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Thermal and overheating issues!

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    CptGideon wrote:
    Yep, same problem here, my pc meets and far exceeds both minimum and recommended requirements, but even on character creation screen my video card fan sounds as though it is preparing to launch into space. This is eerily similar to the Sims 3 issues with no fps limits in the software. I've run video tests and my card only sounds like this when fps runs into the 500-600 range. The sims people did exactly the same thing first, the 2 step program. 1. Deny there is a problem. 2. Blame it all on everyone's pc at home. But having no fps cap is a problem and it's one a big software company should never have.

    EA finally did admit there was a problem and are still 'working on a fix' many months later. Oddly enough, the Sims 3 is playable without burning out your video card by using a 3rd party fps limiter. Though I'm not recommending this for STO, for the record. Hell it may not even be an fps problem. But whatever the issue may be for a lot of people with this overheating 'my vid card sounds like a 747' issue, personally I recommend not playing until the issue is fixed. I already lost one video card to EA (not that I could prove it and they have the same 'we are not responsible blah blah blah' disclaimer), not gonna lose one to cryptic, sorry.

    For the naysayers out there, I just refuse to believe that my system can play all my other games with settings maxed out, but that somehow the login screen for STO is just 'too intense' for my system. Yes, it even does it on the log on screen.

    Its not your rig and STO is good but certainly not the most powerful game out there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Fadde wrote: »
    As far as im concerned the cooling issue is over and i have no desire to argue anymore since cryptic fixed there code; but seriously bro dont you think its time you stop harrassing ppl who are just being honest about problems with the game? It was the overwhelming amount of complaints that made Cryptic fix it.

    Then stop following me around and replying to me like a heartbroken puppy. :rolleyes: Really, no one cares what you type anymore.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Then stop following me around and replying to me like a heartbroken puppy. :rolleyes: Really, no one cares what you type anymore.

    alright man whatever if u wanna pick on ppls computers when cryptic fixed the code then go ahead bro. Just doesnt make sense now that they fixed it in game so its obvious it isnt cooling.

    For real man stop picking on ppls rigs
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Then stop following me around and replying to me like a heartbroken puppy. :rolleyes: Really, no one cares what you type anymore.

    oh and i remember someone following me around an awful lot before the fix proved them wrong....just saying:rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    And your problem is that you're basing your entire hardware knowledge on running other games such as Crysis.

    Oh nicely avoided there, the point that Crysis runs my temps up to 70 while STO hangs around 60 but crashes the machine before the fix went live. Allowing unlimited FPS rates is considered a coding no no when 60 is the max the human eye can deal with.

    Why do you think consoles brag no more than 60fps? Because that's considered to be the point where gameplay is as perfectly smooth as it's needed to be for the human eye without asking for hotter running temperatures from average CONSUMER hardware. If you want to fit enthusiast cooling because you run your system harder than an a average consumer, that's fine but if you can run this game without crashing, and decent temp readings, with high detail at 60fps asking an average consumer to fit MORE cooling to run a game at an unlimited FPS count it totally unnecessary when it's a simple thing to do to stop in code.

    If you're still running very hot temps at 60fps on low detail on average hardware, then I would agree more cooling is likely needed and you're likely having other problems with other games.

    Please please please, just try and see the logic there. Or, you could post the same thing again, requiring me to remind you of this, again. Whichever you think helps you maintain your high horse position.
    tedgp123 wrote: »
    A worryingly high amount of players seem to be doing that lately, as if crysis is some sort of benchmark.

    A worryingly high amount of posters don't read posts.

    Crysis runs my GPU up to and over 70 degrees and doesn't crash.
    STO sits at 60 degrees and did crash before the FPS patch.

    Heat was not a direct concern for my crashing issue. I swear to god it's like talking to my cat. That is why I make reference to Crysis,
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    btm wrote:
    Crysis runs my GPU up to and over 70 degrees and doesn't crash.
    STO sits at 60 degrees and did crash before the FPS patch.

    So your GPU runs at 60 C when playing STO but your PC crashed before the latest patch. Perhaps this has nothing to do with overheating and everything to do with bugs in the game? If that's true, why the heck are you posting in a thread titled "Thermal and overheating issues!"? Hmmm?

    If you think your GPU was overheating when playing STO and now no longer overheating after the latest patch, then you didn't use vertical sync or /maxfps and that makes sense. If your GPU was 60 C with STO and you think your PC was crashing due to overheating, then that makes no sense, so something in your statements is wrong.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    btm wrote:
    Oh nicely avoided there, the point that Crysis runs my temps up to 70 while STO hangs around 60 but crashes the machine before the fix went live. Allowing unlimited FPS rates is considered a coding no no when 60 is the max the human eye can deal with.

    Why do you think consoles brag no more than 60fps? Because that's considered to be the point where gameplay is as perfectly smooth as it's needed to be for the human eye without asking for hotter running temperatures from average CONSUMER hardware. If you want to fit enthusiast cooling because you run your system harder than an a average consumer, that's fine but if you can run this game without crashing, and decent temp readings, with high detail at 60fps asking an average consumer to fit MORE cooling to run a game at an unlimited FPS count it totally unnecessary when it's a simple thing to do to stop in code.

    If you're still running very hot temps at 60fps on low detail on average hardware, then I would agree more cooling is likely needed and you're likely having other problems with other games.

    Please please please, just try and see the logic there. Or, you could post the same thing again, requiring me to remind you of this, again. Whichever you think helps you maintain your high horse position.



    A worryingly high amount of posters don't read posts.

    Crysis runs my GPU up to and over 70 degrees and doesn't crash.
    STO sits at 60 degrees and did crash before the FPS patch.

    Heat was not a direct concern for my crashing issue. I swear to god it's like talking to my cat. That is why I make reference to Crysis,

    he argued with me too until he was proven wrong. Check all the posts he did in threads against me only in the end to be proven wrong by cryptics action. Dont pay attention to him he just wants to find someone that doesnt know what was going on the last few weeks.

    Go read his posts in both mine and other threads about cooling BEFORE the patch. This guy just likes to make ppl feel bad about their machines so his seems awesome in comparison. I would just leave him alone but if he feels the need to insult and harrass ppl then i feel the need to point out to every person he harrasses how wrong he is and how they can pull it up for themselves and see how he constantly belittled ppl until he was proven wrong.

    Sadly i would of thought that the ingame code change would have silenced him once and for all.....I was wrong he still thinks the world is flat. Just search my previous posts and you will see what i am talking about and hopefully if enough ppl remind him that they know what happened to him then maybe he will stop.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Fadde wrote: »
    he argued with me too until he was proven wrong. Check all the posts he did in threads against me only in the end to be proven wrong by cryptics action. Dont pay attention to him he just wants to find someone that doesnt know what was going on the last few weeks.

    Go read his posts in both mine and other threads about cooling BEFORE the patch. This guy just likes to make ppl feel bad about their machines so his seems awesome in comparison. I would just leave him alone but if he feels the need to insult and harrass ppl then i feel the need to point out to every person he harrasses how wrong he is and how they can pull it up for themselves and see how he constantly belittled ppl until he was proven wrong.

    Sadly i would of thought that the ingame code change would have silenced him once and for all.....I was wrong he still thinks the world is flat. Just search my previous posts and you will see what i am talking about and hopefully if enough ppl remind him that they know what happened to him then maybe he will stop.

    Oh thank you oh mighty one...What would we have done without you. You're right and everyone else is wrong.......

    Now please go away.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ohknats wrote: »
    Oh thank you oh mighty one...What would we have done without you. You're right and everyone else is wrong.......

    Now please go away.

    whatever but it wasnt a cooling issue. Dont know why youre so upset about me being right about the game. Not might but in the end i was right.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Well I just got my comp back today after having to get it repaired. I was in game for barely five mins, when it shut off. When I turned it back on it gave me an error code. The message screen said that the system turned itself off because it got to hot. I have a small fan blowing across the bottom to keep it cool.. But the air coming out was very hot.

    ETA: happened again; I knew I was in trouble when I heard the comp fans go on and it sounded like they were on high. Since I am not going to go back and read through all the pages. What are some other ways to keep overheating from happening?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Lelundrial wrote: »
    Well I just got my comp back today after having to get it repaired. I was in game for barely five mins, when it shut off. When I turned it back on it gave me an error code. The message screen said that the system turned itself off because it got to hot. I have a small fan blowing across the bottom to keep it cool.. But the air coming out was very hot.

    ETA: happened again; I knew I was in trouble when I heard the comp fans go on and it sounded like they were on high. Since I am not going to go back and read through all the pages. What are some other ways to keep overheating from happening?

    first is it lap top or desktop
    second have you wint in to game options then click on vido then click on trubel shooting.then scrall down to were you see reduse cpu/gpu turn that on and see what your temp are then
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I will try that. At first I thought they had messed it up. But then I was able to play SWG no problems. I also wanted to see what happens if I played STO off just using the battery. No overheating happened. But I will still try what you suggested.


    ETA: reducing teh cpu/gpu thing seems to have work. I have my comp plugged in and it didn't overheat. I never saw a temp gauge come up.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Thermal issues:
    Here is the break down with thermal (overheating) related issues. First off like most of the new generation games, Star Trek online is using a higher amount of CPU, memory, and GPU power to play. What this means is since a larger percentage of your hardware is utilized so there is an increase the amount of heat is going to be generated from your system. CPUs and GPUs are designed by default to be capable of running at 100% for longer periods of time, and this is something software and hardware developers test for. So a system running at 100% is completely acceptable, and should not cause issues.

    Ok...You finally admit that your game is burning up graphics cards.

    1. My case was clean.
    2. I had sufficient cooling. I play tons of other new games at max settings and never had an issue.
    3. I was not overclocking.

    Yet STO STILL BURNT UP MY GRAPHICS CARD.

    Since you guys have admitted liability...

    As far as I am concerned you jerks owe me $225 for a new EVGA Geforce 260 Core 216 graphics card. I'll be expecting some sort of response.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I have a new system 2 NVIDIA GTX 9800, AMD Phenom 2.4 GHZ, 8 Gig RAM, wINDOWS 7 2 WDC 500 GB drives.

    I can play any game, eg LoTRO, Splinter Cell, X3 The reunion, COD 4 Modern Warfare 2 etc to name but a few, and STO is the only game where all my extra cooling fans kick in and the temp rises from a steady 40 c to over 70 c.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Thamelas wrote:
    Ok...You finally admit that your game is burning up graphics cards.

    1. My case was clean.
    2. I had sufficient cooling. I play tons of other new games at max settings and never had an issue.
    3. I was not overclocking.

    Yet STO STILL BURNT UP MY GRAPHICS CARD.

    Since you guys have admitted liability...

    As far as I am concerned you jerks owe me $225 for a new EVGA Geforce 260 Core 216 graphics card. I'll be expecting some sort of response.

    They didn't admit anything, nor do they need to. They gave you people with overheating PCs an option to reduce GPU usage and a default limit FPS option because of the people complaining about it. They went out of their way to help those when it's not Cryptic's problem. That's meant to help people with overheating PCs, but it doesn't magically solve problems with a GPU that overheats at full load.

    As for a response from Cryptic, don't hold your breath. It's not their issue, it's yours. Thousands of others run your card and STO without any overheating issues. Why? Because it's still the fault of your own PC and/or video card. You're blaming software developers for hardware issues.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Listeruk wrote: »
    I have a new system 2 NVIDIA GTX 9800, AMD Phenom 2.4 GHZ, 8 Gig RAM, wINDOWS 7 2 WDC 500 GB drives.

    I can play any game, eg LoTRO, Splinter Cell, X3 The reunion, COD 4 Modern Warfare 2 etc to name but a few, and STO is the only game where all my extra cooling fans kick in and the temp rises from a steady 40 c to over 70 c.

    The code for STO can really stress your video card because it will use your GPU to process more than LOTRO, COD4, and other titles. This may be due to it actually doing more in the client or just bloated code that runs more processes than it needs to run.

    70C for a 9800 GTX is fine. I'd worry if you hit 80+C. If you have the stock cooler, you probably idle at 40C temps. I used to run 8800 GTX cards and 70C is no big deal, even for years. I now run a GTX 295 Co-Op and I hit 60C temps in exploration clusters and 50C temps in regular space, as my GPUs are being worked quite a bit.

    STO, just like Furmark or another GPU stress/torture software, will really put your cooling to the test. Turn down your settings, limit your FPS, and/or improve your cooling.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The code for STO can really stress your video card because it will use your GPU to process more than LOTRO, COD4, and other titles. This may be due to it actually doing more in the client or just bloated code that runs more processes than it needs to run.

    70C for a 9800 GTX is fine. I'd worry if you hit 80+C. If you have the stock cooler, you probably idle at 40C temps. I used to run 8800 GTX cards and 70C is no big deal, even for years. I now run a GTX 295 Co-Op and I hit 60C temps in exploration clusters and 50C temps in regular space, as my GPUs are being worked quite a bit.

    STO, just like Furmark or another GPU stress/torture software, will really put your cooling to the test. Turn down your settings, limit your FPS, and/or improve your cooling.

    Thanks for the info , i''ll try it out and post back:):):):)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    here is a norther note. some people get the high end cards and think that they are not over clocked
    news flash. if you have a bfg/msi cards they are over clocked from them. this is y you are supposed to use there drivers from the msi or bfg web page.down loading drivers form nvidia for your card may work . but it is not the right drivers for your card.msi and bfg convert nvidia drivers to conform with the clock setting on there cards
    you can use the drivers form nvidia we page . but those drivers are not made specifically for your card as the drivers form the msi or bfg web pages are
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The code for STO can really stress your video card because it will use your GPU to process more than LOTRO, COD4, and other titles. This may be due to it actually doing more in the client or just bloated code that runs more processes than it needs to run.

    70C for a 9800 GTX is fine. I'd worry if you hit 80+C. If you have the stock cooler, you probably idle at 40C temps. I used to run 8800 GTX cards and 70C is no big deal, even for years. I now run a GTX 295 Co-Op and I hit 60C temps in exploration clusters and 50C temps in regular space, as my GPUs are being worked quite a bit.

    STO, just like Furmark or another GPU stress/torture software, will really put your cooling to the test. Turn down your settings, limit your FPS, and/or improve your cooling.


    dumb question time, where do I go to limit the FPS. I updated my video driver as soon as I got my comp back. Game still says it is out of date. So I play on the lower settings. I also did that reduse cpu/gpu. I haven't had any problems since doing that, but I think taking extra steps is a good thing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    This last week my card has been showing heat stress. Last night I lost a Zotac 280 AMP! edition video card, roughly $600 US at time of purchase. I have another that I put in to run STO with. It was clocking a stable 21 frames (64c) with proper settings for the first hour of play. After that it ramped up, all by itself, to maxing out the 30fps limiter I have in place (pushing 75+c). Something/someone is jacking up hardware and it needs to be addressed.

    This system is clean as a whistle, as in shiny. The ambient is fine and it idles at 42c. I do not overclock cards. What I find very telling is that for the first hour with a new primary card it ran at 21fps stable, then all of a sudden when out doing the daily mission, the game cranked up to 30+ fps (hit the cieling) and was generating serious heat. I returned to sol, and it was still maxing 30 fps instead of the 21 it had been.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Lelundrial wrote: »
    dumb question time, where do I go to limit the FPS. I updated my video driver as soon as I got my comp back. Game still says it is out of date. So I play on the lower settings. I also did that reduse cpu/gpu. I haven't had any problems since doing that, but I think taking extra steps is a good thing.

    go to OPTIONS then click on vido then clcik on advanced then click on trubel shooting . then slide the slide bare down again. then you should see an options that will say reduce cpu/gpu usage turn it on . and then set your fps to 60 try that
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    SpotTheCat wrote:
    This last week my card has been showing heat stress. Last night I lost a Zotac 280 AMP! edition video card, roughly $600 US at time of purchase.

    Well, I'd never buy a Zotac brand myself. Ever. For NVIDIA cards, I'd recommend EVGA, BFG, or XFX.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    im running it with my 2009 IMAC w/vista bootcamped fine

    System specs=
    intell Core2duo E8435 3.06 ghz
    asus p55 mtherboard
    4 gigs Corsair pc3 8500 mac ram
    1tb 7200 rpm western digital caviar HD
    512mb ati mobility radeon HD 4850
    24 inch HD monitor

    My system is an all in one imac and it seems that with settings maxed im getting a temp of 98 from my GPU
    it doesnt have have the best of airflow but it seems to be handle the game fine <shrugs>
    not sure if itsbecause the Video card is a mobility desktop version or what.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Well, I'd never buy a Zotac brand myself. Ever. For NVIDIA cards, I'd recommend EVGA, BFG, or XFX.

    My Zotac 280 AMP! served me very well. It lasted through Age of Conan, Warhammer, and now 130+ hours of STO (2 RA5s and a LtC8ish). I am not bitter about it going out. I am just concerned that the problems that expedited it's burn out wouldn't get addressed soon enough to avoid hard conditions on all the cards out there. I think the recent patch helped some, but there is some more that could be done.

    One spot in particular spiked 6c on my GPU today, that was a high density micro asteroid field during a random B'Tran Borg space battle. That upper end of random asteroid density needs to be dropped down. Planets were fine with the settings I have, including the super large, grassy field maps.

    As for Zotac, they are a great company so far (I can instantly reach suport and get things done), and like you, I am usually BFG only. Zotac has a lifetime warranty on these cards and I am already in RMA process. Now Zotac takes a bit longer than BFG, but I figured I would give them a try. When I bought these cards, they were the only ones out with the 280 gtx at the time so I bought them day 1 and planned a system around them. It's been a good run and that story isn't over after getting a replacement. So we'll see what happens when I actually get a card back if it's a stinker or not. They even recommended I send both cards back so they can just upgrade the set. But I am going to hold on to my other one and just rma 1.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I had some what of a overheat issue recently, but that was pretty much mostly due to dust contamination and my secondary fan is starting to give out and that was replaced. My room is generally pretty warm anyway, plus I usually have my cat sleeping on my tower....however speedfan usually says my Cpu and Gpu hovering around 50c on general use, STo was raising the overall temperature to about 80c using high settings, which prompted me to do a thorough clean up of the system, which had significant dust and cat hair build-up, now I've noticed the max temperature whilst playing STo is around 65 - 70c plus the system is generally alot quieter too since the fans are not going crazy to keep the system cooled.

    My system isn't top of the line though..but it gets by.
    Amd Athlon X2-6400
    Asus M2N-SLi - Green edition
    3GB Ram
    Soundblaster X-Fi Xtreme
    Geforce 9800+ (EVGA Edition)
    2 320GB WD Harddrives
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Biggest way to prevent GPU from Overheating is turn on VSync. I have two systems. If you don't use VSync your putting more strain on your GPU than is required. Human brain can only process so many FPS(Frames Per Second), I think its around 30. When you VSync it will lock your GPU's to process for those 60 FPS and no more. Anything beyond that for FPS is pointless and just causes excessive heat because your GPU(s) are processing faster on simple frames than is required.

    The power of a GPU is only needed for more complex frames. If it was so complex that your FPS dropped say from 60 to 20 with VSync turned on, it would also drop from say 1000 FPS to 20 FPS (maybe a few more FPS) with VSync turned off. Either way, its just worth the overheating of a GPU.

    Now if your card is pretty old and it is trying to run the game and most frames are complex for that old card. Then yes, you could end up with a heat issue. This usually means its time for a new video card anyways. It doesn't always cost a lot of money to upgrade. The cheap nVidia 200 models should be able to run the game pretty good. However I wouldn't go to cheap. Not sure about ATI, I gave up on ATI years ago due to lack of driver support.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    SpotTheCat wrote:
    My Zotac 280 AMP! served me very well. It lasted through Age of Conan, Warhammer, and now 130+ hours of STO (2 RA5s and a LtC8ish). I am not bitter about it going out. I am just concerned that the problems that expedited it's burn out wouldn't get addressed soon enough to avoid hard conditions on all the cards out there. I think the recent patch helped some, but there is some more that could be done.

    One spot in particular spiked 6c on my GPU today, that was a high density micro asteroid field during a random B'Tran Borg space battle. That upper end of random asteroid density needs to be dropped down. Planets were fine with the settings I have, including the super large, grassy field maps.

    As for Zotac, they are a great company so far (I can instantly reach suport and get things done), and like you, I am usually BFG only. Zotac has a lifetime warranty on these cards and I am already in RMA process. Now Zotac takes a bit longer than BFG, but I figured I would give them a try. When I bought these cards, they were the only ones out with the 280 gtx at the time so I bought them day 1 and planned a system around them. It's been a good run and that story isn't over after getting a replacement. So we'll see what happens when I actually get a card back if it's a stinker or not. They even recommended I send both cards back so they can just upgrade the set. But I am going to hold on to my other one and just rma 1.

    I run one of my computers with a GTX 295 and the other with 3 GTX 285's. Even with the known heat issues of the GTX 295 I can run the game at full graphics and my card isn't overheating more than usual. My 3 GTX 285's don't even raise the fan speeds. Key is running the game with VSync turned on so your not doing 1000FPS on simple graphical areas. With VSync on your probably locked at about 60 FPS. Human brain can only process about 30ish FPS.

    Games these days should default to VSync on and give a warning about how turning it off can cause your GPUs to over heat due to excess processing on simple frames.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    SpotTheCat wrote:
    This last week my card has been showing heat stress. Last night I lost a Zotac 280 AMP! edition video card, roughly $600 US at time of purchase. I have another that I put in to run STO with. It was clocking a stable 21 frames (64c) with proper settings for the first hour of play. After that it ramped up, all by itself, to maxing out the 30fps limiter I have in place (pushing 75+c). Something/someone is jacking up hardware and it needs to be addressed.

    This system is clean as a whistle, as in shiny. The ambient is fine and it idles at 42c. I do not overclock cards. What I find very telling is that for the first hour with a new primary card it ran at 21fps stable, then all of a sudden when out doing the daily mission, the game cranked up to 30+ fps (hit the cieling) and was generating serious heat. I returned to sol, and it was still maxing 30 fps instead of the 21 it had been.

    Don't count on setting limits using external software. Using some 3rd party software or even software that comes with your video card to limit FPS will not limit what the game will ask your GPU to process. A lot of the 3rd part or hardware FPS limits are used to help reduce tearing. I'm assuming that is an nVidia 280 GTX. It should be able to handle graphics at full and only raise temps from about 40 to 60 C. The key is turning on VSync so the game isn't telling your card to process more than 60 FPS. On simple graphics my 3 GTX 285's can put out 9999 FPS. My GPU temperatures sky rocket. And if I use VSync, I don't see any difference between a locked 60FPS and 9999 FPS because of what the human brain is limited FPS wise.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Soyinka wrote:
    EVGA Precison v1.9.0
    Nvidia GTX 260
    Core Clock: 576MHZ
    Shader Clock: 1242MHZ
    Memory Clock: 999MHZ
    Fan Speed: 100%
    GPU Fans: 2
    Case Fans: 3
    PCI Slot GPU Cooling System: 1

    Hardware:

    System Information
    Time of this report: 1/17/2010, 08:01:26
    Machine name: M4CHIN3
    Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
    Language: English (Regional Setting: English)
    System Manufacturer: System manufacturer
    System Model: P5K SE/EPU
    BIOS: BIOS Date: 03/14/08 11:20:57 Ver: 08.00.12
    Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
    Memory: 4096MB RAM
    Available OS Memory: 3328MB RAM
    Page File: 1440MB used, 5211MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7600.16385 32bit Unicode

    Display Devices
    Card name: NVIDIA GeForce GTX 260
    Manufacturer: NVIDIA
    Chip type: GeForce GTX 260
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_12603842&REV_A1
    Display Memory: 2288 MB
    Dedicated Memory: 881 MB
    Shared Memory: 1407 MB
    Current Mode: 1680 x 1050 (32 bit) (60Hz)
    Monitor Name: ASUS PnP Monitor
    Monitor Model: ACI VW192
    Monitor Id: ACI19AE
    Native Mode: 1680 x 1050(p) (60.262Hz)
    Output Type: HD15
    Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
    Driver File Version: 8.16.0011.9062 (English)
    Driver Version: 8.16.11.9062
    DDI Version: 10
    Driver Model: WDDM 1.1
    Driver Attributes: Final Retail
    Driver Date/Size: 8/17/2009 00:57:00, 7569920 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71E3E-46A2-11CF-9478-6B321EC2C535}
    Vendor ID: 0x10DE
    Device ID: 0x05E2
    SubSys ID: 0x12603842
    Revision ID: 0x00A1

    Star Trek Online Client Graphic Settings:
    Display Mode: Fullscreen
    Fullscreen Resolution: 1680x1050
    Fullscrenn Refresh Rate: 60Hz
    Brightness: 100%
    Aspect Ratio: Auto
    Monitor Vertical Sync: Off
    Half Resolution: Off
    Antialiasing: 4x
    Dynamic Lighting: On
    Lighting Quality: High
    Max lights per object: 5
    Max shadowed lights: 3
    Texture Anisotropic Filtering: 16x
    World texture quality: 100%
    Character texture quality: 100%
    World detail distance: 100%
    Terrain detail distance: 100%
    Character detail distance: 100%
    Show high detail objects: On
    Max physics debris objects: 100
    Postprocessing: On
    Visual fx quality: High
    Shadows: Off
    Bloom quality: High
    Bloom intensity: 100%
    Screen-space ambient occlusion: On
    Cinematic focus(depth of field): On
    Underwater view: Off
    Reflection quality: High
    Trouble Shooting Options:
    Framerate Stabilizer: Off
    Auto-stabilize framerate: Off
    Limit CPU usage when inactive: Off
    Multi-core rendering: On
    Use full detail character animations: On
    GPU-accelerated particles: On
    Reduced file streaming: On
    Software Cursor: Off


    GPU Temperature reaches 104C after reaching the 5th spawn in the Eihress system the system then green screens and the computer will only respond to a cold reboot.

    Conversely Sector Space and other Episodic areas only get the GPU temperature up to around 86C.

    Turn VSync ON
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    One last thing... if you are experience Video Lag and are running 2 video cards in SLI (have no clue about ATI crossfire though). Make sure you download and install SLI software each time you update your video drivers.

    http://www.nvidia.com/object/nvidia_multigpu_SLI_profile_update_v4.html

    or if you use EVGA

    http://www.evga.com/articles/00463/

    not sure about other nVidia GPU manufacturers.

    Always check for SLI profile / enhancement updates or reinstall after each driver update.

    And once again, for all those who are overheating there GPUs... its not the code. Its cause your running the game with VSync turned off.
This discussion has been closed.