Will you finally add a reasonable way for existing characters to acquire the Aegis Doff then? As it is, delta recruits get one practically for free, and people who mastered the old crafting system got one, but everyone else gets to play the RNG for months and hope for the best. My crafting main has been at level 15 shields for months and still can't craft Aegis pieces because of the stupid doff.
Wait, what?
My engineer could make Aegis in the old crafting system, but as far as I know she didn't receive any special doffs. I'll check when I'm ingame next but I don't recall ever getting those...
Which is why thinking about it annoys me so much. I gotta work and spend the many days to max out those three schools to be able to make aegis again, only now I gotta go buy special doffs and spend those huge amounts of EC I don't have to do it...
I'm actually considering re-rolling some of my young-uns to be delta recruits. The annoying thing is that they'll lose the slotted event reputation projects.
I'm really liking what they did with the rewards, and the account level ones are really good too. While I'm planning to make a couple of deltas to have them on the different factions I just wanted to ask so others will know.
If you only make a delta recruit fed character do the rewards unlock for all of the characters on the account or just for the feds?
I am waiting for people to realize the irony behind this promo.
I find it funny how part of it seems to be to entice players to make an alt/level the alt, yet for new players there is literally no reason to make an alt if their main is a delta recruit. Likewise for vets, there isn't any reason I see to make more then one besides MAYBE if you wanted to make some other new characters during that timeframe.
Delta Recruit sounds like a good promo for new players. When it comes to five year old veterans, I still don't see anything to rave about. Why would a veteran player want to play the same content over and over and over again?
I think the main problem is that "Star Trek: Online" has become old.
I guess it's just hard to turn back the clock.
I am waiting for an entirely new Star Trek rpg experience.
Season Ten doesn't have anything refreshingly new.
Delta Recruit sounds like a good promo for new players. When it comes to five year old veterans, I still don't see anything to rave about. Why would a veteran player want to play the same content over and over and over again?
I think the main problem is that "Star Trek: Online" has become old.
I guess it's just hard to turn back the clock.
I am waiting for an entirely new Star Trek rpg experience.
Season Ten doesn't have anything refreshingly new.
Well, a few months ago, its been found that certain missions have extra dialog that pertains to the Iconians. It's lore that we didn't have and worth looking into?
- double the amount of XP a Delta recruit gains from lvl 50 to 60
- do a featured episode rerun event, starting april 2nd
- implement a dilithium reward for successfully completing any and every queue on normal 5 times
These two Boffs are built using completely different costume/species methods. As such, they are totally unrelated to one-another. Allowing the Photonic-Sci to become customizable would be as much of an effort on its own, as creating an entirely new Boff.
In that case, how about updating the Sci PBOff to the 2410 uniform code?
For new players, for those with many alts as well for those with a main to focus on. Even for for players who dont want to participate not much is lost.
I will take part and look forward to the event by now. You did a fine job with it Cryptic.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Well about People only focusing on one toon that happend to not always be the case.
People started to Abandon alts more and more with each additional itteration of extra refined dilithium sinks and extra mark grind.
Putting in to much lockout and scaling the time reward Ratio to a single toon account does not help at all with People getting thriled to still Play multiply toons.
I personaly had tops 18 toons on this account wich i could easily Play and Keep up to date before the f2p changes and after that atleast managed to have 7 up to snuff but Delta Rising broke the Camals back.
P.S. the Fleet/reputation Project only dili should be a Veteran reward or an General active Gold member perk.
Lets just remember for a moment what the premise of this event is, to close the economic gap between a new player and a veteran.
That doesn't work out here. Essentially, we get a load of easy resources to dump into our end-game, whereas a genuinely new player will inevitably use this lot up trying to get to end-game, and lets be honest here, most new players won't know how to build themselves anyway so those resources could quite easily go to waste.
Lets also remember this does nothing for spec point gain, which is probably the single most unnecessary grind we have, and really makes an expensive build difference especially with the intel tree.
Finally, though I'm not saying this is everything, we're also getting some unlocks that once the event ends won't be available to anyone again unless they re-run this event. The gap between the haves and the have nots will realistically be marginally bigger.
I honestly don't see how this actually does what it says it does.
Well about People only focusing on one toon that happend to not always be the case.
People started to Abandon alts more and more with each additional itteration of extra refined dilithium sinks and extra mark grind.
Putting in to much lockout and scaling the time reward Ratio to a single toon account does not help at all with People getting thriled to still Play multiply toons.
I personaly had tops 18 toons on this account wich i could easily Play and Keep up to date before the f2p changes and after that atleast managed to have 7 up to snuff but Delta Rising broke the Camals back.
P.S. the Fleet/reputation Project only dili should be a Veteran reward or an General active Gold member perk.
This guy gets it. Speaking of which where are the alt-friendliness updates we were told were in the works?
Ten soldiers wisely led will beat a hundred without a head. - Euripides
I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
You know, Cryptic, if you started with THIS blog, you might have saved yourself from most of the negativity.
Now that I see that most Delta Recruit rewards have more or less equal account wide reward (save some Mk 1-10 gear) and that neither goals nor rewards have time limit, I'm ready to invest some time into the new alt.
Very nice blog with detailed info that tells us almost all of what we'd want to know up front with news of more info coming.
More helpful Q&A and communication from the devs and not just the same one again before the content hits holodeck. This is a remarkable breath of fresh air and one that the forums seems to have responded well to (not ******** back making the devs wonder why bother).
Must be some kind of Cryptic held event, let's hope it lasts .
You know, Cryptic, if you started with THIS blog, you might have saved yourself from most of the negativity.
My thoughts exactly.
There are no unique character-bound rewards exclusive to Delta Recruits. That sentence alone, in the first blog, would have put most people at ease. Certainly me, at least.
And we don't need multiple Recruits, that's also good to know.
Now I can enjoy the event without worry.
----
Although...if that Delta symbol is visible to other players and stays after the event, I might still be willing to pay a little Zen to get it for my main, just because...even if it wouldn't do anything.
I will make new alt (it we get a free char slot for that ) but personally I don't find the rewards too attractive .
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
That being said, the perks for each character - new and old - is very excellent. For me, having a current total of 15 characters with a future of getting one free character and purchasing two others - via grinding - the Dilithium payout alone by way of marks will be very impressive. And then earning the Dilithium for each story arc completed is again an impressive perk.
As far as being on level 50 with MK X gear, Delta Recruits will be space rich by way of 500,000 EC per episode arc completed.
As I read it, it's for one story arc. Not each.
In addition, I wonder if the R&D materials will be bound to account (please not BtC, that will make them useless). I can see exploit possibilities if they are not. Just curious, as I haven't seen bound R&D mats yet.
That should be read as:
"10,000 Reputation-Only Dilithium"
or
"50,000 Fleet-Only Dilithium"
I think it would be more understandable for some if it was worded
"10,000 (Reputation-Only) Dilithium"
and
"50,000 (Fleet-Only) Dilithium"
I'm afraid I'm having a hard time seeing how it was unclear but you know with some people you just need to spell it out for them in precise detail plus they don't always read all of the blog as they should.
mind you it would be even better if it was worded
"100,000 (Reputation-Only) Dilithium"
and
"500,000 (Fleet-Only) Dilithium"
hint hint.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
i have spent the day digesting this before commenting... and i just cant manage to get excited.
on one hand, i am glad that there was no mention of any perma-bonus for the delta toons, but the devil is in the details and i am pretty sure we dont have all those yet.
but on the other hand, i dont really see how these rewards can bring this delta toon near the level of my existing lvl50 alts, let alone my main. the ec awarded isnt even enough to buy a single temporal outfit. the dil cant even pay for a complete rep set. this toon will still be well behind the curve, so i seriously question was kind of a 'veteran' they used as a benchmark.
and these 'fleet bonuses'... 50k dil. really? i can queue a daily provisioning project that costs more than 50k dil lol
i dont see the amazing account bonuses either. it looks like a handful of rep marks, a couple devices with huge CDs, and two traits that may actually be useful.
one glaring omission though... the one thing that would actually help me with my alts? specXP. the only possible benefit related to that seems to be another time-limited doubleXP event, which isnt really a help with alts at all. given the choice of grinding the delta noob, grinding an alt, or finally catching up with spec points on my main... any guess which toon i will be logged into?
i suppose i am disappointed that cryptic didnt take the opportunity to actually address the issues that DR caused with alt leveling. i was hoping for something with a direct XP benefit, like a rep trait that feeds xp to the account or whatnot. instead all i got was a chance to grind another alt.
i will create one and run him through the tutorial and level him to whatever just for the account unlocks i suppose. but i dont expect i am going to grind grind grind the way cryptic is hoping i will. i am going to let everyone else do that while i doubleXP on my main.
I find it funny how part of it seems to be to entice players to make an alt/level the alt, yet for new players there is literally no reason to make an alt if their main is a delta recruit. Likewise for vets, there isn't any reason I see to make more then one besides MAYBE if you wanted to make some other new characters during that timeframe.
For existing players, it's a great chance to make an alt that boosts all his characters.
For new players, it's a great way to get into the game, as their first character will have neat boosts that he normally wouldn't have and gives him a bit of a chance to catch up to long-standing characters.
Different aspects of the system reward different types of players.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I'll create 4 toons (Which are the number of slots I'll have free) and just breeze through it all with an engineer toon (Makes things easier with ground junk). My other toons are at level 55+ so it wouldn't make sense, specially since I just use them for mats/EC farming and R&D stuff (and have 2 schools each at level 18/19 which takes a LOT of time).
For some reason, I can see players already planning to abuse a feature in there and then the devs nerfing it a week later.
I must admit I am starting to think along these lines now myself, with the knowledge that the rewards are on-going after the event, that 50,000 Fleet-Only Dilithium would certainly help my fleets especially my Klingon one.
so if I create one fed, one kdf and one rom/kdf that would be an awesome boost in completing some of the fleet projects.
even if I don't necessarily play all 3 after they have dumped the dilithium into the projects, especially as there is no refining involved.
Well, Cryptic certainly has gone to some lengths to make STO our principal focus over the next several weeks! The rewards are indeed attractive; I only hope I can keep up with the pace of play...:eek: If I didn't already have 4 characters, I might have considered a Delta recruit for each of my fleets; as it is, I'll be lucky to do maintenance, DOffing, & R&D on the 4 while running the event. Where's my espresso machine...?
if its your fleets you are thinking of then remember, you only need to get the delta to lv30 and join a fleet and the fleet only dilithium comes pre refined so you just need to dump in in your fleet at that point, once you have done that with all of them you can just continue with the character of your choice till the end, there is no major reason you need to ever play the ones you don't want to again, you don't even need to worry about any of the other stuff in the event with any you are not going to play although anything you can pick up with them that can be transferred to your main characters would be useful to get like any regular dilithium and EC but as the rewards are on-going after the event theres no sweat to rush through to lv50 past this point with them all.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Whilst initially I was looking into creating another alt for the purpose of the account benefits from the delta recruitment event. After looking through the proposed account rewards. I'm really beginning to see it a waste of time. Because as someone who's been around for a while these rewards offer little to no benefit short or long term to me. For what they are I could just as easily earn the rewards faster through normal game play. And even if the new alt ended up as another doff mule. The rewards wouldn't off set what it would take to set that alt up.
A couple of starship traits that in all likely hood I'm never going to use. And the devices again, I don't see my self using them. They'll maybe benefit a less experienced player but that's about it.
As for rewarding new players it might well be worth the effort they'll burn through a lot of the resources trying to get a leg up on the ladder. That's providing they don't squander them I'm the process. Personally I'd have liked to have seen some of this alt friendliness the team were hinting at. One point would be to ask adjudicator hawk about how trion deal with planar attunement points in rift, the equivalent to our spec points.
Where do you see that? All I see for getting the crafting school to level 5 is auto setting one to 10 for the recruit (along with Gumarre and 5 other DOffs from rank 1) and equivalent of 5 R&D packs (plus 2 from the rank 1) for all characters.
I meant that doing all of it (i.e., leveling a Delta recruit, playing all the story arcs, and raising a crafting school to 5 (which obviously necessarily includes raising it to 1) will get me that stuff. Not just the crafting.
ETA: sharpie65 beat me to it by several hours, ha. Whoops.
Does the fleet only dilithium give us fleet credits when we donate it? If not it's pretty much useless to people in an established fleet.
I guess they do but does it really matter the important part is that it will help to fill some of those fleet projects that have been hanging around for ages waiting on dilithium and anything that helps the fleet will help you in the long run, fleet marks or no fleet marks.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I don't know what to do, I have 3 characters, all with the samsar, the antiproton torpedo and the 3 breen ships, do you think it'll be worth it to delete one character to make it a delta recuit?
I don't know what to do, I have 3 characters, all with the samsar, the antiproton torpedo and the 3 breen ships, do you think it'll be worth it to delete one character to make it a delta recuit?
you don't need to delete any characters, they are giving all of us a free space to create the delta character in so all your current characters can remain intact.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
you don't need to delete any characters, they are giving all of us a free space to create the delta character in so all your current characters can remain intact.
"After a time, you may find that having is not so pleasing a thing after all as wanting. It is not logical, but it is often true. Except for a T5 Connie. That would be f*%#ing awesome." - Mr. Spock
Hmmm... The upper tier rewards could be interesting. All my 16 characters are done with all their Reps, so don't need marks (ok, 3 of them still need a couple more days on Delta Rep, but they have more than enuf marks).
Dil is great, always good.
But really, the thing I need (and I'd be willing to bet it's a "WE NEED") is MORE EXPERIENCE POINTS. And the time spent playing these Recruits is quite specifically taking away from time I'd be playing my existing characters.
The only real thing I need/want for my toons is more Specializaiton Points. For those I need more XP.
I was really hoping you'd throw an XP-Booster or (even just a pack of X-amount of XP) as one of the account wide unlocks. Anything would have been great.
Still, the other rewards aren't nothing. And I can see how they'd add-up and snowball. The Crafting stuff is cool. Can always use more of those goodies.
Overall I guess I'm a little disappointed at the lack of spec-related account-wide boosting, but still think this should be a fun/cool/worthy event!
on the one hand I can see your point but on the other are you so intent on specialization that you cant take 8 weeks out from your current characters, and you can always just do doff missions with them once a day just to keep a little xp rolling in for the duration.
that's what I will be doing.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Comments
Wait, what?
My engineer could make Aegis in the old crafting system, but as far as I know she didn't receive any special doffs. I'll check when I'm ingame next but I don't recall ever getting those...
Which is why thinking about it annoys me so much. I gotta work and spend the many days to max out those three schools to be able to make aegis again, only now I gotta go buy special doffs and spend those huge amounts of EC I don't have to do it...
I am waiting for people to realize the irony behind this promo.
I'm really liking what they did with the rewards, and the account level ones are really good too. While I'm planning to make a couple of deltas to have them on the different factions I just wanted to ask so others will know.
If you only make a delta recruit fed character do the rewards unlock for all of the characters on the account or just for the feds?
I find it funny how part of it seems to be to entice players to make an alt/level the alt, yet for new players there is literally no reason to make an alt if their main is a delta recruit. Likewise for vets, there isn't any reason I see to make more then one besides MAYBE if you wanted to make some other new characters during that timeframe.
I think the main problem is that "Star Trek: Online" has become old.
I guess it's just hard to turn back the clock.
I am waiting for an entirely new Star Trek rpg experience.
Season Ten doesn't have anything refreshingly new.
Well, a few months ago, its been found that certain missions have extra dialog that pertains to the Iconians. It's lore that we didn't have and worth looking into?
- double the amount of XP a Delta recruit gains from lvl 50 to 60
- do a featured episode rerun event, starting april 2nd
- implement a dilithium reward for successfully completing any and every queue on normal 5 times
In that case, how about updating the Sci PBOff to the 2410 uniform code?
For new players, for those with many alts as well for those with a main to focus on. Even for for players who dont want to participate not much is lost.
I will take part and look forward to the event by now. You did a fine job with it Cryptic.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
People started to Abandon alts more and more with each additional itteration of extra refined dilithium sinks and extra mark grind.
Putting in to much lockout and scaling the time reward Ratio to a single toon account does not help at all with People getting thriled to still Play multiply toons.
I personaly had tops 18 toons on this account wich i could easily Play and Keep up to date before the f2p changes and after that atleast managed to have 7 up to snuff but Delta Rising broke the Camals back.
P.S. the Fleet/reputation Project only dili should be a Veteran reward or an General active Gold member perk.
That doesn't work out here. Essentially, we get a load of easy resources to dump into our end-game, whereas a genuinely new player will inevitably use this lot up trying to get to end-game, and lets be honest here, most new players won't know how to build themselves anyway so those resources could quite easily go to waste.
Lets also remember this does nothing for spec point gain, which is probably the single most unnecessary grind we have, and really makes an expensive build difference especially with the intel tree.
Finally, though I'm not saying this is everything, we're also getting some unlocks that once the event ends won't be available to anyone again unless they re-run this event. The gap between the haves and the have nots will realistically be marginally bigger.
I honestly don't see how this actually does what it says it does.
This guy gets it. Speaking of which where are the alt-friendliness updates we were told were in the works?
Now that I see that most Delta Recruit rewards have more or less equal account wide reward (save some Mk 1-10 gear) and that neither goals nor rewards have time limit, I'm ready to invest some time into the new alt.
Very nice blog with detailed info that tells us almost all of what we'd want to know up front with news of more info coming.
More helpful Q&A and communication from the devs and not just the same one again before the content hits holodeck. This is a remarkable breath of fresh air and one that the forums seems to have responded well to (not ******** back making the devs wonder why bother).
Must be some kind of Cryptic held event, let's hope it lasts .
There are no unique character-bound rewards exclusive to Delta Recruits. That sentence alone, in the first blog, would have put most people at ease. Certainly me, at least.
And we don't need multiple Recruits, that's also good to know.
Now I can enjoy the event without worry.
----
Although...if that Delta symbol is visible to other players and stays after the event, I might still be willing to pay a little Zen to get it for my main, just because...even if it wouldn't do anything.
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
I'll be rolling out a KDF talaxian methinks.
As I read it, it's for one story arc. Not each.
In addition, I wonder if the R&D materials will be bound to account (please not BtC, that will make them useless). I can see exploit possibilities if they are not. Just curious, as I haven't seen bound R&D mats yet.
I think it would be more understandable for some if it was worded
"10,000 (Reputation-Only) Dilithium"
and
"50,000 (Fleet-Only) Dilithium"
I'm afraid I'm having a hard time seeing how it was unclear but you know with some people you just need to spell it out for them in precise detail plus they don't always read all of the blog as they should.
mind you it would be even better if it was worded
"100,000 (Reputation-Only) Dilithium"
and
"500,000 (Fleet-Only) Dilithium"
hint hint.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
on one hand, i am glad that there was no mention of any perma-bonus for the delta toons, but the devil is in the details and i am pretty sure we dont have all those yet.
but on the other hand, i dont really see how these rewards can bring this delta toon near the level of my existing lvl50 alts, let alone my main. the ec awarded isnt even enough to buy a single temporal outfit. the dil cant even pay for a complete rep set. this toon will still be well behind the curve, so i seriously question was kind of a 'veteran' they used as a benchmark.
and these 'fleet bonuses'... 50k dil. really? i can queue a daily provisioning project that costs more than 50k dil lol
i dont see the amazing account bonuses either. it looks like a handful of rep marks, a couple devices with huge CDs, and two traits that may actually be useful.
one glaring omission though... the one thing that would actually help me with my alts? specXP. the only possible benefit related to that seems to be another time-limited doubleXP event, which isnt really a help with alts at all. given the choice of grinding the delta noob, grinding an alt, or finally catching up with spec points on my main... any guess which toon i will be logged into?
i suppose i am disappointed that cryptic didnt take the opportunity to actually address the issues that DR caused with alt leveling. i was hoping for something with a direct XP benefit, like a rep trait that feeds xp to the account or whatnot. instead all i got was a chance to grind another alt.
i will create one and run him through the tutorial and level him to whatever just for the account unlocks i suppose. but i dont expect i am going to grind grind grind the way cryptic is hoping i will. i am going to let everyone else do that while i doubleXP on my main.
free jkname
Get the Forums Enhancement Extension!
For existing players, it's a great chance to make an alt that boosts all his characters.
For new players, it's a great way to get into the game, as their first character will have neat boosts that he normally wouldn't have and gives him a bit of a chance to catch up to long-standing characters.
Different aspects of the system reward different types of players.
I must admit I am starting to think along these lines now myself, with the knowledge that the rewards are on-going after the event, that 50,000 Fleet-Only Dilithium would certainly help my fleets especially my Klingon one.
so if I create one fed, one kdf and one rom/kdf that would be an awesome boost in completing some of the fleet projects.
even if I don't necessarily play all 3 after they have dumped the dilithium into the projects, especially as there is no refining involved.
if its your fleets you are thinking of then remember, you only need to get the delta to lv30 and join a fleet and the fleet only dilithium comes pre refined so you just need to dump in in your fleet at that point, once you have done that with all of them you can just continue with the character of your choice till the end, there is no major reason you need to ever play the ones you don't want to again, you don't even need to worry about any of the other stuff in the event with any you are not going to play although anything you can pick up with them that can be transferred to your main characters would be useful to get like any regular dilithium and EC but as the rewards are on-going after the event theres no sweat to rush through to lv50 past this point with them all.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
A couple of starship traits that in all likely hood I'm never going to use. And the devices again, I don't see my self using them. They'll maybe benefit a less experienced player but that's about it.
As for rewarding new players it might well be worth the effort they'll burn through a lot of the resources trying to get a leg up on the ladder. That's providing they don't squander them I'm the process. Personally I'd have liked to have seen some of this alt friendliness the team were hinting at. One point would be to ask adjudicator hawk about how trion deal with planar attunement points in rift, the equivalent to our spec points.
I meant that doing all of it (i.e., leveling a Delta recruit, playing all the story arcs, and raising a crafting school to 5 (which obviously necessarily includes raising it to 1) will get me that stuff. Not just the crafting.
ETA: sharpie65 beat me to it by several hours, ha. Whoops.
I guess they do but does it really matter the important part is that it will help to fill some of those fleet projects that have been hanging around for ages waiting on dilithium and anything that helps the fleet will help you in the long run, fleet marks or no fleet marks.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
you don't need to delete any characters, they are giving all of us a free space to create the delta character in so all your current characters can remain intact.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
oh, that's better.
on the one hand I can see your point but on the other are you so intent on specialization that you cant take 8 weeks out from your current characters, and you can always just do doff missions with them once a day just to keep a little xp rolling in for the duration.
that's what I will be doing.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.