Personally, I would not like to see a death penalty. I know every other MMO has one in some degree.
But just at the moment with to many Deep Space Encounters (on both Federation and Klingon) side, warping you straight into a group of NPC ships, and if the server lags, your dead. No chance to fight, no chance to defend yourself or anything of that nature. So it would just upset people.
But other things I would personally like to see..
Like the other players have been calling for over on the Klingon side of things..More race specific outfits for the Klingon side, like the Orion, Nasussican, and Gorn outfits. We know they are in the game, the NPCs are wearing them!
As well as more PvE stuff for the Klingons, flesh them out please.
Hmmm as for the next playable race, I know alot of people are asking for the Romulans...but to me, give me the Cardassians and their allies.
I think you are wrong about the death penalty. Lets assume u have a game which gives u no reason to use your abilties then what is the point to use them anyway and not just watch a star trek movie ?
Moreover if u cannot lose then u feel nothing about winning either.
I see no matter what anyone says there is going to be two sides of this street I think the one thing that would make everyone happy is to do one thing add an incentive to not diying. Hear me out and think of it befoe you flame me for this. This incentive would be a solo or fleet incentive.
1 Solo- If your a solo player and you run your mission solo the whole way without diying you are awarded with achievements that you can use to purchase items from the CS or from a starfleet vendor who has items that are uncommon or rare. These achievements can only be awarded from combat missions not exploration or diplomatic missions, pvp, and Open instance fleet ops .
2 Fleet- to earn these same achievements in missions the fleet has to work as a team keeping each other alive durring the missions. Therefore utilizing all your abilities on yourself and team.
This is a simple solution to both arguments no one losses anything xp money ships equipment but everyone has something to shoot for by staying alive. I for one would love to have bragging rights in my fleet for having the most achievments.
Well for some of us the chance of failure does have a purpose. And a death penalty should be put into the game. The 20 second respawn death penalty is a joke and should be changed. What
I would like to see is a XP penalty placed on the death because after all we level too damn fast in this game, and/or a penalty to ship performance for a certian amount of time maybe based on the recovery rate of the crew members.
I would also like to be able to FAIL missions. MMO's these days cater too much to the entitlement people. Those people hate having a challange in the game and this really needs to stop. They already have a game for these type of people and it is called Hello Kitty.
Once again, I disagree with your point on a Death Penalty. While you may think it has a purpose; it has no purpose for me and the myriad people who have spoken out against it in this very thread.
For your further, unrelated points, instead of an XP penalty; would it not be more prudent to make XP harder to gain? This would level the grinding curve of ranking up. As far as ship performance decreases linked to crew; that would not work as it is listed; as the crew regeneration factor already is set very high.
I do agree with you on one point, however. We should be able to fail a mission. There are no timed missions in the game. Something that the devs may want to look into. Also, Escort/defend missions should have a chance for the enemy to destroy the escort thereby causing you to fail the quest. These things I do agree with.
I understand your concern about a lack of challenge. I find the feel of what you say to be true even if your ends do not justify your means. It is quite easy to solo every mission in the game (excepting, of course, the defend X Sector missions) and make Rear Admiral 5 in little over a week. Devs may want to look into that.
My view on a Death Penalty is unchanged, however. Not once, in all the threads regarding adding a death penalty have I seen a single fully logical argument that made me even think it *might* have a snowball's chance of working in the game to a point that I would be comfortable with it.
Personally, I would not like to see a death penalty. I know every other MMO has one in some degree.
But just at the moment with to many Deep Space Encounters (on both Federation and Klingon) side, warping you straight into a group of NPC ships, and if the server lags, your dead. No chance to fight, no chance to defend yourself or anything of that nature. So it would just upset people.
But other things I would personally like to see..
Like the other players have been calling for over on the Klingon side of things..More race specific outfits for the Klingon side, like the Orion, Nasussican, and Gorn outfits. We know they are in the game, the NPCs are wearing them!
As well as more PvE stuff for the Klingons, flesh them out please.
Hmmm as for the next playable race, I know alot of people are asking for the Romulans...but to me, give me the Cardassians and their allies.
I would all but kill for a Gorn Tunic. You just can't be a giant Lizard man without a gold Lamay tunic.
Quite frankly, i have to applaude cryptics ability to stay light hearted and have a sense of humor still when there is so much hate at times on these forums, the game needs ALOT of work, but they realise this thankfully and with any luck we can see things improve substantialy in the forseeable future. I do love the game, yet at the same time can admit it wasnt nearly finnished when it was released but i have hope still because atleast those mentioned features they are working on sound very promising.
and if cryptic is listening : Two major things sto needs is a more persistant environment, being instanced everywhere from sector space to the latrine is absurdly frustrating.... and two words... PLAYER HOUSING, at least an STO variation of it even added into some kind of fleet owned starbase would do much to add to the immersion..
first i have to say that i arranged already 3 of my friends to buy this game, more from our wow guild coming
so... to the DP theme
i like the idea of not living in categories of TANK, HEAL and DDs
im playing science and i DONT wanna heal..
if u give us DP, harder as it is now.. , HEALS and TANKS will be asked, just to avoid death..DONT YOU SEE IT?
just make DP for raids like Crystalline Entity or such but not for casual missions and in PVP its misplaced too..
- the next playable race should be Romulans - but u should have enough PVE content to release it.. - respec - nice nice im looking forward to it, but add pls more detailed skills descriptions, so we know what we are buying - undines - are just misunderstood foolish *******s that remain an TRIBBLE for u to play if u need some enemy
- then i would like more ground combats, also in space and in the ship itself, perhaps also a chief medical, chief engineer, and so on would be an nice idea..
and pls repair the deep space encounters, so im not grabbed in, cause i have NO CHANCE to escape sometimes.. - END GAME CONTENT - i dont know how it is yet, as im only approaching captain, but i like the idea of earning more skills, even if they cost 1000 skill points.. for now.. (NO SKILL CAP)
you should have a STORY, that leads somewhere.. like . an alliance with romulans - NOT remans, or klingies, but only 2 family clans, and perhaps there are more titles to earn, like - Romulan Ambassador, or someone like a Friend of a "R-Pah" house, or earn points at another factions, going either combat, diplomacy or aid..
- then there are RARE items to get in the game (just like in WOW, learn from the best - or better^)
.. i would like to fly a rare Romulan ship and still remain in the Starfleet - kirk did fly a romulan warbird - more than once.. (a small mission saga to get it.. perhaps only if u are respected by some Romulan/Klingon house)
.. add some time travel missions, like open some space sectors portals only if I did some mission saga..
- BOs and enemies Voice Overs would be also nice..
- ROCKS 4 ALL! - EXTRAS - i like the "promotion ceremony".. just give us more - birthday party, duelling, poker play at some bases (credits), in some time perhaps a base (for ambassadors) to held cocktail parties for their guilds to exchange stuff, BOs and so on.. to aid the base colonists to grow the population, to do some research or build some stuff, perhaps one could earn some better skilled BOs there, also rare... ideas ideas..
I, too, played WoW for years and hated the death penalty with an almighty passion. If she is playing here, then, like me, she may well have dropped WoW for a game without said death penalty... or did you miss that too?
Many people see the action of dying in game and waiting 20 seconds to respawn a suffienct enough death penalty. We get Annoyed that we made a mistake or we were not core enough to get it done and done right the very first time; it causes us to rethink and adjust our strategies. Getting the right strategies and getting the timing down to avoid that death is where we feel the thrill of victory; of winning. A death Penalty does not serve that purpose at all.
u quit wow after years of palying just because u realized dp isnt your thing ? :-) I assume this thinking might be the minority in STO .
Alright boys and girls... crewmen, Admirals and all those in between and beyond... I have only one thing to say to you all for what you have and will be doing for us the "users" / "players" / "community'... AKA "the multi-headed beast".
i think i would honestly be against the DP, honestly do u think u can fight the CE and not die. Anyone he even attempts the CE will surely die. Unless u make the CE alot easier or something. All these hardcare MMORPGers that want a DP, should really think about it. Do honestly think they can defeat the CE without dying, even at Admiral can't do it.
u quit wow after years of palying just because u realized dp isnt your thing ? :-) I assume this thinking might be the minority in STO .
It was one of the many different reasons I left the game; as it is with the people in my fleet and several others I have spoken with in game. Your idea of a minority just got larger.
I see no matter what anyone says there is going to be two sides of this street I think the one thing that would make everyone happy is to do one thing add an incentive to not diying. Hear me out and think of it befoe you flame me for this. This incentive would be a solo or fleet incentive.
1 Solo- If your a solo player and you run your mission solo the whole way without diying you are awarded with achievements that you can use to purchase items from the CS or from a starfleet vendor who has items that are uncommon or rare. These achievements can only be awarded from combat missions not exploration or diplomatic missions, pvp, and Open instance fleet ops .
2 Fleet- to earn these same achievements in missions the fleet has to work as a team keeping each other alive durring the missions. Therefore utilizing all your abilities on yourself and team.
This is a simple solution to both arguments no one losses anything xp money ships equipment but everyone has something to shoot for by staying alive. I for one would love to have bragging rights in my fleet for having the most achievments.
basically if one in your team dies u are back to gameplay of no death penalty. Kinda light version of a very important concept.
As has been said many times before, the present, very mild death penalty is fine. It's not fun to die via technical issues and then be penalized for it. And even when you do die by taking on more than you can handle or a bad turn, it's a big turn off when you lose something and you have to burn time to get that something back. Death becomes an annoyance and a waste of time which hinders people from enjoying your game.
If there is a death penalty, attach it to the difficulty slider. In case you want to actually do something intelligent with the death penalty, go outside the box, as previously suggested, where it isn't just some dumb time sink where you have to retread steps you've already taken. It should be said again, a stronger death penalty will hinder Fleet Actions as they presently are.
To you death penalty advocates out there, go play EVE. This isn't the game for it.
I never saw your survey either. Remember that it's usually the vocal minority that trolls these forums so your results will almost always be skewed.
MMO's these days cater too much to the entitlement people. Those people hate having a challange in the game and this really needs to stop. They already have a game for these type of people and it is called Hello Kitty.
My daughter loves Hello Kitty: the video game.:)
Ship self-repair, in battle, is too quick. Repair should be slower than shield self-repair.
crafting items should be unique. they should not be equal to anything found from vendors or drops.
It was one of the many different reasons I left the game; as it is with the people in my fleet and several others I have spoken with in game. Your idea of a minority just got larger.
I am a minority now because I dare to say something u dont like ? :-)) Ok :-) I am out here now...
NO DEATH OR REAL LIFE TIME PENALTY!!!! NOT NOW, NOT EVER!!!!!
I am not a child. I do not need a time out, or a spanking so the hardcore types can get their jollies dominating and vainly reveling in their l33tness and superiority!!! If they can't entertain themselves then that is their problem not mine nor the rest of the casual gamers who do NOT WANT A DEATH PENALTY!!! I will not have them dictate how I play the game!!! If the dev team does not care to listen to the majority of their PAYING customers and player-base of what has been an casual MMO aimed at the casual gamer and Star Trek fans then they will quickly see the greatest MMO ever created quickly crumble before their eyes. While the uberl33ts dance in its ashes. :mad::mad:
NO DEATH OR REAL LIFE TIME PENALTY!!!! NOT NOW, NOT EVER!!!!!
I am not a child. I do not need a time out, or a spanking so the hardcore types can get their jollies dominating and vainly reveling in their l33tness and superiority!!! If they can't entertain themselves then that is their problem not mine nor the rest of the casual gamers who do NOT WANT A DEATH PENALTY!!! I will not have them dictate how I play the game!!! If the dev team does not care to listen to the majority of their PAYING customers and player-base of what has been an casual MMO aimed at the casual gamer and Star Trek fans then they will quickly see the greatest MMO ever created quickly crumble before their eyes. While the uberl33ts dance in its ashes. :mad::mad:
I want them to fix all the current issues before they announce a shitload of new stuff (what not gonna happen anyway)
As long they not even able to fix little things like an fleetaction how should anybody believe they gonna do all these things they have on their new list....
NO DEATH OR REAL LIFE TIME PENALTY!!!! NOT NOW, NOT EVER!!!!!
I am not a child. I do not need a time out, or a spanking so the hardcore types can get their jollies dominating and vainly reveling in their l33tness and superiority!!! If they can't entertain themselves then that is their problem not mine nor the rest of the casual gamers who do NOT WANT A DEATH PENALTY!!! I will not have them dictate how I play the game!!! If the dev team does not care to listen to the majority of their PAYING customers and player-base of what has been an casual MMO aimed at the casual gamer and Star Trek fans then they will quickly see the greatest MMO ever created quickly crumble before their eyes. While the uberl33ts dance in its ashes. :mad::mad:
"Greatest MMO ever created"?
REALLY?
I have no idea what you are smoking, my friend, but feel free to PM me the number of your dealer.
That one statement almost brought me over to the DP side, congratulations.
Comments
But just at the moment with to many Deep Space Encounters (on both Federation and Klingon) side, warping you straight into a group of NPC ships, and if the server lags, your dead. No chance to fight, no chance to defend yourself or anything of that nature. So it would just upset people.
But other things I would personally like to see..
Like the other players have been calling for over on the Klingon side of things..More race specific outfits for the Klingon side, like the Orion, Nasussican, and Gorn outfits. We know they are in the game, the NPCs are wearing them!
As well as more PvE stuff for the Klingons, flesh them out please.
Hmmm as for the next playable race, I know alot of people are asking for the Romulans...but to me, give me the Cardassians and their allies.
I like this idea as well.
I see no matter what anyone says there is going to be two sides of this street I think the one thing that would make everyone happy is to do one thing add an incentive to not diying. Hear me out and think of it befoe you flame me for this. This incentive would be a solo or fleet incentive.
1 Solo- If your a solo player and you run your mission solo the whole way without diying you are awarded with achievements that you can use to purchase items from the CS or from a starfleet vendor who has items that are uncommon or rare. These achievements can only be awarded from combat missions not exploration or diplomatic missions, pvp, and Open instance fleet ops .
2 Fleet- to earn these same achievements in missions the fleet has to work as a team keeping each other alive durring the missions. Therefore utilizing all your abilities on yourself and team.
This is a simple solution to both arguments no one losses anything xp money ships equipment but everyone has something to shoot for by staying alive. I for one would love to have bragging rights in my fleet for having the most achievments.
Once again, I disagree with your point on a Death Penalty. While you may think it has a purpose; it has no purpose for me and the myriad people who have spoken out against it in this very thread.
For your further, unrelated points, instead of an XP penalty; would it not be more prudent to make XP harder to gain? This would level the grinding curve of ranking up. As far as ship performance decreases linked to crew; that would not work as it is listed; as the crew regeneration factor already is set very high.
I do agree with you on one point, however. We should be able to fail a mission. There are no timed missions in the game. Something that the devs may want to look into. Also, Escort/defend missions should have a chance for the enemy to destroy the escort thereby causing you to fail the quest. These things I do agree with.
I understand your concern about a lack of challenge. I find the feel of what you say to be true even if your ends do not justify your means. It is quite easy to solo every mission in the game (excepting, of course, the defend X Sector missions) and make Rear Admiral 5 in little over a week. Devs may want to look into that.
My view on a Death Penalty is unchanged, however. Not once, in all the threads regarding adding a death penalty have I seen a single fully logical argument that made me even think it *might* have a snowball's chance of working in the game to a point that I would be comfortable with it.
thanks for the update
I would all but kill for a Gorn Tunic. You just can't be a giant Lizard man without a gold Lamay tunic.
and if cryptic is listening : Two major things sto needs is a more persistant environment, being instanced everywhere from sector space to the latrine is absurdly frustrating.... and two words... PLAYER HOUSING, at least an STO variation of it even added into some kind of fleet owned starbase would do much to add to the immersion..
so... to the DP theme
i like the idea of not living in categories of TANK, HEAL and DDs
im playing science and i DONT wanna heal..
if u give us DP, harder as it is now.. , HEALS and TANKS will be asked, just to avoid death..DONT YOU SEE IT?
just make DP for raids like Crystalline Entity or such but not for casual missions and in PVP its misplaced too..
- the next playable race should be Romulans - but u should have enough PVE content to release it..
- respec - nice nice im looking forward to it, but add pls more detailed skills descriptions, so we know what we are buying
- undines - are just misunderstood foolish *******s that remain an TRIBBLE for u to play if u need some enemy
- then i would like more ground combats, also in space and in the ship itself, perhaps also a chief medical, chief engineer, and so on would be an nice idea..
and pls repair the deep space encounters, so im not grabbed in, cause i have NO CHANCE to escape sometimes..
- END GAME CONTENT - i dont know how it is yet, as im only approaching captain, but i like the idea of earning more skills, even if they cost 1000 skill points.. for now.. (NO SKILL CAP)
you should have a STORY, that leads somewhere.. like . an alliance with romulans - NOT remans, or klingies, but only 2 family clans, and perhaps there are more titles to earn, like - Romulan Ambassador, or someone like a Friend of a "R-Pah" house, or earn points at another factions, going either combat, diplomacy or aid..
- then there are RARE items to get in the game (just like in WOW, learn from the best - or better^)
.. i would like to fly a rare Romulan ship and still remain in the Starfleet - kirk did fly a romulan warbird - more than once.. (a small mission saga to get it.. perhaps only if u are respected by some Romulan/Klingon house)
.. add some time travel missions, like open some space sectors portals only if I did some mission saga..
- BOs and enemies Voice Overs would be also nice..
- ROCKS 4 ALL!
- EXTRAS - i like the "promotion ceremony".. just give us more - birthday party, duelling, poker play at some bases (credits), in some time perhaps a base (for ambassadors) to held cocktail parties for their guilds to exchange stuff, BOs and so on.. to aid the base colonists to grow the population, to do some research or build some stuff, perhaps one could earn some better skilled BOs there, also rare... ideas ideas..
curious if someone reads this
take care
u quit wow after years of palying just because u realized dp isnt your thing ? :-) I assume this thinking might be the minority in STO .
THANK YOU
It was one of the many different reasons I left the game; as it is with the people in my fleet and several others I have spoken with in game. Your idea of a minority just got larger.
I feel the same way. I really don't want a death penalty. I'm not sure how that will make the game flow better or increase my enjoyment.
I see it like this they cant even implement a fleetaction how do they want to do all this stuff...
PLS fix the important issues we have first before talking about stuff you cant realize just to give the community the hope something is happening....
basically if one in your team dies u are back to gameplay of no death penalty. Kinda light version of a very important concept.
If there is a death penalty, attach it to the difficulty slider. In case you want to actually do something intelligent with the death penalty, go outside the box, as previously suggested, where it isn't just some dumb time sink where you have to retread steps you've already taken. It should be said again, a stronger death penalty will hinder Fleet Actions as they presently are.
To you death penalty advocates out there, go play EVE. This isn't the game for it.
I never saw your survey either. Remember that it's usually the vocal minority that trolls these forums so your results will almost always be skewed.
What on Earth are you going on about?
I concur.
I concur.
My daughter loves Hello Kitty: the video game.:)
Ship self-repair, in battle, is too quick. Repair should be slower than shield self-repair.
crafting items should be unique. they should not be equal to anything found from vendors or drops.
I can not think of anything else for now.
I am a minority now because I dare to say something u dont like ? :-)) Ok :-) I am out here now...
I am not a child. I do not need a time out, or a spanking so the hardcore types can get their jollies dominating and vainly reveling in their l33tness and superiority!!! If they can't entertain themselves then that is their problem not mine nor the rest of the casual gamers who do NOT WANT A DEATH PENALTY!!! I will not have them dictate how I play the game!!! If the dev team does not care to listen to the majority of their PAYING customers and player-base of what has been an casual MMO aimed at the casual gamer and Star Trek fans then they will quickly see the greatest MMO ever created quickly crumble before their eyes. While the uberl33ts dance in its ashes. :mad::mad:
Now your just spamming
No, you stated my thinking was the minority for the exact reason you just gave. Psst... Mr Pot... you're a wee bit black there...
I want them to fix all the current issues before they announce a shitload of new stuff (what not gonna happen anyway)
As long they not even able to fix little things like an fleetaction how should anybody believe they gonna do all these things they have on their new list....
"Greatest MMO ever created"?
REALLY?
I have no idea what you are smoking, my friend, but feel free to PM me the number of your dealer.
That one statement almost brought me over to the DP side, congratulations.