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So, let's talk about my tactical carrier, the USS Tolerance

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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    RedRicky wrote: »
    So which is it? I can go right back to the hypothetical dialogue of you and Roach in a Thai brothel if we're not allowed to discuss the build.

    LOL, do it! That was easily the second most funny material in the thread. (funniest if you realized the OP is actually serious about his builds)
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    RedRicky wrote: »
    [...]
    So which is it? I can go right back to the hypothetical dialogue of you and Roach in a Thai brothel if we're not allowed to discuss the build.

    Communication is a dynamic process. Intents change. What is your intention in participating here again?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    fallout23 wrote: »
    deleted...****, this is going to rez this damn thread...sorry e1

    Dear god, look what I have done...this thread need to die a horrible death...
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    RedRicky wrote: »
    So which is it? I can go right back to the hypothetical dialogue of you and Roach in a Thai brothel if we're not allowed to discuss the build.

    You say "Thia brothel" like its a bad thing. It can be but if you tread carefully it can be fun as well.:p
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    sophlogimo wrote:
    Communication is a dynamic process. Intents change. What is your intention in participating here again?

    Honestly I'm looking for a mentor. Somebody who can teach me how to debate. A man schooled in rhetoric who can empower me to never lose an argument. A man who infuses every sentence with multiple layers of meaning so I can pour over them, parsing his words instead of my logs to find the wisdom therein. I want an apprenticeship which will lead to logical immunity and freedom from maths. I want to swim in the waters of public consensus and not get wet. The Internet is a rough place, and I want to go to sleep at night wrapped snugly in the knowledge that I've won it. I want a pinch of that Sophlogimagic for myself. Help me Sophie Wan Kenobie you're my only hope. I could never reach your levels of condescension on my own;). Teach me how you do it, help me to never be wrong again.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    One of my fleet mates has built a tac atrox. He puts out as much dps as a good escort and heals 75% as good as an engineer.

    He used his wealth of experience to do it. Not some upstart who comes out of nowhere, dismiss' everyone and thinks his knowledge of the game is superior to everyone else.

    As the saying goes, you can't fill a cup that is already full. You sir are that overflowing cup of...........misguided information who has become the laughing stock. Just looking through this thread, you have inspired many to think "Wow, is this guy for real?".
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Can we just let this thread die?

    I get the sense over the last few pages that this baloon is swelling to near it's bursting point. Any more and the ensuing vitriol will probably result in many a warning or suspension.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    naz1911 wrote: »
    One of my fleet mates has built a tac atrox. He puts out as much dps as a good escort and heals 75% as good as an engineer.

    He used his wealth of experience to do it. Not some upstart who comes out of nowhere, dismiss' everyone and thinks his knowledge of the game is superior to everyone else.

    As the saying goes, you can't fill a cup that is already full. You sir are that overflowing cup of...........misguided information who has become the laughing stock. Just looking through this thread, you have inspired many to think "Wow, is this guy for real?".

    #s at the end of a match don't equate to DPS. That's just your totals after all is said and done. Not how you got there, nor how quickly you got there. While the #s at the end are a decent indicator of your overall performance they don't do a good job of indicating just what went down in a match, which is why games like RIFT that have a great deal more pvp focus, track so many more stats, than just kills, deaths, heals and damage.

    While it's possible to put up good #s in a tac carrier providing you follow a very narrow build, it's not going to consistently perform as well as a tac Recon, or tac mvam in the over all. (It will perform like a tac cruiser depending on the cruiser build however)

    There are a myriad of tools however to examine actual DPS dealt, in the form of various log parsers, (nags is pretty popular because of how indepth it is. there's one I use that Idali sent me, that gives me Raw Scores, and Actual scores with a nice graph to highlight lulls in combat, and drop off points)

    That being said, the OPs builds, (all of them) are no where near what it takes to get #s out of a carrier, and there's a reason why he was dead 9 times in that 5v5 you posted. :D
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Can we just let this thread die?

    I get the sense over the last few pages that this baloon is swelling to near it's bursting point. Any more and the ensuing vitriol will probably result in many a warning or suspension.

    I'm almost afraid to honestly, I mean he'll just keep posting his nonsense here, and if we don't respond he'll still keep this thread bumped consistently, and then we'll have to suffer with new pvpers coming in and thinking this guy might have a decent or god forbid, think he has a Good Build.

    In short, unless this thread gets locked, we can't stop responding, for the good of the community.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Sophlogimo man I don't get it, a ton of good PvPers from the community have now indulged your need for attention with a bunch of useless 1 on 1s....

    I flew against you with 2 very boring draws... honesty I was hoping you would see how ineffective you where... I flew a klink carrier that never dropped below 95%... then I flew my Aux to Bat Galor which I don't think even got that low.
    There was a point to that if you where paying attention.

    1) FBP is a completely useless skill, yes it does some good dmg and its boosted by tac powers... however it blows no one up but morons. If you can't heal the dmg you just stop shooting... or you nuke it... or you turn the teams dedicated spam control torp boat on the fpb ship... Anyway point is selfish skills like fpb are completely 100% ignorable... your data should have shown you that.

    2) Even with your pets out you don't do any real dmg to anyone... I mean I saw a lot of draws being talked about in OpvP and yes we flew around each other for awhile as well... however my Carrier IGNORED your dmg completely... and my Cruiser Completely 100% kept your pets from getting 1k away when you launched them... making you completely 100% useless.

    Both Fallout and myself both flew Aux to bat builds against you... yes you can think outside the box in this game and have it work... but I'm sorry those of us that have made names for ourselves like Fallout, Kilawpilath and myself running Odd builds that work have told you tac carrier no go really. Do you know why genius... its cause we have tried it... shocking right.

    Tac healers... yes right now that is doable... wouldn't choose a carrier but still if you loaded that thing with more heals and made it your duty to keep your team mates alive and provide focused preasure on dangerous targets ect... it could be somewhat viable. (still wrong ship imo)

    Tac CC provider... I was even nice enough to suggest to you that it would be a good idea to run Aux to Bat. (you didn't even respond to me... perhaps you thought I was trolling you lol it was honest advice) you are never going to provide any real killing power... but you could spam some control skills. (again get in a sci ship and do a better job of it)

    However if you insist the only usable thing I could think of would be

    EPTS 1 - AUX To bat 1 (with 3 tech doffs) this gives you a perfect roll and a very major reset on your big sci skills....
    Then run TBR (cause its the only offensive skill that doesn't require you to get an arc.. and with aux to bat you can spam it.... you can also use aux to bat to your advantage by firing tbr at 5 aux power and not pushing people all over and thus doing much more dmg... the idea should be to lower the repel as much as you can)
    Then run VM 1... or GW 1... they have an arc but with all the spam around now... you should be able to get a GW off on something infront of you and use that to control the other teams junk in the air for your team...

    Boittom line you are not going to be the teams all star in that thing... but control or heal you can do those well enough to be a help... sit there and try to "Tank"... ya you have the data we have all been nice enough to give you but your conclusions are erroneous.

    One final note... that 10 min I followed you with my team spam patrol vessel. (my galor) I kept your pets down... and a few times I got a shield facing and torp crits took you down to 50% or so... if I was being selfish I would have swapped my plasma torps out for quantums and HY 3 instead of Spread 3. Chances are you would have ate a HY 3 HY 2 combo and bought the farm... I run plasma on that build cause the spread burn procs remove your pets... if you noticed your pets that survived the first pop... died 5 seconds later from the burn.... thats cause I go for spam removal to help the team. Team play is not underrated. Consider that.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Husanak wrote: »

    EPTS 1 - AUX To bat 1 (with 3 tech doffs) this gives you a perfect roll and a very major reset on your big sci skills....
    Then run TBR (cause its the only offensive skill that doesn't require you to get an arc.. and with aux to bat you can spam it.... you can also use aux to bat to your advantage by firing tbr at 5 aux power and not pushing people all over and thus doing much more dmg... the idea should be to lower the repel as much as you can)
    Then run VM 1... or GW 1... they have an arc but with all the spam around now... you should be able to get a GW off on something infront of you and use that to control the other teams junk in the air for your team...

    Aux to batt kills kittens! no seriously the reason why I wouldnt use aux to batt is simple! Your in a sci ship dealing heals etc when running aux2batt your not healing anyone when times in need, Sci carriers like that should run higher aux!

    your carrier should be FAW Boat only and thats final!
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    4monkeys wrote: »
    Aux to batt kills kittens! no seriously the reason why I wouldnt use aux to batt is simple! Your in a sci ship dealing heals etc when running aux2batt your not healing anyone when times in need, Sci carriers like that should run higher aux!

    your carrier should be FAW Boat only and thats final!

    Well he is a tac in a carrier... that is NOT healing everyone ya know.

    Honsty Tac Sci Ship + Aux to bat is OP.... Putting a Tactical in a carrier or a sci ship... I don't think your going for team healer role and that's final. ;) lol
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Husanak wrote: »
    Sophlogimo man I don't get it, a ton of good PvPers from the community have now indulged your need for attention with a bunch of useless 1 on 1s....

    I flew against you with 2 very boring draws... honesty I was hoping you would see how ineffective you where... I flew a klink carrier that never dropped below 95%... then I flew my Aux to Bat Galor which I don't think even got that low.
    There was a point to that if you where paying attention.

    1) FBP is a completely useless skill, yes it does some good dmg and its boosted by tac powers... however it blows no one up but morons. If you can't heal the dmg you just stop shooting... or you nuke it... or you turn the teams dedicated spam control torp boat on the fpb ship... Anyway point is selfish skills like fpb are completely 100% ignorable... your data should have shown you that.

    2) Even with your pets out you don't do any real dmg to anyone... I mean I saw a lot of draws being talked about in OpvP and yes we flew around each other for awhile as well... however my Carrier IGNORED your dmg completely... and my Cruiser Completely 100% kept your pets from getting 1k away when you launched them... making you completely 100% useless.

    Both Fallout and myself both flew Aux to bat builds against you... yes you can think outside the box in this game and have it work... but I'm sorry those of us that have made names for ourselves like Fallout, Kilawpilath and myself running Odd builds that work have told you tac carrier no go really. Do you know why genius... its cause we have tried it... shocking right.

    Tac healers... yes right now that is doable... wouldn't choose a carrier but still if you loaded that thing with more heals and made it your duty to keep your team mates alive and provide focused preasure on dangerous targets ect... it could be somewhat viable. (still wrong ship imo)

    Tac CC provider... I was even nice enough to suggest to you that it would be a good idea to run Aux to Bat. (you didn't even respond to me... perhaps you thought I was trolling you lol it was honest advice) you are never going to provide any real killing power... but you could spam some control skills. (again get in a sci ship and do a better job of it)

    However if you insist the only usable thing I could think of would be

    EPTS 1 - AUX To bat 1 (with 3 tech doffs) this gives you a perfect roll and a very major reset on your big sci skills....
    Then run TBR (cause its the only offensive skill that doesn't require you to get an arc.. and with aux to bat you can spam it.... you can also use aux to bat to your advantage by firing tbr at 5 aux power and not pushing people all over and thus doing much more dmg... the idea should be to lower the repel as much as you can)
    Then run VM 1... or GW 1... they have an arc but with all the spam around now... you should be able to get a GW off on something infront of you and use that to control the other teams junk in the air for your team...

    Boittom line you are not going to be the teams all star in that thing... but control or heal you can do those well enough to be a help... sit there and try to "Tank"... ya you have the data we have all been nice enough to give you but your conclusions are erroneous.

    One final note... that 10 min I followed you with my team spam patrol vessel. (my galor) I kept your pets down... and a few times I got a shield facing and torp crits took you down to 50% or so... if I was being selfish I would have swapped my plasma torps out for quantums and HY 3 instead of Spread 3. Chances are you would have ate a HY 3 HY 2 combo and bought the farm... I run plasma on that build cause the spread burn procs remove your pets... if you noticed your pets that survived the first pop... died 5 seconds later from the burn.... thats cause I go for spam removal to help the team. Team play is not underrated. Consider that.

    u should of killed him.


    Anyway, time to lock this thread up guys.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    u shouldve killed him


    time to lock this thread up guys.

    If only we could.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    #s at the end of a match don't equate to DPS. That's just your totals after all is said and done. Not how you got there, nor how quickly you got there. While the #s at the end are a decent indicator of your overall performance they don't do a good job of indicating just what went down in a match, which is why games like RIFT that have a great deal more pvp focus, track so many more stats, than just kills, deaths, heals and damage.

    While it's possible to put up good #s in a tac carrier providing you follow a very narrow build, it's not going to consistently perform as well as a tac Recon, or tac mvam in the over all. (It will perform like a tac cruiser depending on the cruiser build however)

    There are a myriad of tools however to examine actual DPS dealt, in the form of various log parsers, (nags is pretty popular because of how indepth it is. there's one I use that Idali sent me, that gives me Raw Scores, and Actual scores with a nice graph to highlight lulls in combat, and drop off points)

    That being said, the OPs builds, (all of them) are no where near what it takes to get #s out of a carrier, and there's a reason why he was dead 9 times in that 5v5 you posted. :D

    Preaching to the converted.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Husanak wrote: »
    Well he is a tac in a carrier... that is NOT healing everyone ya know.

    Honsty Tac Sci Ship + Aux to bat is OP.... Putting a Tactical in a carrier or a sci ship... I don't think your going for team healer role and that's final. ;) lol

    pvp is designed for team play making builds for 1vs 1 just fails in arena matches. this is where your needing team heals! carriers and cruisers need to help escourts, sci and even cruiser/carriers. more heals passed about the more ur team wins! teamwork is key If you want help with builds or anything dont look for self heals look for global teamwork.

    I run a tac cruiser it produces very good heals and very good damage its all about combos of skills but

    I was thinking a set up I would use:

    attack power pattern,

    tac station: FAW 1+2
    Eng: epts 1+2 + Ext 2
    Sci comm: tss1+ tb2+he3+gw3
    sci lt comm:tss1+tb2+st3

    Weapons:all beams
    tac consoles: weapons type ( tets for you)
    eng consoles: neutronium + 2 eps transfers
    sci consoles: 4 partical generators.

    Device slots:
    Red matter, Aux batteries, Weapon batteries

    In basics:
    1. use your alpha and go down fighting as main daamge boosts along with faw
    2. use emergency power to shields 1+2 on space bar along with firing
    3. use extends on person getting attacked most (usually escourts because no hull)
    4. use hazard emitters 3 + sci team 3 for huge heals on self and friends
    5, use tractor beam 2 on team based targets every 15 seconds. The odd Gravity well for shizzle n giggles.
    6. Transfer Shield Strength 1 for friends shields heals or yours
    7. for points 4,5,6 using a Auxillary batter or red matter capacitor before u hit these will give you huge heals!
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Fun with Aux to Battery!

    Far from perfect but not a total failure either. There was lots of really good support all around.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Husanak wrote: »
    Sophlogimo man I don't get it, a ton of good PvPers from the community have now indulged your need for attention with a bunch of useless 1 on 1s....

    Husanak, I don't get it. You built a Galor specifically to blow my Atrox up, only to find that you could not. Why don't you draw a conclusion here.
    I flew against you with 2 very boring draws... honesty I was hoping you would see how ineffective you where...

    Again, the point here is: Either none of us was ineffective, or both. That is the nature of a draw.
    There was a point to that if you where paying attention.

    I am. I have tested all the recommendations. They failed. Don't agree? Try for yourself.

    But you are not paying attention. I bet you haven't even got how the latest build works, because you just don't care.
    1) FBP is a completely useless skill, yes it does some good dmg and its boosted by tac powers... however it blows no one up but morons.

    You have just insulted all those people. I don't find that very polite.
    Boittom line you are not going to be the teams all star in that thing...

    I don''t think that 5v5 team combat is very Trek anyway. And with the PvP forum community having proven how welcoming they are time and again, I am quite sure that I don't want to be in teams with you guys. I don't want to spend my precious free time with you any more than I must to be sure my build works. There are decent PvPers in the game out there. There is a great community in the game out there. Most of you guys are not it (there are exceptions, though).

    I mean, just look at this thread. And then add what some people in the Organized PvP chat channel wrote, even after I blew them up in 1v1.

    Can we please have a 1v1 queue, Gozer? That'd be great for not having to endure the Organized PvP chat channel.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    sophlogimo wrote:

    I don''t think that 5v5 team combat is very Trek anyway. And with the PvP forum community having proven how welcoming they are time and again, I am quite sure that I don't want to be in teams with you guys. I don't want to spend my precious free time with you any more than I must to be sure my build works. There are decent PvPers in the game out there. There is a great community in the game out there. Most of you guys are not it (there are exceptions, though).


    rofl...so you dont want to spend any time with us, yet I bet you can guess who has spent the most amount of time in this thread, right? I'm too tired to check, but do a quick search at who has posted the most in this thread and then give us some convoluted answer as to why that person has the most amount of posts in here, yet doesnt want to spend anytime with us trying to get as much attention for himself as possible
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    fallout23 wrote: »
    rofl...so you dont want to spend any time with us, yet I bet you can guess who has spent the most amount of time in this thread, right? I'm too tired to check, but do a quick search at who has posted the most in this thread and then give us some convoluted answer as to why that person has the most amount of posts in here, yet doesnt want to spend anytime with us trying to get as much attention for himself as possible

    4 words to your rhetorical statement, super troll post originator. Man this guy goes higher than Mikey and s*d in my books and that DOES say something. At least those guys are amusing, but this one.....
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    sophlogimo wrote:

    I don''t think that 5v5 team combat is very Trek anyway. And with the PvP forum community having proven how welcoming they are time and again, I am quite sure that I don't want to be in teams with you guys. I don't want to spend my precious free time with you any more than I must to be sure my build works. There are decent PvPers in the game out there. There is a great community in the game out there. Most of you guys are not it (there are exceptions, though).

    I mean, just look at this thread. And then add what some people in the Organized PvP chat channel wrote, even after I blew them up in 1v1.

    Can we please have a 1v1 queue, Gozer? That'd be great for not having to endure the Organized PvP chat channel.

    First of all, 1v1 doesn't matter in pvp now nor has it ever, this game is balanced for 5v5s and you have pvpers here who when teamed slay literally hundreds before they die trying to help you out. 1v1 is like checkers and 5v5 is like chess, if you both play a perfect game 1v1 it always ends in a draw however a 5v5 has diversity like chess, but your build is gibbing your team's effectiveness & lowering your win probability in 5s which is why no one is praising your daring new build and there is 40 pages of recomendations. The combination you have chosen for your ship gives your team no advantage in dps or heals, you have blind spots in your field of fire a mile wide. Now if you want to make worthless ships then yeah go ahead & call it a 1v1 build, but realize that no one here is going to laud your build unless it actually is good in 5v5s. Sure you might win some here & there in the queues, but you will never be as good as an average pvper until you build your ship to benefit the team foremost.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    KamikazKid wrote:
    First of all, 1v1 doesn't matter in pvp now nor has it ever, this game is balanced for 5v5s

    Well, I am not so sure about that. The vast majority of missions are designed for single ships, and I am pretty sure most people wiil play most missions with one ship only. That is because, watching the TV shows that this game has been made to look like, you will notice a dramatic absence of 5v5 engagements in space.
    and you have pvpers here who when teamed slay literally hundreds before they die trying to help you out. 1v1 is like checkers and 5v5 is like chess, if you both play a perfect game 1v1 it always ends in a draw however a 5v5 has diversity like chess,

    I agree that 5v5 can potentially be more complex. I would say, however, that most of the premade teams are not really thinking a lot when slaying PUGs - not because they could not, but simply because it is not required to think much when you single out an opponent and concentrate fire on him or her.

    I prefer Ker'rat over any queue, but 1v1 could come close to it for me. 5v5 can be tolerable if the people you are teamed up with are either friendly or silent, and if the level of skill on both sides is similar. Most of the time, these two things are not the case, though.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Private 1 on 1 queues would be full of zombie morons who think that surviving is the same as winning. Loading up a ship with team heals is great but in a 1 on 1 scenario its a zombie build. If someone wants 1 on 1 they can get it anywhere and use the private queues.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    SteveHale wrote: »
    Private 1 on 1 queues would be full of zombie morons who think that surviving is the same as winning.

    If you would not like that, don't queue up in them, I'd say.
    Loading up a ship with team heals is great but in a 1 on 1 scenario its a zombie build. If someone wants 1 on 1 they can get it anywhere and use the private queues.

    The same is true for 5v5. By that reasoning, we don't need queues at all.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    sophlogimo wrote:
    I would say, however, that most of the premade teams are not really thinking a lot when slaying PUGs - not because they could not, but simply because it is not required to think much when you single out an opponent and concentrate fire on him or her.

    Well that's not true at all, pvp teams do a lot of thinking, they mostly think about who they're killing, who may need healing, who needs sci team to clear sub-nuc or sensor scrambles, who needs engineering team to clear viral matrix or subsystem hits. To say pvp teams are not thinking is insulting, with the different classes & ships in this game it takes a lot of thought to figure out how to pick targets, and switch targets to trick your opponent into burning all their heals & buffs on something besides your target. It's hard enough to get 5 people shooting one thing, not to mention doing it quick enough to trick enemy healers. Lastly, this is an MMORPG, there are plenty of things not designed for 1v1s, and I would argue budget is the only reason there weren't more 5v5s in the shows, I mean there were battles of hundreds of ships in DS9. Which I wish there were enough players for that, but too many players have given up on PVP.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    KamikazKid wrote:
    Well that's not true at all, pvp teams do a lot of thinking, they mostly think about who they're killing, who may need healing, who needs sci team to clear sub-nuc or sensor scrambles, who needs engineering team to clear viral matrix or subsystem hits. To say pvp teams are not thinking is insulting,

    I did not say that. I said they don't do that when they defeat vastly inferior, uncoordinated foes. Which happens a lot, as you will probably concede.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    sophlogimo wrote:
    I did not say that. I said they don't do that when they defeat vastly inferior, uncoordinated foes. Which happens a lot, as you will probably concede.

    Actually they still do.

    It does not take a degree in nuclear physics to press the sensor scramble button.
    You do not have to write a thesis about the failure that is modern European economics and how Asia will be replacing them largely within the next two decades to use RSP.
    Surprisingly you can macro/keybind 2x EPTS, 1x TT (with doffs), and be very survivable without focused fire.

    Do they need to coordinate subnuc'ing RSP's to fully alpha strike a target? Not at all, they can just target swap for afew seconds then come back. But often times if the subnucs are handy, they will be working with them.
    They will be calling targets and working together with CC and debuffs to make those alpha strikes that much more potent.

    Sure one great escort can roll a pug easily on its own in most cases, but if that pug bands together even alittle that escort is gonna have problems. All it takes is some cross healing and suddenly that escort is gonna be wishing it had some CC, Debuffs, and possibly a good ol' subnuc to make sure its alpha does its thing.

    Seriously, how easy do you think it is to a kill 4+ zombie oddy's? They can never kill anything but killing them is near impossible without teamwork.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    This is an MMO. Play with yourself elsewhere. :D
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    1v1 is playing with one other person. ;)

    Anyway, we are digressing. Someone mentioned a fleet mate of his having built a tactical carrier that dishes out a lot of dps. Care to share the build?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    sophlogimo wrote:
    Care to share the build?

    Soph, why on earth would anyone bother? You've dismissed nearly every suggestion given.

    Let's 1v1. Anytime I log in I'll look for you in OPVP.
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