nuqneH Klingons!
The following is on the character art side of things but we thought it big enough news to put here in the GD thread...
We're excited to say there is a gradual but fairly good sized revamp in the works to the Klingon faction (both for players and NPCs) to make them look tougher, more realistic, and cooler
trying to capture more the essence of the shows.
In fact, due to a recent check-in bug, some of these changes are going in even sooner than we intended! (mainly updates to male boots)
Anyway, as youve probably noticed, many of our older Klingon armor pieces are a bit cartoonish and/or oddly shaped, gravity-defying, and often over-sized. This was an attempt to make the Klingons look bulkier as they do in the shows. The problem is the underlying body in STO is/was usually still skinny to average in size. So the end result often looks like a skinny kid wearing oversized foam costume armor and an old man mask :P
Rest assured, we have no intention of limiting the body scaling - so you can make just as wide a range of body types as you can now. But we want to make the default, starting Klingon body type bulkier, stronger and more natural and proportionate. Additionally, we plan on a similar treatment with other species/genders as appropriate, like Orion males.
Then, with a better base body, adjustments will be made to the armor components to give a better fit.
Next, and possibly most exciting to many players, will be to include a sheathed Dk Tahg (Klingon Dagger), fingerless gloves, and a starting rank 0 sash (leather strap) as optional starting gear for Klingon faction.
Visuals to help illustrate:
http://imgur.com/bpgiA71
As I said, the updates will eventually affect the NPCs and enemy groups as well. A rough mock-up of the general direction (note: this isnt the final pass, the armor is not refitted and/or necessarily the final combination, and the group will have more color variance):
http://imgur.com/2EeUnQ2
And yes, female KDF will get a pass too.
Sooo....while we don't intend to do before/after shots for each and every asset, the boots already show subtle but marked improvement. For the most part the feet are a more unified and proportionate size to the rest of the body. Many of the boots are generally taller, usually over the knee, which is more directly influenced from the actual costumes on the series. And many boots got a shape massage and an extra embellishment here and there. Before and after here:
http://imgur.com/lQXxy0I
Finally, long term goals will be to possibly add and/or unlock more hairstyles.
Final, final note
this is a big undertaking that is getting addressed little by little between many of our other tasks. There isnt a set date for it to go out, and it wont happen soon, but theres also a chance little bits will trickle in (or in big chunks as has happened w/ male boots :P). Were posting here to share our plans and receive feedback early.
Thanks and hope youre as excited about this as we are!
Comments
This is awesome!!!
I'm talking the Red Jacket worn by most Dahar Master Enemy Mobs.
I really liked that jacket and hoped I would unlock it when I hit Level 60 along with the Sash
Oh well, at least it is something for the KDF I suppose.
Will we all get costume tokens when these changes go live?
Definitely need more hair styles for Klingon characters, both male and female alike..
Plus, the colour palette would be good if it had more options like the Feds do!
That concept art looks amazing. I can't wait to see the final product! :cool:
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KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
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TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
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And definitely, should add more hairstyles - I'd love to see the shaved hairstyles for both genders for our Klingon/Liberated Borg Klingon for example - as really.. dreads & long hair are not my thing, and my poor Klingon goes bald as it is now...and I kinda want to go half-Klingon look anyways :P
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I can't tell you how happy this made me. I can't stop grinning.
Agreed.
But otherwise.... (Excited girly shriek)..:o
I didn't do it.
That said however, I look forward to these changes going live... Would it be possible for you to look into feet/ankle size overall? They've always seemed a little on the small side, but that might just be me.
Good job, man. But I wouldn't mind a fat klingon. I mean, there are lots of them in the movies/shows.
That being said...might we see more facial options for our Klingons at some point?
And while I'm glad to see the clothing options being made to fit better, some of the clothing doesn't really match the examples from the shows that they're meant to emulate. For example, the TOS version is horribly inaccurate (not to mention there's no female version). The TNG version (the one in the screenshots you provided) also has it's flaws.
I know I and many many others would pay good Zen if some of these options were added to the game.
BUT...again, it's great to see some improvements...ANY improvements. So thank you so much for that!
i hope you take the opportunity to address the various pallette bugs in our uniforms.
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As a request... instead of changing or replacing existing assets, would it be possible to add the new versions as a secondary option wherever possible? That was done with the Defiant's variants, and I greatly appreciated having more options as opposed to having parts changed completely.
Reason being, I'm looking at some of these before/after shots, and I actually prefer the before in some cases. My characters tend to be on the smaller side, and I prefer clothing that is less bulky to match. Obviously that's not the case for everyone, but more options would give greater flexibility.
But any chance of having options (beside doing 'Alien) for TOS Klingons?
Fixing the KDF has nothing at all to do with the aesthetics.
Welcome improvements no doubt... however inflating some legs and adding more or less spikes isn't ground breaking jump for joy level for me.
If there is more planned we would like to hear what it is that is planned, that will in fact effect game play for the better... and not just make existing things look a tad bit better.
Thank you so much for this, now I have something to be excited about in game. I haven't had that since the new KDF missions came in with LOR.
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*looks at updates to kdf costumes*
*looks at giant "taco is #1" foam finger*
*looks at updates to kdf costumes*
*looks at giant "taco is #1" foam finger*
*looks at updates to kdf costumes*
*looks at giant "taco is #1" foam finger*
*looks at updates to kdf costumes*
*looks at giant "taco is #1" foam finger*
*looks at updates to kdf costumes*
*makes "Joe iz also #1" giant foam finger for other hand*
*smiles contentedly*
*realizes he no longer has any free hands to play with and starts trying to learn to control a mouse with his feet*
And the inverse, can the (both male and female) bodies get the same treatment so they can match themklingons on the crew?
But please please please let my Klingon appear as a tos Klingon without having to be an alien!
Plus any change of removing the different categories in the tailor and have them all mixed in together so there aren't restrictions on what parts I want to use together, an example being using honor guard or Omega parts with formal gear.