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"We are working on a LOT of ships for the future Expansion" (Al Rivera)

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  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited July 2014
    voporak wrote: »
    I'll take a sixth tactical console, thanks.

    :rolleyes:

    Just what the Scimitar needs - 6 tactical slots - cus you know it's a bit underpowered:P
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    voporak wrote: »
    I'll take a sixth tactical console, thanks.

    :rolleyes:

    Heh, not a Console Slot - an Upgrade Slot sort of thing. Kind of like Fleet Vessels give +10% Hull and +10 Shields...a stat boost sort of slot to upgrade ships without getting screwed over on your current ships - while they continue to produce new ships that folks will still want to upgrade. Something along those lines.
  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited July 2014
    Heh, not a Console Slot - an Upgrade Slot sort of thing. Kind of like Fleet Vessels give +10% Hull and +10 Shields...a stat boost sort of slot to upgrade ships without getting screwed over on your current ships - while they continue to produce new ships that folks will still want to upgrade. Something along those lines.

    Well something is definitely going on with the WHOLE ship line-up because he pretty much came right out and said that.

    What exactly they are doing is the question.

    Like his answer about the Fleet Guramba delay - he does not want to release it now because they would have change it again with the expansion.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    Well something is definitely going on with the WHOLE ship line-up because he pretty much came right out and said that.

    What exactly they are doing is the question.

    Like his answer about the Fleet Guramba delay - he does not want to release it now because they would have change it again with the expansion.

    Yeah...he said several ships had not happened because they did not want to have to do them "twice" - course, he also talked about copying from Excel as if you needed a PhD to do it, eh?

    Sometimes, I think he's just using "words" that he thinks folks are familiar with rather than getting into the actual technical details..."Excel" is his codeword for the database monstrosity behind the game - using it for the laymen.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    Heh, remember the thing about crafting ships - but not like players might think?
  • macroniusmacronius Member Posts: 2,526
    edited July 2014
    Right now I wouldn't believe Geko if he said the sky is blue. Wait and see ... it is all I got.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • mhall85mhall85 Member Posts: 2,852 Arc User1
    edited July 2014
    Hrmmm, to be honest - listening to that again...I guess I glossed through the first time (heh, hate podcasts - I tune out) - it could simply be what he was talking about with branch40 and branch45, eh?

    That they've basically got to "recreate" all the current ships in the new branch...so they're technically working on a lot of ships without having to work on a single new ship.

    Course, it begs the question of why they had to break the data going from 40 to 45, eh? What's going to be different about our ships with 45...hrmmm...

    See, I didn't get any of that from his comments.

    Granted, I know close to nothing about game coding, LOL, but it sounds like that he's more talking about the greater systems of the game, not just ships. He said that things in older branches carry over (i.e., current ship data)... however, if anything in the code changes (i.e., updates to the Vesta, or fleet variants), THEN the link to the previous branch is broken.

    But, then, the question is... what the heck is changing so much that they wouldn't bother making the changes in the current branch? I don't get the sense that they are having to retool every ship in the game, but... maybe the work on the secondary deflector has a lot to do with it? If ALL science vessels are getting a 2nd deflector, then that right there is a lot of ships to update (breaking the branch).

    Perhaps all of the work on the secondary deflector was ported to X2's branch, and then completed... and by doing this, it's broken the link to the current branch. Thus, any new ships would have to be added twice, if they wanted them in the game now (like Geko said).

    Of course, this doesn't account for the two new, shiny Xindi ships we just got, or how long it takes for something (like a ship) to go from idea to in-game. Maybe the Xindi ships were in planning for a while... don't know.

    Bottom line: I think there will be updates to current ships, new fleet variants, and totally new ships. Expect all of the above, but perhaps, temper your expectation of what a "ton" of ships looks like. :P :)
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  • mhall85mhall85 Member Posts: 2,852 Arc User1
    edited July 2014
    lianthelia wrote: »
    Yeah...if it's anything Romulan or Klingon I wont hold my breath till there is a blog about it on the front page lol.

    Who knows maybe these new ships will be long range vessels...a.k.a science vessels? Which would be a good time to bring in the secondary deflectors...pipe dream I know :P
    macronius wrote: »
    Right now I wouldn't believe Geko if he said the sky is blue. Wait and see ... it is all I got.

    Yeah... the good news is that both Smirk and Geko are saying good things are coming in X2. This doesn't always seem to be the case (their stories matching up)... and, sadly, I think Geko's imagination gets the better of him in interviews. He's clearly passionate about this game, and the work he does, but he seems to bite off more than he can chew. And, as Smirk often says, "plans change in the gaming world."

    Of course, their stories matching up also may the bad news, LOL. I shall be the optimist!
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  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    macronius wrote: »
    Right now I wouldn't believe Geko if he said the sky is blue. Wait and see ...
    ... and don't expect something (really) good.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • razar2380razar2380 Member Posts: 1,187 Arc User
    edited July 2014
    Personally, I am not too interested in the new ships. I am more interested in what other content they will come out with, and whether they will mess things up, or do things that will improve game quality.

    My health has been bothering me lately, so I have not been able to get into the game lately. Though, I am somewhat glad. I got to test the R&D system on Tribble, and it is not something I am looking forward to.
    Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
  • hravikhravik Member Posts: 1,203 Arc User
    edited July 2014
    I'm just not feeling T6 happening. I think if they finally did that, and invalidated all the T5 ships people had paid money for, and in lockbox ships cases, lots of money...ouch. I think the rage would break the forums.

    So...Cryptic would totally do it. They seem to like making bonehead decisions to tick off the playerbase these days.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited July 2014
    hravik wrote: »
    I'm just not feeling T6 happening. I think if they finally did that, and invalidated all the T5 ships people had paid money for, and in lockbox ships cases, lots of money...ouch. I think the rage would break the forums.
    Why do you think they gave us R&D before X2? So we can retrofit our tier5s into tier 6s.

    If they don't do it that way, I will be shocked.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    orangeitis wrote: »
    Why do you think they gave us R&D before X2? So we can retrofit our tier5s into tier 6s.

    If they don't do it that way, I will be shocked.

    Then they will require you to get Level 20 in all of the crafting schools to accomplish the "free upgrade". But of course for those who don't want to grind years are welcome to the fast-track option of an arm and a limb. :rolleyes:
  • hravikhravik Member Posts: 1,203 Arc User
    edited July 2014
    Then they will require you to get Level 20 in all of the crafting schools to accomplish the "free upgrade". But of course for those who don't want to grind years are welcome to the fast-track option of an arm and a limb. :rolleyes:

    Which I think is somewhere just north of three grand worth of dilithium if you just have to get your schools maxed today. Sadly, there are people who will, and probably have done it.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited July 2014
    Then they will require you to get Level 20 in all of the crafting schools to accomplish the "free upgrade". But of course for those who don't want to grind years are welcome to the fast-track option of an arm and a limb. :rolleyes:
    I hypothesize that "upgrading" will be the secret 9th R&D school(after the unreleased kit school Al mentioned), and we'll at least have to go through upgrading a lot of other TRIBBLE to pink quality or even yellow quality(rep/fleet equips?) before we can tackle starships. But all schools? Yeah, maybe to build a starship from scratch. But IMO probably not to merely upgrade one.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2014
    Then they will require you to get Level 20 in all of the crafting schools to accomplish the "free upgrade". But of course for those who don't want to grind years are welcome to the fast-track option of an arm and a limb. :rolleyes:

    In that case, they will have shot themsevels in the foot, considering it takes up and around 11 months to get there...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • bones1970bones1970 Member Posts: 953 Arc User
    edited July 2014
    I hope they will give us some missions, ships we got already this year (fed).
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    orangeitis wrote: »
    I hypothesize that "upgrading" will be the secret 9th R&D school(after the unreleased kit school Al mentioned), and we'll at least have to go through upgrading a lot of other TRIBBLE to pink quality or even yellow quality(rep/fleet equips?) before we can tackle starships. But all schools? Yeah, maybe to build a starship from scratch. But IMO probably not to merely upgrade one.

    If they are taking the crafting route, it's plausible. But we know it won't be easy, nor cheap.

    And that will discourage many players, especially those who opted out of the new crafting.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited July 2014
    If they are taking the crafting route, it's plausible. But we know it won't be easy, nor cheap.

    And that will discourage many players, especially those who opted out of the new crafting.

    ^That.

    If they go the route of using crafting to upgrade existing ships to T6, for many folks that would be the exact same thing as making all their ships obsolete with no means of upgrading them. Unless they revamp crafting again. :P

    Assuming they are doing T6, assuming they are doing playable ships, and assuming it's not a new mini-faction...
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    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2014
    ^That.

    If they go the route of using crafting to upgrade existing ships to T6, for many folks that would be the exact same thing as making all their ships obsolete with no means of upgrading them. Unless they revamp crafting again. :P

    Assuming they are doing T6, assuming they are doing playable ships, and assuming it's not a new mini-faction...

    Well they COULD make it an expensive Level 1 project... that way, people wouldn be cut off...

    Still.. T6 is a bad idea.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited July 2014
    Rivera said this? I'm already skeptical.
    You're just a machine. And machines can be broken.
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  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2014
    johngazman wrote: »
    Rivera said this? I'm already skeptical.

    Hehehehehhehehehehehe
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • mjarbarmjarbar Member Posts: 2,084 Arc User
    edited July 2014
    I believe nothing till I see it six months to a year AFTER it has been released. Bitter experience is a good teacher.
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  • shpoksshpoks Member Posts: 6,967 Arc User
    edited July 2014
    I wouldn't be tooting my horn for a "load of ships" if I was Geko, which thankfully I'm not.
    Seriosuly, what do people do with such amount of ships as in this game? :confused: There's already a ton of ships, maybe a few touches are needed to fill gaps in the KDF and RR lineups, but overall this game is saturated with ships. Like, ships have been half or more of the enitre content for a long time.

    I just don't get it. He should be tooting the horn about a crapload of new exciting missions with branching storylines. He should be tooting the horn about a new and engaging exploration system. He should be tooting his horn about a PvP revamp. He should be tooting his horn about a game altering and QoL improving game mechanics...

    And yet, here we are and Geko's tooting the horn about "a LOT of ships". Well, whoopity-doo! :rolleyes: Classic Cryptic.
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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    shpoks wrote: »
    I wouldn't be tooting my horn for a "load of ships" if I was Geko, which thankfully I'm not.

    Seriosuly, what do people do with such amount of ships as in this game? :confused: There's already a ton of ships, maybe a few touches are needed to fill gaps in the KDF and RR lineups, but overall this game is saturated with ships. Like, ships have been half or more of the enitre content for a long time.

    I think he's just boasting about all the new NPC ships we will be facing in the expansion. While a few of them will be new player ships.
  • vhex333vhex333 Member Posts: 75 Arc User
    edited July 2014
    Then they will require you to get Level 20 in all of the crafting schools to accomplish the "free upgrade". But of course for those who don't want to grind years are welcome to the fast-track option of an arm and a limb. :rolleyes:

    This! It makes sense. This way Cryptic won't upset the player base and cripple the present T5 line and know players will spend a FORTUNE to upgrade their favourite T5 ship to T6. It also means they can continue to release ships and never worry about making the older ones null and void.

    Also imagine the pops of glee we will all make if we know we can have an element of customisation in regard to upgrading our own vessels. I would be reaching for the dilithium, EC or zen in a flash.
  • stofskstofsk Member Posts: 1,744 Arc User
    edited July 2014
    shpoks wrote: »
    And yet, here we are and Geko's tooting the horn about "a LOT of ships". Well, whoopity-doo! :rolleyes: Classic Cryptic.
    Ship sales and lock box sales make them money.

    That's all it is really. I mean, I agree with you that there are many deficiencies in the game currently, and I think the amount of ships is plenty. But LoR was a financial success for them and how many new ships did it have when it launched? A couple dozen at least.

    I'd rather pay $20 for a new featured episode series. I'd rather pay $40 or more for an expansion pack with a ton of new episodes and an exploration revamp. But they don't think about 'content' in those terms.
  • mhall85mhall85 Member Posts: 2,852 Arc User1
    edited July 2014
    anazonda wrote: »
    Still.. T6 is a bad idea.

    Agreed. And what happens to fleet ships? I mean, correct me if I'm wrong, but a T5 ship isn't necessarily a fleet ship, and in some cases, the T5 C-Store ship can be upgraded to a fleet ship. So would you make all fleet ships T6? How different would that look? And what about the people who don't do fleets? Do they miss out on T6?

    It's a mess that isn't worth it.
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  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited July 2014
    stofsk wrote: »
    Ship sales and lock box sales make them money.

    That's all it is really. I mean, I agree with you that there are many deficiencies in the game currently, and I think the amount of ships is plenty. But LoR was a financial success for them and how many new ships did it have when it launched? A couple dozen at least.

    I'd rather pay $20 for a new featured episode series. I'd rather pay $40 or more for an expansion pack with a ton of new episodes and an exploration revamp. But they don't think about 'content' in those terms.

    This is why I think Al was not exaggerating or talking about "npc" ships in the "a lot of ships" link that I posted in the OP.

    Ships make them a LOT of money. The LoR expansion had a LOT of ships and made them a LOT of money. I am sure that they are under pressure to do a repeat of LoR's success. So I suspect that Mr Rivera is not exaggerating when he says they are working on a "LOT" of (playable) ships.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited July 2014
    stofsk wrote: »
    Ship sales and lock box sales make them money.

    I understand that, which brings me to my first question - what the frak do people do with all those ships? :confused: I mean, currently I'm bored out of my mind. What could possibly motivate me to spend more $ on yet another ship to do the same boring content with?
    Is it that the players of STO are really that shallow and the vast majority will just buy ships for the sake of it, even if they don't use them, or is it because that Cryptic has pretty much completely stopped producing anything else besides ships to buy?
    HQroeLu.jpg
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