There's a
Star Trek MMO (open beta) called
Star Trek: Alien Domain, which features two playable factions:
Federation (Starfleet) and
Klingon Empire. It is licensed by CBS.
There is also
an interview with Cryptic's (former) Executive Producer for STO, Daniel Stahl, which includes the following statement:
CBS argued that according to all of their research data, only a set small percentage of Star Trek fans would want to play Klingons.
This begs the question: If CBS is behind Cryptic's lack of unique faction content for Klingons, why would they want to license and support
Federation vs Klingons in the new
Star Trek MMO? If Klingons are unpopular, why hasn't CBS learned its lesson?
Interestingly,
the game's forum has the following statistics for the
faction sub-forums so far:
- Federation: 11 topics, 128 posts.
- Klingon: 25 topics, 253 posts.
If CBS argued that Klingons were unpopular, why would they allow Cryptic to announce
Starfleet and
Klingon as full PvE factions for STO?
The History of the Klingon Empire with Cryptic Studios
What's changed between 2008 and 2009?
Exclusive: Interview With Star Trek Online Producer Craig Zinkievich (October 7, 2009):
TrekMovie: Star Trek Online has two warring factions, The Federation and the Klingon Empire. We did a poll on the site and it showed that the vast majority were more interested in playing on the Federation side. Plus it seems there are more Federation fleets forming as well. Are you concerned there is going to be an imbalance in the game?
Craig Zinkievich: No. Someone PMed me your poll, we did a poll very early on after we announced the game, and our numbers were right around the same numbers. So we have really tried to make sure that the design supports that natural imbalance. So the Klingon gameplay is going to be much different than what the Federation is getting. It is going to be a lot more focused on the PvP [Player vs. Player] and focused on the houses within the Klingon Empire than really big story episodic exploration-focused that the Federation faction is going to have.
Here Cryptic is essentially stating that the reason for Klingons being the PvP faction is market research, not time constraints or deadlines. But didn't they already have all the research data they needed from CBS even in 2008? And if they didn't, why didn't they study the market
before the full PvE faction announcement? That's what a professional development studio would do.
And finally,
it came down to this:
Meanwhile, Klingons are still being advertised as a viable choice on the
STO splash page.
Looking back at STO history, this game needed a
Winback Weekend in only
three months since its launch on February 2nd, 2010. On September 1st, 2011 they already announced that it was going F2P, which is also known as "graveyard" for P2P. Shouldn't the
Federation (Starfleet) bias have been enough to sustain the player base?
Just some food for thought.
UPDATE:
Sometimes some people ask: If Klingons were more popular, why would Cryptic deliberately undermine their own game? After all, as a business, it would be insane to pass up all that money, right? Let's look at some evidence to see if there's some other motivation at play here, besides money.
Memory Alpha: Depicting Klingons
Gene Coon primarily modeled the Klingons, metaphorically, on contemporary Russians, making the standoff between the species and the Federation representative of that between the Russians and the Americans during the then-ongoing Cold War. (Star Trek: The Original Series 365, p. 139) [. . .] The Klingon Empire was also a metaphor for Communist China and its allies in the Vietnam War, namely North Vietnam and North Korea. (These Are the Voyages: TOS Season One) [. . .] Dave Rossi agreed, "In many ways, the Klingons were born out of our fear, as Americans, of [...] the Communists." ("Errand of Mercy" Starfleet Access, TOS Season 1 Blu-ray)
[. . .]
Despite thinking of the Klingons as the futuristic Russians they were intended to be, Colicos took inspiration from Genghis Khan, as Kor was likewise an ambitious military commander. (Captains' Logs: The Unauthorized Complete Trek Voyages, p. 40) [. . .] The makeup scheme was therefore actually a combination of a wide variety of sources, Colicos advising the makeup team, "Make me a little touch of Fu Man Chu, and a little touch of Slavic Russian, and a little touch of everything." (Cinefantastique, Vol. 28, No. 4/5, p. 59)
[. . .]
Rick Stratton, who was part of a small team of young makeup artists enlisted by Fred Phillips to work with him on Star Trek: The Motion Picture, uncertainly recollected, "I think the makeup was called 'Mexican #1 or #2.' That was the name of the original makeup foundation – they actually had kind of racist names at the time, like 'Negro #1' and 'Mexican #2' – which was the basis for the original Star Trek makeups." (Star Trek Magazine issue 172, p. 59)
Enter
dehumanization:
dehumanize
to treat (someone) as though he or she is not a human being
Remember that Klingons were portrayed as aliens, not humans on the show.
Back to
Memory Alpha: Depicting Klingons
"A Private Little War" continued the analogous use of the Klingons. In that outing, they were meant to represent the Communist foes of the United States specifically during the Vietnam War, which was being controversially fought at that time. (Star Trek: The Original Series 365, p. 222) [. . .] Gene Roddenberry was interested in increasing the degree to which the Klingons allegorically resembled North Vietnam, politically. [. . .] Coon thereafter stressed to Ingalls the importance of the Klingons being defeated by Starfleet [. . .] (These Are the Voyages: TOS Season Two)
Note: In reality, United States lost the Vietnam War.
Back to
Memory Alpha: Depicting Klingons
The Klingons' appearance changed within the original Star Trek series; although dark makeup and heavy eyebrows were the norm, the Klingons of "The Trouble with Tribbles" were much lighter-skinned and more Human-like in appearance. [. . .] Explained Robert Justman, "The second time [the Klingons appeared], something went wrong. I didn't see them in their makeup before they were photographed, as I usually did. The first time I saw the Klingons revisited, I was horrified. They were much paler and didn't match what we'd done before. I blew a gasket, but in television, unless it's a total disaster, you can't afford to reshoot. The third outing, we went back to them being darker." (Star Trek: Communicator issue 114, p. 24)
[. . .]
During development of the unrealized TV series Star Trek: Phase II, John Meredyth Lucas wrote a two-part episode entitled "Kitumba" which, if filmed, would have established a radically different Klingon culture to the one developed in subsequent series and films. [. . .] In essence, the Klingon Empire of this story took major influence from Japan. (The A-Z of Star Trek, Special SFX Edition, p. 105) Lucas explained, "I wanted something that we had never seen before on the series, and that's a penetration deep into enemy space. I then began to think how the Klingons lived [....] The Japanese came to mind, so basically that's what it was. You know, the sacred Emperor, the Warlord and so on." (Starlog, issue 112, p. 34)
[. . .]
Mark Lenard admitted that, before playing the Klingon Captain in The Motion Picture, he had never imagined playing a Klingon and said this was "because they are the arch enemies of the galaxy." (Starlog #42, p. 24)
[. . .]
The Star Trek III portrayal of Klingons took inspiration from Japanese history. "Harve [Bennett] had the notion that the Klingons were like Samurai warriors," explained linguist Marc Okrand. (Star Trek: Communicator issue 114, p. 27)
[. . .]
Vaughn Armstrong noted about Bowman, "He also said, 'We want the Klingons to be the bikers of the universe!'" (Star Trek: The Magazine Volume 2, Issue 9, p. 42)
[. . .]
Two historical societies, the Samurai and Vikings, served as other inspirations, Moore perceiving about Klingon culture, "There was the calm, elegant reserve associated with the Samurai but there was the 'party-down' like the Vikings." (Star Trek: Communicator issue 114, p. 58)
[. . .]
Following a description of the Klingon homeworld, the memo continued by saying, "Klingon society could most closely be compared to that of Sparta or feudal Japan."
[. . .]
. . . Star Trek VI [. . .] He gave much consideration to how the Klingons were similar to the Communists. Influenced by the contemporaneous crumbling of both the Soviet Union (which included Russia) and its border which was the Berlin Wall, Nimoy chose to represent the Klingons as encountering analogous circumstances. "Realizing that over the 25 year history of Star Trek, the Klingons have been the constant foe of the Federation, much like the Russians and Communists were to democracy, I wondered how we could translate these contemporary world affairs into an adventure with the Klingons," stated Nimoy.
[. . .]
"So when Leonard [Nimoy] came up with the idea that the Klingons could stand in for the Russians and we could deal with the end of the Cold War," said Flinn, "we were home free in terms of fundamentals that we knew worked." (Cinefantastique, Vol. 22, No. 5, p. 46)
Something doesn't add up here because
Star Trek VI: The Undiscovered Country compared Klingons to the fascist Germany, and colored their banner like the WW2 Germany flag. There was also a quote by General Chang about the "breathing room". Yet,
Rura Penthe was referred to as "Gulag". It doesn't make any sense because Soviet Union fought
against and defeated the fascist Germany in WW2 by capturing Berlin, the capital of the Third Reich. This was followed by the Germany's unconditional surrender. So, it's very puzzling to read what
Memory Alpha describes here.
And it goes on and on. The same article states that Klingons eventually, after the Cold War, "evolved" from the original allusions to Russia— Soviet or otherwise—into "honorable warriors". Let's see how true that is.
Memory Alpha: Rurik the Damned
Rurik the Damned was a great Klingon warrior, who conquered the Zora Fel and liberated Vrax. A monumental statue of him stands in the Hall of Warriors on Ty'Gokor. (DS9: "Apocalypse Rising")
Encyclopedia Britannica: Rurik Dynasty
Rurik Dynasty, princes of Kievan Rus and, later, Muscovy who, according to tradition, were descendants of the Varangian prince Rurik, who had been invited by the people of Novgorod to rule that city (c. 862); the Rurik princes maintained their control over Kievan Rus and, later, Muscovy until 1598.
DS9: "Apocalypse Rising"
First aired: 30 September 1996
That's
five years after the Cold War was supposed to be over (1991), and when the Klingon depiction supposedly "evolved".
Memory Alpha: Depicting Klingons (again)
The Klingons of ENT: "Sleeping Dogs" were based on the crew of the Russian submarine Kursk.
ENT: "Sleeping Dogs"
First aired: 30 January 2002
That's
eleven years after the Cold War was supposed to be over, and when the Klingon depiction supposedly "evolved".
And finally,
Memory Alpha: Starfleet
Meyer also wrote about these ideological differences in his autobiographical book The View from the Bridge - Memories of Star Trek and a Life in Hollywood. Therein, he recalled, "[Roddenberry] was emphatic that Starfleet was not a military organization but something akin to the Coast Guard. This struck me as manifestly absurd, for what were Kirk's adventures but a species of gunboat diplomacy wherein the Federation (read America, read the Anglo-Saxons) was always right and aliens were – in Kipling's queasy phrase – 'lesser breeds'? Yes, there was lip service to minority participation, but it was clear who was driving the boat."
If the intent of the franchise, including its games, is to spread Anglo-Saxon propaganda, what happens if it backfires and the "bad guys" end up being more popular, despite the propaganda's original intent? Does the game continue the self-humiliation? After all, it would be insane to pass up all that money, right? A different kind of
insanity was already there to begin with.
The forum activity for factions in
Star Trek: Alien Domain is a good indication for faction popularity, considering that both factions were there from the start. It clearly shows that Klingons are more popular than the Federation. However, even there the players admit that the game is biased toward the Federation (Starfleet) but that playing as Klingons makes you a stronger player because it's more challenging.
Here is some additional reading material to back this up:
So much for "business" and "money" being the only deciding factor in
Star Trek games.
UPDATE:
Oh, and that new
console inforgraphic with the faction statistics? You can't trust it. Some of the console gamers have already admitted that they are coming from the PC version of STO. That means they would already be familiar with the faction situation.
UPDATE:
As it was advertised on the official
Star Trek website,
Star Trek Online Console Exclusives:
Players on the Xbox One console version of STO will receive a free Tier 1 Blockade Runner Escort Steamrunner-class Starship. On the PlayStation 4 console version, players will receive a free Tier 1 Andorian Light Escort. Note that these items will be available for free for two weeks after launch.
PlayStation Plus users will also receive a free Wrath of Khan Starfleet Uniform.
Only the Federation (Starfleet) players were able to receive the free promo ships on their respective consoles.
On October 27th, they published their
console infographic with the faction statistics included. Did they still expect people to believe that it wasn't affected by the promo bias? This is proof that they have been deliberately undermining Klingons to try to force the Federation (Starfleet) on everyone.
There's also a myth that the console players would know nothing about the game to be biased toward a particular faction. Yet, this myth is easily debunked by looking at the GameFAQs'
XBOX ONE forum posts like this:
klingons have been getting the short end of the stick since the game came out 6 years ago
Looks like there are console gamers who have been perfectly aware of the
faction situation after all. That's because there's something called
reputation, built from publicly accessible websites, user reviews and forum posts.
Quod erat demonstrandum.
Comments
-Lord Commander Solar Macharius
They needed two factions for competition, but the factions are too lopsided for it to work.
So, it's actually more evidence that Cryptic is doing the right thing to favor the Federation.
Reality has a Federation bias. Accept reality.
And there is good reason for the Federation bias. Every Star Trek series has been about a Starfleet crew. So most players rather play as Kirk, Picard, Sisko, Janeway, or Archer rather than Kor or Martok that have only been in a few episodes. Star Trek Discovery might alter it a bit if they focus on alien crews in addition to a Starfleet crew
In Doom, an Olivia is obsessed with a Helix Stone and bringing Hell on Mars and Earth.
In STO, an Olivia is obsessed with conspiracies about factions and bringing Hell on the forums.
Could we have the STO counterpart of a Doomguy to fix this problem, please?
I Support Disco | Disco is Love | Disco is Life
My character Tsin'xing
You keep them down
Then offer them a glimmer of hope when you need a quick buck
Doom Olivia should be a boss in some future queue. Maybe as some time traveler that is trying to stop the Klingons from joining the Alliance.
My character Tsin'xing
From one second to the next they don't know if they're warriors aspiring to a complex honor-code that recognizes there's no glory to be had in massacring non-combatants or rampaging bloodthirsty barbarians who eat the eyes of children too slow to scamper out of their path. And neither version makes a lick of sense as a starfaring civilization with advanced weaponry on par with the major powers of the galaxy while treating their own scientists with outright contempt.
My character Tsin'xing
You just beat yourself with your own thread OP!
It is possible that Klingons is similar to how the Kzinti from the Man-Kzin Wars series became a spacefaring civilization. The Jotoki race tries to enslave the Kzinti as their mercenaries. The Jotoki trained the Kzinti in how to use advanced weaponry, starships, and other technology. The Kzinti rebel against their Jotoki masters and enslave them.
The Klingons supposedly killed their gods which could have been aliens posing as gods instead of a metaphysical construct. Also the Hur'q stole a bunch of artifacts from Qo'noS so Klingons could have obtained one of their ships. Future technological advancements would be based on conquest. After all, why spend the effort researching how to create starships when you can obtain it through conquest?
Indeed. (Supposedly) Klingons advanced from a pre-industrial/feudal agricultural society to Warp travel (a three-to-five hundred year leap if one uses Humanity as the guidestick) simply by forcing the Hur'q off their world and taking what was left for their own use. That would have implanted the idea in the resulting cultural upheaval that 'conquest is good, victory brings advancement' that now is a cornerstone of the Empire. In its own way, a more refined and emphasised version of how Earth's own technology seems to advance more whenever there's a war to drive it. (World War I; from balloons and horses to biplanes and tanks. World War II; from props to jets and from simple explosives to nuclear bombs. Just to pick two examples)
^Words that every player should keep in mind, especially whenever there's a problem with the game...
More episodes? When it's possible to get to level 60 way before you even hit the Iconian arc no matter what faction you're in? For what purpose?
More KDF-centric mission content and dialogue? Okay, this one I'll give you. No argument. Nobody I know is opposed to that. So why not state that instead of reopening the KDF Conspiracy(TM) theory?
More ships? KDF already has more ships than any character could ever use. If they were selling as well or better than the Fed ships, wouldn't you think they would market that? Cryptic has never been shy about monetizing stuff like that. But since I am in favor of T6 versions of the carriers and especially of a T6 KDF Science vessel, I'll even sign on to this one. But of course, in the tinfoil hat universe they won't make any new KDF ships because of the KDF Conspiracy(TM).
Beating a dead targ? You've got this one covered so thoroughly I don't see any reason for Cryptic to participate in it with you.
Any other reason to bring this up AGAIN? How is this supposed to convince/shame/coerce Cryptic into giving you what you want when you don't even state what it is you want?
Or maybe the goal is to trash Cryptic just for the fun of it. It's been done, many times, and in far more entertaining ways. Fail there, too.
mevyap!
This.
I have to agree with everyone. Conspiracy theory about factions. Also isn't Alien Domain pretty much Star Trek: Farmville?
@pwlaughingtrendy
@jodarkrider
Requesting judgement on topic.
normal text = me speaking as fellow formite
colored text = mod mode
My character Tsin'xing
ok I'm gonna need to add that to my facepalm collection
and yeah someone needs close this, as big as I am on asking cryptic to address at least some of the faction imbalance this isn't gonna help it.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Who keeps the metric system down?
We do, we do!
Who keeps Atlantis off the maps?
Who keeps the Martians under wraps?
We do, we do!
Who holds back the electric car?
Who makes Steve Guttenberg a star?
We do, we do!
Who robs cavefish of their sight?
Who rigs every Oscar night?
We do!
We do!!!
https://youtu.be/dSpOjj4YD8c
Almost no one plays Klingon. Worse percentage by far than STO.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."