Only problem I have with time travel in this game, more often than not it's used as a plot contrivance rather than interesting story telling.
And the problem with star trek proper it does the same. Only a half dozen times can I think of time travel in Star Trek being compelling story telling rather than contrived.
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Yeah, so we're told by a guy who is also clearly not firing on all cylinders. All you have to do to use the Husnock is make Uxbridge an Unreliable Expositor who maybe only thought he had completely wiped out the Husnock. We never actually saw any Husnock planets or settlements, after all.
That's right. However, as far as STO is concerned, his words have been confirmed when we found the remains of the husnock and claimed their empty ships for ourselves.
Could still be a good story hook left there, though...it's been decades since the husnock died, so any number of people could've found and appropriated their technology before us. We could still face the husnock's legacy even if not the husnock themselves.
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rattler2Member, Star Trek Online ModeratorPosts: 58,669Community Moderator
Would be an interesting fight. Also a good way to integrate more of the unused lockbox ships into NPCs. I know the Maquis aren't a thing anymore, but I can see some civilian contractors using the raiders for escorting freighters. And the Miradorn raider would make a good pirate ship.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
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Well at least any DISCO stories will be set in the 25c
but if they use time travel still I hope it's to change history within our characters time line for those characters that been around
Cause Disco characters show up in 2409 where if you use normal Fed toon's Quinn talks about this as a recent event
Maybe the DISCO Klingon's change some history in the 25c Klingon War like I dunno J’Ula Kills B'Vat for wiping out house House Mo'Kai and then changing history in the 25c
Actually, I agree with you. Time travel is dangerous to use, because it's so difficult to write properly.
That said, they're trying to allow players to experience the entire timeline of Star Trek. Some people like TNG, some people like TOS, some people like Enterprise, and so on. The only way they can logically allow all those people to have something from the Star Trek they like best is to use some kind of time travel story... so I get it.
And that's why we have the holodeck! Cryptic just can't go around the galaxy snatching people out of their timelines and bringing them to Sol Starbase. Where will it end?
In the story, ONE Player Character and his/her bridge officers are brought to ESD from the past.
Actually, I agree with you. Time travel is dangerous to use, because it's so difficult to write properly.
That said, they're trying to allow players to experience the entire timeline of Star Trek. Some people like TNG, some people like TOS, some people like Enterprise, and so on. The only way they can logically allow all those people to have something from the Star Trek they like best is to use some kind of time travel story... so I get it.
And that's why we have the holodeck! Cryptic just can't go around the galaxy snatching people out of their timelines and bringing them to Sol Starbase. Where will it end?
In the story, ONE Player Character and his/her bridge officers are brought to ESD from the past.
I seem to recall the timecops shanghaiing Scotty and Chekhov out of their post-TNG retirement to win the Temporal Cold Sore.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
> @nixboox said: > talonxv wrote: » > > Only problem I have with time travel in this game, more often than not it's used as a plot contrivance rather than interesting story telling. > > And the problem with star trek proper it does the same. Only a half dozen times can I think of time travel in Star Trek being compelling story telling rather than contrived. > > > > > Enterprise D was trapped in a temporal causality loop...twice. I like that use of time travel. The idea of looping around a star to go back in time to investigate a human/alien hybrid and Teri Garr...or save whales...is boring. ALL of the time travel in Enterprise was boring. Temporal magic like we see in the Devidians, First Contact, or any of those episodes where "Time Fleet" shows up and we're suddenly in 90s California is a crutch for lazy writing. Oh, let's go back in time and meet a historical figure! No...just...let's don't. It was bad enough when Kirk fought along with Abraham Lincoln against Genghis Khan...no, not kidding. But dropping in on Mark Twain was just as lame. I actually thought it was really unforgivable that Enterprise decided on such a long temporal arc just because they had Scott Bakula as their captain. The man suffered enough through Quantum Leap, he deserved a break. > > Having Einstein and DaVinci as characters - on the Holodeck - is entirely acceptable. The STO showrunners seem incapable of conceptualizing the fact that, yes, you're creating a work of fiction but you can have another level of fiction inside that work. I won't bring up the fact that we've been on dozens of planets in in countless space ships in this game and never once seen a bathroom...
Indeed. Those two episodes were quite good and fun and not used as plot contrivances. Instead fun and engaging shows and some of the Best of Trek.
I mean have have a good hearted time with Star Trek 4, but the movie was one GIGANTIC plot contrivance to get Kirk into a new Enterprise as a captain again.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
Actually, I agree with you. Time travel is dangerous to use, because it's so difficult to write properly.
That said, they're trying to allow players to experience the entire timeline of Star Trek. Some people like TNG, some people like TOS, some people like Enterprise, and so on. The only way they can logically allow all those people to have something from the Star Trek they like best is to use some kind of time travel story... so I get it.
And that's why we have the holodeck! Cryptic just can't go around the galaxy snatching people out of their timelines and bringing them to Sol Starbase. Where will it end?
In the story, ONE Player Character and his/her bridge officers are brought to ESD from the past.
I seem to recall the timecops shanghaiing Scotty and Chekhov out of their post-TNG retirement to win the Temporal Cold Sore.
Yes, but they're not brought to ESD. We just meet them on a mission.
And oh by the way, why is it always Hitler? Why do we never think the kid down there is going to grow up to be the next Gandhi or Martin Luther King?
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Personally, I dislike time travel in story telling. It's a tired overused gimmick. It's also too easily exploited to paper over the cracks of weak writing. That said, Cryptic wants to appeal to as many Star Trek fans as possible to maximize profit so sadly time travel is a necessary evil in running this game.
In a perfect world (no pun intended) we'd have different servers for different star trek periods but this game just isn't big enough to support something like that.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
It's clear that CBS wants STO to be the end all and be all Online Star Trek Experience, and time travel is really the only way for Cryptic to achieve that and plausibly weaving together all the different time periods.
Although I'll be honest, that same reason kind of makes me wish STO didn't exist, because thanks to it we haven't seen any other proper Star Trek games for over a decade now.(Think Elite Force, Bridge Commander, Starfleet/Klingon Academy, Armada, Starfleet Command, etc.)
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
> @nixboox said: > salazarraze wrote: » > > Personally, I dislike time travel in story telling. It's a tired overused gimmick. It's also too easily exploited to paper over the cracks of weak writing. That said, Cryptic wants to appeal to as many Star Trek fans as possible to maximize profit so sadly time travel is a necessary evil in running this game. > > In a perfect world (no pun intended) we'd have different servers for different star trek periods but this game just isn't big enough to support something like that. > > > > > Yes! Exactly! That was my thought too. We can have TOS servers and TNG servers... They're all just instances anyway, there's no reason we should be able to ostracize certain ones to a different point of time. Even easier, really, since the TOS people couldn't go to certain sectors. It would also be nice to caption the ships from TOS in a place where you find all the other TOS ships. > > I realize that Cryptic is just doing what they can with what they have...but I was here from the very pre-beginning and I know how much the game has changed - so I know what they CAN do and what they DO...and these two things are very different.
I would love instances where we have the iconian war and certain planets are under attack and we can go defend them.
Want PvP? Instance for UFP/KDF war that's open world. Have fun.
But sadly never happen.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
Comments
And the problem with star trek proper it does the same. Only a half dozen times can I think of time travel in Star Trek being compelling story telling rather than contrived.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Could still be a good story hook left there, though...it's been decades since the husnock died, so any number of people could've found and appropriated their technology before us. We could still face the husnock's legacy even if not the husnock themselves.
normal text = me speaking as fellow formite
colored text = mod mode
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
but if they use time travel still I hope it's to change history within our characters time line for those characters that been around
Cause Disco characters show up in 2409 where if you use normal Fed toon's Quinn talks about this as a recent event
Maybe the DISCO Klingon's change some history in the 25c Klingon War like I dunno J’Ula Kills B'Vat for wiping out house House Mo'Kai and then changing history in the 25c
I seem to recall the timecops shanghaiing Scotty and Chekhov out of their post-TNG retirement to win the Temporal Cold Sore.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
> talonxv wrote: »
>
> Only problem I have with time travel in this game, more often than not it's used as a plot contrivance rather than interesting story telling.
>
> And the problem with star trek proper it does the same. Only a half dozen times can I think of time travel in Star Trek being compelling story telling rather than contrived.
>
>
>
>
> Enterprise D was trapped in a temporal causality loop...twice. I like that use of time travel. The idea of looping around a star to go back in time to investigate a human/alien hybrid and Teri Garr...or save whales...is boring. ALL of the time travel in Enterprise was boring. Temporal magic like we see in the Devidians, First Contact, or any of those episodes where "Time Fleet" shows up and we're suddenly in 90s California is a crutch for lazy writing. Oh, let's go back in time and meet a historical figure! No...just...let's don't. It was bad enough when Kirk fought along with Abraham Lincoln against Genghis Khan...no, not kidding. But dropping in on Mark Twain was just as lame. I actually thought it was really unforgivable that Enterprise decided on such a long temporal arc just because they had Scott Bakula as their captain. The man suffered enough through Quantum Leap, he deserved a break.
>
> Having Einstein and DaVinci as characters - on the Holodeck - is entirely acceptable. The STO showrunners seem incapable of conceptualizing the fact that, yes, you're creating a work of fiction but you can have another level of fiction inside that work. I won't bring up the fact that we've been on dozens of planets in in countless space ships in this game and never once seen a bathroom...
Indeed. Those two episodes were quite good and fun and not used as plot contrivances. Instead fun and engaging shows and some of the Best of Trek.
I mean have have a good hearted time with Star Trek 4, but the movie was one GIGANTIC plot contrivance to get Kirk into a new Enterprise as a captain again.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
https://www.youtube.com/watch?v=gJH79bdVag4
We must Decompress Main Shuttle Bay to break the cycle.
And oh by the way, why is it always Hitler? Why do we never think the kid down there is going to grow up to be the next Gandhi or Martin Luther King?
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
In a perfect world (no pun intended) we'd have different servers for different star trek periods but this game just isn't big enough to support something like that.
ORLY?
https://www.ubisoft.com/en-us/game/star-trek-bridge-crew/
^^^
Even has a TNG style Bridge now.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
> salazarraze wrote: »
>
> Personally, I dislike time travel in story telling. It's a tired overused gimmick. It's also too easily exploited to paper over the cracks of weak writing. That said, Cryptic wants to appeal to as many Star Trek fans as possible to maximize profit so sadly time travel is a necessary evil in running this game.
>
> In a perfect world (no pun intended) we'd have different servers for different star trek periods but this game just isn't big enough to support something like that.
>
>
>
>
> Yes! Exactly! That was my thought too. We can have TOS servers and TNG servers... They're all just instances anyway, there's no reason we should be able to ostracize certain ones to a different point of time. Even easier, really, since the TOS people couldn't go to certain sectors. It would also be nice to caption the ships from TOS in a place where you find all the other TOS ships.
>
> I realize that Cryptic is just doing what they can with what they have...but I was here from the very pre-beginning and I know how much the game has changed - so I know what they CAN do and what they DO...and these two things are very different.
I would love instances where we have the iconian war and certain planets are under attack and we can go defend them.
Want PvP? Instance for UFP/KDF war that's open world. Have fun.
But sadly never happen.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1