Never used attack patterns doffs, but I remember (possibly wrong) they don't affect apa. That's why I wasn't too interested in them. But I hope they won't in the future either... I think some ppl here complained about chaining apo due to the doffs, even though global cool down should not be affected.
Edit: I really hope cryptic doesn't plan on adding more variety in the game by adding things that emulate captain abilities such as apa doff, subnuc doff (already there) or rotate shield freq. or whatever career specific. In theory sounds cool but basically creates a realm of issues and complications.
I was just curiuos if an opposite direction was needed if the Devs do not "fix" the SNB DOffs.
Possibly they could institute a Strategists DOff that gives an effect similiar to ApA, like a +xx% damage increase on a .5% proc rate everytime a weapon is fired.
As well they could design a Power Management DOff that inacts a mild Nadion Conversion on a .5% proc chance when a weapon is fired.
At least then all the captain choices in STO are covered and we can all equally be less skilled at PvP.:P
I was just curiuos if an opposite direction was needed if the Devs do not "fix" the SNB DOffs.
Possibly they could institute a Strategists DOff that gives an effect similiar to ApA, like a +xx% damage increase on a .5% proc rate everytime a weapon is fired.
As well they could design a Power Management DOff that inacts a mild Nadion Conversion on a .5% proc chance when a weapon is fired.
At least then all the captain choices in STO are covered and we can all equally be less skilled at PvP.:P
NOOOOOooooo......
ok... make it so! Does that mean I won't need my key-binds any more? :P
I'm honored by looking at your signature btw craig
There's a whole backstory to it in "that other game" with a guild called the Eridani Light Pony Brigade that makes the pic all the more funny. Someone did a good job if it, no?
ok... make it so! Does that mean I won't need my key-binds any more? :P
Just trying to add my part to PvP's seemingly lack of rhyme or reason. Certainly if those who say, " Learn to adapt and adjust" are correct than two more similiar DOffs are not too much for PvP to bear?:P
Just think of the get-bys that would be possible..
No longer would you have to actually know how to design a Beam Overload Double-tap escort and use it correctly to keep it at maximum weapons power. Just slapp 3 Strategist DOffs or Power Management Doffs on it and proc that increased damage or Weapons power automatically. No skill required.
So we agree that it is a mere act of defense, and a very low-level one at that, I believe it is customary to regard that as acceptable everywhere on the planet.
Now back, to topic please. Or is everything said about those doffs already?
Left you alone all this time and guess what? Threads seem to get derailed around you quite a lot.....
Lol? dangit? now he will come back and reply to you in a way that totally doesn?t escalate whatsoever?
oh wait? what is it called when a country may reply when fired at with shots fired back at the offender in a TRIBBLE-4-tat? oh right escalation? LMAO! :rolleyes:
Anyway... I wonder where Bort. went off to? We have that good solution. The one about the SNB D-OFF applying a cool-down de-buff rather than clearing all of your Buffs. That is IMO a good solution.
The power needs to be left alone. This forum can not make decisions for the whole game. There are a lot more players in favor of using the doff the way it is now than there are that dont like it. I realy get tired of reading all the crying about, this is to powerfull or this is game breaking, quit crying for gods sake and learn to adapt. You all dont even represent 10% of the player base why do you want to TRIBBLE with everyone elses builds just to make yourself feel better. Get over it.
Devs: Quit giving in to these cry babies. You already changed the doff once. Leave it be. Let them find new ways of playing around it. If theres no reason to adapt play style then theres no reason to PvP any way.
I realy get tired of reading all the crying about, this is to powerfull or this is game breaking, quit crying for gods sake and learn to adapt. You all dont even represent 10% of the player base why do you want to TRIBBLE with everyone elses builds just to make yourself feel better. Get over it.
Devs: Quit giving in to these cry babies. You already changed the doff once. Leave it be. Let them find new ways of playing around it. If theres no reason to adapt play style then theres no reason to PvP any way.
Thats right, its not like most of the main complaints on the pvp forums are about abilities that the community sees out of balance-and are asking the devs to change them to make the game more competitive and fair for everyone playing it.
Why bother try to change any ability right?
It's not like the devs are human like the rest of us and make mistakes like the rest of us, nope they are infallible.
[SIGPIC][/SIGPIC] Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
ok... make it so! Does that mean I won't need my key-binds any more? :P
If those who think SNB Doffs are balanced and should stay as is, the we won't even have to worry about keyboards. We can all just auto-fire and fly in circles till somebody dies.
STO PvP will be the very definition of low-impact non-thought gaming.:P
The power needs to be left alone. This forum can not make decisions for the whole game. There are a lot more players in favor of using the doff the way it is now than there are that dont like it. I realy get tired of reading all the crying about, this is to powerfull or this is game breaking, quit crying for gods sake and learn to adapt. You all dont even represent 10% of the player base why do you want to TRIBBLE with everyone elses builds just to make yourself feel better. Get over it.
Devs: Quit giving in to these cry babies. You already changed the doff once. Leave it be. Let them find new ways of playing around it. If theres no reason to adapt play style then theres no reason to PvP any way.
Devz,.,,. leavez thiz subnucz alone, we need in pve to kill donatra.,, she cloackz and boomz... she vanishez. Let us usez 6 of them..,. dont nerf them,.,,. where'z my lawyer phonez..,.,. if anything happenz to them,,.. Live long and prosperz,.. ., pvperz mofoz.,., we hate you,..
signed: Kirkz of the Borgz Stumperz fleet
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
devz,.,,. Leavez Thiz Subnucz Alone, We Need In Pve To Kill Donatra.,, She Cloackz And Boomz... She Vanishez. Let Us Usez 6 Of Them..,. Dont Nerf Them,.,,. Where'z My Lawyer Phonez..,.,. If Anything Happenz To Them,,.. Live Long And Prosperz,.. ., Pvperz Mofoz.,., We Hate You,..
Signed: Kirkz Of The Borgz Stumperz Fleet
Lmao!!!!
Rofl!!!
ahhh... ok... anyway...
trueprom3theus, one word of wisdom if i may?
do not feed the troll
The power needs to be left alone. This forum can not make decisions for the whole game. There are a lot more players in favor of using the doff the way it is now than there are that dont like it. I realy get tired of reading all the crying about, this is to powerfull or this is game breaking, quit crying for gods sake and learn to adapt. You all dont even represent 10% of the player base why do you want to TRIBBLE with everyone elses builds just to make yourself feel better. Get over it.
Devs: Quit giving in to these cry babies. You already changed the doff once. Leave it be. Let them find new ways of playing around it. If theres no reason to adapt play style then theres no reason to PvP any way.
Yes, you're a troll, but you should read better the threads you're trolling.
Actually the proposed solution is to:
-Restore previous proc rate (1,5% or maybe even 2,5% INSTEAD of 0,5%) --> very good for pve
-Add immunity for 45 or 60 seconds after proc --> effective only in pvp
So, what are you complaining about?
Balance changes proposed by the pvp community always are good for all the player base, even for PvErs.
Yes, you're a troll, but you should read better the threads you're trolling.
Actually the proposed solution is to:
-Restore previous proc rate (1,5% or maybe even 2,5% INSTEAD of 0,5%) --> very good for pve
-Add immunity for 45 or 60 seconds after proc --> effective only in pvp
So, what are you complaining about?
Balance changes proposed by the pvp community always are good for all the player base, even for PvErs.
I have read the thread (up till page 12 which is a good bit passed the solution you are talking about. I still say leave it be. At some point everyone has to adjust there play to match what is new to the game. Crying for a nerf of anything and everything is just a lack of willingness to adapt. Also you should just cool down these are just a fad that will fade in a few weeks, just like before.
And if you want true fairness in this (or any other game for that matter) then every time we enter a PvP event we should just magicaly get moved into the same ship with the excact same weapons and powers. That would be the ONLY way to have fair and competitive game play. But then everyone would gripe about that.
Also that proposed solution would make that doff useless which I know is the point. 45 sec cool down on a chance proc. come on why not add that to all weapon procs then or the procs on the borg set. would you use the 3 piece borg set for anything if it had that? no i dont thing anyone would.
I have read the thread (up till page 12 which is a good bit passed the solution you are talking about. I still say leave it be. At some point everyone has to adjust there play to match what is new to the game. Crying for a nerf of anything and everything is just a lack of willingness to adapt. Also you should just cool down these are just a fad that will fade in a few weeks, just like before.
And if you want true fairness in this (or any other game for that matter) then every time we enter a PvP event we should just magicaly get moved into the same ship with the excact same weapons and powers. That would be the ONLY way to have fair and competitive game play. But then everyone would gripe about that.
do you pvp?
you do realize this is a problem for pvp right? there are no pve enemies where this doff is needed.
if you need it as such a crutch maybe YOU need to learn to adapt.
there is no adapting to this doff, it just randomly strips all your buffs. how the hell are you supposed to "adapt" to that? not use any buffs so the doffs proc'ing is wasted? -rolls eyes-
Also that proposed solution would make that doff useless which I know is the point. 45 sec cool down on a chance proc. come on why not add that to all weapon procs then or the procs on the borg set. would you use the 3 piece borg set for anything if it had that? no i dont thing anyone would.
it wont make it useless, it'll make it less "must have" which will mean people wont need to take 3 of them to be competitive.
Also that proposed solution would make that doff useless which I know is the point. 45 sec cool down on a chance proc. come on why not add that to all weapon procs then or the procs on the borg set. would you use the 3 piece borg set for anything if it had that? no i dont thing anyone would.
Ok what is really really really funny about this statement.... is this...
The borg set has a 45 second cool down on the heal procs meaning they can't go off anymore then that. LMAO
Ok what is really really really funny about this statement.... is this...
The borg set has a 45 second cool down on the heal procs meaning they can't go off anymore then that. LMAO
Don't confuse them with facts Husanak
[SIGPIC][/SIGPIC] Time played in game. as of 9/12/12 (on my mains) Total 2907 hours.K'zoontite has been on active duty for 34 days, 3 hours, Bot Fly has been on active duty for 55 days, 4 hours, Poppa Capp has been on active duty for 4 days, 12 hours, B'zooka has been on active duty for 12 days, 22 hours,Tater(fed) has been on active duty for 14 days, 10 hours,
Buff stripping and attack pattern doffs round out Tactical doff builds nicely and provide a non-sci solution to getting through stacked mitigation on a target.
While I cannot yet afford any, they provide me a reason to grind my ec for the gameplay effects that they provide.
Without buff stripping doffs, the only other solution to break through mitigation is to have a sci captain on the team, (not guaranteed in pugs,) and waiting for an snb spike.
I feel as if stacking mitigations are the cause of these problems and the buff stripping doff was added to provide a solution for tactical captains to have in order to get through the mitigation.
I think that the PvP community, aside from the trolls, can agree that without an snb or other kind of buff stripping, certain targets with stacked mitigation on them would simply never die.
IMO it is the high amount of heals and mitigations that caused this type of doff to be added instead of having a second look at the more complex problem of, "How do we solve the problem of a never ending PvP battle?"
Comments
LMFAO - because over weighing a chance to strip all buffs by stacking pokedoffs takes such skill and strategy.
Edit: I totally agree with MT's post above.
These SNB doffs just remove even more fun from the pvp experience.
OP *is* the new balance, whether you know it or not! Gecko says so.
Season 7 - Exodus, available online. U buy nao!
http://seekingalpha.com/article/738221-monetizing-perfect-world-s-latest-update
[SIGPIC][/SIGPIC]
I'm honored by looking at your signature btw craig
R.I.P
There's a whole backstory to it in "that other game" with a guild called the Eridani Light Pony Brigade that makes the pic all the more funny. Someone did a good job if it, no?
OP *is* the new balance, whether you know it or not! Gecko says so.
Season 7 - Exodus, available online. U buy nao!
http://seekingalpha.com/article/738221-monetizing-perfect-world-s-latest-update
[SIGPIC][/SIGPIC]
R.I.P
His sig is really f'ed up and disturbing...I like it :P
I think we just might make one at TRH with Yoda slicing some pink pony in half lol.
For the sake of being on topic, if you have not tested the overpowered doffs, then you should probably do so.
Our tests at Turkish RP Heroes have concluded that they proc up to 3 times within a minute.
-PaxOttomana of Turkish RP Heroes (RP stands for Ripping Ponies apart)
[SIGPIC][/SIGPIC]
@naz1911
We can get a team on anytime you want....
Left you alone all this time and guess what? Threads seem to get derailed around you quite a lot.....
WOW
Lol? dangit? now he will come back and reply to you in a way that totally doesn?t escalate whatsoever?
oh wait? what is it called when a country may reply when fired at with shots fired back at the offender in a TRIBBLE-4-tat? oh right escalation? LMAO! :rolleyes:
Anyway... I wonder where Bort. went off to? We have that good solution. The one about the SNB D-OFF applying a cool-down de-buff rather than clearing all of your Buffs. That is IMO a good solution.
Devs: Quit giving in to these cry babies. You already changed the doff once. Leave it be. Let them find new ways of playing around it. If theres no reason to adapt play style then theres no reason to PvP any way.
Thats right, its not like most of the main complaints on the pvp forums are about abilities that the community sees out of balance-and are asking the devs to change them to make the game more competitive and fair for everyone playing it.
Why bother try to change any ability right?
It's not like the devs are human like the rest of us and make mistakes like the rest of us, nope they are infallible.
Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
R.I.P
Devz,.,,. leavez thiz subnucz alone, we need in pve to kill donatra.,, she cloackz and boomz... she vanishez. Let us usez 6 of them..,. dont nerf them,.,,. where'z my lawyer phonez..,.,. if anything happenz to them,,.. Live long and prosperz,.. ., pvperz mofoz.,., we hate you,..
signed: Kirkz of the Borgz Stumperz fleet
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
Lmao!!!!
Rofl!!!
ahhh... ok... anyway...
trueprom3theus, one word of wisdom if i may?
do not feed the troll
www.divisionhispana.com
Yes, you're a troll, but you should read better the threads you're trolling.
Actually the proposed solution is to:
-Restore previous proc rate (1,5% or maybe even 2,5% INSTEAD of 0,5%) --> very good for pve
-Add immunity for 45 or 60 seconds after proc --> effective only in pvp
So, what are you complaining about?
Balance changes proposed by the pvp community always are good for all the player base, even for PvErs.
I have read the thread (up till page 12 which is a good bit passed the solution you are talking about. I still say leave it be. At some point everyone has to adjust there play to match what is new to the game. Crying for a nerf of anything and everything is just a lack of willingness to adapt. Also you should just cool down these are just a fad that will fade in a few weeks, just like before.
And if you want true fairness in this (or any other game for that matter) then every time we enter a PvP event we should just magicaly get moved into the same ship with the excact same weapons and powers. That would be the ONLY way to have fair and competitive game play. But then everyone would gripe about that.
do you pvp?
you do realize this is a problem for pvp right? there are no pve enemies where this doff is needed.
if you need it as such a crutch maybe YOU need to learn to adapt.
there is no adapting to this doff, it just randomly strips all your buffs. how the hell are you supposed to "adapt" to that? not use any buffs so the doffs proc'ing is wasted? -rolls eyes-
it wont make it useless, it'll make it less "must have" which will mean people wont need to take 3 of them to be competitive.
Ok what is really really really funny about this statement.... is this...
The borg set has a 45 second cool down on the heal procs meaning they can't go off anymore then that. LMAO
Don't confuse them with facts Husanak
LOL!! /10char
Wait...WHAT?!?
Remind me to take these off my ships immediately! I had no idea the borg proc was so useless
While I cannot yet afford any, they provide me a reason to grind my ec for the gameplay effects that they provide.
Without buff stripping doffs, the only other solution to break through mitigation is to have a sci captain on the team, (not guaranteed in pugs,) and waiting for an snb spike.
I feel as if stacking mitigations are the cause of these problems and the buff stripping doff was added to provide a solution for tactical captains to have in order to get through the mitigation.
I think that the PvP community, aside from the trolls, can agree that without an snb or other kind of buff stripping, certain targets with stacked mitigation on them would simply never die.
IMO it is the high amount of heals and mitigations that caused this type of doff to be added instead of having a second look at the more complex problem of, "How do we solve the problem of a never ending PvP battle?"
i buy it before the are so cheap in exchange...
Isosorry...