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Update on Fleet Marks and Dilithium

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  • solomacesolomace Member Posts: 0 Arc User
    edited February 2013
    izdubar2 wrote: »
    Terilynn is awful at reporting on STO -- she's a complete fangurl and incapable of objectivity. My guess is she's auditioning for Brandon's job should he ever leave. I don't remember sho did the STO column before, but they were a lot better on reporting issues instead of always taking the company line.

    I've had my running's with Terilynn before and she has little love for forum posters, especially those who "complain" about STO.

    I'm sure she likened us to 12 year old or something and it cause a ruckus on here.

    Here views are total blinkered and she doesn't upset the apple cart for fear of not getting the free trips to Cryptic or the other things we don't see.

    Was expecting her column to say she agrees with the changes so she hasn't let me down...;)
    Straight from the mouth of one of the leaders of the CDF - "I tell you what, Haven't spent any money either - I'm a lousy freeloader" - Jonsills 17/12/2014
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    gr4v1t4r wrote: »
    LOL, so now the propaganda is blaming the Foundry authors after all? Since the data was only an additional reason:rolleyes:

    Well it clearly can never be Cryptic's fault...
  • tjexcimer500tjexcimer500 Member Posts: 0 Arc User
    edited February 2013
    And as much as I hate to admit it, Cryptic did what it needed to do. It needed to take away the reward for making the exploit missions. That's all it can do.

    No they didn't NEED to take away the reward and punish everyone including those foundry authors who created what you consider to be non-exploit missions. Instead, all it needed to do was outline what is considered to be an exploit mission and then when it is reported, investigate and remove them. Just like f-missions that include the image of actors, or swearing. It gets reported and it gets removed.

    "That's all it can do"...
    Rah-rah-rah zip-boom-bah
    Oh Please. They can do so much more with this franchise and its dedicated customer base.
    Instead this is what they choose to do. Reap what you sow. Just like last time they were warned in threads on Tribble not to do this; that they would disenfranchise their customers; and did they even give it a second thought?

    No, it went live two days later. No play-testing, no listening to their customers. Rushed out on a holiday weekend - on purpose.

    No compromise. Restore the FM and Dilithium to the F-missions (yes folks, they reduced the dilithium reward - a 15 min mission now rewards 300 less). While you're at it, restore the normal, sane, dilithium costs to reassigning DOffs.

    Happy customers will be paying customers.
    There are Four Lights... say no to ARC
    Fleet: 1st Order of Role-Players' Guild - gaming together since 2004
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited February 2013
    gr4v1t4r wrote: »
    I'll quote part of the text here:

    "Until recently, 50 fleet marks were rewarded to players who undertook the repeatable Investigate Officer Report Foundry mission. Since the reward's implementation several months ago, a few exploit Foundry authors created numerous versions of the AFK exploit. Cryptic faced an outcry from the Foundry authors whose legitimate missions were being shoved aside in the ratings list in favor of those with the easy take. Although Executive Producer Daniel Stahl also referenced rewards data as an additional reason, the team did remove fleet marks as a reward from the mission wrapper and replaced them with a scaling dilithium reward. The wrath has yet to die down."

    LOL, so now the propaganda is blaming the Foundry authors after all? Since the data was only an additional reason:rolleyes:

    She did say "legitimate missions" so they are not being blamed IMO they are being made out to be the poor innocent parties.
  • luxchristianluxchristian Member Posts: 0 Arc User
    edited February 2013
    From
    http://massively.joystiq.com/2013/02/18/captains-log-star-trek-onlines-foundry-foibles/

    "The problem is more complicated than most players comprehend."

    This 174 pages are the proof that Therilynn Shull is right.
  • solomacesolomace Member Posts: 0 Arc User
    edited February 2013
    gr4v1t4r wrote: »
    I'll quote part of the text here:

    "Until recently, 50 fleet marks were rewarded to players who undertook the repeatable Investigate Officer Report Foundry mission. Since the reward's implementation several months ago, a few exploit Foundry authors created numerous versions of the AFK exploit. Cryptic faced an outcry from the Foundry authors whose legitimate missions were being shoved aside in the ratings list in favor of those with the easy take. Although Executive Producer Daniel Stahl also referenced rewards data as an additional reason, the team did remove fleet marks as a reward from the mission wrapper and replaced them with a scaling dilithium reward. The wrath has yet to die down."

    LOL, so now the propaganda is blaming the Foundry authors after all? Since the data was only an additional reason:rolleyes:

    Well she has at last done one thing, given another forum for people to air their grievances. She's getting pelters...:)

    Noticing a lot of first timers posting not just on here,but on her thread...
    Straight from the mouth of one of the leaders of the CDF - "I tell you what, Haven't spent any money either - I'm a lousy freeloader" - Jonsills 17/12/2014
  • tehburnsteptehburnstep Member Posts: 71 Arc User
    edited February 2013
    No they didn't NEED to take away the reward and punish everyone including those foundry authors who created what you consider to be non-exploit missions. Instead, all it needed to do was outline what is considered to be an exploit mission and then when it is reported, investigate and remove them. Just like f-missions that include the image of actors, or swearing. It gets reported and it gets removed.

    "That's all it can do"...
    Rah-rah-rah zip-boom-bah
    Oh Please. They can do so much more with this franchise and its dedicated customer base.
    Instead this is what they choose to do. Reap what you sow. Just like last time they were warned in threads on Tribble not to do this; that they would disenfranchise their customers; and did they even give it a second thought?

    No, it went live two days later. No play-testing, no listening to their customers. Rushed out on a holiday weekend - on purpose.

    No compromise. Restore the FM and Dilithium to the F-missions (yes folks, they reduced the dilithium reward - a 15 min mission now rewards 300 less). While you're at it, restore the normal, sane, dilithium costs to reassigning DOffs.

    Happy customers will be paying customers.

    The line you quoted is my biggest exception to the article in question. Cryptic didn't do what they needed to do. They OVERDID what they needed to do, and more over, they did it in a sneaky, underhanded, not even terribly imaginative way.
  • gr4v1t4rgr4v1t4r Member Posts: 0 Arc User
    edited February 2013
    She did say "legitimate missions" so they are not being blamed IMO they are being made out to be the poor innocent parties.

    Ehm, you don't genuinely believe it works that way do you? They are pointing a finger and saying "It was their idea!". Of course they don't "blame" them, and I know better, but a large group of people will see that post and rage at the Foundry authors in general. Sad part is that it was only a few of the Foundry authors, and now they are all thrown on a big heap of angry Foundry authors.
    Lost and Delirious... and Disenchanted too
    Apparently some forum posters have diplomatic immunity nowadays, where can I get mine?
    askray wrote: »
    Expressing my opinion isn't trolling but nice try. Besides, if I was you wouldn't know it ;P
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  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    Cryptic faced an outcry from the Foundry authors whose legitimate missions were being shoved aside in the ratings list in favor of those with the easy take.

    And who decides what the 'legitmate' missions are? Since Cryptic has shown no interest in policing this aspect of the Foundry (and nor should it), the players decided - and they decided that the rewards of doing a quick shooty mission were more worthwhile than investing their time in the 'legitimate' story missions - and given Cryptic's mission to cut off as many sources of in-game revenue as possible, who can blame them?

    Foundry missions should have zero rewards - the reward should be in playing user-generated content if that's what you enjoy. If the Foundry dies because of that, then I guess people just don't want to play these missions.

    Fleet Marks are too valuable and necessary a commodity (thanks to Cryptic making them so) to attach to something like Foundry missions - they needed to be added in quantities that feel like a reward and not a punishment elsewhere in the game.
    Please join our peaceful protest to help make STO a better game
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  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    Foundry missions should have zero rewards - the reward should be in playing user-generated content if that's what you enjoy. If the Foundry dies because of that, then I guess people just don't want to play these missions.

    Considering that it's been strongly implied Cryptic plans to outsource content production to the Foundry, I don't see them letting that happen.
  • bizzarquestionbizzarquestion Member Posts: 36 Arc User
    edited February 2013
    Foundry missions should have zero rewards - the reward should be in playing user-generated content if that's what you enjoy. If the Foundry dies because of that, then I guess people just don't want to play these missions.

    Foundry originally had no rewards, this includes item drops. They were added because, who wants to play content with zero rewards? Especially with the grindfest this game has become having content with zero rewards is a sure way to get it killed.


    Anyway...Good morning! Keep up The Good Fight!
  • izdubar2izdubar2 Member Posts: 43 Arc User
    edited February 2013
    And who decides what the 'legitmate' missions are? Since Cryptic has shown no interest in policing this aspect of the Foundry (and nor should it), the players decided - and they decided that the rewards of doing a quick shooty mission were more worthwhile than investing their time in the 'legitimate' story missions - and given Cryptic's mission to cut off as many sources of in-game revenue as possible, who can blame them?

    Or how about this CRAZY idea. Player generated content can be whatever a player wants as long as it adheres to all the legal mumbo-jumbo and the objective "time qualification" standard already set. Content made by players in MMOs is still in its infancy, but if game companies and players want to see it grow and used in more titles, this obsession with governing "legitimacy" as a cloak for personal preference has to be abolished.
    How MMO companies reach for the stars: "And as far as Season 7 being "grindy" - welcome to the MMORPG genre."
  • lordagamemnonb5lordagamemnonb5 Member Posts: 0 Arc User
    edited February 2013
    This quote from that Massively author to a post really got me laughing:

    "Exploits just hurt all of us by ruining a great reason to play foundry. End of story."

    Holy TRIBBLE, grinder authors now have the power to prevent us from playing other missions :rolleyes:
    How the Devs see Star Trek, apparently:
    Star Trek: The Original Grind
    Star Trek: The Next Grind
    Star Trek: Deep Space Grind
    Star Trek: Voyage to the Grind
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    Considering that it's been strongly implied Cryptic plans to outsource content production to the Foundry, I don't see them letting that happen.

    That's unlikely to ever happen - Cryptic can't get the QA right on its own in-house missions - can you imagine the mess of them handing over 'official' content creation to Foundry authors?

    I've worked on some Foundry stuff myself so I know its strengths and weaknesses and you literally have to jump through hoops to get it to do anything remotely clever - many, many of those Foundry missions do what they do because of hacks the authors have come up with.

    I can't praise them enough for their ingenuity but with every change of the Foundry stuff breaks - UGC as official content is a liability in the making and irrespective of how many authors might want to see their work 'legitimised' in this fashion, it'd be a disaster for the players.
    Please join our peaceful protest to help make STO a better game
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  • bizzarquestionbizzarquestion Member Posts: 36 Arc User
    edited February 2013
    izdubar2 wrote: »
    Or how about this CRAZY idea. Player generated content can be whatever a player wants as long as it adheres to all the legal mumbo-jumbo and the objective "time qualification" standard already set. Content made by players in MMOs is still in its infancy, but if game companies and players want to see it grow and used in more titles, this obsession with governing "legitimacy" as a cloak for personal preference has to be abolished.

    This.^^


    Anyway...Power to the People! Keep up The Good Fight!
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    Foundry originally had no rewards, this includes item drops. They were added because, who wants to play content with zero rewards?

    People that value gameplay or a well-crafted story - exactly the kind of players the Foundry authors want.

    But there weren't that many STO players that were interested in wading through the mire of unfinished, broken, illiterate 3-hour 'epics' in search of the few gems that exist in the Foundry.

    The 'Spotlight' system was supposed to highlight the 'best' of the Foundry stuff but even that's proved controversial since many players have very different tastes to Brandon.

    What there should be is some kind of QA that removes all the broken, uncompletable missions and sets a certain bar for quality in the Foundry but since there's no way to monetize that, Cryptic will never do it.
    Please join our peaceful protest to help make STO a better game
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  • litchy74litchy74 Member Posts: 417 Arc User
    edited February 2013
    Easy answer to his bloody mess the devs have made.

    Foundary mission is complete claim your reward.
    1. Dill 900 ish more if spotlight
    2. Fleet Marks 50 more if spotlight.

    But what ever you do do it quick because this is killing any loyalty or good will for this game.
    Where ever you go, there you are.......

    Join The Space Invaders,..... Federation and KDF fleets.
  • elessymelessym Member Posts: 0 Arc User
    edited February 2013
    From
    http://massively.joystiq.com/2013/02/18/captains-log-star-trek-onlines-foundry-foibles/

    "The problem is more complicated than most players comprehend."

    This 174 pages are the proof that Therilynn Shull is right.

    Actually, this thread pretty much confirms that most players understand the problem, they just think that Cryptic's solution creates worse problems.

    And the main thing I got out of that article is that Terilynn Shull shouldn't be throwing stones at Foundry authors, she's a pretty bad writer herself.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • tjexcimer500tjexcimer500 Member Posts: 0 Arc User
    edited February 2013
    Well - I think this is a red herring to finger point at Foundry authors.

    The decision was made by CRYPTIC not by the authors.
    Cryptic is where the buck stops for this.

    To point anywhere else detracts from the strength of our solidarity against this poor decision by Cryptic.

    To try to negotiate, compromise, or "fix" this situation with half-way measures is just not acceptable.

    Undo the Valentine's Day nerf of F-Missions.
    Undo the dilithium hike on DOff Reassignments.

    Make your paying customers happy.
    There are Four Lights... say no to ARC
    Fleet: 1st Order of Role-Players' Guild - gaming together since 2004
  • litchy74litchy74 Member Posts: 417 Arc User
    edited February 2013
    Ohh and spotlight mission don't have to be biblicial in length, there a great short funny mission call 'The Corsairs' played it many times but don't count.
    It seems the spotlight mission have to be long not good, why not have to players vote for their spotlight mission in the review stage.
    At least this would get a spread of views rather than one persons.
    Where ever you go, there you are.......

    Join The Space Invaders,..... Federation and KDF fleets.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    The decision was made by CRYPTIC not by the authors.

    Which is what I've said since the beginning of this thread.

    Foundry authors wanted a reward system to attract people to play Foundry missions - well they got that - and the players showed the Foundry authors the types of mission they were willing to play to get those rewards.

    Be careful what you wish for :)

    Cryptic needs to put these Fleet Marks back in pronto, but even more pressing than that they need to start listening to the community - all of the community.
    Please join our peaceful protest to help make STO a better game
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  • bryguy#1741 bryguy Member Posts: 122 Arc User
    edited February 2013
    I posted my 2 cents about this mess, and my ideas for a solution back on page 59 of this thread. I wanted to follow-up and add that I typically spend most of my free time playing STO when I sit down to play a game. This is especially true on weekends, where it is not out of the norm for me to spend many hours in game. I also buy master keys with zen and open a couple of lock boxes here and there. I do this because I want to support this game.

    With that said, since the Valentine's Day Massacre brought to you by Cryptic and sponsored by the Shadowy Author Cabal, I have not spent a single cent on game purchases. Furthermore, I have barely spent any time in game. I logged in for an hour, ran a Starbase Fleet Defense, received a mere pittance in fleet marks for a reward, lost the will to keep going, and logged out. I then spent my weekend gaming budget on another game. I do not see myself spending any more money to support STO until Cryptic fixes this mess.
    Thank you for the T6 Galaxy Class. - I support Tovan Khev. - Please bring back the exploration missions.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    It's official folks, Terillyn believes FM removal has zero effect on starbases because the Foundry was never designed to be a mechanism to advance your starbase.
    Because it's moot. The reward implementation wasn't made for fleet improvements, it was made as a way to draw the playerbase to play Foundry missions.
  • tehburnsteptehburnstep Member Posts: 71 Arc User
    edited February 2013
    litchy74 wrote: »
    Ohh and spotlight mission don't have to be biblicial in length, there a great short funny mission call 'The Corsairs' played it many times but don't count.
    It seems the spotlight mission have to be long not good, why not have to players vote for their spotlight mission in the review stage.
    At least this would get a spread of views rather than one persons.

    Loved that mission as well. Short, to the point, with an open ended story and some pew pew. My only issue with it was the mobs could have used a bit of a buff. They were pretty easy to steamroll.
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited February 2013
    gr4v1t4r wrote: »
    How about using Tribble for what it is meant for instead of electing councils, subcommitees, etc? If instead of posting patches 1 or 2 day's in advance they would run them for...say 2 weeks, the most annoying bugs will be found by the players and feedback on any changes can be considered before going to Holodeck. The system is already in place, all it would require is for the dev's to make use of them in an effective way.

    Yes. For a test server, there seems to be very little actual testing that goes on--and that's a serious problem. Less than a day is hardly enough time to gather any sort of significant data. Furthermore, when problems are caught by the testers, Cryptic takes no notice of them, and that speaks to a fundamental failure of the QA process. And finally, there's no consideration of the fact that the playerbase on Tribble may not even fully reflect the behavior of everyone on Holodeck, meaning they need to think even further about the implications of anything they do before they do it.

    If Cryptic had followed real beta-testing procedures and had QA procedures in place, this (not to mention a whole lot of other bugs) would've been far less likely to happen.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • elessymelessym Member Posts: 0 Arc User
    edited February 2013
    The decision was made by CRYPTIC not by the authors.

    Well, that's obvious isn't it? Unless we think the Foundry authors are all PWE board members in disguise?

    However, given that the rewards were nerfed and a number of Foundry authors were very vocal about getting them nerfed, it's hardly impossible that the authors' feedback influenced the decision or changed its scope.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    It's official folks, Terillyn believes FM removal has zero effect on starbases because the Foundry was never designed to be a mechanism to advance your starbase.

    Well, she sort-of has a point - to a point. Since the IOR rewards (either the older daily or the newer repeatables) were the largest single source of FMs in the game.

    Ergo, the single most important reward for Fleet builders outside of Dilithium.

    Attaching them to Foundry missions was incredibly short-sighted of Cryptic.

    Withdrawing them altogether was disastrous.
    Please join our peaceful protest to help make STO a better game
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  • gulberatgulberat Member Posts: 5,505 Arc User
    edited February 2013
    Well, she sort-of has a point - to a point. Since the IOR rewards (either the older daily or the newer repeatables) were the largest single source of FMs in the game.

    Ergo, the single most important reward for Fleet builders outside of Dilithium.

    Attaching them to Foundry missions was incredibly short-sighted of Cryptic.

    Withdrawing them altogether was disastrous.

    Exactly. Terilynn correctly points out that the IOR rewards don't really make sense attached to the Foundry--but for them to be removed without a rebalancing elsewhere in the game to make them attainable from somewhere else was a very poor move on Cryptic's part.

    And no, Terilynn is not a bad writer. You can agree or disagree with her creative choices, but I think she is quite skilled.

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  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    Well, she sort-of has a point - to a point. Since the IOR rewards (either the older daily or the newer repeatables) were the largest single source of FMs in the game.

    It's dodging the issue on her part. Whether fleet marks should have been on IOR is irrelevent because they were there. Starbase progression was tied to the IOR FM payout for a not inconsiderable number of fleets. As you mentioned, pulling those rewards was a disaster.

    Pretending that somehow those two issues aren't connected is incredibly shortsighted, and in my mind an excuse to not place blame on Cryptic for both poor design choices and poor planning to remove IOR without something to fill the void.
    gulberat wrote: »
    Exactly. Terilynn correctly points out that the IOR rewards don't really make sense attached to the Foundry--but for them to be removed without a rebalancing elsewhere in the game to make them attainable from somewhere else was a very poor move on Cryptic's part.

    Emphasis mine: that's precisely what she refused to cover, and then pretended to be a non-issue.
  • giaranagiarana Member Posts: 0 Arc User
    edited February 2013
    Well the German forums are covering this as well http://sto-forum.de.perfectworld.eu/showthread.php?t=288321

    Didn't notice any hot threads on the French site tho...

    Let's make this an international effort.
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