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Open world pvp...yeah I said it.

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  • kiralynkiralyn Member Posts: 1,576 Arc User
    edited August 2014
    Personally, I'd prefer if PvP and PvE games were kept entirely separate.

    1) It's always annoying when some laughable attempt to "balance" PvP ends up mangling something in the PvE side of the game (and I'm sure the opposite is annoying for the PvPers)

    2) It's always annoying to hear the testosterone-poisoned "trash talk" from PvP jocko/griefer fratbros cluttering up the chat with their posturing.
  • chiefbrexchiefbrex Member Posts: 111 Arc User
    edited August 2014
    evilspok wrote: »
    As the OP I am slightly embarrassed by those that are so vehemently opposed to the idea.

    This is a war game, a combat game, stuff blows up and people get killed.

    Don't take this the wrong way but if you are so opposed to your ship blowing up and clicking a button to respawn I think farmville is more up your alley. Or maybe just watching television. There's no risk there either.

    This sort of mentality is not doing STO or Cryptic any favors...somehow any change whatsoever, including patches causes doom and I quit threads, including this one.

    I played STO for 2 years straight then took an 8 month break because there was simply nothing else to do. Where is there any challenge in this game? PVP.
    There is not anything that should be referred to as a game that doesn't involve risk. Blackjack, poker, and chess involves risk. Even Risk.

    If all you want to do is log in daily and farm diliithium...this just isn't and shouldn't be the game for you.

    We could have some seriously fun space battles in any zone that more closely resembles open.
    If you are so afraid of getting ganked, have your fleet members/other faction members/friends help keep you safe. This is an mmo not single player mode.

    You're clearly not a Star Trek fan. Nor have ever seen a single Star Trek episode. If you were, you'd know that Star Trek isn't about blowing things up. Starfleet's directives say that diplomacy and ethical behavior come first. Wargames are a necessary evil only in training Starfleet ships to DEFEND themselves. Making STO open world PvP completely changes Star Trek Online into something clearly not Trek. And I'm sick and tired of people like you trying to change the game into something YOU want. You PvPers are a minority. Deal with the fact that PvP is an afterthought in this game, and nothing more. If you want something more challenging, go play Eve, WoW, or some other PvP-centric game. Or, hell, go play Hello Kitty Online, since that was one of your original suggestions to those of us that prefer PvE MMOs over PvP ones.

    I play Star Trek Online, not because it's a MMO, but because it is STAR TREK. I am a Star Trek fan. I have always loved and enjoyed Star Trek, and am thrilled that we have our own MMO. Why should I give up my right to play a Star Trek themed game, that is designed to look, feel, and play like Star Trek episodic content, just because YOU want to turn it into a GD bloodbath, to sate your own militaristic and barbaric tendencies? Why should I have to have my Fleet mates defend me while I do a mission? I'm not required to do anything with a team beyond the STFs. And I personally would like to see it stay that way. I hate doing missions with other players because people rush through texts/voice overs, and I end up missing out on information. It breaks my immersion in the game. So, I choose to do missions alone, and run STFs in teams - be it with fleet mates or PuGs.

    If you don't like Star Trek Online as it is, then please leave. Go find you a game that is more to your tastes and strengths.
    nabreeki wrote: »
    Perhaps some of that risk can include a more intelligent/functional AI? I completely agree with both the OP and this post, but, realizing that an open-pvp world just isn't in the cards (and probably won't be), I think it's time -- as rinkster noted -- to branch off into different ideas as to how greater pvp, and risk, should be implemented in the game.

    Maybe sector maps could have random enemy encounters that players can't see/know until they are zoned into a confrontation. That would make pve sectors a little more dangerous. A random raider encounter or something.

    As for pvp, I do not want an opt-out, but would rather have established areas (not the poorly realized Kerrat) where pvp is happening all the time -- kind of like the dyson bg is now. Those who don't want to pvp don't go there.

    So, because you don't want an opt out, everyone else should be forced to opt-in? And, you apparently weren't playing STO when it launched. Because if you HAD, you'd know that they HAD random enemy encounters before, where, if you got too close to it, you were auto-pulled into it. And often times, couldn't get out of it before you were attacked. And if you were REALLY unlucky, you'd be in a random encounter where most everyone was level 45, and thus the enemies were lvl 45. And even though you were boosted to lvl 45, you didn't have the gear or abilities, and were often blown up easily, and frequently. Needless to say, it was so annoying that people ASKED for it to be removed/changed. Cryptic made it so that you were no longer zoned into the random encounters - you have to click to enter them. That same complaint would be filed if they brought back random encounters for PvP.

    And, you also don't have the right to tell players what zones they should and should not enter. It would not be fair to PvE'ers to be barred or avoid certain "pvp-centric" zones/sector blocks, while PvP'ers have 100% access to the entire in-game galaxy. That only takes away from the balance that you claim you want to see between PvE and PvP.

    I still support separate servers for PvE'ers/RP'ers and PvPers. And I hope that's the path that Cryptic takes, just to shut people like you up.
  • jonsillsjonsills Member Posts: 10,460 Arc User
    edited August 2014
    This thread again? It's not in FCT yet?

    Anyways, my answer is as it has always been - if you want a space-combat sim with open-world PvP all over the place, EvE is that way. ~~~~~~>
    Lorna-Wing-sig.png
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  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited August 2014
    skollulfr wrote: »
    thats not an answer.

    You and nabreeki keep on thinking that. The answer implied in the "Go play EVE" response is "No, we don't want it in STO. Go away."
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
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    Check out https://unitedfederationofpla.net/s/
  • lystentlystent Member Posts: 1,019
    edited August 2014
    One reason I do not PvP: spawn campers. A single spawn camper in sector space will make the game unplayable for the victim.
  • mirrorterranmirrorterran Member Posts: 423 Arc User
    edited August 2014
    chiefbrex wrote: »
    You're clearly not a Star Trek fan. Nor have ever seen a single Star Trek episode. If you were, you'd know that Star Trek isn't about blowing things up. Starfleet's directives say that diplomacy and ethical behavior come first. Wargames are a necessary evil only in training Starfleet ships to DEFEND themselves. Making STO open world PvP completely changes Star Trek Online into something clearly not Trek. And I'm sick and tired of people like you trying to change the game into something YOU want. You PvPers are a minority. Deal with the fact that PvP is an afterthought in this game, and nothing more. If you want something more challenging, go play Eve, WoW, or some other PvP-centric game. Or, hell, go play Hello Kitty Online, since that was one of your original suggestions to those of us that prefer PvE MMOs over PvP ones.

    I play Star Trek Online, not because it's a MMO, but because it is STAR TREK. I am a Star Trek fan. I have always loved and enjoyed Star Trek, and am thrilled that we have our own MMO. Why should I give up my right to play a Star Trek themed game, that is designed to look, feel, and play like Star Trek episodic content, just because YOU want to turn it into a GD bloodbath, to sate your own militaristic and barbaric tendencies? Why should I have to have my Fleet mates defend me while I do a mission? I'm not required to do anything with a team beyond the STFs. And I personally would like to see it stay that way. I hate doing missions with other players because people rush through texts/voice overs, and I end up missing out on information. It breaks my immersion in the game. So, I choose to do missions alone, and run STFs in teams - be it with fleet mates or PuGs.

    If you don't like Star Trek Online as it is, then please leave. Go find you a game that is more to your tastes and strengths.



    So, because you don't want an opt out, everyone else should be forced to opt-in? And, you apparently weren't playing STO when it launched. Because if you HAD, you'd know that they HAD random enemy encounters before, where, if you got too close to it, you were auto-pulled into it. And often times, couldn't get out of it before you were attacked. And if you were REALLY unlucky, you'd be in a random encounter where most everyone was level 45, and thus the enemies were lvl 45. And even though you were boosted to lvl 45, you didn't have the gear or abilities, and were often blown up easily, and frequently. Needless to say, it was so annoying that people ASKED for it to be removed/changed. Cryptic made it so that you were no longer zoned into the random encounters - you have to click to enter them. That same complaint would be filed if they brought back random encounters for PvP.

    And, you also don't have the right to tell players what zones they should and should not enter. It would not be fair to PvE'ers to be barred or avoid certain "pvp-centric" zones/sector blocks, while PvP'ers have 100% access to the entire in-game galaxy. That only takes away from the balance that you claim you want to see between PvE and PvP.

    I still support separate servers for PvE'ers/RP'ers and PvPers. And I hope that's the path that Cryptic takes, just to shut people like you up.

    I honestly don't want to be inflammatory or insulting but you are clearly off the rails here.

    1. When I said "As the OP" I mean that I am the OP but I switched from Firefox to Chrome and it automatically logged me in to a different account, just to be clear who is speaking.

    2. When your first comment is "you're clearly not a star trek fan, nor have you seen a single episode" that easily has to be the biggest insult you could possibly give in this game so you should take my comments as an extreme act of kindness. I'm 43 years old, seen every episode, seen every movie, and probably read 75% of the books published, so I am well aware of what Star Trek is about. That doesn't mean STO represents that philosophy, nor does the current STO storyline represent anything but combat and warfare. Why? Because it's an MMO, and has to fit into that mold. Apparently you are the one who is unaware of how this whole thing works, and possibly has never played STO beyond the episodes.

    3. As far as your reference to random encounters and it being "so annoying that people ASKED for it to be removed/changed" Yeah, people whine about the sun coming up in the morning and many of them seem to roost here.

    4. You say you are "sick and tired of people like you trying to change the game into something YOU want. You PvPers are a minority. Deal with the fact that PvP is an afterthought in this game, and nothing more." Tell me again why I am not the one who should be sick and tired? I have every right to keep banging that drum until STO becomes an actual game and not a time and money sink that has no challenge.

    5. Hello Kitty was not my suggestion but someone else. I think it would be appropriate though.

    6. You say "I hate doing missions with other players" Kind of the nail in the coffin for your argument wouldn't you say? There are countless references to fleet battles in Star Trek canon that I could make but since you are more more familiar than I why list them?
  • darthlokidarthloki Member Posts: 0 Arc User
    edited August 2014
    to the op

    this is a horrible idea which will never ever happen, sure this game has pvp but guess what cryptic and perfect world has never shown this game as pvp like you want it to be this game is mostly pve so just let it be and star trek online will never have open world pvp so get use to it. If you want open world pvp then go play a game that has open world pvp and leave star trek online alone it is fine the way it is
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited August 2014
    chiefbrex wrote: »



    And, you also don't have the right to tell players what zones they should and should not enter. It would not be fair to PvE'ers to be barred or avoid certain "pvp-centric" zones/sector blocks, while PvP'ers have 100% access to the entire in-game galaxy. That only takes away from the balance that you claim you want to see between PvE and PvP.

    Possibly the least sensible paragraph I've read on these fora.
  • macroniusmacronius Member Posts: 2,526
    edited August 2014
    jonsills wrote: »
    This thread again? It's not in FCT yet?

    Anyways, my answer is as it has always been - if you want a space-combat sim with open-world PvP all over the place, EvE is that way. ~~~~~~>

    Sums it up nicely. Love to PvP but I would never inflict it on those who don't want it. The way the game is build it is not possible to do open world PvP. If you make it opt in then it just becomes another Ker'rat. We have that.

    Nothing left to discuss. Go troll another thread please.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
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  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited August 2014
    skollulfr wrote: »
    1) if pure populism was the answer then getting rid of pvp altogether would be the answer since the majority just want to be captain an hero unchallenged in their untested claims of self aggrandisement.

    2) if that waa waa go away attitude actually represented everyone, then it wouldn't be such a point of discussion.

    either of those points on their own make you wrong, demonstrably.

    Okay, seriously, what in the hell are you talking about? :confused: And when did I ever say that my view was shared by the entire playerbase?

    I was simply explaining the opinion (which I happen to share) of the people who answer the OP with "Go play EVE or BSGO." Y'all were claiming that it's not an answer, I explained that it was and what it meant, a definition that should have been abundantly obvious.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited August 2014
    talonxv wrote: »
    Played a game like that. It was called Battlestar Galactica Online. It went to hell in a hand basket. Open world PvP isn't all that it's cracked up to be.

    ^ this 100% i played the same game and if you people want open map PvP play BSGO when you come back screaming how much you hate that game then tell me you want STO to be like that.
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  • rinksterrinkster Member Posts: 3,549 Arc User
    edited August 2014
    dark4blood wrote: »
    ^When it comes to certain sectors in the Delta Quadrant. There should be some lawless space sectors in the Delta Quadrant, but you have to also make NPC more aggressive to keep people from just sitting in space looking for newbs.

    I actually prefer, given the new ceasefire, the idea of a sector space sized battle zone.

    The idea is it would represent KDF/Federation wargames.

    Sprinkle a few planets around, give each one a space and a ground territory control map, add a meta game that gives bonuses dependent on zones held and have at it.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2014
    skollulfr wrote: »
    ""No, we don't want it in STO. Go away.""
    those are your words. clear appeal to popularity.

    and does nothing to change the fact that waa waa go away is not an answer. at best its just petulance.

    No, we don't want it in STO. Go away.

    Seriously, go play EvE. I'm not sure how much simpler this can be conveyed.
    3lsZz0w.jpg
  • darthlokidarthloki Member Posts: 0 Arc User
    edited August 2014
    skollulfr wrote: »
    ""No, we don't want it in STO. Go away.""
    those are your words. clear appeal to popularity.

    and does nothing to change the fact that waa waa go away is not an answer. at best its just petulance.

    again as others have stated over and over is we do not want it in STO so go away how more clear can we get as others have said no do not want open world pvp in STO so again go away
  • jonsillsjonsills Member Posts: 10,460 Arc User
    edited August 2014
    If PvP were so greatly desired, one would think the various PvP queues would be popping off left and right. I am told this is not the case; accordingly, it would be a fair statement that open-world PvP is not in fact wanted here.

    And, should one consider such to be a sine qua non for one's online entertainment, that niche is filled. It's EvE - it's basically what the game is about, to the point that anyone wanting to engage in PvE is relegated to second-class status at best. (It's what recently led my roommate to leave his corp - he actually enjoys the PvE there, but his corp decided to go pure PvP and started issuing war-decs left and right. Got to where he couldn't mine without someone opening fire...)

    So essentially, no, that's not wanted here. By all means, keep playing STO - but if you need that open-world-PvP rush, go play some EvE too.
    Lorna-Wing-sig.png
  • sussethraisussethrai Member Posts: 137 Arc User
    edited August 2014
    I have played open PvP (Pirates of the Burning Sea) where incautious people could be forced into PvP involuntarily. Ganking, trolling and poor sportmanship was rife, and it eventually led to me dropping my subscription. The n00b zones frequently were turned into PvP areas, with level 50 player teams getting jollies out of flattening level 5 players leaving port for the first time.

    In short, been there, done that, don't want it. I will not pay to be someone else's content. If you want to campaign for a shard or sector with open PvP, be my guest. I will not be stopping by.
    "Susse-thrai" had been the name bestowed upon her, half in anger, half in affection, by her old crew on Bloodwing; the keen-nosed, cranky, wily old she-beast, never less dangerous than when you thought her defenseless, and always growing new teeth far back in her throat to replace the old ones broken in biting out the last foe's heart.
    Romulans: left one homeworld, lost another, third time's the charm?
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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited August 2014
    The "Round Robin" in this thread, is starting to have a severe Echo.

    PvP in STO is what it is and is likely to remain that way, for quite some time.

    There's no sense in attempting to answer the posts that wish to have this fact altered, because they will continually use denial to support their opinion.

    The fact that there are other games out there that can do PvP much better then STO ever could, isn't going to satisfy their sense of entitlement toward this topic.

    If the OP had started from a POV that hadn't included a complete revamp of the basic game play, in which current players would be forced to take part, there might have been room for a more amicable discussion.

    He/She laid out the ground rules of the thread, of course there is going to be unfriendly responses when there's no room for compromise.

    I'd be perfectly fine with Cryptic creating some quadrant off to the side of the game, in which absolutely nothing important takes place based on the story of the game and ONLY is a place for optional PvP combat to take place.

    But that is not the way this thread was begun.

    :cool:
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2014
    nabreeki wrote: »
    And I'm saying go play Farmville? What about this are you not getting?

    The part where this is a PvE game... Oh wait, no, that's the part YOU'RE not getting.
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  • rezkingrezking Member Posts: 1,109 Arc User
    edited August 2014
    This game just feels wayy too safe. There needs to be a pucker factor here somewhere.

    "Oh TRIBBLE I'm going through Eta Eridani...I better keep my eyes open"

    As far as those that complain that it would be annoying to die....all you have to do is push a button and there you are. No consequences as per usual.

    All the episodes with Kirk and Picard entering the neutral zone...there is none of that here and there should be.

    I agree that this game needs an OpFor.

    It was Red vs Blue...now it's not.
    There is also the lack of faction diversity (unless the Feddies are willing to give up or accept a hard nerf to cross faction consoles...I didn't think so).

    Until there's fundamental change to STO's current course, this would be awkwardly random.
    Not to mention incredibly troll friendly.

    I have to say this is a bad idea...for now.
    NO to ARC
    RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
  • lystentlystent Member Posts: 1,019
    edited August 2014
    Just a thought: sector space does not support fighting.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2014
    nabreeki wrote: »
    Now, I'm sure you have a few dumb ideas rattling around in your head about how this game should be made and played, and I cannot wait to see them here on the STO forums.

    I would suggest not holding your breath for it. :P Should it happen, though, feel free to tell me again to go play Farmville.
    But guess what: other people have ideas, too.

    If you seriously can't handle people suggesting/discussing things you don't particularly like, then go play farmville, where other people stay on their farms and away from your ish, because you seriously don't seem to be handling this well.

    Guess what?! The OP got a counter-offer... to go play EvE. Which is actually the most sensible reply.

    And you know why? Because this is a PvE game. Yes, every once in a while we hear a Dev come out in a podcast, saying they're really planning on giving PvP some love... next year or so. But it's never going to happen, of course: the Dev knows it, I know it, and you know it too. And why will it never occur? Because this is a PvE game. Yes, it always comes down to that, doesn't it?!

    So, instead of trying to turn this into a PvP game, which will not happen, really, "Go play EvE!" is the best answer. To paraphrase the kid in The Matrix, Do not try and bend the game. That's impossible. Instead... only try to realize the truth. Then you'll see, that it is not the game that bends, it is only yourself.
    3lsZz0w.jpg
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  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited August 2014
    Well, hell, I thought we already were playing Farmville, or at least Grindville. :D
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
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