Don't get too excited about seeing Galaxy's docked in or around Spacedock ect, Cryptic have ignored our requests to give us proper upgrade for years, but have no shame in using the ships image for promotion and sales.
Granted, but I'd certainly prefer to keep the issue alive.
And the fact that the Intrepid just got such a huge upgrade is a rather bright glimmer of hope.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
and the challenger was added the same time as the anniversary patch. it was not there before
Challenger was put in the Defense fleet around ESD after the spacedock revamp. I can only assume it was there as part of the new defense fleet. I know because parked next to it was one of my favorite 'afk' parking places.
It was only moved into ESD a few weeks ago. It went inside when the Pathfinder was released. That's where my 'Oooh, I hope' comes from. Pathfinder released, Challenger brought in for refit is my hope.
Challenger was put in the Defense fleet around ESD after the spacedock revamp. I can only assume it was there as part of the new defense fleet. I know because parked next to it was one of my favorite 'afk' parking places.
It was only moved into ESD a few weeks ago. It went inside when the Pathfinder was released. That's where my 'Oooh, I hope' comes from. Pathfinder released, Challenger brought in for refit is my hope.
I like the way you think. Just a little in universe thinking makes me happy.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
on the live stream there was a nice tid bit. some one asked if any hero ships would be coming out as command ships the enterpise, defiant
the straight up said the enterpise (the D) would be perfect for a command ship sense it was a command ship in the show as the flag ship (there words)
not a confirmation it's coming out but gives me a little bit more hope we may see a command T6 galaxy and the ship artist at least acknowledge it's existence. they even seemed excited about it
Granted, but I'd certainly prefer to keep the issue alive.
And the fact that the Intrepid just got such a huge upgrade is a rather bright glimmer of hope.
On one hand, hope is all we have ... . (B5)
On the other , I think there is interest in doing a TNG Galaxy interior .
The question is: how to package that interior?
And that question stands, as they already did their little "Galaxy revamp" , so how do they sell this to folks who say picked up their Galaxy bundle , while at the same time attach an Intrepid bundle price point to it?
And that question stands, as they already did their little "Galaxy revamp" , so how do they sell this to folks who say picked up their Galaxy bundle , while at the same time attach an Intrepid bundle price point to it?
Since when has that been of any concern for Cryptic? If you want it you pay full price, as usual. That's basically "the rule".
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
As I've suggested before mirror the nebula class setup but switch the cmd sci to cmd engineering and LtC eng to sci
Lt uni
Lt tact
Lt sci
LtC sci
Cmd engineering
5 eng
3 sci
3 tact
the nebula has an excellent boff setup and although she only has 2 tact consoles my sci kicks serious butt with it is a parses vary between 16-19.5k dps.
Make the exploration cruiser a exploration cruiser. With a lean towards sci heavy and make the lt uni the hybrid seat.
This setup would def step the galaxy up the cruiser pecking even if it is sci focused rather than tact focused
I'd gladly trade both the LtC eng and Ens eng seats for sci
at least one more special console as an additional set piece for the Galaxy pack.
That is the bare minimum we can expect IMO.
C
They could surprise us, too.
I'm not sure how putting the Gal (or any other "canon") ship into a corner of a specific Specialization would do those ships any favors .
Sure , it might sound great for a little while, but then the newer and shinier Specialization will come out a d the griping about ship X in f being in the latest category will start .
But then again , leave it to Cryptic to think short term profits , and if their latest example of orange nacelle'd he horrors will tank, well anything is possible ... .
at least one more special console as an additional set piece for the Galaxy pack.
That is the bare minimum we can expect IMO.
They could surprise us, too.
Highly unlikely they will include the Command Inspiration abilities. That's exclusive to fully Specialized Command ships the way Intel Scan is exclusive to fully Specialized Intel ships. Otherwise, the Samsar would have offered a taste of that as well (even with just the Defensive Inspiration ability), and so would have the Sheshar for Intel; the two of them being the only non-Specialized ships with an Lt.Cmdr. Hybrid seat.
A Hangar is possible, but unlikely as well. More likely, it will get no Hangar, and instead some hangar-like pet Console much like the Pathfinder's Aeroshuttle (when it should instead have had a Hangar with a unique Hangar pet). Maybe launch a swarm of 12 tiny attack craft, and it doesn't start the 2 min CD until all of them die, unless you manually "call them back".
A 3-pc console set could offer a doubling of the attack craft launched to 24, or allow the separated Saucer to launch its own set of 12 attack craft for its own sort of dual-vector assault (on its own invisible 2 min timer after all of its craft die; provided the saucer itself doesn't go boom before the attack craft do; which would disappear if you recall the Saucer).
Anything more (than a Pathfinder setup) is likely to bring it too close in capability to the Guardian and Odyssey, which would instantly render the idea dead. And besides, such a setup is already going to do wonders for a T6 Galaxy; bringing it close enough to be a worthwhile alternative the same way the Pathfinder is a worthwhile alternative to the Dauntless or Scryer.
At the same time, it would allow for a bit more flexibility; either setting up for 4 Lt level Tac skills, or 4 Lt level Sci skills (assuming no one bothers with the Command skills). Command skill-wise, you have Overwhelm Shield Emitters which basically acts as a shield siphon + shield heal, and complements the tanking element, or the Concentrate Firepower which complements the immersion idea of a Galaxy having stronger-than-normal torpedoes. Any setup won't overshadow the Guardian, yet provide a viable alternative still loosely based around it being a reasonably tanky but flexible warship (on a lesser scale than the Odyssey, but that's a given).
I would like to see a T6 Challenger Exploration Cruiser with a Pathfinder layout (taylored for eng and command of course) and a new console that is the Calypso pet which would also be usable on a T6 Nebula (if it comes).
Then you had a "small" vaersion of the oddyssey, like it's supposed to be with separation and a pet.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I would like to see a T6 Challenger Exploration Cruiser with a Pathfinder layout (taylored for eng and command of course) and a new console that is the Calypso pet which would also be usable on a T6 Nebula (if it comes).
Then you had a "small" vaersion of the oddyssey, like it's supposed to be with separation and a pet.
The problem with the Calypso is - at least according to the manual - she was a completely unarmed luxury craft.
My preference for the Galaxy's 3rd console would be Torpedo Spread Sierra (10 torps, single target, 2 minute cooldown), enhanced phaser volley (faw3 - but on a single target), or the deflector blast from best of both worlds - a sustained blast from the deflector for 15 seconds that deals obscene damage - but when the blast is over, you lose 50 power from every subsystem for 10 seconds. Engineering team can't fix this - but a battery device or eptx will restore that system.
The real problem with a Galaxy coming out is - I really, really like the Command Battlecruiser. Unless the dreamed up Galaxy has a gorgeous retexture/model edit, and the Challenger is supremely kick-TRIBBLE looking, and it has a good boff layout... I might pass on it. Which really pains me to say.
The problem with the Calypso is - at least according to the manual - she was a completely unarmed luxury craft.
(...)
True, in it's default layout. But as you can see a few pages before the shuttlecraft are all unarmed but can be fitted with Type V phasers. I think that the Calypso would not be send out unable to defend itself even from some sort of debris flying at it. So it's not a big stretch to imagine that it's fitted with default phasers. The *saucer* itself is, in STO, just fitted with a single phaser emitter (when it should have quite powerful phasers and photon torpedoes) and the Aeroshuttle is a quite useful combatant in STOverse as well, so it wouldn't be too far off to make the Calypso have basic capabilities as well. Besides, I would imagine it bringing abilities to the table rather than being a combat pet like placing a sensor analysis effect on the enemy (essentially making the Exploration cruiser acknowledge it's science lean with sensor analysis which is bound to a pet and thus can be "shot down") or some other science gimmick.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
on the live stream there was a nice tid bit. some one asked if any hero ships would be coming out as command ships the enterpise, defiant
the straight up said the enterpise (the D) would be perfect for a command ship sense it was a command ship in the show as the flag ship (there words)
not a confirmation it's coming out but gives me a little bit more hope we may see a command T6 galaxy and the ship artist at least acknowledge it's existence. they even seemed excited about it
Man, sorry I missed it.
Though I'm not certain what Smirk knows and when he knows it.
But any ship that could be called "Flagship" would by logic be a command ship.
On the other , I think there is interest in doing a TNG Galaxy interior .
The question is: how to package that interior?
And that question stands, as they already did their little "Galaxy revamp" , so how do they sell this to folks who say picked up their Galaxy bundle , while at the same time attach an Intrepid bundle price point to it?
Look at this thread. Look at the many Galaxy threads.
There is a market. There is a strong market for the Galaxy class. Seven Years. The Next Generation revived Star Trek as a televised franchise. Two spin offs. It's not an exaggeration to say that for quite sometime it was the franchise.
Looking at Cryptic's practices, we would basically have either Levar Burton (with Geordi in the Challenger) or Patrick Stewart (as a temporally displaced Captain Picard) and thus they would make very hard canon visual upgrades to the model and interior to accommodate that. It's not mandatory however, Captain Shon and his appearance in the 2400 brought in the canon visuals for the Defiant under the Belfast pack.
With Season 10 and the Sector Space revamp, it would be the perfect time to fill out the rest of the Alpha (especially) and Beta Quadrants, so bringing it home with a perfect Galaxy would work great. The Galaxy at this point should be taking that work horse role in the fleet by now that the Constitution and Excelsior had.
The problem with the Calypso is - at least according to the manual - she was a completely unarmed luxury craft.
The Galaxy Class Captain's Yacht was a purely diplomatic vessel. Smaller than the Sovereign's yacht (the Cousteau on the D) there wasn't even room for weapons.
My preference for the Galaxy's 3rd console would be Torpedo Spread Sierra (10 torps, single target, 2 minute cooldown), enhanced phaser volley (faw3 - but on a single target), or the deflector blast from best of both worlds - a sustained blast from the deflector for 15 seconds that deals obscene damage - but when the blast is over, you lose 50 power from every subsystem for 10 seconds. Engineering team can't fix this - but a battery device or eptx will restore that system.
TS Sierra. I like that quite a bit actually. A nice acknowledgment of the Galaxy's Burst Fire Torpedo tubes.
The Single target Fire at Will would also be nice, though I can already hear screams of OP.
The Deflector blast is an interesting case as it's already in game as the three piece set bonus for the MACO set, though it's not as long as the one in Best of Both Worlds.
There are other cool things the Galaxy deployed during her time. For instance the Multiphase Tractor beam from "The Masterpiece Society", something nice to hold the opponent in place for the TS Sierra.
The real problem with a Galaxy coming out is - I really, really like the Command Battlecruiser. Unless the dreamed up Galaxy has a gorgeous retexture/model edit, and the Challenger is supremely kick-TRIBBLE looking, and it has a good boff layout... I might pass on it. Which really pains me to say.
If they're gonna do it, they might as well do it right.
It's interesting though, they could easily put it to bed forever by doing a Galaxy three pack. Like the Odyssey where all three were physically identical with different equipped abilities and layout. As the second most massive ship in Starfleet, the Galaxy would be in the position to do all of its jobs without needing to change configuration.
Would you do a corresponding pack for the Vor'cha or Negh'var and the D'Deridex or Norexan/Valdore/Mogai?
Or they could pull a swerve and make the Galaxy the ship that introduces whatever the next presumably sub-science specialization is gonna be. (Tac->Espionage, Engineering ->Command, Science->???)
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
The Galaxy Class Captain's Yacht was a purely diplomatic vessel. Smaller than the Sovereign's yacht (the Cousteau on the D) there wasn't even room for weapons.
(...)
The Yacht is a multi-mission vessel. It's primary role is diplomatic missions, but it's not limited to it. It's four times the size of a regular shuttlecraft and those could be fitted with Type V phasers - I think it'd be a huge leap to assume the Calypso couldn't fit weapons when shuttles can. I agree that it's not a combat vessel but it should have the basic defensive systems every shuttle has. Besides, like I mentioned before, they made the Aeroshuttle into a combat pet with DBBs and a potent torpedo launcher when it's a downgraded runabout with one micro torpedo launcher - STO likes to beef things up quite a bit (except the saucer of the Galaxy itself. That thing is nerfed beyond belief in-game).
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
The Yacht is a multi-mission vessel. It's primary role is diplomatic missions, but it's not limited to it. It's four times the size of a regular shuttlecraft and those could be fitted with Type V phasers - I think it'd be a huge leap to assume the Calypso couldn't fit weapons when shuttles can. I agree that it's not a combat vessel but it should have the basic defensive systems every shuttle has. Besides, like I mentioned before, they made the Aeroshuttle into a combat pet with DBBs and a potent torpedo launcher when it's a downgraded runabout with one micro torpedo launcher - STO likes to beef things up quite a bit (except the saucer of the Galaxy itself. That thing is nerfed beyond belief in-game).
It's not the size I'm concerned with it's the configuration.
That's a colored version of the canon cutaway from the tech manual.
I just don't see anywhere to mount extra gear.
It has shields. That's it.
I would imagine that's why the Sovereign's Yacht is so different, the Calypso is a single type of use vessel, while everything after it, has been more multimission. The shuttles onboard the Galaxy class are some of the last that we see that don't have a warp drive at certain size. Even Voyager's smallest shuttles have warp.
A ship that large but so limited may have been seen as a hassle.
That said it is possible to do a redesign and have a new Captain's Yacht. I can imagine some people would be tickled to have a little fighter flying saucer zipping around. As opposed to the gigantic flying saucer section.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
That's a colored version of the canon cutaway from the tech manual.
I just don't see anywhere to mount extra gear.
It has shields. That's it.
I would imagine that's why the Sovereign's Yacht is so different, the Calypso is a single type of use vessel, while everything after it, has been more multimission. The shuttles onboard the Galaxy class are some of the last that we see that don't have a warp drive at certain size. Even Voyager's smallest shuttles have warp.
A ship that large but so limited may have been seen as a hassle.
That said it is possible to do a redesign and have a new Captain's Yacht. I can imagine some people would be tickled to have a little fighter flying saucer zipping around. As opposed to the gigantic flying saucer section.
To be fair, you cannot see weapons added to the shuttles as well. They are just "there", they don't put anything on the vessel itself. Just because the manual doesn't mention weapons doesn't meant they are not present. After all it says the Yacht is a multi-mission craft and it also says that default shuttlecraft are unarmed, yet can be refitted for "special operations". I would assume the Calypso can get the same.
Anyway, a fighter craft is not what it's supposed to be. I thought about it having a omni phaser and be able to cast sensor analysis on an enemy. When placed on the Nebula which should have the same kind of craft the sensor analysis could be changed to something that the Nebula would profit from, but extend shields wouldn't make sense... it's just a thought, though
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Look at this thread. Look at the many Galaxy threads.
There is a market. There is a strong market for the Galaxy class.
I am well aware that there is a market ... , if anything I can be a poster boy for the Galaxy fan, having purchased the original saucer sep for the x- girlfriend and having purchased the bundle for myself.
What I was pondering was how would Cryptic market a Gal interior without doing either a new/revamped exterior or a revamped power / boff power remake .
What I forgot was that Cryptic had no problem with starting to sell T5-U upgrade tokens and less then 2 months later selling the T6 Intrepid bundle .
Having that as an example ... , I can see them not having any problems with milking any possible Gal Revamp V2.0 for all it's worth .
True, in it's default layout. But as you can see a few pages before the shuttlecraft are all unarmed but can be fitted with Type V phasers. I think that the Calypso would not be send out unable to defend itself even from some sort of debris flying at it. So it's not a big stretch to imagine that it's fitted with default phasers. The *saucer* itself is, in STO, just fitted with a single phaser emitter (when it should have quite powerful phasers and photon torpedoes) and the Aeroshuttle is a quite useful combatant in STOverse as well, so it wouldn't be too far off to make the Calypso have basic capabilities as well. Besides, I would imagine it bringing abilities to the table rather than being a combat pet like placing a sensor analysis effect on the enemy (essentially making the Exploration cruiser acknowledge it's science lean with sensor analysis which is bound to a pet and thus can be "shot down") or some other science gimmick.
Actually, no, the saucer just has dorsal and ventral phasers, no torps. Both torpedo tubes are mounted on the stardrive section, above the deflector dish.
Agreed on the rest. As long as you can deploy both pets at the same time--it always kills me that the Oddy can't deploy the saucer and the Aquarius despite them being mounted at opposite ends of the ship. :rolleyes:
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Actually, no, the saucer just has dorsal and ventral phasers, no torps. Both torpedo tubes are mounted on the stardrive section, above the deflector dish.
Agreed on the rest. As long as you can deploy both pets at the same time--it always kills me that the Oddy can't deploy the saucer and the Aquarius despite them being mounted at opposite ends of the ship. :rolleyes:
According to TMs the saucer has an aft mounted torpedo launcher which is only exposed after separation (and since STO is interpreting stuff rather freely I'd consider it ok to use this info)
EDIT: "just the dorsal and ventral phasers" is a funny remark to make as well, after all those are the whole ships' main weapons In my opinion the Gal-R saucer should have a BO1 or BO2, a phaser array, aft torpedo launcher and a healing ability. Right now the saucer pet doesn't use any ability whatsoever, only the antimatter spread if you have it equipped but no inherent ability at all. The Oddy-chevron comes with a tractor beam and a healing ability.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
According to TMs the saucer has an aft mounted torpedo launcher which is only exposed after separation (and since STO is interpreting stuff rather freely I'd consider it ok to use this info)
Well, I'll be damned. I was about to post that you were completely wrong but then I found a mention of it on page 130 of the TNG TM on my second reading. My bad.
EDIT: "just the dorsal and ventral phasers" is a funny remark to make as well, after all those are the whole ships' main weapons In my opinion the Gal-R saucer should have a BO1 or BO2, a phaser array, aft torpedo launcher and a healing ability. Right now the saucer pet doesn't use any ability whatsoever, only the antimatter spread if you have it equipped but no inherent ability at all. The Oddy-chevron comes with a tractor beam and a healing ability.
The Oddy saucer also gets GW3 and its own set of workbees if you have the three-piece set equipped.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
That's because it's a hero ship and the writers needed plot variety. They used the Defiant on science missions too, no matter that Sisko stated point-blank it was specifically intended as a combat vessel in "The Search".
"Sacrifice of Angels" and "Tears of the Prophets" show that the GCS makes a perfectly good line battleship, given some minor doctrinal changes (e.g. using it under escort by smaller destroyer-class ships).
This is close to how I feel about it. The Galaxy isn't a warship. It was never meant to go into battle. Its certainly capable, should the need arise, but everything we've seen, from TNG to DS9 indicates that it was meant as a support ship in large scale battles. With some modifications, we see it go toe to toe with 3 Klingon BoPs and hold its own very well, destroying one and fending off the other 2 while the Enterprise C escapes.
The problem isnt with the ship itself. Its the weapons, equipment, and frankly ridiculous abilities that make it seem obsolete. The best way to restore balance and make each ship useful again would be to reduce the effectiveness of a lot of these new abilities, and reduce the damage that many weapons are capable of dishing out. No one should be able to strafe a well equipped cruiser and destroy it in one pass by themselves. Nor should ships designed to dish out damage be able to act like dps sponges while doing more than they take. There's no excuse for this kind of gross over site.
Comments
Granted, but I'd certainly prefer to keep the issue alive.
And the fact that the Intrepid just got such a huge upgrade is a rather bright glimmer of hope.
and the challenger was added the same time as the anniversary patch. it was not there before
Challenger was put in the Defense fleet around ESD after the spacedock revamp. I can only assume it was there as part of the new defense fleet. I know because parked next to it was one of my favorite 'afk' parking places.
It was only moved into ESD a few weeks ago. It went inside when the Pathfinder was released. That's where my 'Oooh, I hope' comes from. Pathfinder released, Challenger brought in for refit is my hope.
I like the way you think. Just a little in universe thinking makes me happy.
the straight up said the enterpise (the D) would be perfect for a command ship sense it was a command ship in the show as the flag ship (there words)
not a confirmation it's coming out but gives me a little bit more hope we may see a command T6 galaxy and the ship artist at least acknowledge it's existence. they even seemed excited about it
On one hand, hope is all we have ... . (B5)
On the other , I think there is interest in doing a TNG Galaxy interior .
The question is: how to package that interior?
And that question stands, as they already did their little "Galaxy revamp" , so how do they sell this to folks who say picked up their Galaxy bundle , while at the same time attach an Intrepid bundle price point to it?
Since when has that been of any concern for Cryptic? If you want it you pay full price, as usual. That's basically "the rule".
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Or you could take it to mean that they might allow you to start collecting spec points lower, and grant Intel/Command seating to lower tier ships.
Or entirely random musings.
any thing else would be a waist of there time
If they made it a engineering|command/sci setup with at least 2 tac ensigns and 1 lt tac.... (aka the bare minimum of tac)
and at a balance 4/4/3 console layout...
What I would expect is a set-up similar to the Pathfinder, with engineering instead of science and command instead of intel.
If they mirror that set up it would look lsomething like this:
1 Commander engineering
1 Lc engineering
1 Lt Science/command hybrid
1 Lt tac
1 lt universal
consoles: 5 engineering, 3 science, 2 tac (+1 tac for fleet)
4 cruiser Commands
Command Inspiration ability
MAYBE a hangar
at least one more special console as an additional set piece for the Galaxy pack.
That is the bare minimum we can expect IMO.
They could surprise us, too.
Lt uni
Lt tact
Lt sci
LtC sci
Cmd engineering
5 eng
3 sci
3 tact
the nebula has an excellent boff setup and although she only has 2 tact consoles my sci kicks serious butt with it is a parses vary between 16-19.5k dps.
Make the exploration cruiser a exploration cruiser. With a lean towards sci heavy and make the lt uni the hybrid seat.
This setup would def step the galaxy up the cruiser pecking even if it is sci focused rather than tact focused
I'd gladly trade both the LtC eng and Ens eng seats for sci
I'm not sure how putting the Gal (or any other "canon") ship into a corner of a specific Specialization would do those ships any favors .
Sure , it might sound great for a little while, but then the newer and shinier Specialization will come out a d the griping about ship X in f being in the latest category will start .
But then again , leave it to Cryptic to think short term profits , and if their latest example of orange nacelle'd he horrors will tank, well anything is possible ... .
A Hangar is possible, but unlikely as well. More likely, it will get no Hangar, and instead some hangar-like pet Console much like the Pathfinder's Aeroshuttle (when it should instead have had a Hangar with a unique Hangar pet). Maybe launch a swarm of 12 tiny attack craft, and it doesn't start the 2 min CD until all of them die, unless you manually "call them back".
A 3-pc console set could offer a doubling of the attack craft launched to 24, or allow the separated Saucer to launch its own set of 12 attack craft for its own sort of dual-vector assault (on its own invisible 2 min timer after all of its craft die; provided the saucer itself doesn't go boom before the attack craft do; which would disappear if you recall the Saucer).
Anything more (than a Pathfinder setup) is likely to bring it too close in capability to the Guardian and Odyssey, which would instantly render the idea dead. And besides, such a setup is already going to do wonders for a T6 Galaxy; bringing it close enough to be a worthwhile alternative the same way the Pathfinder is a worthwhile alternative to the Dauntless or Scryer.
At the same time, it would allow for a bit more flexibility; either setting up for 4 Lt level Tac skills, or 4 Lt level Sci skills (assuming no one bothers with the Command skills). Command skill-wise, you have Overwhelm Shield Emitters which basically acts as a shield siphon + shield heal, and complements the tanking element, or the Concentrate Firepower which complements the immersion idea of a Galaxy having stronger-than-normal torpedoes. Any setup won't overshadow the Guardian, yet provide a viable alternative still loosely based around it being a reasonably tanky but flexible warship (on a lesser scale than the Odyssey, but that's a given).
Then you had a "small" vaersion of the oddyssey, like it's supposed to be with separation and a pet.
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The problem with the Calypso is - at least according to the manual - she was a completely unarmed luxury craft.
My preference for the Galaxy's 3rd console would be Torpedo Spread Sierra (10 torps, single target, 2 minute cooldown), enhanced phaser volley (faw3 - but on a single target), or the deflector blast from best of both worlds - a sustained blast from the deflector for 15 seconds that deals obscene damage - but when the blast is over, you lose 50 power from every subsystem for 10 seconds. Engineering team can't fix this - but a battery device or eptx will restore that system.
The real problem with a Galaxy coming out is - I really, really like the Command Battlecruiser. Unless the dreamed up Galaxy has a gorgeous retexture/model edit, and the Challenger is supremely kick-TRIBBLE looking, and it has a good boff layout... I might pass on it. Which really pains me to say.
True, in it's default layout. But as you can see a few pages before the shuttlecraft are all unarmed but can be fitted with Type V phasers. I think that the Calypso would not be send out unable to defend itself even from some sort of debris flying at it. So it's not a big stretch to imagine that it's fitted with default phasers. The *saucer* itself is, in STO, just fitted with a single phaser emitter (when it should have quite powerful phasers and photon torpedoes) and the Aeroshuttle is a quite useful combatant in STOverse as well, so it wouldn't be too far off to make the Calypso have basic capabilities as well. Besides, I would imagine it bringing abilities to the table rather than being a combat pet like placing a sensor analysis effect on the enemy (essentially making the Exploration cruiser acknowledge it's science lean with sensor analysis which is bound to a pet and thus can be "shot down") or some other science gimmick.
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Though I'm not certain what Smirk knows and when he knows it.
But any ship that could be called "Flagship" would by logic be a command ship.
The ship artist was on? Now that is promising.
Look at this thread. Look at the many Galaxy threads.
There is a market. There is a strong market for the Galaxy class. Seven Years. The Next Generation revived Star Trek as a televised franchise. Two spin offs. It's not an exaggeration to say that for quite sometime it was the franchise.
Looking at Cryptic's practices, we would basically have either Levar Burton (with Geordi in the Challenger) or Patrick Stewart (as a temporally displaced Captain Picard) and thus they would make very hard canon visual upgrades to the model and interior to accommodate that. It's not mandatory however, Captain Shon and his appearance in the 2400 brought in the canon visuals for the Defiant under the Belfast pack.
With Season 10 and the Sector Space revamp, it would be the perfect time to fill out the rest of the Alpha (especially) and Beta Quadrants, so bringing it home with a perfect Galaxy would work great. The Galaxy at this point should be taking that work horse role in the fleet by now that the Constitution and Excelsior had.
The Galaxy Class Captain's Yacht was a purely diplomatic vessel. Smaller than the Sovereign's yacht (the Cousteau on the D) there wasn't even room for weapons.
TS Sierra. I like that quite a bit actually. A nice acknowledgment of the Galaxy's Burst Fire Torpedo tubes.
The Single target Fire at Will would also be nice, though I can already hear screams of OP.
The Deflector blast is an interesting case as it's already in game as the three piece set bonus for the MACO set, though it's not as long as the one in Best of Both Worlds.
There are other cool things the Galaxy deployed during her time. For instance the Multiphase Tractor beam from "The Masterpiece Society", something nice to hold the opponent in place for the TS Sierra.
If they're gonna do it, they might as well do it right.
It's interesting though, they could easily put it to bed forever by doing a Galaxy three pack. Like the Odyssey where all three were physically identical with different equipped abilities and layout. As the second most massive ship in Starfleet, the Galaxy would be in the position to do all of its jobs without needing to change configuration.
Would you do a corresponding pack for the Vor'cha or Negh'var and the D'Deridex or Norexan/Valdore/Mogai?
Or they could pull a swerve and make the Galaxy the ship that introduces whatever the next presumably sub-science specialization is gonna be. (Tac->Espionage, Engineering ->Command, Science->???)
The Yacht is a multi-mission vessel. It's primary role is diplomatic missions, but it's not limited to it. It's four times the size of a regular shuttlecraft and those could be fitted with Type V phasers - I think it'd be a huge leap to assume the Calypso couldn't fit weapons when shuttles can. I agree that it's not a combat vessel but it should have the basic defensive systems every shuttle has. Besides, like I mentioned before, they made the Aeroshuttle into a combat pet with DBBs and a potent torpedo launcher when it's a downgraded runabout with one micro torpedo launcher - STO likes to beef things up quite a bit
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It's not the size I'm concerned with it's the configuration.
http://wiki.starbase118.net/wiki/images/d/da/Usskumarismall.jpg
That's a colored version of the canon cutaway from the tech manual.
I just don't see anywhere to mount extra gear.
It has shields. That's it.
I would imagine that's why the Sovereign's Yacht is so different, the Calypso is a single type of use vessel, while everything after it, has been more multimission. The shuttles onboard the Galaxy class are some of the last that we see that don't have a warp drive at certain size. Even Voyager's smallest shuttles have warp.
A ship that large but so limited may have been seen as a hassle.
That said it is possible to do a redesign and have a new Captain's Yacht. I can imagine some people would be tickled to have a little fighter flying saucer zipping around. As opposed to the gigantic flying saucer section.
To be fair, you cannot see weapons added to the shuttles as well. They are just "there", they don't put anything on the vessel itself. Just because the manual doesn't mention weapons doesn't meant they are not present. After all it says the Yacht is a multi-mission craft and it also says that default shuttlecraft are unarmed, yet can be refitted for "special operations". I would assume the Calypso can get the same.
Anyway, a fighter craft is not what it's supposed to be. I thought about it having a omni phaser and be able to cast sensor analysis on an enemy. When placed on the Nebula which should have the same kind of craft the sensor analysis could be changed to something that the Nebula would profit from, but extend shields wouldn't make sense... it's just a thought, though
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I am well aware that there is a market ... , if anything I can be a poster boy for the Galaxy fan, having purchased the original saucer sep for the x- girlfriend and having purchased the bundle for myself.
What I was pondering was how would Cryptic market a Gal interior without doing either a new/revamped exterior or a revamped power / boff power remake .
What I forgot was that Cryptic had no problem with starting to sell T5-U upgrade tokens and less then 2 months later selling the T6 Intrepid bundle .
Having that as an example ... , I can see them not having any problems with milking any possible Gal Revamp V2.0 for all it's worth .
Actually, no, the saucer just has dorsal and ventral phasers, no torps. Both torpedo tubes are mounted on the stardrive section, above the deflector dish.
Agreed on the rest. As long as you can deploy both pets at the same time--it always kills me that the Oddy can't deploy the saucer and the Aquarius despite them being mounted at opposite ends of the ship. :rolleyes:
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
According to TMs the saucer has an aft mounted torpedo launcher which is only exposed after separation
EDIT: "just the dorsal and ventral phasers" is a funny remark to make as well, after all those are the whole ships' main weapons
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jamjamz and i forget the other. it was jamjamz that was talking about the galaxy making a perfect command ship
the live stream is still up on there twich on a VoD i forget when the question was but near the end of the first part
The Oddy saucer also gets GW3 and its own set of workbees if you have the three-piece set equipped.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
This is close to how I feel about it. The Galaxy isn't a warship. It was never meant to go into battle. Its certainly capable, should the need arise, but everything we've seen, from TNG to DS9 indicates that it was meant as a support ship in large scale battles. With some modifications, we see it go toe to toe with 3 Klingon BoPs and hold its own very well, destroying one and fending off the other 2 while the Enterprise C escapes.
The problem isnt with the ship itself. Its the weapons, equipment, and frankly ridiculous abilities that make it seem obsolete. The best way to restore balance and make each ship useful again would be to reduce the effectiveness of a lot of these new abilities, and reduce the damage that many weapons are capable of dishing out. No one should be able to strafe a well equipped cruiser and destroy it in one pass by themselves. Nor should ships designed to dish out damage be able to act like dps sponges while doing more than they take. There's no excuse for this kind of gross over site.
Then why is the secondary hull called the battle section? Why is the bridge called the battle bridge?