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  • emhofgallifreyemhofgallifrey Member Posts: 1 Arc User
    edited July 2012
    works the same as Lion

    Are you sure about that? I just reinstalled it and wineskin gave me an error about X11, and it wouldn't install.

    The reason I was trying to reinstall it is because previously when playing it was only using part of my screen in fullscreen, leaving the desktop showing below.
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    Are you sure about that? I just reinstalled it and wineskin gave me an error about X11, and it wouldn't install.

    The reason I was trying to reinstall it is because previously when playing it was only using part of my screen in fullscreen, leaving the desktop showing below.

    what kind of error? Its working fine for me.
  • spacediverspacediver Member Posts: 0 Arc User
    edited July 2012
    I get the same error about X11. Here's the wineskin test log:

    WineskinX11: main(): argc=8
    Waiting for startup parameters via Mach IPC.
    WineskinX11: do_start_x11_server(): argc=8
    Attempting to use pixel depth of 24
    [3423093.452] WineskinX11 starting:
    [3423093.452] X.Org X Server 1.12.99.0
    [3423093.452] Build Date: 20120410
    [3423093.452] _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created.
    [3423093.471] (II) GLX: Initialized Core OpenGL GL provider for screen 0
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/misc/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/TTF/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/OTF/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/Type1/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/100dpi/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/75dpi/, removing from list!
    [3423093.472] [dix] Could not init font path element /Library/Fonts, removing from list!
    [3423093.472] [dix] Could not init font path element /System/Library/Fonts, removing from list!
    [3423093.501] (EE) Error compiling keymap (server-2930)
    [3423093.501] (EE) XKB: Couldn't compile keymap
    [3423093.514] (EE) Error compiling keymap (server-2930)
    [3423093.514] (EE) XKB: Couldn't compile keymap
    [3423093.514] XKB: Failed to compile keymap
    [3423093.514] Keyboard initialization failed. This could be a missing or incorrect setup of xkeyboard-config.
    [3423093.514]
    Fatal server error:
    [3423093.514] Failed to activate core devices.


    Using latest Macbook Air 11-inch (mid-2012) with Mountain Lion. Used to work great on Lion.

    This was a test from Wineskin itself, not STO in wineskin. So wineskin itself has a problem or a dependency it uses has a problem.
  • spacediverspacediver Member Posts: 0 Arc User
    edited July 2012
    figured it out. You need to install the X11 Server for Mountain Lion which you can get here: http://xquartz.macosforge.org/trac/wiki. Version 2.7.2 is the latest supported version for ML that you want. The upgrade to ML removes X11. After installing it, log out and log back in and try STO now.

    You might also need gcc 4.2, but try without first. You can install gcc by installing Homebrew (brew) here: http://mxcl.github.com/homebrew/, GCC Installer (https://github.com/kennethreitz/osx-gcc-installer/) or installing XCode's Command Line Tools. If you had brew running before the ML upgrade, do a brew update. Running 'brew doctor' will let you know if you're missing anything.

    If you haven't figured it out yet, you also need to go to System Preferences - Security & Privacy, and set "Allow applications downloaded from Anywhere" (you'll need to click the lock to do that).
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    spacediver wrote: »
    I get the same error about X11. Here's the wineskin test log:

    WineskinX11: main(): argc=8
    Waiting for startup parameters via Mach IPC.
    WineskinX11: do_start_x11_server(): argc=8
    Attempting to use pixel depth of 24
    [3423093.452] WineskinX11 starting:
    [3423093.452] X.Org X Server 1.12.99.0
    [3423093.452] Build Date: 20120410
    [3423093.452] _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created.
    [3423093.471] (II) GLX: Initialized Core OpenGL GL provider for screen 0
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/misc/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/TTF/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/OTF/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/Type1/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/100dpi/, removing from list!
    [3423093.472] [dix] Could not init font path element /tmp/Wineskin/share/fonts/75dpi/, removing from list!
    [3423093.472] [dix] Could not init font path element /Library/Fonts, removing from list!
    [3423093.472] [dix] Could not init font path element /System/Library/Fonts, removing from list!
    [3423093.501] (EE) Error compiling keymap (server-2930)
    [3423093.501] (EE) XKB: Couldn't compile keymap
    [3423093.514] (EE) Error compiling keymap (server-2930)
    [3423093.514] (EE) XKB: Couldn't compile keymap
    [3423093.514] XKB: Failed to compile keymap
    [3423093.514] Keyboard initialization failed. This could be a missing or incorrect setup of xkeyboard-config.
    [3423093.514]
    Fatal server error:
    [3423093.514] Failed to activate core devices.


    Using latest Macbook Air 11-inch (mid-2012) with Mountain Lion. Used to work great on Lion.

    This was a test from Wineskin itself, not STO in wineskin. So wineskin itself has a problem or a dependency it uses has a problem.
    This is usually a permissions issue with the wrapper itself or just /tmp on your machine. Being that you said its a 2012 and mountain lion, I'd assume its the wrapper. Migration Assistant sometimes tears up wrappers. The first thing i'd do in that case is download a new copy of the wrapper and move the game folder from the old one into the new one and see what happens.


    spacediver wrote: »
    figured it out. You need to install the X11 Server for Mountain Lion which you can get here: http://xquartz.macosforge.org/trac/wiki. Version 2.7.2 is the latest supported version for ML that you want. The upgrade to ML removes X11. After installing it, log out and log back in and try STO now.
    that can help, but its not actually needed... it is possible if there was an issue on your machine (especially with /tmp), going through that process fixed it though.
    spacediver wrote: »
    You might also need gcc 4.2, but try without first. You can install gcc by installing Homebrew (brew) here: http://mxcl.github.com/homebrew/, GCC Installer (https://github.com/kennethreitz/osx-gcc-installer/) or installing XCode's Command Line Tools. If you had brew running before the ML upgrade, do a brew update. Running 'brew doctor' will let you know if you're missing anything.
    you do NOT need gcc or Xcode to run the game... period. You do need them if your wanting to build custom engines in Wineskin Winery, but thats only if your wanting to make your own wrappers or modify this one a ton. If you do an engine build in Winery with W2.5.5EngineBase or later, it'll install gcc 4.2 for you anyways if you want and you don't need to download it it anywhere else.
    spacediver wrote: »
    If you haven't figured it out yet, you also need to go to System Preferences - Security & Privacy, and set "Allow applications downloaded from Anywhere" (you'll need to click the lock to do that).
    you do not have to do that... you can run any app that Mountain Lion blocks by simply doing a right click, and selecting Open, then when asked, confirm that you are sure you want to run it. It will only ask that the first time you run something, then it will work like normal, with no changes to Gatekeeper.
  • spacediverspacediver Member Posts: 0 Arc User
    edited July 2012
    Yes, I'd already tried downloading new wrappers. I appreciate your exchange of information, but you're coming off a bit rude when you hadn't provided any actual solutions. I'm providing the solutions that worked, so maybe just a "thank you" and a "gcc isn't necessary" is all you need to say.

    I already told people to try just X11 first without the others. And permissions is not the problem.
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    spacediver wrote: »
    Yes, I'd already tried downloading new wrappers. I appreciate your exchange of information, but you're coming off a bit rude when you hadn't provided any actual solutions. I'm providing the solutions that worked, so maybe just a "thank you" and a "gcc isn't necessary" is all you need to say.

    I already told people to try just X11 first without the others. And permissions is not the problem.
    Tone can be hard to infer in pure text, I never intended anything to be rude, nor really see how it is rude, but if you see it that way, sorry, it wasn't my intention. My responses on a forum are not always directly to the 1 person, but also taking in mind many other people who may be reading it.
    [3423093.501] (EE) Error compiling keymap (server-2930)
    [3423093.501] (EE) XKB: Couldn't compile keymap
    [3423093.514] (EE) Error compiling keymap (server-2930)
    [3423093.514] (EE) XKB: Couldn't compile keymap
    [3423093.514] XKB: Failed to compile keymap
    [3423093.514] Keyboard initialization failed. This could be a missing or incorrect setup of xkeyboard-config.
    [3423093.514]
    Fatal server error:
    [3423093.514] Failed to activate core devices.
    That happens from a problem not being able to create a symlink in /tmp correctly for initialization (XKB only runs from a hard coded location, so I build it to run from /tmp since its full read/write for all users on OSX). Sometimes its able to make that symlink, but the files in the wrapper do not have the right permissions to launch correctly anyways (usually happens from Migration assistant, or copying apps directly over between Macs without zipping or putting them in a dmg first). Whatever the case, 99% of the time you see those errors, its some type of a permissions problem. The Font errors before that are normal when X11 isn't installed so the X fonts aren't found, but that doesn't stop the wrapper from launching... just may cause Font issues depending on the title, but doesn't cause Font issues in STO. You can completely run STO wrapper without X11 installed on your machine at all.
  • spacediverspacediver Member Posts: 0 Arc User
    edited July 2012
    fair enough. Thanks for the added information!

    By the way, you don't have Mountain Lion, do you. The Gatekeeper was changed into a much more restrictive program. The change I recommended is required not only for Wineskin, but others too. It wasn't like that in Lion, but it is that way in Mountain Lion now. You can no longer just accept a program that was downloaded from the internet unless it's a signed Mac developer program (until you enable the Gatekeeper setting I mentioned).
  • eggcimpprreggcimpprr Member Posts: 3 Arc User
    edited July 2012
    I have Mac OS X Version 10.6.8 and I'm trying to install this on my MacBook Pro. I'm using the full download from fileplanet.com but I can't even get the installation going. Every time I click on the setup.exe, wineskin comes back with "no executables found." Do I have a corrupted file? or am I skipping a step or something?
  • athirneathirne Member Posts: 0 Arc User
    edited July 2012
    Everything seems to work pretty normally under ML, but things do seem a bit laggy... then again it has been months since I have played. I updated the wrapper to the latest version to some improvements but I am finding that STO doesn't like the new X11 Quartz for ML and I am pretty sure the included X11 in the build isnt fully Mountain Lion compatible. Using a hybrid of the latest wine build with the original X11 included in the wrapper, wow the launcher is just as fast and fluid as a native application.
    All in all it seems like once again STO isnt usable on Mac for fleet actions and the like, but more then usable for DOFF, star base building, and other less high responsive actions.
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    spacediver wrote: »
    By the way, you don't have Mountain Lion, do you. The Gatekeeper was changed into a much more restrictive program. The change I recommended is required not only for Wineskin, but others too. It wasn't like that in Lion, but it is that way in Mountain Lion now. You can no longer just accept a program that was downloaded from the internet unless it's a signed Mac developer program (until you enable the Gatekeeper setting I mentioned).

    Gatekeeper is new in Mountain Lion. The previous warning about downloaded apps wasn't Gatekeeper.

    Like I explained before, you do not have to change the Gatekeeper setting. If you try to launch an app and it says the message about not being able to run it because it isn't signed... this is what you do.
    • Right click the app
    • Select the "Open" option
    • It will ask if you are really sure you want to... and you can select to run it anyways (this only happens if you do the right click and choose Open)
    • From then on it will run fine, you only have to do the Right Click Open method the first time
    eggcimpprr wrote: »
    I have Mac OS X Version 10.6.8 and I'm trying to install this on my MacBook Pro. I'm using the full download from fileplanet.com but I can't even get the installation going. Every time I click on the setup.exe, wineskin comes back with "no executables found." Do I have a corrupted file? or am I skipping a step or something?
    sounds messed up, its failing to start the installer. After you run the Installer and it fails, go to Advanced on Tools Tab and click to view the log files... maybe something in there will help point to why it failed.
    athirne wrote: »
    Everything seems to work pretty normally under ML, but things do seem a bit laggy... then again it has been months since I have played. I updated the wrapper to the latest version to some improvements but I am finding that STO doesn't like the new X11 Quartz for ML and I am pretty sure the included X11 in the build isnt fully Mountain Lion compatible. Using a hybrid of the latest wine build with the original X11 included in the wrapper, wow the launcher is just as fast and fluid as a native application.
    All in all it seems like once again STO isnt usable on Mac for fleet actions and the like, but more then usable for DOFF, star base building, and other less high responsive actions.
    Seems slower on Mountain Lion than it was on Lion, and several games are having that issue if you check benchmarks around the web. I think in a driver update or two on Mountain Lion and performance may improve.
  • eggcimpprreggcimpprr Member Posts: 3 Arc User
    edited July 2012
    sounds messed up, its failing to start the installer. After you run the Installer and it fails, go to Advanced on Tools Tab and click to view the log files... maybe something in there will help point to why it failed.

    Here's what I got from the log

    WineskinX11: main(): argc=12
    Waiting for startup parameters via Mach IPC.
    WineskinX11: do_start_x11_server(): argc=12
    Attempting to use pixel depth of 24
    [3504354.751] WineskinX11 starting:
    [3504354.751] X.Org X Server 1.12.99.0
    [3504354.751] Build Date: 20120410
    [3504354.936] (II) GLX: Initialized Core OpenGL GL provider for screen 0

    *edit*
    Second attempt came up with this

    LastRunX11.log


    WineskinX11: main(): argc=12
    Waiting for startup parameters via Mach IPC.
    WineskinX11: do_start_x11_server(): argc=12
    Attempting to use pixel depth of 24
    [3504715.239] WineskinX11 starting:
    [3504715.239] X.Org X Server 1.12.99.0
    [3504715.240] Build Date: 20120410
    [3504715.408] (II) GLX: Initialized Core OpenGL GL provider for screen 0
    set +o allexport
    set -o braceexpand
    set -o emacs
    set +o errexit
    set +o errtrace
    set +o functrace
    set -o hashall
    set -o histexpand
    set -o history
    set +o ignoreeof
    set -o interactive-comments
    set +o keyword
    set +o monitor
    set +o noclobber
    set +o noexec
    set +o noglob
    set +o nolog
    set +o notify
    set +o nounset
    set +o onecmd
    set +o physical
    set +o pipefail
    set -o posix
    set +o privileged
    set +o verbose
    set +o vi
    set +o xtrace

    LastRunWine.log

    err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
    err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
    err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
    err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
    err:wineboot:main Cannot set the dir to L"C:\\windows" (2)
    err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    eggcimpprr wrote: »
    err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
    err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
    err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
    err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
    err:wineboot:main Cannot set the dir to L"C:\\windows" (2)
    err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)

    couldn't create the folders... the wrapper is either messed up, or you're trying to run it on a volume (drive) it cannot write to. Put it on your main drive or one you have full read/write (NTFS is problematic).. if it still doesn't work, get a fresh copy of the wrapper and try again.
  • eggcimpprreggcimpprr Member Posts: 3 Arc User
    edited July 2012
    That fixed the problem. I was able to install it and everything. Unfortunately, now when I try to launch the game, I can't get past the Star Trek icon loading screen. The screen will turn blue or some crazy messed up mixture of black and blue with the game music playing. Tried it several times, and I'm thinking that my laptop probably can't support this game.
  • cliffstahcliffstah Member Posts: 0 Arc User
    edited July 2012
    I've actually not been having many problems on ML. Just a few crashes every now and then. My latest crash log is here: http://d.pr/n/Yawg

    It's actually pretty fast. Faster than it was under Lion, and doesn't seem to degrade after time like it did before. Not sure whether that's ML, or the latest STO patch.
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    I did find an errors in the builds being used for WineskinX11 in most of the recent versions, that was causing the XKB error and failing to activate core devices most of the time... that ended up not being a permissions issue, but really only shows its head with some changes in Mountain Lion. I think I have it fixed in my current Wineskin 2.5.6RC1 wrapper I have up for anyone who uses Wineskin. When I'm ready to make it a release version I'll go ahead and make an updated STO wrapper too.
  • cliffstahcliffstah Member Posts: 0 Arc User
    edited July 2012
    I did find an errors in the builds being used for WineskinX11 in most of the recent versions, that was causing the XKB error and failing to activate core devices most of the time... that ended up not being a permissions issue, but really only shows its head with some changes in Mountain Lion. I think I have it fixed in my current Wineskin 2.5.6RC1 wrapper I have up for anyone who uses Wineskin. When I'm ready to make it a release version I'll go ahead and make an updated STO wrapper too.

    Thanks doh123, for your continued dedication. I wait patiently :-)
  • cliffstahcliffstah Member Posts: 0 Arc User
    edited July 2012
    I did find an errors in the builds being used for WineskinX11 in most of the recent versions, that was causing the XKB error and failing to activate core devices most of the time... that ended up not being a permissions issue, but really only shows its head with some changes in Mountain Lion. I think I have it fixed in my current Wineskin 2.5.6RC1 wrapper I have up for anyone who uses Wineskin. When I'm ready to make it a release version I'll go ahead and make an updated STO wrapper too.

    I went ahead and updated my wrapper. And oh my. I can actually revert everything back to high quality and it runs as smooth as you like.

    However I'm still getting startup crashes. Anything I can do to help debug/fix these, or is this FOL?
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    cliffstah wrote: »
    I went ahead and updated my wrapper. And oh my. I can actually revert everything back to high quality and it runs as smooth as you like.

    However I'm still getting startup crashes. Anything I can do to help debug/fix these, or is this FOL?

    can I get what the crash really is after the update? wine log, x11 log... stuff from Console, as well as the crash log?
  • cliffstahcliffstah Member Posts: 0 Arc User
    edited July 2012
    can I get what the crash really is after the update? wine log, x11 log... stuff from Console, as well as the crash log?

    http://d.pr/f/oB0Y

    Included:

    - console.txt (from Console)
    - LastRunWine.log
    - LastRunX11.log
    - pcl.log

    I cleared/deleted STO related log files before running it (hoping it would crash). It did.

    Just to be clear, the "crash" always happens after clicking Engage. I say "crash" because from a user perspective, STO just disappears. No crash dialog or anything. This appears to happen regardless of the X11 I use (WineSkin internal or XQuartz).

    I'm happy to do this as many times as you require, so please lean on me for testing :-)
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited July 2012
    cliffstah wrote: »
    http://d.pr/f/oB0Y

    Included:

    - console.txt (from Console)
    - LastRunWine.log
    - LastRunX11.log
    - pcl.log

    I cleared/deleted STO related log files before running it (hoping it would crash). It did.

    Just to be clear, the "crash" always happens after clicking Engage. I say "crash" because from a user perspective, STO just disappears. No crash dialog or anything. This appears to happen regardless of the X11 I use (WineSkin internal or XQuartz).

    I'm happy to do this as many times as you require, so please lean on me for testing :-)

    yeah... thanks.. thats a bug in XQuartz thats never been tracked down (pretty rare) that causes it to crash at times. I'm not sure how you are getting it though, because this is the first time I've ever seen it happen in Wine when Wine is using a Virtual Desktop. If you set the Screen Settings back to Automatic, you'll see it crash any time it tries to change resolutions. Maybe even with the virtual desktop it is having some weird issue with 2560x1440? Its spamming that over and over in the console which it shouldn't be doing... but X is failing to change then crashing.
  • cliffstahcliffstah Member Posts: 0 Arc User
    edited August 2012
    yeah... thanks.. thats a bug in XQuartz thats never been tracked down (pretty rare) that causes it to crash at times. I'm not sure how you are getting it though, because this is the first time I've ever seen it happen in Wine when Wine is using a Virtual Desktop. If you set the Screen Settings back to Automatic, you'll see it crash any time it tries to change resolutions. Maybe even with the virtual desktop it is having some weird issue with 2560x1440? Its spamming that over and over in the console which it shouldn't be doing... but X is failing to change then crashing.

    Well then it's even more odd, because I have periods of getting it *all* the time. I haven't found any rhyme or reason to it yet. Sometimes, I can go weeks (months) without crashing on startup. Other times - like now - I have to try launching STO a number of times before it'll actually work. Sometimes 5 or 10 times in a row. Sometimes even more.

    Guaranteed, a day or two from now - perhaps after the next update - I won't see it again for a while.

    It doesn't happen on my MBP (which my Wife uses to STO), nor on my sister's MBP. So it must be something specific to this setup huh..

    Any thoughts as to what I might be able to try to work around it?
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited August 2012
    cliffstah wrote: »
    Well then it's even more odd, because I have periods of getting it *all* the time. I haven't found any rhyme or reason to it yet. Sometimes, I can go weeks (months) without crashing on startup. Other times - like now - I have to try launching STO a number of times before it'll actually work. Sometimes 5 or 10 times in a row. Sometimes even more.

    Guaranteed, a day or two from now - perhaps after the next update - I won't see it again for a while.

    It doesn't happen on my MBP (which my Wife uses to STO), nor on my sister's MBP. So it must be something specific to this setup huh..

    Any thoughts as to what I might be able to try to work around it?

    first I'd try running a different resolution... maybe the same as your using on the MBP, and see if it still happens. Would at least narrow down its a resolution issue. The X server might just have an issue with how STO is handling itself if the resolution is over a certain amount, and your MBP is running a lot lower res. I cannot find, or have heard of, any game besides STO that can crash the X server like this. It didn't use to, it was some update long ago that started doing it.
  • cliffstahcliffstah Member Posts: 0 Arc User
    edited August 2012
    first I'd try running a different resolution... maybe the same as your using on the MBP, and see if it still happens. Would at least narrow down its a resolution issue. The X server might just have an issue with how STO is handling itself if the resolution is over a certain amount, and your MBP is running a lot lower res. I cannot find, or have heard of, any game besides STO that can crash the X server like this. It didn't use to, it was some update long ago that started doing it.

    I'll try that and see what happens, though obviously I'd prefer to run at full resolution if I can! The main reason being that I often like to run STO in the background whilst doing other things.

    Talking of which, I have another weird issue that has just reared its head. I've never had this before, but I cannot seem to run STO in the background any more... I hit CMD+ALT+A to run in a window, and within 5 seconds it fullscreens itself again.. No matter how many times I un-fullscreen it, within 5 seconds it reverts..
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited August 2012
    cliffstah wrote: »
    I'll try that and see what happens, though obviously I'd prefer to run at full resolution if I can! The main reason being that I often like to run STO in the background whilst doing other things.

    Talking of which, I have another weird issue that has just reared its head. I've never had this before, but I cannot seem to run STO in the background any more... I hit CMD+ALT+A to run in a window, and within 5 seconds it fullscreens itself again.. No matter how many times I un-fullscreen it, within 5 seconds it reverts..

    yeah... STO is calling the resolution over and over again through Wine for some reason, as evidenced by the logs saying it was changing res over and over again... That doesn't happen to me though, so its something to do with your machine. Anytime Wineskin sees a resolution change was requested, it does it... so your Cmd+Opt+A is really just a resolution change request as well (to the full rootless desktop resolution).
  • cliffstahcliffstah Member Posts: 0 Arc User
    edited August 2012
    yeah... STO is calling the resolution over and over again through Wine for some reason, as evidenced by the logs saying it was changing res over and over again... That doesn't happen to me though, so its something to do with your machine. Anytime Wineskin sees a resolution change was requested, it does it... so your Cmd+Opt+A is really just a resolution change request as well (to the full rootless desktop resolution).

    Weird, because that one has only just started happening.. Since I updated to 2.5.6. I've tried with XQuartz too, but I can't seem to get STO past Engage using that.

    Also, I have noticed that when STO won't go past Engage that if I put my display to sleep then wake it up and try immediately, it works. I've tried it a few times, but not enough to rule out coincidence..
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited August 2012
    cliffstah wrote: »
    Weird, because that one has only just started happening.. Since I updated to 2.5.6. I've tried with XQuartz too, but I can't seem to get STO past Engage using that.
    if you have the "always keep logs" option on, or are using Test Run.... that along with Override->Fullscreen which you need for STO will cause resolution changing problems, and things that kick you back to fullscreen etc... This is because on Override, Wine isn't allowed to handle anything, so Wineskin is actually reading log info to figure out what to do. The method I'm using doesn't work right if it keeps building up a big log... and I'm not currently sure of a better way to do it.
    cliffstah wrote: »
    Also, I have noticed that when STO won't go past Engage that if I put my display to sleep then wake it up and try immediately, it works. I've tried it a few times, but not enough to rule out coincidence..
    no clue... doesn't make sense to me.
  • ejskarsgardejskarsgard Member Posts: 3 Arc User
    edited August 2012
    I am having trouble with to small window.. how do I make it as big as my screen? I have tried different settings in the wineskin but it seems to be the same.
  • therealdoh123therealdoh123 Member Posts: 0 Arc User
    edited August 2012
    I am having trouble with to small window.. how do I make it as big as my screen? I have tried different settings in the wineskin but it seems to be the same.
    for best usage...

    before launching... go in Wineskin.app Screen Settings and make sure its on Override->Fullscreen and select the resolution you want to use in STO.

    After you are fully into STO, the resolution in there might have changed during launch again depending on your settings. Go into STO graphics settings and set it for fullscreen then choose the same exact resolution you chose in Wineskin.... then from that point on it should be fine.

    Make sure the resolution you choose is exact in both the X and Y part. If you choose one of the wrong ones, it could draw everything on your desktop.
  • joenatljoenatl Member Posts: 0 Arc User
    edited August 2012
    everything was running fine yesterday (well a bit laggy). Came in this morning and it wont load the launcher and I get an error report of:


    Process: WineskinX11 [90544]
    Path: /Applications/Star Trek Online.app/Contents/MacOS/WineskinX11
    Identifier: Star Trek Online.Wineskin.prefs
    Version: STO UMV 1.4.1 (Wineskin 2.5.5)
    Code Type: X86 (Native)
    Parent Process: ??? [1]
    User ID: 501

    Date/Time: 2012-08-03 10:50:53.941 -0400
    OS Version: Mac OS X 10.8 (12A269)
    Report Version: 10

    Interval Since Last Report: 250590 sec
    Crashes Since Last Report: 56
    Per-App Interval Since Last Report: 34523 sec
    Per-App Crashes Since Last Report: 4
    Anonymous UUID: A7F21A4D-CC34-4DC5-B740-C1D4FC9E911A

    Crashed Thread: 4

    Exception Type: EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000

    Application Specific Information:
    Failed to activate core devices.
    X.Org X Server 1.12.99.0 Build Date: 20120410
    abort() called

    Thread 0:: Dispatch queue: com.apple.main-thread
    0 libsystem_c.dylib 0x92e46e35 szone_free + 857
    1 com.apple.CoreFoundation 0x99c46aa8 __CFAllocatorSystemDeallocate + 24
    2 com.apple.CoreFoundation 0x99c46a88 CFAllocatorDeallocate + 232
    3 com.apple.CoreFoundation 0x99c467ea CFRelease + 2042
    4 com.apple.Foundation 0x979a26e1 -[NSISLinearExpression dealloc] + 39
    5 libobjc.A.dylib 0x94f838ff -[NSObject release] + 47
    6 libobjc.A.dylib 0x94f6d5b2 (anonymous namespace)::AutoreleasePoolPage::pop(void*) + 490
    7 com.apple.CoreFoundation 0x99c6f7b3 _CFAutoreleasePoolPop + 51
    8 com.apple.CoreFoundation 0x99c7490d __CFRunLoopRun + 1853
    9 com.apple.CoreFoundation 0x99c73d6a CFRunLoopRunSpecific + 378
    10 com.apple.CoreFoundation 0x99c73bdb CFRunLoopRunInMode + 123
    11 com.apple.HIToolbox 0x932fc8aa RunCurrentEventLoopInMode + 242
    12 com.apple.HIToolbox 0x932fc619 ReceiveNextEventCommon + 374
    13 com.apple.HIToolbox 0x932fc494 BlockUntilNextEventMatchingListInMode + 88
    14 com.apple.AppKit 0x91793a5a _DPSNextEvent + 724
    15 com.apple.AppKit 0x9179328c -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
    16 com.apple.AppKit 0x917896dc -[NSApplication run] + 855
    17 WineskinX11 0x000097c2 X11ApplicationMain + 850
    18 WineskinX11 0x000163b5 server_main + 277
    19 WineskinX11 0x0000327b do_start_x11_server + 219
    20 WineskinX11 0x00003b35 _Xstart_x11_server + 181
    21 WineskinX11 0x000038f1 mach_startup_server + 97
    22 libsystem_kernel.dylib 0x96fb65b5 mach_msg_server + 477
    23 WineskinX11 0x00002d8a main + 1466
    24 WineskinX11 0x000022c5 start + 53

    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0 libsystem_kernel.dylib 0x96fb99ae kevent + 10
    1 libdispatch.dylib 0x96eebcc5 _dispatch_mgr_invoke + 993
    2 libdispatch.dylib 0x96eeb7fd _dispatch_mgr_thread + 53

    Thread 2:
    0 libsystem_kernel.dylib 0x96fb90ee __workq_kernreturn + 10
    1 libsystem_c.dylib 0x92e2d04c _pthread_workq_return + 45
    2 libsystem_c.dylib 0x92e2ce19 _pthread_wqthread + 448
    3 libsystem_c.dylib 0x92e14cca start_wqthread + 30

    Thread 3:
    0 libsystem_c.dylib 0x92e14cac start_wqthread + 0

    Thread 4 Crashed:
    0 libsystem_kernel.dylib 0x96fb8a6a __pthread_kill + 10
    1 libsystem_c.dylib 0x92e2bacf pthread_kill + 101
    2 libsystem_c.dylib 0x92e62508 abort + 168
    3 WineskinX11 0x00140b0b OsAbort + 11
    4 WineskinX11 0x00010200 AbortDDX + 32
    5 WineskinX11 0x0014775f AbortServer + 47
    6 WineskinX11 0x00147e17 FatalError + 151
    7 WineskinX11 0x000e28a2 InitCoreDevices + 162
    8 WineskinX11 0x0002ea6b dix_main + 715
    9 WineskinX11 0x00016502 server_thread + 50
    10 libsystem_c.dylib 0x92e2a557 _pthread_start + 344
    11 libsystem_c.dylib 0x92e14cee thread_start + 34

    Thread 5:
    0 libsystem_kernel.dylib 0x96fb88e2 __psynch_cvwait + 10
    1 libsystem_c.dylib 0x92e2f220 _pthread_cond_wait + 833
    2 libsystem_c.dylib 0x92eb50ad pthread_cond_wait$UNIX2003 + 71
    3 WineskinX11 0x0002ab02 xpbproxy_run + 674
    4 WineskinX11 0x00009b62 xpbproxy_x_thread + 18
    5 libsystem_c.dylib 0x92e2a557 _pthread_start + 344
    6 libsystem_c.dylib 0x92e14cee thread_start + 34

    Thread 6:: com.apple.appkit-heartbeat
    0 libsystem_kernel.dylib 0x96fb8c72 __semwait_signal + 10
    1 libsystem_c.dylib 0x92eb4a6d nanosleep$UNIX2003 + 189
    2 libsystem_c.dylib 0x92eb4936 usleep$UNIX2003 + 60
    3 com.apple.AppKit 0x91978a6d -[NSUIHeartBeat _heartBeatThread:] + 879
    4 com.apple.Foundation 0x979bb318 -[NSThread main] + 45
    5 com.apple.Foundation 0x979bb29b __NSThread__main__ + 1396
    6 libsystem_c.dylib 0x92e2a557 _pthread_start + 344
    7 libsystem_c.dylib 0x92e14cee thread_start + 34

    Thread 4 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x000101ec ecx: 0xb030ae2c edx: 0x96fb8a6a
    edi: 0xb030b000 esi: 0x00000006 ebp: 0xb030ae48 esp: 0xb030ae2c
    ss: 0x00000023 efl: 0x00000206 eip: 0x96fb8a6a cs: 0x0000000b
    ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
    cr2: 0x001cbf84
    Logical CPU: 0

    Binary Images:
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    0x90372000 - 0x904beffb com.apple.CFNetwork (596.0.1 - 596.0.1) <0EC65BE8-5775-37C8-B6C7-8BC7CAECB222> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
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    0x98553000 - 0x98c5aff0 libclh.dylib (4.0.3 - 4.0.3) <6B247540-E9FC-3DA9-9311-9246EA863E03> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/libclh.dylib
    0x99a12000 - 0x99a29fff com.apple.GenerationalStorage (1.1 - 132.1) <4E0F0C47-7796-3152-A77D-F6456287498A> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/GenerationalStorage
    0x99a2a000 - 0x99a2affd com.apple.audio.units.AudioUnit (1.8 - 1.8) <B688A998-93B5-3D9B-BAE4-E49947AA82B4> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
    0x99a2b000 - 0x99a6ffff libGLU.dylib (8.5) <E4F932FD-A644-354D-8D4E-F337C93AAFC1> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
    0x99a70000 - 0x99bf9ff7 com.apple.vImage (6.0 - 6.0) <1D1F67FE-4F75-3689-BEF6-4A46C8039E70> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
    0x99bfa000 - 0x99c3cfff libcurl.4.dylib (69.2) <8CC566A0-0B25-37E8-A6EC-30074C3CDB8C> /usr/lib/libcurl.4.dylib
    0x99c3d000 - 0x99e24ffb com.apple.CoreFoundation (6.8 - 744) <A2BB4949-264A-302B-897E-713860894FE6> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x99e25000 - 0x99e29fff com.apple.OpenDirectory (10.8 - 151.10) <A1858D81-086F-3BF5-87E3-9B70409FFDF6> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
    0x99e2a000 - 0x99e40fff com.apple.CFOpenDirectory (10.8 - 151.10) <56C3F276-BD1F-3031-8CF9-8F4F481A534E> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A/CFOpenDirectory
    0x99e41000 - 0x99e63ff3 libc++abi.dylib (24.2) <4C064BFE-B8B4-35CA-AB3C-F6A47D47A0F2> /usr/lib/libc++abi.dylib
    0x99fa3000 - 0x99fa3fff com.apple.CoreServices (57 - 57) <956C6C6D-A5DD-314F-9C57-4A61D41F30CE> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
    0x99fa4000 - 0x99fb2ff7 libz.1.dylib (43) <245F1B61-2276-3BBB-9891-99934116D833> /usr/lib/libz.1.dylib
    0x99fe9000 - 0x99ff9ff7 libsasl2.2.dylib (166) <D9080BA2-A365-351E-9FF2-7E0D4E8B1339> /usr/lib/libsasl2.2.dylib
    0x99ffa000 - 0x9a08cffb libvMisc.dylib (380.6) <6DA3A03F-20BE-300D-A664-B50A7B4E4B1A> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
    0x9a08d000 - 0x9a08dfff com.apple.Cocoa (6.7 - 19) <354094F0-F36B-36F9-BF5F-FD60590FBEB9> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
    0x9a08e000 - 0x9a0bbffb com.apple.CoreServicesInternal (153 - 153) <DB105788-CCF5-3678-88C5-65A7267DC581> /System/Library/PrivateFrameworks/CoreServicesInternal.framework/Versions/A/CoreServicesInternal
    0x9a0bc000 - 0x9a0c9fff libGL.dylib (8.5) <930067EA-F131-336E-BE31-49DD7F6DFB81> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
    0x9a0ca000 - 0x9a0e8ffb com.apple.Ubiquity (1.2 - 234.2) <BEFF43DE-CF72-3E66-90C8-CAECAFD5F3ED> /System/Library/PrivateFrameworks/Ubiquity.framework/Versions/A/Ubiquity
    0x9a0e9000 - 0x9a0e9fff com.apple.Accelerate (1.8 - Accelerate 1.8) <4EC0548E-3A3F-310D-A366-47B51D5B6398> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
    0x9a3d5000 - 0x9a3dbfff libGFXShared.dylib (8.5) <D2D214E8-A243-3FFD-BA70-D695FF5BD040> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
    0x9a3dc000 - 0x9a3ddfff liblangid.dylib (116) <E13CC8C5-5034-320A-A210-41A2BDE4F846> /usr/lib/liblangid.dylib
    0x9a3de000 - 0x9a3f3fff com.apple.ImageCapture (8.0 - 8.0) <B8BD421F-D5A9-3FB4-8E89-AD5CFC0D4030> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
    0x9a4ac000 - 0x9a5a8ff3 com.apple.DiskImagesFramework (10.8 - 344) <98C16F91-9D3E-3FD0-A30B-BD49EE4ED9A4> /System/Library/PrivateFrameworks/DiskImages.framework/Versions/A/DiskImages
    0x9a5a9000 - 0x9a600ff7 com.apple.ScalableUserInterface (1.0 - 1) <2B5E454B-BC49-3E85-B54D-1950397C448C> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/ScalableUserInterface.framework/Versions/A/ScalableUserInterface

    External Modification Summary:
    Calls made by other processes targeting this process:
    task_for_pid: 34
    thread_create: 0
    thread_set_state: 0
    Calls made by this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
    Calls made by all processes on this machine:
    task_for_pid: 80873
    thread_create: 0
    thread_set_state: 10

    VM Region Summary:
    ReadOnly portion of Libraries: Total=144.3M resident=53.6M(37%) swapped_out_or_unallocated=90.7M(63%)
    Writable regions: Total=58.9M written=1632K(3%) resident=3508K(6%) swapped_out=0K(0%) unallocated=55.5M(94%)

    REGION TYPE VIRTUAL
    =========== =======
    CG backing stores 544K
    CG image 12K
    CG shared images 1216K
    CoreServices 2064K
    IOKit 4K
    MALLOC 29.5M
    MALLOC guard page 48K
    MALLOC_LARGE (reserved) 232K reserved VM address space (unallocated)
    Mach message 8K
    Memory tag=242 12K
    Memory tag=35 5808K
    Stack 67.1M
    VM_ALLOCATE 16.1M
    __DATA 10.3M
    __DATA/__OBJC 336K
    __IMAGE 528K
    __IMPORT 4K
    __LINKEDIT 32.5M
    __OBJC 1388K
    __OBJC/__DATA 124K
    __PAGEZERO 4K
    __TEXT 111.8M
    __UNICODE 544K
    mapped file 112.3M
    shared memory 308K
    =========== =======
    TOTAL 392.4M
    TOTAL, minus reserved VM space 392.2M

    Model: iMac9,1, BootROM IM91.008D.B08, 2 processors, Intel Core 2 Duo, 3.06 GHz, 8 GB, SMC 1.37f3
    Graphics: NVIDIA GeForce GT 130, NVIDIA GeForce GT 130, PCIe, 512 MB
    Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1067 MHz, 0x0198, 0x393930353432382D3030352E4130314C4620
    Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1067 MHz, 0x0198, 0x393930353432382D3030352E4130314C4620
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8E), Broadcom BCM43xx 1.0 (5.106.98.81.20)
    Bluetooth: Version 4.0.9f8 10405, 2 service, 18 devices, 1 incoming serial ports
    Network Service: Ethernet, Ethernet, en0
    Network Service: AirPort, AirPort, en1
    Serial ATA Device: WDC WD1001FALS-40K1B0, 1 TB
    Serial ATA Device: OPTIARC DVD RW AD-5670S
    USB Device: Built-in iSight, apple_vendor_id, 0x8502, 0x24400000 / 3
    USB Device: Keyboard Hub, apple_vendor_id, 0x1006, 0x24300000 / 2
    USB Device: Apple Keyboard, apple_vendor_id, 0x0220, 0x24320000 / 4
    USB Device: USB2.0 Hub, 0x05e3 (Genesys Logic, Inc.), 0x0608, 0x26400000 / 3
    USB Device: PS2 to USB Converter, 0x0a81 (CHESEN ELECTRONICS CORP.), 0x0205, 0x26430000 / 7
    USB Device: USB2.0 Hub, 0x05e3 (Genesys Logic, Inc.), 0x0608, 0x26410000 / 6
    USB Device: USB DISK, 0x090c (Silicon Motion, Inc. - Taiwan), 0x1000, 0x26413000 / 8
    USB Device: USB2.0 Hub, 0x05e3 (Genesys Logic, Inc.), 0x0608, 0x26200000 / 2
    USB Device: Neat ADF Scanner, 0x1f44, 0x0050, 0x26230000 / 5
    USB Device: MP620 series, 0x04a9 (Canon Inc.), 0x172f, 0x26210000 / 4
    USB Device: IR Receiver, apple_vendor_id, 0x8242, 0x04500000 / 2
    USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 / 2
    USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x8215, 0x06110000 / 4
This discussion has been closed.