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So, let's talk about my tactical carrier, the USS Tolerance

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    RedRicky wrote: »
    Soph, why on earth would anyone bother? You've dismissed nearly every suggestion given.

    I am not talking about a suggestion about my ship, but about a different build that said poster claimed to be effective.
    Let's 1v1. Anytime I log in I'll look for you in OPVP.

    I won't be there, don't like the people there, and my tests are finished, so I don't need them any more. I am in Ker'rat a lot though.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    sophlogimo wrote:
    I am not talking about a suggestion about my ship, but about a different build that said poster claimed to be effective.
    Here's an example of why people don't like you. You are quibbling about how I misinterpreted what you said while ignoring the main point: You dismiss nearly everything presented to you by those far more experienced and knowledgeable than you. Suggestions on your build or the presentation of an entirely new build, your reaction would be the same.
    sophlogimo wrote:
    I won't be there, don't like the people there, and my tests are finished, so I don't need them any more. I am in Ker'rat a lot though.

    If you can't find at least a few people in OPVP to get along with then you have deep social flaws. It is the most easy going bunch I've ever found in an online community. And your tests might be finished, but I have a news flash for you: the game changes all the time. In a season or two you're going to want to test things again, and making inroads to the largest and most readily available collection of number crunching log parsers might serve you well. But for that you'll have to show just the slightest hint of being able to listen to the opinions of others.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    RedRicky wrote: »
    [...]
    If you can't find at least a few people in OPVP to get along with

    I did not say that. I said I don't like the poeple there, because too many there have, as you put it so eloquently, "social flaws".

    Of course, there are others in that channel, why should I met them in a place with so many people I do not like? And as I said, my tests are finished.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited June 2012
    My layouts for tactical carriers;

    voQ
    TT1 CSV1 BFAW3
    EPTS1 A2EB1 EXTS1
    TB1 ST2
    TB1 TSS2 HE3 PSW3

    VARANUS
    EPTS1
    EPTS1 A2EB1
    TB1 OH1 ST3
    TB1 TSS2 HE3 GW3
    BFAW1 BFAW2

    KAR'FI
    EPTS1 A2EB1
    PH1
    TB1 TSS2 HE3 GW3
    BFAW1 APB1
    BFAW3
    TT1 APD1
    Leonard Nimoy, Spock.....:(

    R.I.P
  • ghostyandfrostyghostyandfrosty Member Posts: 864
    edited June 2012
    What the TRIBBLE forum is this.

    WTF.
  • bawj4wsbawj4ws Member Posts: 102 Arc User
    edited June 2012
    1v1? no chance

    sorry but your build sucks. FBP? aye good one *disengaging target*

    Thanks,

    Dork
    Dork - I.K.S. WeeBugger
  • bawj4wsbawj4ws Member Posts: 102 Arc User
    edited June 2012
    Glad to see you are now running emergency2shields on your build. Your survivability has just gone up :wink:
    Dork - I.K.S. WeeBugger
  • broken1981broken1981 Member Posts: 0 Arc User
    edited June 2012
    i dont think he was really running epts tho, i think it was borg regen. i was in a match with him against klinks when he was engy in the sci carrier. i still had to give him a tt and he 1 and aux 2 sif on my jem.
    Join Date: Dec 2007Originally Posted by BROKEN1981
    I can throw [Fireworks] at you and hope you catch on fire and burn to death lol
  • captkirrahecaptkirrahe Member Posts: 117 Arc User
    edited June 2012
    What is your build atm. I'm at work and bored, let me have a gander.
    [SIGPIC][/SIGPIC]
    Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
  • bawj4wsbawj4ws Member Posts: 102 Arc User
    edited June 2012
    sophlogimo wrote: »
    I think you may have to re-read that post above yours.

    I stopped reading your posts a long time ago...sorry no offence. I was merely commenting on the last time I encountered you.
    Dork - I.K.S. WeeBugger
  • bawj4wsbawj4ws Member Posts: 102 Arc User
    edited June 2012
    sophlogimo wrote: »
    Short version: That was a different toon (an engineer), and it failed, despite using EPTS1 and 3. And despite heal support from team members (which usually does not happen in PUGs).

    Its better coupled with TSS at least it is in my escort
    Dork - I.K.S. WeeBugger
  • shelevshelev Member Posts: 51 Arc User
    edited June 2012
    sophlogimo wrote: »
    Short version: That was a different toon (an engineer), and it failed, despite using EPTS1 and 3. And despite heal support from team members (which usually does not happen in PUGs).

    Good Sir. Logimo, you are still looking at this particular issue from the wrong view point.

    The issue is EPTS will help you survive alpha strikes, specially coordinated ones from multiple people. Further its returns yield more based on the more damage you are taking, in other words this is not sci team just giving you an injection of shield strength, this gives you "alittle" heal but with a nice resist added in, that resist gets more and more effective/pays out better returns the more people/the more you are getting shot.

    The main reason they likely switched targets was for easier kills, you might not see a personal difference but to an opposing team seeing that someone is keeping EPTS up is usually a sign its going to be a harder kill, so if there is some dude right next to them NOT keeping EPTS up, why not go for them instead?

    Is it psychological yes, but its also realistic. Imagine you have to fight one of two people, one is wearing armor, the other is not. Who do you choose to fight? 9/10 times it'd probably be the guy without armor, the same goes here with EPTS, its the big first layer of defense in many cases.

    Also your build with EPTS is flawed, forget EPTS3 wasting your ltcomm engie slot on it isn't really worth it. 1 and 2 or possibly just 1 will get the job done well enough.

    Here are some examples of workable ltcomm engie slots.
    EPTS1, RSP1, Aux2Sif2
    EPTS1, EPTS2, Aux2Sif2
    EPTS1, Aux2Batt, ES

    In most cases ES and Aux2Sif are interchangable and great options for your LtComm engie slot depending on what you want to do. I personally don't like ES on my Atrox due to it being a whale and having a harder time staying with other people.

    By running stuff like PH and FBP you are gimping your sci healing abilities with shared CD's.

    Them targeting you is playing right into your plan, all they have to do to "beat" your build is ignore you.

    As to using the Atrox on an engie with beams. Make sure to have Wep Batts, stack up EPS and Nadeon, along with the Batt to jump your weapon power through the roof if its not already, activate beta or throw delta on your targets target (FAW isn't so great here), use target shields.
    Doing this in conjunction with your pets attacking the target puts a solid amount of pressure. Ideally it pressures them enough they need/want to use TT, from there its simply having a friendly escort swoop in and finish them off.
    This works best when you are also actively CC'ing the target with stuff like TB's as it pretty much slaughters there defense rating.

    Generally the game plan is to keep trying to focus CC on your target, and save the damage boosters above until they run out of TB counters and you got them. If they just run away you've effectively taken them out of the fight while still being around to heal your friends a solid advantage gain for your team.

    Like I said in the very first line of this post, you are looking at this the wrong way. It doesn't matter how you set it up, barring gimmick builds like baiting with EWP+Cannons, tac FBP, or whatever else these things work once and are generally the height of greed.
    In any remotely prolonged engagement thats not "ohwell you died once, time to warp" they are pointless. Against most any serious team they will have atleast 1-2 subnucs on hand if they do have to deal with you for whatever reason.
    The entire gameplan behind running EPTS, and similar abilities that you scoff at is because you are taking strategies designed to work for surviving/being useful in a group situation and using them both wrongly and in 1v1 where they have limited usage to begin with.

    Its like telling a person hey tie your shoe laces it helps. Then they say "nah man the cool kids wear flip flops and you don't need to tie those!" when in reality the guy is still wearing normal shoes. Or just the opposite you go hey man tie your shoe laces so they go get steel chain and locks to keep there shoes on and in the process can't walk without falling on there face (aka to much).
    You have approached this entire build and the community in general in an adversarial fashion. From the helpful to the trollicious, you have seen them all as insults and mockery. While some of it (specially later on) truly were insults and mockery starting out you got some seriously great advice from alot of dudes who know there STO pretty well and summarily dismissed it.


    Basically.
    EPTS vs 1 person = decent but nothing super amazing
    EPTS vs more than 1 person = a really great survival tool


    As to your hull heal comments, if you keep your shields up you shouldn't need more hull healing than Aux2Sif and HE. HE will take care of plasma bleed stuff, Aux2Sif gives solid resists and a decent heal on a low CD (without shared CD's).
    Seriously if you are taking so much shield bleed, with a resilient shield on no less, then I'd be looking at change up your engie slots to have better armors before trying to run more shared cd worthless hull heals.
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited June 2012
    Having looked at what's apparently your BOff layout, I can tell you right off the bat that you have a horrendously squishy paperweight that better be good at hull tanking because that's all it's going to do. TSS is powerful, make no mistake, but it isn't a substitute for EPtS. EPtS1 has a stronger resist component than TSS3. Hell, even a halfway-competent Sci Captain's pseudo-Alpha will clean your clock in a minute, tops. This is simply a result of how the game's mechanics work (shield regen is nowhere near as useful as a flat resist against spike damage).

    Taking EPtS3 in a Lt. Com slot is debate-worthy (I personally see it as a waste, particularly since you won't be using a good part of the shield power gains, and there are more competitive options). Taking EPtS at all is not: I can't think of any other skill in the game bar TT that's more versatile or mandatory. Your catboat as it stands is a sitting duck, sorry.
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • falloutx23falloutx23 Member Posts: 456
    edited June 2012
    TSS3 15/45 seconds up time without the ability to stack and have 100% up time
    EptS 30/45 second up time WITH the ability to stack for a 100% up time

    and your also not factoring in the extra resistance and regen you get from a higher shield power
  • redrickyredricky Member Posts: 1,004 Arc User
    edited June 2012
    sophlogimo wrote: »
    Have you tried my Tolerance build with a Tac on an Atrox and compared it to any EPTS build? I suspect you haven't.
    This is laughable given how many times people have challenged you to get in an escort and you've held on to your preconceptions without ever having flown, er, commanded one.
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
  • falloutx23falloutx23 Member Posts: 456
    edited June 2012
    sophlogimo wrote: »
    I have never denied to have commanded several. I just don't like it at all. Now, go try my build with the Atrox.

    You know why ppl would never listen to me if I said cut the floor of your car and pull and use your feet like the flinstones do to help save gas? Because they already know it wouldnt work. Your the type of person who pays no heed to others experience in this game thinking your blazing some new trail no ones ever tried before. Tac/carriers are just not that good together...
  • falloutx23falloutx23 Member Posts: 456
    edited June 2012
    sophlogimo wrote: »
    Hence the FBP. It fills the gaps.



    True, but we are not talking about such extreme differences here any more, are we. ;)

    FBP is not a resistance...
    And are you running 2x TSS3?

    extreme differences like the difference between an ensign power and a LtC power?
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited June 2012
    sophlogimo wrote: »
    EPTS1: 18%. TSS3 at 120 aux power: 22%.(TSS2: 18%).

    You're now running at 120 Aux as a Tac Captain. What on Earth are you going to do with your AP:A? Tickle people to death? Swap levels every half a minute?
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • falloutx23falloutx23 Member Posts: 456
    edited June 2012
    im sure he's just using it to buff his FBP since its the only real dps threat he has. Explains why he likes 1v1 so much. There not much else to shoot at while he's running it
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