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Starships: Model errors, issues and feedback

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    RAJ_2011 wrote:
    Can't believe no has thought of this before. Just make a sovy refit skin as there isnt alot we can do with the sovy refit other than improve the genreal things and crew layout etc.

    Could do the same thing with the Galaxy and the Nebula class. It already exists for the Excelsior class, so I suppose it isn't too much to ask for it to be done for the Sovereign, Galaxy (6 foot / 4 foot if there's interest in the 4 footer) and Nebula (because the original Nebula looked much nicer... It's true, I checked... With... um... A specialist. :3 )

    But first, our good capn would need some help, as he is buried in new ships and skins right now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Could do the same thing with the Galaxy and the Nebula class. It already exists for the Excelsior class, so I suppose it isn't too much to ask for it to be done for the Sovereign, Galaxy (6 foot / 4 foot if there's interest in the 4 footer) and Nebula (because the original Nebula looked much nicer... It's true, I checked... With... um... A specialist. :3 )

    But first, our good capn would need some help, as he is buried in new ships and skins right now.

    I was also suprised that the is only one person doing all of this. what a brave man,
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    RAJ_2011 wrote:
    the sovereign class's nacelles are too low, as shown in the movies and other games they are higher, just above the saucer section.

    Dont know which is correct ... but look at these Pictures:

    http://imgur.com/a/hPWth#C4rXt

    If you select the front view the nacelles will be hide a bit behind the saucer.

    I found these on "http://www.utopiaplanitia.info/blueprints.html"
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Just watch "All Enterprise-E scenes from Star Trek: First Contact" (click to view youTube video 480p).

    You can clearly see that the nacelle pylons come up just above where the center line around the saucer section is and that the nacelles are most certainly visible when looking at the vessel from the front.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Oh yes, thats right. It's kind of ridiculous how many images exists about the design of the Enterprise-E and its hard to see, which one is right *g*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    It may be the differences between the first and the nemesis versions. Here are a couple of comparisons:

    a5F86.jpg

    Z1QmW.jpg

    =edit=

    Fixed
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    here is the nemesis one http://johneaves.files.wordpress.com/2009/12/enterprise-e-stuff.jpg

    I was right the naclles are to low. John evaes stated that he rised the naclles a litle so the bottom of the nacelle itself should be a litle higher than the centre ring of the saucer secton.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Mhm .. my oppinion, the current Sovereign (Nemesis version) looks better then the pre nemesis movie one *g* (Except the reported errors and issues that are listed in the frontpage^^)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Kritze wrote: »
    Mhm .. my oppinion, the current Sovereign (Nemesis version) looks better then the pre nemesis movie one *g* (Except the reported errors and issues that are listed in the frontpage^^)

    ya, the creator re designed the sovereign to the way he wanted it to be so the nemesis sovy is technical how it should of looked liked in first contact onwards. I to like the nemesis sovy. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Edited my post to have the two different Big Es.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    RAJ_2011 wrote:
    ya, the creator re designed the sovereign to the way he wanted it to be so the nemesis sovy is technical how it should of looked liked in first contact onwards. I to like the nemesis sovy. :D

    On 30. September its my birthday, i really wish, that logan will become again much more time to solve the listed issues and errors *g*

    I was born in 1986 and in accordance with the next generation raised so iam a great fan of it ... the Sovereign/Titan Class is for me the peak of the last generation known... the whole classes like the Enterprise-F or the ridiculous looking Enterprise-J just fiction and wishful thinking *g*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    I've finally worked out why the STO Galaxy's appearance has been bugging me for so long. Apart from the errors listed so far, it's a pretty good representation, but here's another one for the list:

    From the front, the neck is too 'V' shaped. It should join the lower hull with a slight curvature. See shots for comparison:

    In-game Galaxy

    TNG Models (refer to upper one, six-footer)

    'Scotchy' Galaxy Bridge Commander model (based on six-footer)

    The Galaxy (and several other canon ships) haven't been touched since their initial improvements. It would be wonderful to have their last few errors ironed out!

    EDIT: Actually, it also seems that the whole neck is too wide at the top. Here are some screen shots of the Scotch And Soda Galaxy (the most accurate model to the six-footer) for reference:

    Front looking up
    Back looking up
    Front straight-on
    Back straight-on
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    You right MarcW that the galaxy's neck needs changing as well.

    One thing that bugs. Most ships have rear torpdedo tubs right. We see in Insurrection the entperise e shoots a rear torpedo right, then it is mentioned that john evans added some new torpedo tubes and one of them is at the rear above the second shuttle bay which i always thought was already on the old design of sovereign classes, is this correct?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    RAJ_2011 wrote:
    You right MarcW that the galaxy's neck needs changing as well.

    One thing that bugs. Most ships have rear torpdedo tubs right. We see in Insurrection the entperise e shoots a rear torpedo right, then it is mentioned that john evans added some new torpedo tubes and one of them is at the rear above the second shuttle bay which i always thought was already on the old design of sovereign classes, is this correct?

    Forth paragraph talks about the torpedo launchers on the Sovereign class. In Nemesis, the Enterprise had a lot of torpedo launchers, but each seems to fire one or two shots at the time, whereas the Galaxy's single front and back launchers could fire many in a row.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    MarcW wrote:
    I've finally worked out why the STO Galaxy's appearance has been bugging me for so long. Apart from the errors listed so far, it's a pretty good representation, but here's another one for the list:

    From the front, the neck is too 'V' shaped. It should join the lower hull with a slight curvature. See shots for comparison:

    In-game Galaxy

    TNG Models (refer to upper one, six-footer)

    'Scotchy' Galaxy Bridge Commander model (based on six-footer)

    The Galaxy (and several other canon ships) haven't been touched since their initial improvements. It would be wonderful to have their last few errors ironed out!

    EDIT: Actually, it also seems that the whole neck is too wide at the top. Here are some screen shots of the Scotch And Soda Galaxy (the most accurate model to the six-footer) for reference:

    Front looking up
    Back looking up
    Front straight-on
    Back straight-on

    It was there, it was just labelled as "Neck too thick" I changed it to be "Too thick, too V shaped, should curve more" There are pictures there, already.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    MarcW wrote:
    Forth paragraph talks about the torpedo launchers on the Sovereign class. In Nemesis, the Enterprise had a lot of torpedo launchers, but each seems to fire one or two shots at the time, whereas the Galaxy's single front and back launchers could fire many in a row.

    the point is was that torpedo launcher there in the old sovereign design?. God I hate repeating myself.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    It may be the differences between the first and the nemesis versions. Here are a couple of comparisons:

    a5F86.jpg

    Z1QmW.jpg

    =edit=

    Fixed

    Na even the old sovy design had the nacelles jsut above the saucer section and also I have noticed that the photon torpedo lauchers which are under the deflector dish should follow the curvature of the engineering section of the ship but its a block sticking out i can't stop stirring at it and the saucer should be wider.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    A lot of us would like to see the torpedoes launched from the turret / yacht. Although in the films that was only the quantum torpedoes that were launched from there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    A lot of us would like to see the torpedoes launched from the turret / yacht. Although in the films that was only the quantum torpedoes that were launched from there.


    Already knew that and it should stay like that, its where the forwatd torpedo launcher is that needs twicking, it looks like a key hole or a finger pointing i can't stop stirring at it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    It may be the differences between the first and the nemesis versions. Here are a couple of comparisons:

    a5F86.jpg

    Z1QmW.jpg

    =edit=

    Fixed

    Regarding the nacelles. Keep in mind that the STO screenshot there is skewed due to the full 3D environment, whereas the pic up top is flat head-on.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Jexsam wrote: »
    Regarding the nacelles. Keep in mind that the STO screenshot there is skewed due to the full 3D environment, whereas the pic up top is flat head-on.

    What!? both pictures show the ship heading in the same direction and even if that was true the nacelles still wouldn't be that low. Last night on sto i looked at my excelsior and saw the nacells are lined with the saucer so I'm think did the devs use he same model for the sovy. The sovy nacelles should be a higher and also from a side view it looks like the ship is dragging the nacelles rather than sitting on the pylons.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Umm I have a question.

    Why is it that the Haj's neck is obviously articulated, (with what looks like hinge points and hydraulic rams/actuators) but stays down, like it is in attack mode, when it is in cruise mode? Should it not lift the saucer up level with the body, or is it because I used the Heg'tah's saucer this does not happen?

    Haj's neck

    Haj's neck close up

    And another thing...

    Where's my KDF/fleet logo? Sorry I don't see it on my KDF ships.

    And in a similar vein...

    Why are the fleet logos on my Neb backwards?
    screenshot_2011-08-22-04-40-09.jpg
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    i hope when they redo the custimiszation system that you could remove the bit where the yacht is under the sovy saucer, always wonder will the part of the ship will look alot smooth with out the big part sticking out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    It may be the differences between the first and the nemesis versions. Here are a couple of comparisons:

    a5F86.jpg

    Z1QmW.jpg

    =edit=

    Fixed

    It should be noted, the top render (if I'm not mistaken) is the CGI model used for ST:Insurrection, it is not however, a 100% accurate representation of the stdio model that was built and does have a few minor differences.

    The bottom render is actually not an offical model but is actually a very innacurate model that I'm pretty sure pre-dates Nemesis. The engines of the nemesis version should actually be a little bit higher up than they are shown on the first image,
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Suricata wrote: »
    It should be noted, the top render (if I'm not mistaken) is the CGI model used for ST:Insurrection, it is not however, a 100% accurate representation of the stdio model that was built and does have a few minor differences.

    The bottom render is actually not an offical model but is actually a very innacurate model that I'm pretty sure pre-dates Nemesis. The engines of the nemesis version should actually be a little bit higher up than they are shown on the first image,

    you mean this, http://johneaves.files.wordpress.com/2009/12/enterprise-e-stuff.jpg the images in the black box is the nemesis sovy how it is in the movie and how the orignal was supposed to be. It is stated on memory alpha right at the bottom.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    RAJ_2011 wrote:
    you mean this, http://johneaves.files.wordpress.com/2009/12/enterprise-e-stuff.jpg the images in the black box is the nemesis sovy how it is in the movie and how the orignal was supposed to be. It is stated on memory alpha right at the bottom.

    Yup, and ironically, the orignal hand-drawn version is very similar to teh refit version John designed that sadly didn't make it into the end sequence in Nemesis.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Suricata wrote: »
    Yup, and ironically, the orignal hand-drawn version is very similar to teh refit version John designed that sadly didn't make it into the end sequence in Nemesis.

    are you sure, i thought that one used in nemesis was the one he redesigned? I hope there is a picture of this some where, i really want to know what the sovy should of looked liked.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Not to derail the current conversation, but I was noticing something today (that's probably well known by now), and wanted to provide feedback.

    I first and foremost want to applaud this --

    screenshot_2011-08-29-18-32-30.jpg

    Noticing that the bridge is a different material than the rest of the hull on the NX is a subtle but important detail! Way to go to the peeps that caught it!

    However, as I'm sure the modelers are aware, its not exactly an exact match --

    bridge_mod_06.jpg?w=655&h=374

    If I'd hazard a guess, I would assume that what they used for the bridge of the NX in game was probably the closest texture they had on hand for something copper / bronze like. But it's not quiet doing it for me simply because its really a different material. It's matte, for one, and and its a bit too stark of an orange.

    Any word on when / if a better texture will replace this one? Thanks! :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    Ah, finally found someone before me noticed this.

    Well, again, good job on the attempt! Let's keep attempting! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    RAJ_2011 wrote:
    are you sure, i thought that one used in nemesis was the one he redesigned? I hope there is a picture of this some where, i really want to know what the sovy should of looked liked.

    i found this, i think the bottom picture is what the E is supposed to look like at the end of nemesis, the sovy refit.

    http://johneaves.wordpress.com/2010/12/10/the-evolutions-of-the-uss-midway-cv-41-and-the-uss-enterprise-ncc-1701-e/#000015

    http://johneaves.wordpress.com/2010/12/10/the-evolutions-of-the-uss-midway-cv-41-and-the-uss-enterprise-ncc-1701-e/final-e-small/

    Maybe the developers could make this sovy refit and add it into the game.
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