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AFKers in Mirror Invasion

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  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User

    Exploiters. I cant believe that people who AFK can possibly believe that they are doing this correctly. If I see you, you will be reported for a TOS violation. Specificly using the provided content in a manner not intended as such.

    Have at it. The funny thing is, with super-rare exceptions, reports go into the rabbit hole. It's like pissing in a well to fill it up.
    T93uSC8.jpg
  • mayito2009mayito2009 Member Posts: 643 Arc User
    It is sad that you cant kite the ships to go after you and just bring a bunch of them where players are AFK.
    Seek and ye shall find. Ask and ye shall receive. Rabboni
    Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety" (Benjamin Franklin).

    Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
  • ladytiamat666ladytiamat666 Member Posts: 276 Arc User
    edited November 2015
    mayito2009 wrote: »
    It is sad that you cant kite the ships to go after you and just bring a bunch of them where players are AFK.

    One of my fleetmates almost succeeded to destroy an AFK player once. He was trying to close a portal, and then one of the enemy ships used his jamming and he was able to target the portal and the leecher. Usually, he destroys the portal, but it was too tempting to shoot his "ally". He almost destroyed his ship before the jamming ended. Almost.

    signature%201.jpg_zpsklpuyd7v.png
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    mayito2009 wrote: »
    It is sad that you cant kite the ships to go after you and just bring a bunch of them where players are AFK.

    One of my fleetmates almost succeeded to destroy an AFK player once. He was trying to close a portal, and then one of the enemy ships used his jamming and he was able to target the portal and the leecher. Usually, he destroys the portal, but it was too tempting to shoot his "ally". He almost destroyed his ship before the jamming ended. Almost.
    Then get in real close, park right on top of him, and hit "Self-Destruct"
    Might just finish the job.
    :anguished:

    [img][/img]OD5urLn.jpg
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    Have at it. The funny thing is, with super-rare exceptions, reports go into the rabbit hole. It's like pissing in a well to fill it up.

    Those reports end up in the same place as the water in this picture.
    fhwy5ittsyupjhbiiagf.jpg


  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited November 2015
    lucho80 wrote: »
    Have at it. The funny thing is, with super-rare exceptions, reports go into the rabbit hole. It's like pissing in a well to fill it up.

    Those reports end up in the same place as the water in this picture.
    fhwy5ittsyupjhbiiagf.jpg


    why haven't they thrown a waterproof tracker in there? then they'd be able to follow (and map) the river through the satellite network​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    lucho80 wrote: »
    Have at it. The funny thing is, with super-rare exceptions, reports go into the rabbit hole. It's like pissing in a well to fill it up.

    Those reports end up in the same place as the water in this picture.
    fhwy5ittsyupjhbiiagf.jpg


    why haven't they thrown a waterproof tracker in there? then they'd be able to follow (and map) the river through the satellite network​​

    Well you'd pretty much lose the ability to track it after it went underground.
    Heck, the GPS unit I have at work is finicky enough in an open unobstructed location. (This is new quality gear from Leica also, so not a quality thing).
    Get near a tree line or building, forget about it. Loss of Lock
    Accuracy goes out the window.
    Going completely underground, you'd never hear from it again.

    [img][/img]OD5urLn.jpg
  • edited November 2015
    This content has been removed.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    Technically, you cannot impede or disrupt the normal flow of gameplay in phase 1. Phase 1 will complete with success in any case.

    Thing is, not all players are only going for "success" and "rewards". Some players want to play the game.
    xyquarze wrote: »
    I am concerned at the people making requests that AFK should be enforced and that there are some auto-fails put in. All of this to FORCE people to play the crappy designed slog

    There is one piece of crappy design in it, agreed (which is: you have to sit out the 11 minutes). But again: nobody is "forced" to do anything here

    That can be said about ANY of the FA/STF missions. But I'm not quite sure what your point is...

    My point is that your post implies you somehow have to do this stuff and need the shiny. You don't. You still have the option of not doing it and still can continue playing the game, not the worse for wear. It wouldn't even lessen your fun since you are saying that you do not like playing the queue anyway. Claiming you would be forced to do something thus doesn't hold any water.
    xyquarze wrote: »
    And I still don't get the insinuation that closing portals is no good. It does award more marks, if I am not totally mistaken, more so than you can lose in getting the station destroyed.

    I don't think anyone has ever said that they don't pay anything..its just the effort to what you get back in many opinions is so negligible it's better off doing a private afk and do Doff/Admiralty missions.

    It has been stated repeatedly in this thread that actually playing the mission would pay off lower rewards since the station could take damage without accounting for the fact that you will also earn bonus marks and without mentioning anything about "relative to the effort".

    And I wouldn't have any beef with a "private afk" - knock yourself out. It's players joining a team thinking of the other players as just "serving a purpose" so their fun does not matter anymore that anger me.
    My mother was an epohh and my father smelled of tulaberries
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    But........where in the ToS does it forbid being AFK in a public queued event? I've actually checked it not too long ago and didn't see anything. Could you quote where it says players can't do that?

    I have no idea about the legal situation in the US (or in China where PWE sits), and even less about the exact terminology, but in Europe (the EU) there exists a legal system where the very nature of actions can be taken to imply that you will continue acting in a certain way given the surroundings and circumstances. Of course this is mostly taken for contract law (so real transactions) not in game actions. Would probably not apply here.

    Apart from that where I would put something like that would be the "Code of Conduct", but that does not contain anything that would count here either.

    But anyway, when you are defending your behavior towards other players only with "strictly speaking it is not explicitly illegal to do so" I would consider you are well aware that it is not really nice.
    My mother was an epohh and my father smelled of tulaberries
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited November 2015
    xyquarze wrote: »
    (or in China where PWE sits)

    you might want to take a closer look at where it sits, because PWE sits in redwood city, california - which i can guarantee you, does NOT sit in china​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    xyquarze wrote: »
    (or in China where PWE sits)

    you might want to take a closer look at where it sits, because PWE sits in redwood city, california - which i can guarantee you, does NOT sit in china​​

    Whoops, sorry, I stand corrected. PW sits in China, PWE is the subsidiary.

    (Although, while I am not sure about Redwood City, I remember playing games where California was indeed under Chinese control. It may or may not have been the object of the game to change that)
    My mother was an epohh and my father smelled of tulaberries
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited November 2015
    xyquarze wrote: »
    xyquarze wrote: »
    (or in China where PWE sits)

    you might want to take a closer look at where it sits, because PWE sits in redwood city, california - which i can guarantee you, does NOT sit in china

    Whoops, sorry, I stand corrected. PW sits in China, PWE is the subsidiary.

    (Although, while I am not sure about Redwood City, I remember playing games where California was indeed under Chinese control. It may or may not have been the object of the game to change that)

    what games would those be? i've seen a few where california ended up under soviet/russian occupation, and one level in red alert 3 had you assaulting and presumably occupying a califonia city (that being santa monica) as the japanese, but i've never seen any games where any part of california wound up under chinese control

    in fact, i've yet to see any game aside from fallout where china was the aggressor​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • doylem33doylem33 Member Posts: 25 Arc User
    edited November 2015
    Well i relented and am going to finish this years event on my characters but then thats it, i'm done with this event in its current format. It encourages non-participation as it rewards being afk during the match and gives no penalty such as a lock out after the match. Hence AFK
    i'd compare it to a degree to Voth Battle zone where you can Silo Camp, tag 2 Dino's get 674 dil for each and 2560 dil for Zone completion, Dyson Marks and 5 Voth Implants all for just camping at the Silo. Really grinds my gears and had this earlier where the zone was only 65% captured and ran past the city silo to see 4 Campers waiting to get 1st pick of the best spoils.

    It needs to be changed to prevent AFK and make a better gaming experience.

    1. AFK you get no reward and a AFK penalty (24 hrs so you effectively lose a day to get a Event token)
    2. Make it a requirement to close x amount of rifts before hitting tier 5 and then start rewarding additional bonus for extra rifts closed.
    3. Remove the time gate of the mission so you can hit tier 5 as quick as you can once you close the minimum rifts required to spawn the Dreadnought as it will spawn once SB reaches tier 5. Let us control to an extent the time we are in there.
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    Some people take things way too seriously. That's all I've been trying to say.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    what games would those be? i've seen a few where california ended up under soviet/russian occupation, and one level in red alert 3 had you assaulting and presumably occupying a califonia city (that being santa monica) as the japanese, but i've never seen any games where any part of california wound up under chinese control

    in fact, i've yet to see any game aside from fallout where china was the aggressor​​

    Completely off topic, I actually cannot really tell en detail (and may have confused it with the other scenarios or world domination games where of course any country can occupy any other country), but maybe I am right. A game with China as aggressor would be "People's General", but that's set completely in Asia IIRC.
    My mother was an epohh and my father smelled of tulaberries
  • thestargazethestargaze Member Posts: 1,020 Arc User
    I think it's sad.

    The problem is that people can just sit there and still get the item and 80 point reward.

    But I have to say not everyone is afk. I myself have had sometime problems with server not responding and pilot error: My problem is that my field of view is to small. Changing it .. When the map cut to cut scene it's reset the fov back - annoyingly - I think however if you get server error while you are actively participating in fighting the rifts etc and you disconnects you automatically is removed from the match and the rewards after quickly logging back in .. But those that on purpose just sits there and do not close rifts and have the station shield drop will get their rewards. Unfair system if you ask me.
  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    Came up with a post that I realised was pointless, mentioned already and really can be summed up as.

    I'll do my fair share and not avoid portals/hog transformers from beginning to end.
    If I see someone idle, I idle. Anyone willing to help them can help me but I won't help them. Personally the only way I can see tackling the problem is the team refusing to kill the dreadnought. If the afker does it fine but that makes up for doing nothing earlier.
    Cryptic won't do anything about it. This tells me they want us to idle. Either they change or remove the event or they crack down on "exploitative behaviour". Fine I'll idle the TRIBBLE out of it until cryptic fixes it because reporting people and doing the right thing isn't rewarding. I'll gladly take a reward for doing essentially nothing.

    What I'm finding incomphrensible is that 1-2 people can idle deliberately from the start and it's obvious because they alt tab, cloak etc until the very very end but the moment I do after a few minutes of realising they aren't going to be active the insults and anti afk attacks begin. Clearly the team progress dropped dramatically the moment I chose to afk because no one noticed beforehand.

    I get the argument for not being active in first part and play style and okay if it ain't broke it ain't cryptic but if that's the case then no one should be popping shots at me if others on the team are allowed to get away with it. Personally I think it's wrong to idle in part one especially when others are doing their part and especially if you're needing loot which some are. Maybe more lazy and slow about it okay it's a tedious event but I'll do it if others do it. You want to idle part one okay, but I'll only bother being active for a few minutes at the start.

    Just wish cryptic would actually address issues in the game rather than add more grind turning players to find more ways to exploit.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    xyquarze wrote: »
    And I still wonder why First-Phase afk players don't pug advanced. It gives more rewards when just sitting around. Unless they can't handle the dreadnought there in the end - then it would start to make sense.

    Because Normal is faster and the event doohickey is the only reward of consequence.
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