Dry Docking is an exciting new feature which allows you to store your hard-earned ships for the long term with the convenience of a few clicks, opening up Ship Slots!
Dry Docking is an exciting new feature which allows you to store your hard-earned ships for the long term with the convenience of a few clicks, opening up Ship Slots!
Will all our previously claimed/earned ships (via any means such as EC, Dilithium, Lockbox or Zen), be able to be reclaimed, and put it into Drydock? I'm sure I'm not the only one who felt forced into dismissing an old ship, to make room on the roster.
"Exciting" is a bit of a stretch, but it's nice. QUESTION: Will we have access to Admiralty versions of ships in Dry Dock? I know we'll be granted Admiralty cards when we first open the DOff menu, but assuming we have Dry Dockd a ship BEFORE that, will we have access to it?
So basically.. "Item Claim" Is a feature you guys wanna charge for.
Since this is technically "Item Claim". This isn't even any form if ship storage.. it's IDENTICAL to Item Claim. Except you're selling slots for it.
What's with all the Reskinned UI stuff being passed off as "content" lately? The "Admirality" system, which "Isn't the doff system" but doffs glitch into in the foundry... Now Item claim. With Slots.
Interesting feature, but it would have been nice if the equipment had stayed on the vessel.
Are saved load outs for the ships retained when they are dry-docked?
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects." — Lazarus Long --->Get the Forums Enhancement Extension!
what exactly is so awesome or nice with this feature??? i mean the idea behind is nice yea, but DRYDOCKSLOTS?! so to free up SHIPSLOTS we have to buy DRYDOCKSLOTS?? If thats the case i can just buy additional Shipslots and let the Ships active, so whats the Point???? There should be no limited Drydockslots bla bla, every ship that we dont need active should be "parked" to free up the space.
Excellent... Now we can keep our Mirror Ships, Lock Box Ships, Event Ships, Mission Ships (Ambassador/Kamarag) and so forth that we can't reclaim if we discard them, but won't have to worry about them taking up slots in our active roster.
"Well played, Clerks. Well played, indeed..."
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
what exactly is so awesome or nice with this feature??? i mean the idea behind is nice yea, but DRYDOCKSLOTS?! so to free up SHIPSLOTS we have to buy DRYDOCKSLOTS?? If thats the case i can just buy additional Shipslots and let the Ships active, so whats the Point???? There should be no limited Drydockslots bla bla, every ship that we dont need active should be "parked" to free up the space.
Sorry but i dont buy this, NOT even for a DOLLAR.
You can still use the slots that come for free, so you gain something anyway, even if it doesn´t excite you much.
Damn. You guys had me until you unequipped all the gear. That feature right there basically makes it useless to me. It will of course be very very useful to those players with a squadron of Lobi ships that can't just be dismissed, so this does have solid utility, but for me, taking that gear off kills its effectiveness.
On the monetary side, of course it's a way to sell more inventory and bank slots, but seriously. Taking the gear off is a massive pain in the aft. Especially for such a long time requested feature.
It also makes no sense from an in story perspective as a ship in dry dock isn't stripped of all its gear unless its being re/retro-fitted. This is more like mothballing the ships. Yes that's right, they're mothballing the Starfleet. Strip them down to nothing and put them in storage, but not in the way you can just pop over to the nearest starbase and pick them up though.
Still glad to see the feature in some form, and since this is an MMO, things are always subject to changes, tweaks, and upgrades in the future.
There wouldn't happen to be a cinema moment for putting the ships in and out of Drydock would there?
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
what exactly is so awesome or nice with this feature??? i mean the idea behind is nice yea, but DRYDOCKSLOTS?! so to free up SHIPSLOTS we have to buy DRYDOCKSLOTS?? If thats the case i can just buy additional Shipslots and let the Ships active, so whats the Point???? There should be no limited Drydockslots bla bla, every ship that we dont need active should be "parked" to free up the space.
Sorry but i dont buy this, NOT even for a DOLLAR.
It's nice because it's still free/discounted ship slots that won't clutter your active shiplist. Even though you can't use them as pseudo-bank, it's still has a potential to be a good deal, at least for some people.
This will be perfect for storing Mirror ships and Lobi/Lockbox ships mainly. Not perfect, but it's better than nothing.
I'd still rather buy regular Ship slots in order to have more ships used as rep set storage ships though. Would have been nice if the space used for this was dedicated instead to expanding the current ship slot limits and redoing the Ship Selection UI.
This is pretty interesting. I think I might just use it. But question; do ships in your ship selection list get automatically drydocked or no?
EDIT: After reading the blog, I saw " store your hard-earned ships for the long term", so that means it only stores ships you aren't using on a long-term basis, so.... yeah, we most likely can keep our ship selection ships unlike Drydocked ships which are owned, but can't be used unless activated. That makes alot of sense.
I like it. It is a nice compromise for more ship storage while getting around the database storage problem with dozens upon dozens of individual constumes and items that need to be stored enabling us to have potentially an infinite number of ships.
Oh, I am fainting a Developer posted oh I see Stovokor calling me
Makes you feel all warm and fuzzy inside doesn't it.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
On tribble this feature was active for a while(just the information about available drydock slots). It shown 8 drydock slots, maybe this is "handful" but I have no idea what is "many more" for gold subscribers.
I also have a question: what will happen with loadouts on the drydocked ship?
How exactly is this better than expanding the number of possible ship slots? If I have to recustomize everything after taking the ship out of drydock I can just as easily discharge the respective ship and reclaim it if I ever want to fly it again. In my opinion this is a useless feature.
Comments
Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
Oh, but overall a nice feature.
Still waiting to be able to use forum titles
And here's the big question:
Will all our previously claimed/earned ships (via any means such as EC, Dilithium, Lockbox or Zen), be able to be reclaimed, and put it into Drydock? I'm sure I'm not the only one who felt forced into dismissing an old ship, to make room on the roster.
Since this is technically "Item Claim". This isn't even any form if ship storage.. it's IDENTICAL to Item Claim. Except you're selling slots for it.
What's with all the Reskinned UI stuff being passed off as "content" lately? The "Admirality" system, which "Isn't the doff system" but doffs glitch into in the foundry... Now Item claim. With Slots.
Are saved load outs for the ships retained when they are dry-docked?
Sorry but i dont buy this, NOT even for a DOLLAR.
"Well played, Clerks. Well played, indeed..."
^Words that every player should keep in mind, especially whenever there's a problem with the game...
I see that all equipment is removed when a ship gets "dried".
Mmmm... I can live with that
THANK YOU!
-
"To boldly go to the stars on the wings of the faithful."
Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
You can still use the slots that come for free, so you gain something anyway, even if it doesn´t excite you much.
Do we have to worry about Space Moths nibbling on our stored ships? Or do we have to purchase giant moth balls from Ferengi merchants?
Damn. You guys had me until you unequipped all the gear. That feature right there basically makes it useless to me. It will of course be very very useful to those players with a squadron of Lobi ships that can't just be dismissed, so this does have solid utility, but for me, taking that gear off kills its effectiveness.
On the monetary side, of course it's a way to sell more inventory and bank slots, but seriously. Taking the gear off is a massive pain in the aft. Especially for such a long time requested feature.
It also makes no sense from an in story perspective as a ship in dry dock isn't stripped of all its gear unless its being re/retro-fitted. This is more like mothballing the ships. Yes that's right, they're mothballing the Starfleet. Strip them down to nothing and put them in storage, but not in the way you can just pop over to the nearest starbase and pick them up though.
Still glad to see the feature in some form, and since this is an MMO, things are always subject to changes, tweaks, and upgrades in the future.
There wouldn't happen to be a cinema moment for putting the ships in and out of Drydock would there?
It's nice because it's still free/discounted ship slots that won't clutter your active shiplist. Even though you can't use them as pseudo-bank, it's still has a potential to be a good deal, at least for some people.
I'd still rather buy regular Ship slots in order to have more ships used as rep set storage ships though. Would have been nice if the space used for this was dedicated instead to expanding the current ship slot limits and redoing the Ship Selection UI.
EDIT: After reading the blog, I saw " store your hard-earned ships for the long term", so that means it only stores ships you aren't using on a long-term basis, so.... yeah, we most likely can keep our ship selection ships unlike Drydocked ships which are owned, but can't be used unless activated. That makes alot of sense.
***********************************************************
Windows 10 Pro
Intel Core i7-5700
RAM 32 GB
2 Titan GTX 980M GDDR5 8 GB
***********************************************************
Yup, load outs will still be there when a ship is pulled out of dry dock.
Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
Makes you feel all warm and fuzzy inside doesn't it.
I also have a question: what will happen with loadouts on the drydocked ship?