I think really it's indicative of the sad state of STO when sitting doing nothing in an active combat map is considered ok because it's efficient for gaining marks, doffing, dilithium, XP or whatever. It says to me that this game has become so much of a grind-fest that players are taking this sort of action, and it's up to the secs to recognise this problem before they can hope to fix it.
I mean most of us would like to play for fun, but the difficulty in getting some resources, outside of turning your gaming into a full time job, is making this sort of behaviour more acceptable to more people. Drop the grinding and get people interested in playing the game for fun, not just using their time to earn to buy the next must have shiny toys.
i just wish I could get into mirror invasion.....been trying for ages tonight and cant get in, game freezes every time I launch it, other pve works fine, just mirror invasion....trying to complete my first event and it wont let me play!!!!
I think really it's indicative of the sad state of STO when sitting doing nothing in an active combat map is considered ok because it's efficient for gaining marks, doffing, dilithium, XP or whatever.
It says to me that this game has become so much of a grind-fest that players are taking this sort of action, and it's up to the secs to recognise this problem before they can hope to fix it.
I mean most of us would like to play for fun, but the difficulty in getting some resources, outside of turning your gaming into a full time job, is making this sort of behaviour more acceptable to more people.
Drop the grinding and get people interested in playing the game for fun, not just using their time to earn to buy the next must have shiny toys.
I actually enjoy the Terran Space BZ. Probably because the NPCs tend to use a lot of toys and abilities that most other NPCs in this game don't use. The Mirror Invasion queue, well, to be sincerely honest, I don't like too much. If they just cut the first portion when you get the station defenses to Tier 5, it would reduce a lot of the grief.
I agree with Lucho. I enjoyed this last year - but then I really wanted the shotgun. This year I really don't want the pain gun. So that makes it tough. I'm still doing it on all characters. I even have a handwritten spreadsheet to do it 4 times a day and cover all 6 characters. If we could move on after setting up the defenses - that makes a lot of sense - and would move the mission under 10 minutes. I mean Crystalline is almost 10 times shorter than mirror.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Not everyone is being AFK, sometimes I have problem with the server disconnecting. And today when I did a mirror advance.. I dced in the last few minutes of the run and lost the rewards. gaming sucks sometimes.
I think really it's indicative of the sad state of STO when sitting doing nothing in an active combat map is considered ok because it's efficient for gaining marks, doffing, dilithium, XP or whatever.
It says to me that this game has become so much of a grind-fest that players are taking this sort of action, and it's up to the secs to recognise this problem before they can hope to fix it.
I mean most of us would like to play for fun, but the difficulty in getting some resources, outside of turning your gaming into a full time job, is making this sort of behavior more acceptable to more people.
Drop the grinding and get people interested in playing the game for fun, not just using their time to earn to buy the next must have shiny toys.
Finally ! A quote in this thread I can get behind !
This is my first MMO, but there are a couple of things I've taken away from my experience with STO.
1. Players will always look for the most efficient aka easiest way to progress.
> One word - Argala that's all one has to say really.
. Not entirely sure if this is being lazy as is being efficient in the face of limitless grind. But I do concur that it is most definitely not the way the devs intended.
2. There will ALWAYS be players who wanna tell YOU how you should play.
> It's particularly fun when you join a team, say hi right off, only to have your greeting ignored and then be told by some git what YOU'RE OBJECTIVES ARE during the mission.
. Like I haven't read the instructions already myself.
> Or when there's a comment made in chat about having to carrying you because you're flying a ship someone feels is sub par for DPS and you haven't even had the chance to fire off a single shot !
. I guess I should never fly ANY of my old ships that I bought prior to the latest power creep offerings, and immediately go and delete all my non tactical characters...RIGHT?
As lordsteve so eloquently put it, one should also factor in the state of things, that's why so many are searching for the latest "Argala" if you ask me. And I'm not entirely convinced that they are completely wrong either.
I completely concur with his sentiment that the fun to grind ratio needs some...tweaking. Bravo
More rationalizing. You have a choice in how to behave, and you are solely responsible for that choice.
This event is badly in need of a solo mode. BADLY.
If it's not some parasitic sociopath trying to get a pug team to do his work for him, it's some elitist credit card warrior deeming the team's ships "unworthy" and leaving the team incomplete right before the match begins, or an entire team of utter clowns chasing each other around playing grab @ss, accomplishing nothing while the station is disabled by a massive swarm of enemy ships.
More rationalizing. You have a choice in how to behave, and you are solely responsible for that choice.
This event is badly in need of a solo mode. BADLY.
If it's not some parasitic sociopath trying to get a pug team to do his work for him, it's some elitist credit card warrior deeming the team's ships "unworthy" and leaving the team incomplete right before the match begins, or an entire team of utter clowns chasing each other around playing grab @ss, accomplishing nothing while the station is disabled by a massive swarm of enemy ships.
(Thankfully, only) A few of the runs I've been in have been effectively solo mode until the timer runs out. Then everyone else woke up.
I only do normals to limit the effect trolling can have on my marks at the end.
I will say this about the event, I wasn't expecting to be able to get Terran marks from it. That was a pleasant surprise. The mirror invasion, even with AFK leeches, is friendlier to my cannon and torp boats than the fly in a circle staying within two feet of a satellite while all the enemy spawns are perpendicular to the flight path BZ. I like BZs, I just wish everything wasn't designed for BFAW boats with nearly 360 deg firing arcs.
This is my Risian Corvette. There are many like it, but this one is mine.
So if I AFK this? I become an enemy of the public? Could be worth it.
@thay8472
You just don't like shooting at your own team do you?
Norway and Yeager dammit... I still want my Typhoon and Jupiter though. JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
First of all: to avoid afkers, go to normal. Yes, it is way too easy, but since they're after maximum marks for minimum effort, they'll look for the nice extra in advanced.
That's the thing with this mission. People who do this aren't "taking advantage of your hard work". They're simply playing the mission efficiently and effectively, by waiting out a clock.
No, they are not "playing the mission efficiently and effectively", they are playing the meta game (rewards) "efficiently and effectively". But the mission is clearly stated as closing rifts, getting rid of terrans, power up the station. And they are not doing that at all.
Thing is, not everybody is in this game only to get rewards. Some may, foolish thought, actually want to play the game itself. You know, fly around in a space ship, do stuff. And afkers are depriving other players of a chance to succeed in the actual mission. (Well, reducing their chance, it would need a couple of afkers to fail normal) They are signing up for a mission and then not doing the mission. I don't care if it doesn't give me more rewards.
So comes the argument "why are players trying to force their style on afkers?". Well, it's not as mirrory as that. Because while playing the meta can be fun, and I do it myself (though not as much on STO) if not everybody agrees what should be done to maximize fun, then the default is that your objective is what the game tells you.
As for the argument that it is "too much hassle for the reward" (not by ruinthefun, so not referring to the quote above): that's not an argument to diminish other players' enjoyment of the game. "I don't have fun so they cannot have fun, too". Nope.
I don't care about anybody metaing this mission and going afk until the dread appears. But some social behavior towards those playing the game would dictate that you play this with like minded people. And yes, it's your job to make sure everyone's okay, not the actual players' job, because you're the ones not playing the game itself.
Just like when you say "sure I'll play football with you" people will expect you to actually be playing football, not practicing dance moves or doing cartwheels or just sitting on the ground contemplating life itself for some reason outside of the game itself, like telling people "yeah, I did my weekly sport today". Sure, if the others don't have a problem with your behavior, nobody is getting hurt. But it's your job to make sure they don't have that problem.
My mother was an epohh and my father smelled of tulaberries
I for one am thankful there is no friendly fire. If there was and my skills indiscriminately targeted friend and foe I would be as big a team killing Ftard as caboose
We see this kind of behaviour in other missions too. Waiting for the T Rexes and tagging them. In short, playing the game, by not playing it. I understand the purpose is to get the rewards with the least amount of activity. What I do not understand is, why do you want the reward, when in fact you do not want to play. You may say, the mission is not fun, but the reward is nice to have for other content which is fun.
I do not see it. There are good and bad missions, but the band is quite narrow. Everything is more of the same. In all cases you have to kill stuff. So what is the big deal?
We see this kind of behaviour in other missions too. Waiting for the T Rexes and tagging them. In short, playing the game, by not playing it. I understand the purpose is to get the rewards with the least amount of activity. What I do not understand is, why do you want the reward, when in fact you do not want to play. You may say, the mission is not fun, but the reward is nice to have for other content which is fun.
I do not see it. There are good and bad missions, but the band is quite narrow. Everything is more of the same. In all cases you have to kill stuff. So what is the big deal?
They feel "entitled" to something without earning it. I blame their parents.
We see this kind of behaviour in other missions too. Waiting for the T Rexes and tagging them. In short, playing the game, by not playing it. I understand the purpose is to get the rewards with the least amount of activity. What I do not understand is, why do you want the reward, when in fact you do not want to play. You may say, the mission is not fun, but the reward is nice to have for other content which is fun.
I do not see it. There are good and bad missions, but the band is quite narrow. Everything is more of the same. In all cases you have to kill stuff. So what is the big deal?
That's exactly it though isn't it, these AFK guys don't makes much sense to those who actually play for fun.
So they've found an efficient way to earn currency to buy kit and ships to do......what......sit in other PVE queues going AFK to earn currency to buy kit and ships to......and so it goes on.
I honestly cannot fathom why anyone would want to play a game by not actually playing it. Makes no sense to me, half the fun of earning the rewards is knowing you earned them in the first place.
I means if these guys just want to sit and wait things out why are they even in an MMO game?
So they've found an efficient way to earn currency to buy kit and ships to do......what......sit in other PVE queues going AFK to earn currency to buy kit and ships to......and so it goes on.
You are missing the point here most (if not all) of the people who are admitting to afking in this mission, don't afk in other ones. We don't do it because they like to afk, we just object to the way this mission is set up (especially considering it is the only way to get the event item.
Compare this event to Crystalline entity, the way that is set up it is extremely alt friendly for it's event and you never afkers there.
It's not myfault ifyoufeel trolledbymyDisco ball...Sorry'boutit.
You are missing the point here most (if not all) of the people who are admitting to afking in this mission, don't afk in other ones. We don't do it because they like to afk, we just object to the way this mission is set up (especially considering it is the only way to get the event item.
Compare this event to Crystalline entity, the way that is set up it is extremely alt friendly for it's event and you never afkers there.
But what's your reasoning about deserving a reward without doing anything for it? Well, okay, you'll go after the dread in the end. But that's only a technicality. Cryptic says "Do X to get Y". You do want Y but don't want to do X, so you have to make a choice - either do something you don't really want or skip the reward. You have found a way to play Cryptic on this by taking a third option. And that would be okay with me (as would it be if this was nerfed somehow, because you are not entitled to that third option working) as long as you do not ruin other players' (especially my) fun doing it. Go gather in a channel, do it in a group. At least that bit of effort for the reward cannot be too much if you really want the reward.
Yes, you can do it. But I can do a lot of stuff, too, which would annoy other people but be more convenient for me, without getting caught. I don't want to carry home my garbage so I'll throw it into your garden. Still wouldn't be right to do it.
About the comparison between MI and CC: yes, the setup for MI with there being no way to shorten the timer is annoying in general. I wouldn't mind the mission being longer than CC as much if I had something to do all of the time. So the wait is what really grinds me, and probably most others too. And yes, for playing it a lot of times for the shinies CC is more convenient because shorter and less thinking. But the latter lets me find it more annoying if people aren't playing the mission. Because while it certainly isn't any kind of brain olympics, it at least has something to do, unlike CC which is just "fire max DPS" without any strategy worth mentioning at all so is way less engaging.
My mother was an epohh and my father smelled of tulaberries
To the OP; I hear You. Eventhough there are loiterers, as in any community, If I find myself in a battleready, take all #¤%&/'s, escort as a engineer. The minmax-DPS'ers will always hate me, BUT... ... that is RARE(!) -More often I can make up for being under-dps'ing, by ingenuity, tossing in a disable shields/disable sub-system(s), blaring of a mine-magnet followed by a tricobalt-mine-torpeo... ...in a cloud of blackness... .an green goo... (forgot the names)... ...I have indeed a couple of times been sitting on the sideline... ...-On occasion I jump back into the frey, just because I can save one ship from *ploding infront of me. ...but seriously? complaining about sideliners?... ...whats next? Complaining about me cornering the exchange? -The insolence of You people....
15 mins of not playing the game for 100 marks or 15 minutes of playing the game for 200+ marks.. I choose the latter and have fun while trying to meet the challenge.
You are missing the point here most (if not all) of the people who are admitting to afking in this mission, don't afk in other ones. We don't do it because they like to afk, we just object to the way this mission is set up (especially considering it is the only way to get the event item.
Compare this event to Crystalline entity, the way that is set up it is extremely alt friendly for it's event and you never afkers there.
What I cannot comprehend, is why people sideline for some sort of 'objection to how things are made'...
I might sideline if things goes TRIBBLE up, but as an 'objection'??? -Are You guys religious or sanctimonious or something?
---OOOH! THE SUN IS SHINING... ...I FEEL VIOLATED! IT BREAKS MY EMMURSHIUN...
Point is, though, playing the game as is does not diminish the fun of those enjoying the meta. Participating in but nor playing the basic game on the other hand does diminish the fun of the other players.
The assumption of the article that you can somehow compare fun and thus players playing the meta, "Stop Having Fun Guys" as on TVTropes, SHFG for short, will have more fun than the Scrubs goes against everything science has to say about enjoyment, fun, etc. And maybe the SHFG guy will never understand the amount of fun somebody can have in a game despite of losing it. So it is measuring with two different methods. But it is an opinion piece and thus not a scientific study which we would have to take for gospel in any way, and the point that metaing is fun is correct and well taken. But meta fun is not better or more important in any way than scrub fun and does not allow you to needlessly diminish the fun of other players.
Apart from that the article has little to do with the fun discussion here, since it mostly handles the issue of players complaining about "pros" sinking much time into a game and thus being better players but probably worse beings (because the scrubs themselves would be just as well if they did that). Which of course is a stupid argument and the article is right about that. Has no significance, however, on the issue we are discussing here.
My mother was an epohh and my father smelled of tulaberries
which Xyquarze says... halleluja... ..We've got speedplayers, casual players, PvP-players, PvE-palyers, RP-players, ERPG-players, and on, an on, and on... -Why all this intolerance and hate? -Its just a #¤%&/ Game?!!!?
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
I honestly cannot fathom why anyone would want to play a game by not actually playing it. Makes no sense to me, half the fun of earning the rewards is knowing you earned them in the first place.
I means if these guys just want to sit and wait things out why are they even in an MMO game?
This isnt a game like PONG where there is only one type of activity that you can do. In STO there are a lot of things that people can do, but not everybody is going to like doing those things. I've been playing STO since 2011-2012 and i have never done PVP cause i have no interest in it. But what happens if they add in an event that has a reward that i want but it requires me to PVP? i have several options...ignore it, do it and suck at it, afk through it, try to learn how to STO pvp and do it and not suck at it and so on. Even with PVE instances just cause someone likes to do only PVE, that wont mean that they'll like the MU invasion instance or CCE. They could try making the event reward available from a wider range of in game activities but i think people will still just end up taking the path of least resistance. Someone may like to PVP and if the event reward is available through PVP that may not matter if its easier to obtain the same or better rewards by AFKing in a PVE queue. I dont know maybe a Winter Wonderland type area is needed for every event? How about a big ole space arena with an event that occurs every 10 minutes that does not require grouping up and your reward is based off of your participation? or maybe like someone mentioned maybe they should just do a solo instance for all events so people dont have to worry about AFKers.
I will say this about the event, I wasn't expecting to be able to get Terran marks from it. That was a pleasant surprise.
why in the everloving HELL would you expect a queue all about TERRANS to not award TERRAN marks?
Usually events have a habit not to reward the recent reput’s marks. True enough it would have been ridiculous now. Also, no terran marks would have rendered this event to be even more unsuccessful than it already is.
Compared to the participation in the past only very few seem to even bother this time.
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A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Comments
It says to me that this game has become so much of a grind-fest that players are taking this sort of action, and it's up to the secs to recognise this problem before they can hope to fix it.
I mean most of us would like to play for fun, but the difficulty in getting some resources, outside of turning your gaming into a full time job, is making this sort of behaviour more acceptable to more people.
Drop the grinding and get people interested in playing the game for fun, not just using their time to earn to buy the next must have shiny toys.
I actually enjoy the Terran Space BZ. Probably because the NPCs tend to use a lot of toys and abilities that most other NPCs in this game don't use. The Mirror Invasion queue, well, to be sincerely honest, I don't like too much. If they just cut the first portion when you get the station defenses to Tier 5, it would reduce a lot of the grief.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Finally ! A quote in this thread I can get behind !
This is my first MMO, but there are a couple of things I've taken away from my experience with STO.
1. Players will always look for the most efficient aka easiest way to progress.
> One word - Argala that's all one has to say really.
. Not entirely sure if this is being lazy as is being efficient in the face of limitless grind. But I do concur that it is most definitely not the way the devs intended.
2. There will ALWAYS be players who wanna tell YOU how you should play.
> It's particularly fun when you join a team, say hi right off, only to have your greeting ignored and then be told by some git what YOU'RE OBJECTIVES ARE during the mission.
. Like I haven't read the instructions already myself.
> Or when there's a comment made in chat about having to carrying you because you're flying a ship someone feels is sub par for DPS and you haven't even had the chance to fire off a single shot !
. I guess I should never fly ANY of my old ships that I bought prior to the latest power creep offerings, and immediately go and delete all my non tactical characters...RIGHT?
As lordsteve so eloquently put it, one should also factor in the state of things, that's why so many are searching for the latest "Argala" if you ask me. And I'm not entirely convinced that they are completely wrong either.
I completely concur with his sentiment that the fun to grind ratio needs some...tweaking. Bravo
Oh, and in before the lock.
This event is badly in need of a solo mode. BADLY.
If it's not some parasitic sociopath trying to get a pug team to do his work for him, it's some elitist credit card warrior deeming the team's ships "unworthy" and leaving the team incomplete right before the match begins, or an entire team of utter clowns chasing each other around playing grab @ss, accomplishing nothing while the station is disabled by a massive swarm of enemy ships.
(Thankfully, only) A few of the runs I've been in have been effectively solo mode until the timer runs out. Then everyone else woke up.
I only do normals to limit the effect trolling can have on my marks at the end.
I will say this about the event, I wasn't expecting to be able to get Terran marks from it. That was a pleasant surprise. The mirror invasion, even with AFK leeches, is friendlier to my cannon and torp boats than the fly in a circle staying within two feet of a satellite while all the enemy spawns are perpendicular to the flight path BZ. I like BZs, I just wish everything wasn't designed for BFAW boats with nearly 360 deg firing arcs.
@thay8472
You just don't like shooting at your own team do you?
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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No, they are not "playing the mission efficiently and effectively", they are playing the meta game (rewards) "efficiently and effectively". But the mission is clearly stated as closing rifts, getting rid of terrans, power up the station. And they are not doing that at all.
Thing is, not everybody is in this game only to get rewards. Some may, foolish thought, actually want to play the game itself. You know, fly around in a space ship, do stuff. And afkers are depriving other players of a chance to succeed in the actual mission. (Well, reducing their chance, it would need a couple of afkers to fail normal) They are signing up for a mission and then not doing the mission. I don't care if it doesn't give me more rewards.
So comes the argument "why are players trying to force their style on afkers?". Well, it's not as mirrory as that. Because while playing the meta can be fun, and I do it myself (though not as much on STO) if not everybody agrees what should be done to maximize fun, then the default is that your objective is what the game tells you.
As for the argument that it is "too much hassle for the reward" (not by ruinthefun, so not referring to the quote above): that's not an argument to diminish other players' enjoyment of the game. "I don't have fun so they cannot have fun, too". Nope.
I don't care about anybody metaing this mission and going afk until the dread appears. But some social behavior towards those playing the game would dictate that you play this with like minded people. And yes, it's your job to make sure everyone's okay, not the actual players' job, because you're the ones not playing the game itself.
Just like when you say "sure I'll play football with you" people will expect you to actually be playing football, not practicing dance moves or doing cartwheels or just sitting on the ground contemplating life itself for some reason outside of the game itself, like telling people "yeah, I did my weekly sport today". Sure, if the others don't have a problem with your behavior, nobody is getting hurt. But it's your job to make sure they don't have that problem.
I do not see it. There are good and bad missions, but the band is quite narrow. Everything is more of the same. In all cases you have to kill stuff. So what is the big deal?
They feel "entitled" to something without earning it. I blame their parents.
That's exactly it though isn't it, these AFK guys don't makes much sense to those who actually play for fun.
So they've found an efficient way to earn currency to buy kit and ships to do......what......sit in other PVE queues going AFK to earn currency to buy kit and ships to......and so it goes on.
I honestly cannot fathom why anyone would want to play a game by not actually playing it. Makes no sense to me, half the fun of earning the rewards is knowing you earned them in the first place.
I means if these guys just want to sit and wait things out why are they even in an MMO game?
R.I.P. Leonard Nimoy
But what's your reasoning about deserving a reward without doing anything for it? Well, okay, you'll go after the dread in the end. But that's only a technicality. Cryptic says "Do X to get Y". You do want Y but don't want to do X, so you have to make a choice - either do something you don't really want or skip the reward. You have found a way to play Cryptic on this by taking a third option. And that would be okay with me (as would it be if this was nerfed somehow, because you are not entitled to that third option working) as long as you do not ruin other players' (especially my) fun doing it. Go gather in a channel, do it in a group. At least that bit of effort for the reward cannot be too much if you really want the reward.
Yes, you can do it. But I can do a lot of stuff, too, which would annoy other people but be more convenient for me, without getting caught. I don't want to carry home my garbage so I'll throw it into your garden. Still wouldn't be right to do it.
About the comparison between MI and CC: yes, the setup for MI with there being no way to shorten the timer is annoying in general. I wouldn't mind the mission being longer than CC as much if I had something to do all of the time. So the wait is what really grinds me, and probably most others too. And yes, for playing it a lot of times for the shinies CC is more convenient because shorter and less thinking. But the latter lets me find it more annoying if people aren't playing the mission. Because while it certainly isn't any kind of brain olympics, it at least has something to do, unlike CC which is just "fire max DPS" without any strategy worth mentioning at all so is way less engaging.
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Right, never...
What I cannot comprehend, is why people sideline for some sort of 'objection to how things are made'...
I might sideline if things goes TRIBBLE up, but as an 'objection'??? -Are You guys religious or sanctimonious or something?
---OOOH! THE SUN IS SHINING... ...I FEEL VIOLATED! IT BREAKS MY EMMURSHIUN...
The assumption of the article that you can somehow compare fun and thus players playing the meta, "Stop Having Fun Guys" as on TVTropes, SHFG for short, will have more fun than the Scrubs goes against everything science has to say about enjoyment, fun, etc. And maybe the SHFG guy will never understand the amount of fun somebody can have in a game despite of losing it. So it is measuring with two different methods. But it is an opinion piece and thus not a scientific study which we would have to take for gospel in any way, and the point that metaing is fun is correct and well taken. But meta fun is not better or more important in any way than scrub fun and does not allow you to needlessly diminish the fun of other players.
Apart from that the article has little to do with the fun discussion here, since it mostly handles the issue of players complaining about "pros" sinking much time into a game and thus being better players but probably worse beings (because the scrubs themselves would be just as well if they did that). Which of course is a stupid argument and the article is right about that. Has no significance, however, on the issue we are discussing here.
I simply go in and do the job my character is best suited for first, everything else is done on the fly and as needed.
Some Mirror runs go great. Some don't. I shrug, take my reward, and move on. Better for the old blood pressure that way.
why in the everloving HELL would you expect a queue all about TERRANS to not award TERRAN marks?
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
This isnt a game like PONG where there is only one type of activity that you can do. In STO there are a lot of things that people can do, but not everybody is going to like doing those things. I've been playing STO since 2011-2012 and i have never done PVP cause i have no interest in it. But what happens if they add in an event that has a reward that i want but it requires me to PVP? i have several options...ignore it, do it and suck at it, afk through it, try to learn how to STO pvp and do it and not suck at it and so on. Even with PVE instances just cause someone likes to do only PVE, that wont mean that they'll like the MU invasion instance or CCE. They could try making the event reward available from a wider range of in game activities but i think people will still just end up taking the path of least resistance. Someone may like to PVP and if the event reward is available through PVP that may not matter if its easier to obtain the same or better rewards by AFKing in a PVE queue. I dont know maybe a Winter Wonderland type area is needed for every event? How about a big ole space arena with an event that occurs every 10 minutes that does not require grouping up and your reward is based off of your participation? or maybe like someone mentioned maybe they should just do a solo instance for all events so people dont have to worry about AFKers.
Usually events have a habit not to reward the recent reput’s marks. True enough it would have been ridiculous now. Also, no terran marks would have rendered this event to be even more unsuccessful than it already is.
Compared to the participation in the past only very few seem to even bother this time.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"