to come. My question is, when will the Klingons and Romulans get their last two ships, so they also have at least one ship, of each class, at the tier 6 level?
Related, if the Klingons and Romulans are to get a 3rd and 4th ship, so they also have 1 ship of each class at the tier 6 level down the road, why is this not included in the "Delta Rising Operations Pack"? Due to the omission of such details, are we right the suspect that Klingons and Romulans will have to pay an addition fee for a 3rd and 4th ship, which the Federation have at the release of the Delta Rising Operations pack?
Plus, they're not needed anyway; all the new mission content can be done with a fresh T5 ship - queue stuff might be made easier with them, but still required as I've seen them
And you can still process Dil to Zen, so no need to pay money at all if you're determined
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
Check the DR Pack ; both RR and KDF receive two ships one intel ship each and one non-intel T6. The FEDs receive three intel ships (one per faction) and one non-intel cruiser (not dreadnought). A total of eight T6 ships will be available on release of DR. :rolleyes:
I just want Geko to stop lying to us. Unfortunately, that's a tall order.
Of course you will and you will have to wait until season 10.5 until the ships are released if ever when it comes to the kdf or the roms cryptic doesn't care.
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Yeah.
Get the Forums Enhancement Extension!
Hello will never stop lieing in future he should not bother saying anything because we aren't going to believe him and I for one hate the look of these Intel ships they like any generic ship which I can get in any mmo. Give me a trek ship that's tier 6 you have hundreds to choose from.
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
This from a forum that usually assumes/interprets differently at most every turn, then blame the devs for that... it's never all on them
^from Open Beta experience
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
These ships and T5-U ships are supposed to be equitable, except for a few "flavor" abilities?
What was that thing Scotty said? "And if my granny had wheels, she'd be a wagon."
These ships are so ridiculously OP that quite literally, they don't even belong in the same game. Like they should be in a completely different game, on their own or something.
And while I admit I am by no means an expert at Min/Max builds or even getting every ounce of potential out of the existing ships, just a cursory glance at the setup on these new ships was enough for me to determine just how OP they are, and I had to restrain myself from falling face first on the floor and laughing myself into a coma.
What in the blue blazes is Cryptic thinking?
Oh, no, wait...don't answer that.
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
:rolleyes:
I'd say Good Game Cryptic, but there ain't nothing "Good" about this.
"You shoot him, I shoot you, I leave both your bodies here and go out for a late night snack.
I'm thinking maybe pancakes." ~ John Casey
That's what I see anyway - that they're hardly 'so OP it's stunning' category
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.