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swordmasters and officer npcs

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Lul wut, i dont even bother ordering my away team to do anything and ground missions are a breeze...

    LC8.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    Either need a nerf or something its kind of annoying that in away missions even if thier the ony one left they bascially attempt to TRIBBLE the player and almost completely ignores your away mission team. and usually its a one or 2 hit kill when they use thier melee weapon... only tip I can give to any new players use your away team as sacrificial lambs get behind him and use a special attack.. but I hate having to do that.. lol

    Focus Fire command with your away time. Works every time. Oh and use your ability to roll and move.

    Simple tactic a moving target is harder to hit.

    Tactics 101.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    RedManMark wrote:
    Video proof the swordmaster is not hard and combat is a joke, wh try when you don't need to?

    http://forums.startrekonline.com/showthread.php?p=1850216#post1850216

    Thanks mark for this, It's what we needed exactly to shut people up and end the discussion.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    i think the simple solution to this problem is to go outside get some friends and ask them to play with you. Then you dont have the problem of having to solo flank.

    Simple = get friends
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Snapaz wrote: »
    i think the simple solution to this problem is to go outside get some friends and ask them to play with you. Then you dont have the problem of having to solo flank.

    Simple = get friends

    if the forums are any kind of representation of people in game grouping is a bad idea
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    if the forums are any kind of representation of people in game grouping is a bad idea

    Way to avoid watching the video.

    here's the link again just incase :

    http://forums.startrekonline.com/showthread.php?p=1850216#post1850216
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Acidpunk wrote: »
    Way to avoid watching the video.

    here's the link again just incase :

    http://forums.startrekonline.com/showthread.php?p=1850216#post1850216

    never mind no response
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    never mind no response

    because it shows mark beating a sword master AFK.

    that is discussion over
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Meh, wait till you start fighting romulan's. Those damn medic's rez their on people.. And some of the centurions regen shields like crazy.. It wont stay easy for long
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Camaraven wrote: »
    Meh, wait till you start fighting romulan's. Those damn medic's rez their on people.. And some of the centurions regen shields like crazy.. It wont stay easy for long

    lol yeah that was annoying . But I kept getting xp for killing him over and over.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Camaraven wrote: »
    Meh, wait till you start fighting romulan's. Those damn medic's rez their on people.. And some of the centurions regen shields like crazy.. It wont stay easy for long

    LOL how far did you get in the game, Romulan space was no challenge at all
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Acidpunk wrote: »
    LOL how far did you get in the game, Romulan space was no challenge at all

    hehe, let me rephrase I guess. It isn't challenging by any means. However, you will not be able to go afk in Romulan space while your team kills everything.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    So I was taking on Swordmasters on in Broken Planet instance today, killed quite a few. They were not cake but they weren't impossible.

    I was wearing MK IV Shield, suit and kit. Using a Sniper Rifle MK IV.

    They are not impossible to kill. A few occasions they were accompanied with a Warrior. I would take down the Warrior first while using terrain to keep me out of shot of the SM. Then take him on. I died probably 1 to 1 with the SM. It seems to me, its how you play your character. Play it smart and you can win. Play it dumb and you die a lot.

    if anything the Rom Centaurs make SM's look easy. That is with using Focus Fire and having MK V gear/weapons and the away team using their T2 abilities.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    they are easy to. rifle butt-roll backwards-special attack. repeat as many times as needed to make them not alive.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Swordmaster, Romulan Centurion and Cardassian Legarte are annoying, but not hard. the rest of the mobs are just low damage with insane high HP.
    Please reduce their HP and increase their damage it'd be more challenge if it's a one shot exploit kill for both sides :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    looks like the "feature" of switching between 2 diffrent weapons to use special attacks is about to get nerfed....


    http://forums.startrekonline.com/showpost.php?p=1859045&postcount=5
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    looks like the "feature" of switching between 2 diffrent weapons to use special attacks is about to get nerfed....


    http://forums.startrekonline.com/showpost.php?p=1859045&postcount=5
    Only specifically for two sniper rifles. (why one would use 2 sniper rifles instead of a rifle/assault with multibeam is beyond me)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    looks like the "feature" of switching between 2 diffrent weapons to use special attacks is about to get nerfed....


    http://forums.startrekonline.com/showpost.php?p=1859045&postcount=5

    Reading comprehension laughs at you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I gotta admit I found the latest blunder funny
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    ur exploting by breaking the cool down timer. By switching out weapons your going around having to wait to use a weapons special attack that is consdiered an exploit. And they will nerf it eventually when they see everyone using it but enoguh of this am in game playing lol so enjoy the forum .

    What are you talking about its called EXPLOIT attack in game you use an expose attack then you exploit that expose,

    It is how they designed the system. No one is doing anything wrong by doing this its how you play the game .
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    Either need a nerf or something its kind of annoying that in away missions even if thier the ony one left they bascially attempt to TRIBBLE the player and almost completely ignores your away mission team. and usually its a one or 2 hit kill when they use thier melee weapon... only tip I can give to any new players use your away team as sacrificial lambs get behind him and use a special attack.. but I hate having to do that.. lol

    I have no problems in combat against these NPC's. They are not that tough.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    funny I guess I can read:


    this is from patch notes:

    Swapping weapons now resets cool down timers properly... ohhh looks like I was right...


    http://www.startrekonline.com/node/1027




    hmmmmm burn... burn
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Wow. I have never seen soo many cryptic censors in a thread. I obviously can't see what's being said that's getting censored but after having to deal with trolling on my crafting thread I can understand to some extent your frustration.

    But in all honesty and not to be a jerk, these are Klingon Officers.... They got to that point because they lived through enough encounters to climb through the ranks over top of the dead bodies of their crewmates that didn't have what it takes.

    I use a phaser machine gun kinda weapon and mark2 armor and level2 shielding and I don't really die to them at all. Now if my bo's nub up and aggro 3 pulls worht I die, but that's more of a stupid AI pet trick and not due to difficulty. So check your gear and make sure you're hand me downs go to your bo's. I found having them equipped with descent weapons at least helps alot.

    -Dan
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    caphron wrote: »
    Wow. I have never seen soo many cryptic censors in a thread. I obviously can't see what's being said that's getting censored but after having to deal with trolling on my crafting thread I can understand to some extent your frustration.

    But in all honesty and not to be a jerk, these are Klingon Officers.... They got to that point because they lived through enough encounters to climb through the ranks over top of the dead bodies of their crewmates that didn't have what it takes.

    I use a phaser machine gun kinda weapon and mark2 armor and level2 shielding and I don't really die to them at all. Now if my bo's nub up and aggro 3 pulls worht I die, but that's more of a stupid AI pet trick and not due to difficulty. So check your gear and make sure you're hand me downs go to your bo's. I found having them equipped with descent weapons at least helps alot.

    -Dan

    I want a phaser machine gun. Heck I want a photon launcher TRIBBLE a machine gun
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    These days I find there's no enemy encounter that can't be easily dealt with, unless you've ludicrously neglected the equipment of your away team. Heck, I wasn't even bothering with armour at all (shields only) because I hadn't yet discovered you could hide it from your costume!

    The solution is largely to ignore everyone telling you ground combat is like, so totally easy dude, and you can totally faceroll it. Because you can't. You just have to keep your team together, and make heavy use of the 'all attack my target' command to get the often shielded, vastly more dangerous enemies dealt with first and while you're all still in good condition. I also have a preference for having my team set up around a corner and dragging enemies round into them. Ground combat is as easy as everyone says it is when you do it properly, if you don't it'll just be really easy in missions with almost nothing but the lowest level minions, and then you'll get utterly skullthumped as soon as guys like Swordmasters and Klingon Officers turn up with their entourage.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    I want a phaser machine gun. Heck I want a photon launcher TRIBBLE a machine gun

    I don't recall the name, but one of my officers has a disruptor version of this. When he unleashes the special attack it's amazing to watch.

    I actually enjoy seeing the stronger NPCs in groups. It makes me use tactics instead of just running around doing crazy things trying to kill weak enemies as fast as possible. Variety is nice. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Ground combat got a lot easier once I learned how to watch for the Expose indicator and to save my Exploit attacks. Swordmasters don't last too long if you have your team focus fire them down, and you wait it out for him to get exposed, and then vaporize his face. Then mop up the rest.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah I'm not going to say l2p or anything like that because it is a learning curve to be sure. Of which I'm still learning. But I personally believe the officer mob strength is appropriate. Like I said above you might really want to look at your gear and switch out pieces here and there. Starbase 24's ground rescue mission is where I farmed some descent guns. Also the vulcan ambasador (undine) quest that you get at Spacedock is a good one too. And with these quests being repeatable you should be good to go after a few runs through. Just make sure you pay attention to the "MK" rank. I blew that off as it looked like a minor upgrade in dps between MK1 and MK2 but turns out I noticed it.

    -Dan
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'm still trying to figure out why they gave us 2 weapon slots if we're not supposed to use them. Can you answer that for us ajac. It seems to me that if I have 2 places to hold weapons I should be able to use 2 weapons. If there is only 1 special for each weapon why would I EVER have to switch to the weapon in the other slot cryptic gave me? Why don't we all just have 1 slot then?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Zexks wrote: »
    I'm still trying to figure out why they gave us 2 weapon slots if we're not supposed to use them. Can you answer that for us ajac. It seems to me that if I have 2 places to hold weapons I should be able to use 2 weapons. If there is only 1 special for each weapon why would I EVER have to switch to the weapon in the other slot cryptic gave me? Why don't we all just have 1 slot then?

    to switch between them if one isnt working to well.. but ask the devs their hte ones that nerfed it lol you werent ment to be able to to do 2 massive attacks one right after another.. ur ment to switch weapons to choose one with a diffrent energy type or attack type or special type.
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