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Legacy of Romulus Dev Blog #47

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    talzerotwotalzerotwo Member Posts: 0 Arc User
    edited October 2013
    hmm i wouldve made it a tad more refined/sleek, but i do like the thinking behind the process. most likely, ill get it because it seems to be the next logical step up from my excelsior.
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
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    lazarus51166lazarus51166 Member Posts: 646 Arc User
    edited October 2013
    I have to disagree with almost everything said in that blog.

    The ship is just ugly.

    This. It doesn't fit with the art design for the rest of the game at all
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    fazemladaiyafazemladaiya Member Posts: 166 Arc User
    edited October 2013
    She is a very beautiful ship. I hope she is priced accordingly so that it fits in with higher level ships. Make her at least 5,000 Zen and I'll buy her ;)
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    usscapitalusscapital Member Posts: 985 Arc User
    edited October 2013
    so when does this thing go live ?
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    johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited October 2013
    why does it have like visible cannon like weapons ?

    i mean it will look very strange when they fire beams in broadside so why go for something this obvious?
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    thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2013
    why does it have like visible cannon like weapons ?

    i mean it will look very strange when they fire beams in broadside so why go for something this obvious?
    I have a feeling that what most people are considering cannon ports are actually the torpedo ports for the special torpedo the C-Store ship comes with: "So we made the ship's torpedo bays larger and more visible."
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
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    cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    edited October 2013
    Don't release it with stats like it has on redshirt, becuase if you do it will make the offensive cruisers in both fed,kdf obsolete. It does not need that high of shield mod with its turn rate and close to oddy hull. 1.0 and 1.1 shield mod would not make this ship unappealing, so unless your trying to unbalance old ships with needless power creep. Unless of course you want to buff all cruisers in the process. I plead with devs to look over the Advengers stats and modify it.
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    tlamstriketlamstrike Member Posts: 0 Arc User
    edited October 2013
    suraknar wrote: »
    Yes I understand now.

    I was misled by the Article's background Story...

    I thought it could be another better Hybrid, between Escort and Cruiser...but a bit heavier... than the Chimera, which is actually a Hybrid.

    But it is a Cruiser...its just called a Battle Cruiser and Made to Look meaner..for kicks and giggles....and sales of course at the store...

    So my bad..I disappointed myself by being over enthusiastic based on the Article. ;)

    I sure would like to see a Heavier ships based on the Chimera design philosophy... at one point...and it would be logical that a heavier ship than a heavy Destroyer would be called a Battle Cruiser...but anyways :P

    ...maybe it could be a Fast Dreadnought ...

    Thank you again.

    Hmmmm a larger version of a Heavy Destroyer (called a Destroyer Leader IRL) would be a cruiser. Destroyer Leaders being basically light cruisers.

    A Battlecruiser is a Battleship without the armor. It is not related to Cruisers in the way the name suggests it is actually a battleship built to hunt down faster cruisers.

    Dreadnought is simply a type of battleships (ones with a main battery of like guns and a turbine drive). Its use in Sci Fi is an anachronism. Fast Battleships and Super Dreadnoughts did exist but those were products of the WWI era, America when building such ships called them by the unimpressive term Standard type Battleships; which is probably why people prefer the title Super Dreadnought. In reality they are all simply Battleships.
    (BTW if history has been a little different we would be calling them Satsumas and not Dreadnoughts).
    My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug. :D
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited October 2013
    The T5 connier err avenger is here and what do you know it looks a lot like that ship from the last reboot movie rofl. Well basically thats what it is lol.
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    indypenguinindypenguin Member Posts: 25 Arc User
    edited October 2013
    First off, I'd expect something like this from the Klingons in general, being more tactically and militarily oriented. I'd like to see the KDF counterpart(s) come out. Maybe add some fighter capability?

    The Federation/Starfleet would have to play catch up when they "stumble" upon them (in battle, intelligence gathering, etc...). The design reminds me of the JJ Abrams "Star Trek: Into Darkness" Vengeance (Class?) creation. It looks nice, except for maybe the split neck.

    I doubt the Romulan Republic would develop and field (at least is significant numbers) a equivalent cruiser class given the resource efforts. Course, they might steal one from the Romulan Star Empire (or just the Tal Shiar who's hiding it from the Empire) but that is another story (or mission?).

    I'm playing primarily as a Romulan (Federation aligned) and Federation Engineer. With all the recent ship releases and content, sort of feels like the Klingons have been left out of the picture. Not sure if I'll buy it (unless there is some sort of fire sale) for a variety of reasons (fleet level requirements if any) and more of a fan of the escorts/destroyer types.

    In the end, nice work!
    Ad astra per aspera

    God be between you and harm, and all the empty places we must walk.
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited October 2013
    First off, I'd expect something like this from the Klingons in general, being more tactically and militarily oriented. I'd like to see the KDF counterpart(s) come out. Maybe add some fighter capability?

    The Federation/Starfleet would have to play catch up when they "stumble" upon them (in battle, intelligence gathering, etc...). The design reminds me of the JJ Abrams "Star Trek: Into Darkness" Vengeance (Class?) creation. It looks nice, except for maybe the split neck.

    I doubt the Romulan Republic would develop and field (at least is significant numbers) a equivalent cruiser class given the resource efforts. Course, they might steal one from the Romulan Star Empire (or just the Tal Shiar who's hiding it from the Empire) but that is another story (or mission?).

    I'm playing primarily as a Romulan (Federation aligned) and Federation Engineer. With all the recent ship releases and content, sort of feels like the Klingons have been left out of the picture. Not sure if I'll buy it (unless there is some sort of fire sale) for a variety of reasons (fleet level requirements if any) and more of a fan of the escorts/destroyer types.

    In the end, nice work!

    Going by the "Track Record with the KDF" odds are we won't even get a counter part.
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    kimonykimony Member Posts: 571 Arc User
    edited October 2013
    Forward swept pylons. Pass.

    Split Neck. Pass.

    And that deflector... UGLY!

    Yes, Hate to say it but unfortunately that is one ugly kitbash of a ship. I guess that explains overreaching ship stats, without them I don't think many would be sold on looks.

    #SaucersForever #TrianglesCutDeep #TeamBeta #ShipOneisNumberOne
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    linyivelinyive Member Posts: 1,086 Arc User
    edited October 2013
    suraknar wrote: »
    Yes I understand now.

    I was misled by the Article's background Story...

    I thought it could be another better Hybrid, between Escort and Cruiser...but a bit heavier... than the Chimera, which is actually a Hybrid.

    But it is a Cruiser...its just called a Battle Cruiser and Made to Look meaner..for kicks and giggles....and sales of course at the store...

    So my bad..I disappointed myself by being over enthusiastic based on the Article. ;)

    I sure would like to see a Heavier ships based on the Chimera design philosophy... at one point...and it would be logical that a heavier ship than a heavy Destroyer would be called a Battle Cruiser...but anyways :P

    ...maybe it could be a Fast Dreadnought ...

    Thank you again.
    Its a hybrid similar to the Dreadnaught Cruiser.

    Most of the ship is cruiser, but it also has a hint of escort.

    Capabilities such as the dual heavy cannons and cloaking device are from the escorts.

    I bet its slightly bigger than the Reconnaissance Science Vessel.

    I like these types of ships.
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    sythkainynsythkainyn Member Posts: 39 Arc User
    edited October 2013
    All right... so apart from the fact that now you've added full toggle abilities to non-rom ships while still denying warbirds decent power settings under the excuse that you needed to balance their 'great' singularity abilities that aren't great... and their cloak that the kdf also has with full power settings... and the fact that you don't understand Escort is a roll, not a class, of ships (and while faster and more agile, actually far weaker in firepower and than cruisers)... you've now made a battle cruiser smaller than cruisers... awesome...
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    usscapitalusscapital Member Posts: 985 Arc User
    edited October 2013
    almost makes me want to reinstall 3dsmax to come up with some future fed ship's , oh the memory of modding st armada
    NERF NERF NERF ONLINE

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    wrathofachilleswrathofachilles Member Posts: 931 Arc User
    edited October 2013
    Don't release it with stats like it has on redshirt, becuase if you do it will make the offensive cruisers in both fed,kdf obsolete. It does not need that high of shield mod with its turn rate and close to oddy hull. 1.0 and 1.1 shield mod would not make this ship unappealing, so unless your trying to unbalance old ships with needless power creep. Unless of course you want to buff all cruisers in the process. I plead with devs to look over the Advengers stats and modify it.

    I actually do feel most cruisers need a bump in shields, hull tanking in this game is a joke, so if this is really supposed to be a "tanking class" they need thicker/more regenerative shields, however, with these new toggles to improve cruisers (and their close allies) that may not be necessary.

    And to others: Seriously, where the EFF are people drawing the comparisons between this and the vengeance? They might both be "ugly" ships, but they look nothing alike, lol.
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    supercrisissupercrisis Member Posts: 4 Arc User
    edited October 2013
    So what about Klingon Ships. you have released multiple Federation and still now new klingon ship packs. so will we be seeing a klink ship to launch next to this one. Great design by the way. it looks like you took some ideas from the dread naught in Into darkness. very cool design. would love to see some new Raptors or BofP to combat this mighty ship.
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    kalavierkalavier Member Posts: 132 Arc User
    edited October 2013
    I honestly hope they DO NOT add a hanger slot to this ship.

    It seems like they are slapping hangers onto everything these days (despite the fact most ships have decent sized shuttle bays). And the view from the back just makes me expect one.

    Honestly though, the 'split neck' is false. The saucer connects to the engineering hull as one solid piece. The upper part of the engineering hull just splits into two sections on either side of the shuttlebay doors for no reason. If this truly was a battlecruiser, I'd expect them simply to have that be a solid piece.
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    thedoctorblueboxthedoctorbluebox Member Posts: 749 Arc User
    edited October 2013
    It reminds me of "Warship Voyager"

    To me, from the bottom and side view especially, it looks like an Intrepid beefed up and modernized for combat.
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    kintishokintisho Member Posts: 1,040 Arc User
    edited October 2013
    thecosmic1 wrote: »
    It's not an Escort or a Destroyer. :) If it's not your thing, great! It's not your thing. No one's trying to convince you to fly the ship. We're simply stating that as far as Cruisers go, it's about the best one ever made for the Federation. For the people who like flying Cruisers this ship is quite a boon. :)

    Cruiser captain on my main.. this ship may be my solution for my tac actually (since the failure of the galaxy X) who currently flys a grett...
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    wrathofachilleswrathofachilles Member Posts: 931 Arc User
    edited October 2013
    kalavier wrote: »
    I honestly hope they DO NOT add a hanger slot to this ship.

    It seems like they are slapping hangers onto everything these days (despite the fact most ships have decent sized shuttle bays). And the view from the back just makes me expect one.

    Honestly though, the 'split neck' is false. The saucer connects to the engineering hull as one solid piece. The upper part of the engineering hull just splits into two sections on either side of the shuttlebay doors for no reason. If this truly was a battlecruiser, I'd expect them simply to have that be a solid piece.

    They can't add a hangar to this ship without making it a flight deck cruiser and then they would have to nerf its comm array abilities. So that is very doubtful.

    If you look up the model on redshirt, you will see that there actually is a very itty bitty gap between the saucer and hull, so it does actually have a split neck, the kind of split neck one barely notices, but is technically there... and unnecessary. They just felt it helped continue the aesthetic of the ody to have the double neck thing in another ship.
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    azurianstarazurianstar Member Posts: 6,985 Arc User
    edited October 2013
    Got a look at her on Redshirt a short while ago, and she is uglier in person. And by the looks of the Decals and the Escape hatches, she was rescaled after being finished. :rolleyes:

    Also I noticed a mistake:
    But, because this is still a Starfleet vessel, we couldn?t go completely combat with it. So we used influences from the Akira (the protected bridge) and the Odyssey (split neck and saucer/hull integration) to make the Avenger look like an iteration of Starfleet design, and not something completely new.

    The Bridge is from the Armitage, not the Akira


    Now while you want to obviously tie the new generation ships with the Odyssey, this ship goes against what was originally decided with the Sovereign that the neckless design is more appropriate to warships. So her having the double hull is more of a contradiction of Trek Design with the "Avenger".
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    wrathofachilleswrathofachilles Member Posts: 931 Arc User
    edited October 2013
    It reminds me of "Warship Voyager"

    To me, from the bottom and side view especially, it looks like an Intrepid beefed up and modernized for combat.

    Exactly, that's what I see when I look at this... still super NOT getting the vengeance parallels other people are making.
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    captiandata1captiandata1 Member Posts: 0 Arc User
    edited October 2013
    to me the new advenger class look like a very cool hot rod mix element of the older classes consitution, excelsior, and ambassador in to one heavy battle cruiser ready to explore the universe in dangerous space waters. was the new advenger class designed to take over the role from both the excelsior class and the ambassador class into one ship that is about the size between the old conni and the excelsior class? by any chance would it be possible to use the tier 2 exiter class skin on the platform of the new advanger class. with the weapon at 5 forward and 9 base turn rate could be fun for a federation cruiser
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    captaind3captaind3 Member Posts: 2,449 Arc User
    edited October 2013
    She seems to be a fine ship, but being honest, she's quite hideous from the underside.

    I mean it's personal opinion but I'm not fond of the blocky look for starships being equated to more powerful or military in origin. I find it absurd truthfully. And her forward Stardrive section looks like it was crafted from Legos. A square deflector? (I see what you did there, you broke up the Galaxy Class' deflector by making the square inner ring super prominent and recessing the outer ring portion. Don't necessarily agree with it, but I see it.)

    I'd like to say that starship design isn't specifically about military application but also waro field geometry. Which is why as time has gone on in ship design the ships across all factions save the Borg, have become more fluid and graceful. I don't see how this ship could maintain a Quantum Slipstream.

    WHEW

    Glad to get that off of my chest and thanks for letting me vent.

    The dorsal view is absolutely gorgeous, from every angle.

    And I dig the all armored thing especially with the windows. Even the nacelles are starting to grow on me. I also am a fan of the fantail. Are there going to be any additional modular parts to swap out?

    I also like the impulse engines, they look like they have vectored thrust or something.
    Got a look at her on Redshirt a short while ago, and she is uglier in person. And by the looks of the Decals and the Escape hatches, she was rescaled after being finished. :rolleyes:

    Also I noticed a mistake:



    The Bridge is from the Armitage, not the Akira


    Now while you want to obviously tie the new generation ships with the Odyssey, this ship goes against what was originally decided with the Sovereign that the neckless design is more appropriate to warships. So her having the double hull is more of a contradiction of Trek Design with the "Avenger".

    Correct and Agreed. Starfleet's idea was that the neck was a vulnerability which is why every ship seen developed after the Curbstomping at Wolf 359, Defiant, Sovereign, Intrepid, Prometheus, Akira, Steamrunner, Norway, Luna, Vesta all have no neck. I think there was an added bonus to warp drive efficiency too I don't know.

    The split neck design seems to be a horrible liability and runs counter to the stated intention of improving slipstream design. The first slipstream ship encountered, the Dauntless was of a hybridized hull design like the Intrepid and Prometheus especially.

    In addition as opposed to a no neck design where you have to cut through the body of a ship to cut it in half (looking at you Borg) or a single neck ship like a Galaxy where you have to cut through a single thick neck, with a split neck you have to cut through two not as thick necks.

    She is compact though.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
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    unboundinfernounboundinferno Member Posts: 99 Arc User
    edited October 2013
    Interesting point. The Oddy was built after, but the split neck supposedly has something to do with slipstream efficiency.

    The appearance on this... doesn't make sense. If it was chopped down, making the melded look like the Intrepid or Soverign it would hold that sleeker appearance and probably be a ton better than.... what we got.
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    pwebranflakespwebranflakes Member Posts: 7,741
    edited October 2013
    One thing that I wanted to mention that wasn't in the blog was that when you are under red alert, you'll notice partial armor appear on the nacelles (specifically on the warp engine field grilles), and some of the the windows "disappear", as if the ship is being "armored". You'll be able to see some of this in the images that are in tomorrow's Dev Blog.

    EDIT: Also, the Fleet version has a pylon option (in addition to the standard pylon) that is only available on it. It's flat, think Voyager, but still forward swept. I've got an image of this in tomorrow's Dev Blog, too.

    Cheers,

    Brandon =/\=
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    theanothernametheanothername Member Posts: 1,508 Arc User
    edited October 2013
    yreodred wrote: »
    Wow Cryptic never ceases to surprise me, they actually can make uglier ships then the partol escort.

    As i said before numerous times before, Cryptics ship designers have absolutely no feeling how to make a Starfleet ship. Just slapping some armor plates on it, making it look as blocky as possible DOES NOT MAKE IT LOOK BETTER.
    It doesn't even look dangerous or "cool" at all, it looks just like a clumsy kitbash nothing more.
    @cryptics designers,
    have you ever heard these three words: elegant-fluid-balance ?
    Thats how future Starfleet ships should look like, not like 22th century Starships on steroids.


    I have made better looking Starfleet ships with LEGO when i was eight years old, lol.
    Seriously Cryptic should finally employ some ppl that actually understand the philosopy behind Star Trek, and not some ppl trying to make a Star Wars/BSG or Stargate game.



    You failed, completely missed the point what starfleet is all about.

    Starfleet ships don't need to look military, "cool", dangerous or badass, because starfleet isn't just a generic human sci fi fleet. (no matter how bad Cryptics is trying to make it look like that)
    They're essentailly the successors of NASA.
    They explore the universe and do not bomb their way through enemy armadas. They build ships to end wars.
    That means they are very well capable to fight and win (NOT just flying target practices, as cryptic made most Starfleet cruisers) but they are not build for this purpose alone. And in no way they should look like BSG Battlestars mixed with bad star trek ship designs. Philospohy is shown on the ships shape.
    The Federation is NOT THE TERRAN EMPIRE!
    But maybe i am asking for too much, maybe it's too complicated i don't know.


    What i know is that there are hundreds of people having much more talent and potential to make good Star trek ship designs than cryptics "designers".
    Maybe these ppl should get a chance to make some ships, i bet some real good designers would work for half the money Cryptic is giving their "ship designers" right now.

    Wow. I do think it is a ugly duckling probably designed by a blind tellarite on LSD but you REALLY seem to hate it much.

    Tastes are different, and some probabaly will love that. And the designers have also dome some quite different, nice looking ships, so I feel it could have a bit of a ugly on purpose design behind it.

    Maybe the fleetversion has a better skin option.
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    richardevegarichardevega Member Posts: 234 Arc User
    edited October 2013
    One thing that I wanted to mention that wasn't in the blog was that when you are under red alert, you'll notice partial armor appear on the nacelles (specifically on the warp engine field grilles), and some of the the windows "disappear", as if the ship is being "armored". You'll be able to see some of this in the images that are in tomorrow's Dev Blog.

    Cheers,

    Brandon =/\=

    so like a Submarine then still looks cool tho. Next ships I want in game are the Achilles http://images.search.yahoo.com/search/images?_adv_prop=image&fr=yfp-t-325&va=achilles+class+starship and the Dauntless (from that Voyager Episode) http://images.search.yahoo.com/search/images;_ylt=A2KJkPf6.1RSTyQABHWJzbkF?p=Dauntless+class+starship&fr=yfp-t-325&ei=utf-8&n=30&x=wrt&y=Search the Dauntless actually would resemble the Avenger class as it looks like it also is fully armor.
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    pwebranflakespwebranflakes Member Posts: 7,741
    edited October 2013
    reyan01 wrote: »
    So are we to assume that, since the Dev blog pertaining to the ship isn't being released until tomorrow, the ship itself isn't being released tomorrow?

    It's still 11:49pm here, so "tomorrow" is Wednesday (for us, at least :P). So you are right, the ship is not releasing tomorrow, Wednesday ;)

    Cheers,

    Brandon =/\=
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