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Kerrat, upsetting the poor Feds

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  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited April 2013
    Hey, if you klinks reserve the right to brag about every kill, even when it's 4 on 1 against a rainbow farmer who doesn't have a clue what they are doing, then I reserve the right to point and laugh at you when repeated alpha strikes fail and you need buddies to take me out.

    Besides, what is the harm in a little smack talk? Surely that's why everyone bothers to talk in zone chat in the first place :)
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited April 2013
    Apoligies to Charlotte for Kerrat yesterday. Nothing personal, I was just trying to win.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited April 2013
    bitemepwe wrote: »
    Nothing personal, I was just trying to win.
    well, that IS what everyone going to ker'rat is trying to do, be it win against the borg, federation, or KDF, so there's no reason anything there should ever become personal...unfortunately, half the players who go there for the fighting make it personal because, instead of having fun just fighting (which is what PvP is supposed to be about), they insist on being that guy who is undefeated with zillions of kills on his killcard, and being that without help from anyone else; I.E. a 'kirk'
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • danturnerdanturner Member Posts: 12 Arc User
    edited May 2013
    Another poor showing in Kerrat, more OP Klingons trying desperately to spoil the game.

    Another player reported for harrassment.

    Cryptic, sort it out- this broken mess has got to be fixed.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2013
    danturner wrote: »
    Another poor showing in Kerrat, more OP Klingons trying desperately to spoil the game.

    Another player reported for harrassment.

    Cryptic, sort it out- this broken mess has got to be fixed.

    Kerrat is only broken in its respawn overflow point and the Borg whom sit inside nodes pr rubber band through the zone constantly.

    Otherwise Kerrat is a PvPE zone of competition against the oppossing faction to complete the mission before them and not die to the Borg.

    The mission description states this fairly clearly. Expect more PvPE in Kerrat in the future as we KDF get hopefully enjoy it again at the lower levels.

    Make no mistake, our mission is to Win.

    If this means some of our warriors have to attack the feds to keep them occupied or hound those feds attempting scan nodes or shoot the regen blocks while we have other warriors run the mission complete it that just means we know what Kerrat is designed for on STO.
    If you are not prepared for its PvP element then do not enter Kerrat.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2013
    The Empire is there in Kerrat to kill Feds. That is the primary mission. The primary mission for alot of Starfleet in Kerrat is to farm.

    Is there any reason why it's so LOLopsided in Kerrat? Killing Starfleet *is* the Empire's content and national pastime!
    XzRTofz.gif
  • igloodudeigloodude Member Posts: 66 Arc User
    edited May 2013
    danturner wrote: »
    Another poor showing in Kerrat, more OP Klingons trying desperately to spoil the game.

    Another player reported for harrassment.

    Cryptic, sort it out- this broken mess has got to be fixed.

    I confess, I'm curious as to what behavior you reported for harassment.


    Edit: just to be clear, I haven't been in Kerrat lately.
    "B'rel is klingon for 'TRIBBLE'." -cmdrskyfaller
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited May 2013
    igloodude wrote: »
    I confess, I'm curious as to what behavior you reported for harassment.


    Edit: just to be clear, I haven't been in Kerrat lately.

    He's probably just being a whiner. I very rarely see 'report-worthy' stuff in Ker'rat. Farthest it goes is trading insults and the occasional QQ about spawncamping and getting ganged up on. Some people take it too seriously.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited May 2013
    I still enjoy Kerrat as a Fed, been flying in there nightly to get my 3 War Zones done with an engi I'm lvling flying escorts (seems to be a shocker for KDF). I love hear the sound of a cloaked ship getting ready to Alpha me (surround sound system), usually its followed up with my ending up behind the BoP that is now tractored and getting spanked. Last time I let someone Alpha me take my ship down to about 20% and then surprise them and blow 'em out of the sky. They got me back while I was tanking a couple of Cubes and probes. I saw their ship cloak a little ways away and knew they were coming for me again, so I decided to troll them by only using consoles and no weapons. I tractored 'em and used the Phaser Defense system console to strip their shields and hit em with another couple of toys. They figured out what was going on and came around on me and tried to crack me shields, but I just buffed em some more and then hit the Impulse Overdrive console and flew full speed away.

    I even had a couple BoPs try and unsuccessfully Alpha me. At one point I had even just finished the War Zone mission and just wanted to leave when I heard the sound of a ship buffing while cloaked. The darn BoP couldn't kill me even when I had decided not to buff my self, I just sat there while they hit me with BO and Rapid Fires. Messaged the guy and said you need to work a bit on your Alpha strike.
    Hi, my name is: Elim Garak, Former Cardassian Oppressor

    LTS, here since...when did this game launch again? :D
  • trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited May 2013
    Agreed with above post, best place to just do cold runs and test out builds. If I can survive then I can face the Borg.

    EDIT: Also why I'm for more open PVP places, THIS IS A WAR!
    Hi, my name is: Elim Garak, Former Cardassian Oppressor

    LTS, here since...when did this game launch again? :D
  • emp1591emp1591 Member Posts: 0 Arc User
    edited May 2013
    I'm mostly fed and I am mostly a ground pvper but, I love going to ker'rat to train for space pvp.

    I have no problem losing a fight, though I do find that my tet glider can hold up fairly well against almost any KDF ship. Remind you though, I am no space pvper. If I can hold up against the annoying cloak of the KDF, then so should everyone else. Unlike ground, you should NOT get 1 shot killed. If you are, you need to re-evaluate your ship build, toon skills, and practice more!!

    A lot of times it is the inability to heal or incredibly fragile shields that hurt you the worst, in any class. I would take a look into getting fleet shields both a and b types. :)




    Now... as far as the complaining goes, I find that it is both Fed and KDF that complain, not just one faction.
    [SIGPIC][/SIGPIC]

    "Working as intended"... 1 year later they "fix" it.
  • wolvenshirewolvenshire Member Posts: 0 Arc User
    edited May 2013
    Going to be funny when the Klingons go up against the Romulan ships. :P

    The only thing that makes me mad is, if my Fed ship does explode, I always respawn in a different instance. Want to go back to the fun, dang it!. lol
    @EremiticWolf - Join Date - Oct. 2008
    [
  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited May 2013
    Both KDF and FED misunderstand the main goal of this zone: To scan 8 nodes and kill 4 hulks to win the mission and get the first place optionally. FEDs farm cubes and additional hulks for purrple MK XII cunsoles, while KDFs don't even try to get the mission done and just shoot the FEDs and even say that they have no interest in doing the mission.

    That's why Kerrat must get n00k'd as soon as possible. It does no good, it's only upsetting basically everyone. Not just the FED's, also the KDF.
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited May 2013
    Going to be funny when the Klingons go up against the Romulan ships. :P

    I predict they'll both stay under cloak waiting for the other guy to make the first move. It may be funny to begin with, but if you have the unfortunate luck to turn up to a zone full of cloaked Fed Rom/KDF ships it'll be a ghost town. Even worse if you are one of the few ships that can't cloak, then everyone will be gunning for you.

    Of course the other perspective is, if you can't cloak you are guaranteed to find a fight.
  • leonov2leonov2 Member Posts: 16 Arc User
    edited May 2013
    I have only read a couple of pages (it is a little late here), so I'm not sure if anyone brought this up. I remember there was a time (I think before Season 6) when Ker'rat was where everyone went to farm dilihtium. You'd activate the mission, do 3 runs, then collect your 1440, and since there wasn't anything resembling a cool-down on that mission, you could do it as many times as you wished.

    Since the amount of Feds that are on is considerably higher than Klingons, when it was the dilihitum miner's dream, seeing the situation being opposite of what it is now was very common judging by what I saw in the Zone Chat (which would be certain Klingon Players raging over the chat at feds that would gang up on them. Still happens, but not much as then.)

    Since the change was made to essentially remove that from being a ultra-profitable dilhitum from that it was then, Ker'rat had become noticeably more balanced from a PvP point of view, and with that, having feds needing to be on their toes more often than they used to be. Ker'rat is a VERY interesting place. Can it be improved and fun for everyone? Very likely so.

    I suppose if someone wishes to do well at Ker'rat, which is PvPvE, they should likely be looking for builds that are effective enough to give good results for both PvP and the PvE aspects. I'm sure it can and has been done.
  • bejaymacbejaymac Member Posts: 448 Arc User
    edited May 2013
    I can understand why some of the feds can get so upset about Ker'rat, they can get into it almost from the minute they leave ESD for the first time, and from lvl 1 to 19 it's the feds against the borg, so for them it's just a PVE farming zone. The brown stuff only hits the fan when they get to lvl20, as that's when we can get into Ker'rat, and that's when it becomes what it's meant to be, a PVP warzone were both factions do what ever it takes to beat the other side to win the mission.

    If what I hear about the expansion is true then it will change Ker'rat for the better, as we will be able to start toons from lvl1 instead of the lvl20 it currently is, that way it doesn't matter what the "rank" cap on an instance is, as we will be able to be in there at the same rank as the feds, so it will be a PVP warzone no matter what rank you are.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited May 2013
    Both KDF and FED misunderstand the main goal of this zone: To scan 8 nodes and kill 4 hulks to win the mission and get the first place optionally. FEDs farm cubes and additional hulks for purrple MK XII cunsoles, while KDFs don't even try to get the mission done and just shoot the FEDs and even say that they have no interest in doing the mission.

    That's why Kerrat must get n00k'd as soon as possible. It does no good, it's only upsetting basically everyone. Not just the FED's, also the KDF.

    We shoot the Feds for two reasons: We have a mission for killing Feddies (kill 10 Fed ships to complete mission), and because we can. We also have a mission for killing NPC enemies in Resource Battles (Ker'rat being a Resource Battle arena of sorts). Furthermore, we have a mission that can be completed by staying in Ker'rat for three zone resets. That's three missions, all dailies, that can be completed in Ker'rat by killing Feddies, killing random Borg, and staying in Ker'rat.

    We farm in Ker'rat when we've driven off the Federation competition, or when the zone is relatively empty, necessitating in less conflicts.

    Deal with it. I can assure you, almost nobody on the KDF side is upset by Ker'rat. About the only thing that grinds our gears about Ker'rat is the accursed zone reset, which dumps all the Feddies onto OUR spawnpoint. 9 out of 10 times, the Feddies spawncamp (and then later whine and complain when we spawncamp THEM in retaliation). The only people I see complaining about Ker'rat are weakling Federation players who go into a PvEvP zone and demand that people not shoot them.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited May 2013
    patrickngo wrote: »
    You are....INCORRECT in your base assumption.

    The PvE portion of the mission-aka what you have to do to garner the prize you're spot on about, but that's not the point of the zone-it's just one of the environmental conditions.

    Ker'rat is an objectives-based PVP mission-htat is, both sides have a stated objective (which you noted quite accurately), however, in order to achieve that objective, they're going to have to either work very quickly, or fight the other side.

    On the feddie side, working very quickly is relatively easy-since you're "teamed" as soon as you spawn, your 'team' can attack multiple angles to achieve the over-all mission. (a good FEd team can clear all the PvE objectives in about three to five minutes, assuming a group of more than four Feds is present, depending on build.)

    On KDF side, trying to use "Work very quickly" is much more problematical-first of all, because large groups of KDF in the zone are RARE.

    This means to win, the KDF side (or the side with fewer ships at the moment) has to engage in 'suppression' of the other side-aka, they have to pick a fight.

    Tracking now?

    the mission is configured so that if you have FEWER players, you HAVE to fight. since it's not 'gated' like Arena or C&H, it's likely you won't have a 'matched' stack up of vessels on both sides.

    Everything about the zone flows from that, and it's why it has good payoffs when the 'borg' side of the mission's about as 'tough' as those random encounter/kill x squadrons missions you get zooming through sector space.

    Likewise with Otha, which is the ground counterpart of Ker'rat. Remove the PvP and you need to remove the rewards-because Otha without the other side is about as tough as your average, random-generated exploration mission, or killing drones on Defera.

    Please note; Ker'Rat and Otha pay dividends a LOT higher than your average (Fed) Patrol X systems/Diplomatic investigation" missions or your (KDF) Empire Defense missions.

    The reason is the challenge and the challenge is "You have to complete your objective with an opposition you can't easily predict, who's intent on stopping you/beating you to the objective."

    AKA the PvP is why it pays out. dump the PvP and the mission loses it's entire point for existing.

    It's not for everyone-if you feel it to be too tough, you should not play it until you feel you are ready to handle it, if that's a "never" then...obviously...you should avoid it, and focus your grinding on other means.

    This. If you can't hack PvP, then stay out of Ker'rat and pass on the rewards of the zone. Simple as that. If I don't want to muck around like a landlubber on Nukara or Defera Or New Romulus, then I don't get the rewards from those zones. There's a PvP mission that's completed in arenas, but I don't fill it because I despise the arena format. So I miss out on that, and I don't complain (other than agreeing that PvP options in general need to be 100% overhauled).

    The only thing Ker'rat needs is fixes. It has at least 3 obvious bugs/flaws (one of them zone-breaking, redefining how the zone operates) that have needed attention for a long, long time.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited May 2013
    bejaymac wrote: »
    I can understand why some of the feds can get so upset about Ker'rat, they can get into it almost from the minute they leave ESD for the first time, and from lvl 1 to 19 it's the feds against the borg, so for them it's just a PVE farming zone. The brown stuff only hits the fan when they get to lvl20, as that's when we can get into Ker'rat, and that's when it becomes what it's meant to be, a PVP warzone were both factions do what ever it takes to beat the other side to win the mission.

    If what I hear about the expansion is true then it will change Ker'rat for the better, as we will be able to start toons from lvl1 instead of the lvl20 it currently is, that way it doesn't matter what the "rank" cap on an instance is, as we will be able to be in there at the same rank as the feds, so it will be a PVP warzone no matter what rank you are.

    The Feddies will just whine some more, complaining about the very nature of the zone itself.

    If people are only capable of face-rolling mindless NPCs, then they would do well to stay out of Ker'rat and away from all other PvP.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited May 2013
    leonov2 wrote: »
    I have only read a couple of pages (it is a little late here), so I'm not sure if anyone brought this up. I remember there was a time (I think before Season 6) when Ker'rat was where everyone went to farm dilihtium. You'd activate the mission, do 3 runs, then collect your 1440, and since there wasn't anything resembling a cool-down on that mission, you could do it as many times as you wished.

    Since the amount of Feds that are on is considerably higher than Klingons, when it was the dilihitum miner's dream, seeing the situation being opposite of what it is now was very common judging by what I saw in the Zone Chat (which would be certain Klingon Players raging over the chat at feds that would gang up on them. Still happens, but not much as then.)

    Since the change was made to essentially remove that from being a ultra-profitable dilhitum from that it was then, Ker'rat had become noticeably more balanced from a PvP point of view, and with that, having feds needing to be on their toes more often than they used to be. Ker'rat is a VERY interesting place. Can it be improved and fun for everyone? Very likely so.

    I suppose if someone wishes to do well at Ker'rat, which is PvPvE, they should likely be looking for builds that are effective enough to give good results for both PvP and the PvE aspects. I'm sure it can and has been done.

    I think the cooldown on that mission was something like 1-2 hours. It was awesome. I could do that mission, run some STFs, and then do the mission again and hit my refining cap.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited May 2013
    I play Kerrat because of the unique environment. As someone above mentioned, it requires a PvP orientated build but also with sufficient preparation for the Borg PvE aspect.
    EnYn9p9.jpg
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2013
    Both KDF and FED misunderstand the main goal of this zone: To scan 8 nodes and kill 4 hulks to win the mission and get the first place optionally. FEDs farm cubes and additional hulks for purrple MK XII cunsoles, while KDFs don't even try to get the mission done and just shoot the FEDs and even say that they have no interest in doing the mission.

    That's why Kerrat must get n00k'd as soon as possible. It does no good, it's only upsetting basically everyone. Not just the FED's, also the KDF.

    Not true. We KDF always attempt to do the mission.
    Heck, I even described the tactics we use to that end.
    I know of no KDF fan who is upset over the purpose of Kerrat.

    The only things that need nuking are the bugs/glitches of Kerrat.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2013
    bejaymac wrote: »
    I can understand why some of the feds can get so upset about Ker'rat, they can get into it almost from the minute they leave ESD for the first time, and from lvl 1 to 19 it's the feds against the borg, so for them it's just a PVE farming zone. The brown stuff only hits the fan when they get to lvl20, as that's when we can get into Ker'rat, and that's when it becomes what it's meant to be, a PVP warzone were both factions do what ever it takes to beat the other side to win the mission.

    If what I hear about the expansion is true then it will change Ker'rat for the better, as we will be able to start toons from lvl1 instead of the lvl20 it currently is, that way it doesn't matter what the "rank" cap on an instance is, as we will be able to be in there at the same rank as the feds, so it will be a PVP warzone no matter what rank you are.

    You will love ot. Low level Kerrat PvP is awesome.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • terlokiterloki Member Posts: 287 Arc User
    edited May 2013
    Personally I can't wait for low-level PvP in Ker'rat. It'll be Mirandas v. B'rels, Connies v. K'Tancos, Sabers v. Somraws; and it will be glorious.
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2013
    terloki wrote: »
    Personally I can't wait for low-level PvP in Ker'rat. It'll be Mirandas v. B'rels, Connies v. K'Tancos, Sabers v. Somraws; and it will be glorious.

    I still remember PVP in the early days of STO. The lower level tiers were popping quite nicely on the queues. IMO, around the Captain levels was where PVP was its most "purest." Before you got to BGen level (max at the time), where the stupid gimmicks started showing up.

    Back when stuff like Sovereigns, Galaxies, Negh'Vars, Vor'Chas, and such were common place and STO PVP actually looked like "Star Trek" than some weird mashup from random things grabbed from different sources.

    Those were the days...
    XzRTofz.gif
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2013
    Going to be funny when the Klingons go up against the Romulan ships. :P

    The only thing that makes me mad is, if my Fed ship does explode, I always respawn in a different instance. Want to go back to the fun, dang it!. lol

    Nothing really is going to change.

    The KDF know how the cloak works, when and not to use it. Matter of fact, the Feds will be a whole bag of LOL when they get their Romulan footstools in place. You will simply have alot of fools from Starfleet / Romulus popping in using their Battlecloaks and getting themselves vaporized with exposed hulls.

    Also this: The predominantly "Farming" nature of the Federation side of the game going into Kerrat. What do you need to do to farm? That's right... decloak.

    The PVE-minded, Farmer Dan nature of Starfleet in Kerrat doesn't really change the equation, no matter what toys Starfleet gets. Even if you did get battlecloaks to every single ship in the Romulan and Starfleet lineup. You guys are farmers, first and foremost, and will expose yourselves to attack, first and foremost.
    XzRTofz.gif
  • theeishtmotheeishtmo Member Posts: 236 Arc User
    edited May 2013
    You know what we need to keep the poor little Feddies on track that this is a PvP zone? All those juicy PvP dilithium missions the Klingons get. Kill x number of Klingon ships, die x number of times, good luck charm, stuff like that. Do that and I think the Feds would stop thinking of it as a PvE zone where they can get ganked, and as an actual WAR zone. Which it is.
    I know there is a method but all I see is madness.
  • trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited May 2013
    The worst part of Kerrat is the darn random spawns, I hate spawning with the KDF (or being spawn camped, before my ship has sufficient power lvls) that is the only thing that bugs me.
    Hi, my name is: Elim Garak, Former Cardassian Oppressor

    LTS, here since...when did this game launch again? :D
  • morkargh117morkargh117 Member Posts: 231 Arc User
    edited May 2013
    Ker'rat will be even more of a mess with the Romulans on both sides....or less of a mess...we shall see.
  • ukkorbyukkorby Member Posts: 0 Arc User
    edited May 2013
    We all should just chill out and eat some Pizza! xD
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