test content
What is the Arc Client?
Install Arc

Needed upgrades to Galaxy Class?

1111214161742

Comments

  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited July 2014
    I'd say X2 will effect the Galaxy in some way. If not directly, then indirectly so that its flaws won't be flaws any more. Look at it this way. The fact is, the Galaxy issue didn't make it to the FCT list. Hell, a mod even made a new thread about it. Not that Askray knows anything, but it wasn't brought to the dev's attention as negative. That could very well signify that this issue will be a thing of the past come X2.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    So as much as we know they could be up to almost anything.
    I don't know if that's something good or not...


    Maybe a little speculation here.
    (i hope that's ok since it affects the GCS too)

    I was hoping that they could introduce something like changeable bridge modules. (=swappable BOFF layouts)
    I had that idea a year ago or even longer, i think.
    The idea was to remove fixed BOFF layouts from ships and introduce a Bridge slot on each ship.
    That slot could be filled with a Bridge Module which is basicly a BOFF layout.

    Each type of ship (Cruiser, Science ship, Escort, Carrier) would have a own range of bridge layouts to choose from. Each unlock of a C-Store or Lockbox ship would add the specific BOFF layout the the players inventory.
    Additionally, there could be a NPC selling standard Bridge Modules for EC or Dilithium.

    The idea is that buying a C-Store ship not only unlocks the ship itself but also the specific Bridge Layout.


    Well that was the idea i had a while ago and i hope that something similar could be realized one day.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • sirokksirokk Member Posts: 990 Arc User
    edited July 2014
    A way to should how versatile the Galaxy class was supposed to be would be to give it a Universal console slot and 2 universal BOff slots. Ensign and Lt Commander. Would that be OP?
    Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home'
    SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited July 2014
    yreodred wrote: »
    I was hoping that they could introduce something like changeable bridge modules. (=swappable BOFF layouts)
    I had that idea a year ago or even longer, i think.
    The idea was to remove fixed BOFF layouts from ships and introduce a Bridge slot on each ship.
    That slot could be filled with a Bridge Module which is basicly a BOFF layout.
    I doubt they'd ever think about doing that. They apparently regret even giving BoPs all-universal seating.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited July 2014
    orangeitis wrote: »
    I doubt they'd ever think about doing that. They apparently regret even giving BoPs all-universal seating.

    Well I think this last patch proves thaty the devs are clueless to what works.
  • vetteguy904vetteguy904 Member Posts: 3,949 Arc User
    edited July 2014
    Cryptic cannot/will not do anything else with the galaxy. hat to tell ya but that is the way it is.

    look at it from their point of view.

    they "fix" the galaxy. then what? give it way for free? do that and the PWE masters come down like a bag of anvils.

    put the fix in the C-store? the nerd-rage isn't worth it. (and I doubt they could sell that much)

    the devs are between a rock and a hard place
    sig.jpg
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    Cryptic cannot/will not do anything else with the galaxy. hat to tell ya but that is the way it is.

    look at it from their point of view.

    they "fix" the galaxy. then what? give it way for free? do that and the PWE masters come down like a bag of anvils.

    put the fix in the C-store? the nerd-rage isn't worth it. (and I doubt they could sell that much)

    the devs are between a rock and a hard place
    Cryptic "reworked" other ships too.
    Ships that where completely fine to begin with, like the (fleet) patrol escort for example.
    There are plenty of possible actions they could take to fix the Galaxy IMO.

    I don't like to do this, but i'm kinda lazy today :o:
    yreodred wrote: »
    Truth is, the (fleet) G-R (remember the -R, not the -X ;)) needs a change.

    This could be done by:
    • Via a rework of the existing ship, which is rather unlikely and TBH i wouldn't want that. Some ppl have bought the G-R because of its stats. It wouldn't be fair to change that ship.
    • A "mirror" universe version.
      (No one says that it has to be THAT mirror universe, there are other alternative timelines, like the Yesterdays Enterprise Timeline. Who knows, maybe one day we get to save that ship and take it to our universe.)
    • A release of a Venture Refit.
    • unlocking G-R ship parts for the G-X.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited July 2014
    honestly if the rework was substantial enough they could just give it the venture skin and sell it as a venture retrofit a completely separate ship form the galaxy retrofit that can use the galaxy skin options

    this would allow then to update the ship and not give ti a way for free. they could even do a fleet version of it


    or like when the gal-x was first released and all the dreadnought parts could be turned on and off
    victoriasig_zps23c45368.jpg
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited July 2014
    gpgtx wrote: »
    honestly if the rework was substantial enough they could just give it the venture skin and sell it as a venture retrofit a completely separate ship form the galaxy retrofit that can use the galaxy skin options

    this would allow then to update the ship and not give ti a way for free. they could even do a fleet version of it


    or like when the gal-x was first released and all the dreadnought parts could be turned on and off


    the key they don't need to make big changes, just important ones. Gal R issue is BO layout. that is an easy fix. make the LTComm slot or even better the whole group of BO slolts and the KEY issues is solved
  • dkratascodkratasco Member Posts: 585 Arc User
    edited July 2014
    latest stoked, caught the live stream. think of it as, like when season 8, 8.5 or 9 launched they made a copy of the game, and started building the expansion on it, wile the original continues on as the live version, periodically updated like usual. but everything they add to the live version, they must also add into the copy they are building the expansion on. this probably happens every time they make a new season, and when are they not.

    And this is exactly why with every new season we have return of old bug which were already fixed. If they can't properly copy own bug patches inside half season, I don't even imagine what TRIBBLE will go with at least 2 seasons old copy.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited July 2014
    i only remember him saying that since they started working on the expansion, they branched off into a new seperate code branch. so, any work on anything that gets release between start of work on that a wile back, and the expansion, has to be done twice so it gets on the new code branch and the current one. one would think copy/paste, but its likely not as simple as moving documents from 1 folder to another.

    he said they had to do the galaxy X twice, and thats why they didn't bother doing the fleet gurumba as well around the same time. after thinking about it, there might have actually been a change to the galaxy R too, but they couldn't be bothered to make the effort to do it twice, so it never got it, and it could only get it after the expansion, if they haven't completely forgot, or if we are to easy to ignore.

    all this lockbox stuff though, they must figure its lucrative enough to justify doing twice. so, expect nothing between now and the expansion, not even much for bug fixes. certainly no c store or fleet ship releases, like the constellation that surly was put off because of this do twice excuse. dont expect your mirror bop to have wings folding before the expiation ether. :rolleyes:

    Reading that update just makes me think they are not very good at game design and development. And that's frustrating and sad all at once.

    Ugh.
    [SIGPIC][/SIGPIC]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited July 2014
    Reading that update just makes me think they are not very good at game design and development. And that's frustrating and sad all at once.

    Ugh.

    ya, the more i thought about it, the more their total nonsensical way of doing things made sense. like how the rest of the galaxy reboot might happen, when the new expansion launches. now, something like that makes sense :rolleyes:
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited July 2014
    you know that might be why the R was ignored they just did not want to mess with it twice and only focused on the dread
    victoriasig_zps23c45368.jpg
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    gpgtx wrote: »
    you know that might be why the R was ignored they just did not want to mess with it twice and only focused on the dread
    But at the same time they "reworked" the -X.
    Why make a difference and not just telling ppl. that both ships get a "good" overhaul in the end of the year?

    But what should we expect?
    They gave the -X a universal ensign (that ship needed a Lt.Cmrd tac.) which it didn't need at all. The discussion about a universal ensign station was soley aimed at the -R, not the -X.

    I can't get around to think that they either didn't care or did deliberately gave the -X a "useless" universal engine to mock us. (we all know capt. geckos opinion of us and the ship in question)


    So what do we have to realisticly expect IF they would rework the -R?
    I bet they make the tac stations universal and keep the rest as it is.:P
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited July 2014
    ok i have listened to the stoked radio podcast and i see nothing that was pointing out specifically to a change to the game system that would have the probability to change the position of the galaxy concerning other ship.

    gecko speak about stopping the realease of new ship recently, and giving the gurumba a fleet version because they are working on a new branche of the game, and that if they realease new ship they would have to copy and paste them to the new branches with all the possible bug that would ensue, and they didn't have time for that.

    a question was then asked concerning the power creep, and gecko said that it will become a non issue, or less of an issue very soon, but i when you listened careffully, you see that he speaking about some new pve level of some sort more than rebalancing the ship.
    to resume, he want the new player with level 50 and no gearq/rep/doff ect to play on normal and elite queue, and the veteran with all max out to play on some sort of super elite queue.

    but i don't see anything that lead me to bielieve that they will redo the galaxy or change the meta of the game in a way that this ship would not be left behind like it is now.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited July 2014
    neo1nx wrote: »
    ok i have listened to the stoked radio podcast and i see nothing that was pointing out specifically to a change to the game system that would have the probability to change the position of the galaxy concerning other ship.

    gecko speak about stopping the realease of new ship recently, and giving the gurumba a fleet version because they are working on a new branche of the game, and that if they realease new ship they would have to copy and paste them to the new branches with all the possible bug that would ensue, and they didn't have time for that.

    a question was then asked concerning the power creep, and gecko said that it will become a non issue, or less of an issue very soon, but i when you listened careffully, you see that he speaking about some new pve level of some sort more than rebalancing the ship.
    to resume, he want the new player with level 50 and no gearq/rep/doff ect to play on normal and elite queue, and the veteran with all max out to play on some sort of super elite queue.

    but i don't see anything that lead me to bielieve that they will redo the galaxy or change the meta of the game in a way that this ship would not be left behind like it is now.

    And watch how they mess THAT up too. Come on Craptic. LISTEN TO US FOR ONCE.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited July 2014
    neo1nx wrote: »
    ok i have listened to the stoked radio podcast and i see nothing that was pointing out specifically to a change to the game system that would have the probability to change the position of the galaxy concerning other ship.

    gecko speak about stopping the realease of new ship recently, and giving the gurumba a fleet version because they are working on a new branche of the game, and that if they realease new ship they would have to copy and paste them to the new branches with all the possible bug that would ensue, and they didn't have time for that.

    a question was then asked concerning the power creep, and gecko said that it will become a non issue, or less of an issue very soon, but i when you listened careffully, you see that he speaking about some new pve level of some sort more than rebalancing the ship.
    to resume, he want the new player with level 50 and no gearq/rep/doff ect to play on normal and elite queue, and the veteran with all max out to play on some sort of super elite queue.

    but i don't see anything that lead me to bielieve that they will redo the galaxy or change the meta of the game in a way that this ship would not be left behind like it is now.
    Best case scenario: Cryptic does something that will make overspecialized BOFF/console ships(besides 5 Tac console builds) more viable, regardless of what ship they're on. And that's what I'm hoping for.
    And watch how they mess THAT up too. Come on Craptic. LISTEN TO US FOR ONCE.
    That's going to make them listen LESS.
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited July 2014
    orangeitis wrote: »
    Best case scenario: Cryptic does something that will make overspecialized BOFF/console ships(besides 5 Tac console builds) more viable, regardless of what ship they're on. And that's what I'm hoping for.

    and that really is the BEST CASE SCENARIO here.
    because from what i have heard in this podcast, gecko wasn't speaking about heavie engie cruiser let alone the galaxy, but power creep.
    everyone is "victim" of the power creep, not just heavie engie cruiser, the defiant and many other escort have been left behind by the jhas, even if some can keep up with it with auxtobat build ( power creep saving power creep, lol ) and the wells "replace" many of the sci ship.

    so is this a problem of bridge officer power or bo layout distribution.
    the ambassador is more efficient than the star cruiser, why?
    the star cruiser got 3 sci power, same as the ambassador, but this one got ltcommander sci level on top of having more tactical power and of course better turn rate and inertia.
    having just a lt in engeeniring is not a big deal since it already have acces to commander level of that carier.

    so what game mechanic change will put a player in a position of saying: " no i will take a lt sci and ensign sci bo because it give me better option in the end than having just 1 ltcommander sci"

    and even if something like this would be possible ( i don't bielieve it is ) their is also all the rest of the stats that make a ship good or not and that are not assign with balanced in mind lately.
    turn rate/ inertia/speed.
    integrated battle cloack with no loss in hull and shield capacity.
    overpowered pet
    singularity power
    shield modifier

    so i can't see a mechanism made by cryptic that will take care of all these discrepenties to make a game more balanced overhaul.
    they will make somekind of ultra elite mode for pve for people that have max out all their powers, stats and rep.
    that seem to me to be the solution that will come "soon" as gecko spoke about in the podcast.
    but no fundamental change in bo layout distribution effectiveness and certainly not in a re-reboot of the galaxy class.
  • sirokksirokk Member Posts: 990 Arc User
    edited July 2014
    gpgtx wrote: »
    honestly if the rework was substantial enough they could just give it the venture skin and sell it as a venture retrofit a completely separate ship form the galaxy retrofit that can use the galaxy skin options

    this would allow then to update the ship and not give ti a way for free. they could even do a fleet version of it


    or like when the gal-x was first released and all the dreadnought parts could be turned on and off

    The probably could put the Venture skin on it but the ship devs were too busy working on the Love Boat. :(
    Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home'
    SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited July 2014
    orangeitis wrote: »
    Best case scenario: Cryptic does something that will make overspecialized BOFF/console ships(besides 5 Tac console builds) more viable, regardless of what ship they're on. And that's what I'm hoping for.

    That's going to make them listen LESS.

    you know they completely deserve the title. Especially after this 9.5 patch.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    I just found something i'd like to show you:
    LINK

    As much as i know, Cryptics devs where working on this model, and maybe its still there and collects dust on someones harddrive at Cryptic.

    I know this isn't about the -X but man i'd LOVE to get this ship model as alternative for the Galaxy -X.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • angrytargangrytarg Member Posts: 11,016 Arc User
    edited July 2014
    yreodred wrote: »
    I just found something i'd like to show you:
    LINK

    As much as i know, Cryptics devs where working on this model, and maybe its still there and collects dust on someones harddrive at Cryptic.

    I know this isn't about the -X but man i'd LOVE to get this ship model as alternative for the Galaxy -X.

    I might be mistaken since the picture is really small, but isn't that just a prototype version of the Monarch-variant? The saucer looks almost identical I think and the bulkier hull could also fit. The difference is that this version still has it's original nacelles (which I personally keep on every galaxy variant anyway :D)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • galadimangaladiman Member Posts: 346 Arc User
    edited July 2014
    angrytarg wrote: »
    I might be mistaken since the picture is really small, but isn't that just a prototype version of the Monarch-variant? The saucer looks almost identical I think and the bulkier hull could also fit. The difference is that this version still has it's original nacelles (which I personally keep on every galaxy variant anyway :D)

    I think that ship was (supposed) to be this ship: (-ish)
    http://i1100.photobucket.com/albums/g420/Yreodred/Star%20Trek%20Online/GalaxyDreadnought003.jpg

    (cmiiw)
    Please reconsider ARC. Please make it optional, at the least. PLEASE.
    It seems the vast majority of your most active players (forum regulars) hate the idea... and while that's a small subset of the playerbase, I think it's an important constituency.
    THE PLAYERS DO NOT WANT THIS.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    galadiman wrote: »
    I think that ship was (supposed) to be this ship: (-ish)
    http://i1100.photobucket.com/albums/g420/Yreodred/Star%20Trek%20Online/GalaxyDreadnought003.jpg

    (cmiiw)
    Ahhh, that looks familiar. :D
    But it can't be the same ship. (i can guarantee you that :))

    Regarding the ship i posted:
    The neck is considerable wider and much more sturdy looking.
    And the whole ship makes a much bigger impression IMO. Also it looks much wider.
    I think it looks much better than Cryptics Monarch thing. In my opinion, it would fit perfect for a two nacelled G-X variant IMO.
    THIS is what i would like to see, if the Galaxy would have been refitted to a Military focussed ship.
    Not that childish looking 3-nacelle thing.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited July 2014
    yreodred wrote: »
    Ahhh, that looks familiar. :D
    But it can't be the same ship. (i can guarantee you that :))

    Regarding the ship i posted:
    The neck is considerable wider and much more sturdy looking.
    And the whole ship makes a much bigger impression IMO. Also it looks much wider.
    I think it looks much better than Cryptics Monarch thing. In my opinion, it would fit perfect for a two nacelled G-X variant IMO.
    THIS is what i would like to see, if the Galaxy would have been refitted to a Military focussed ship.
    Not that childish looking 3-nacelle thing.

    dude I LIKE the Gal X design. and it makes sense.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    dude I LIKE the Gal X design. and it makes sense.

    But a different looking variant wouldn't hurt IMO.
    I mean i can (somehow) understand if some ppl don't want standard GCS skin on the G-X.
    This ship would at least offer a good looking and suitable alternative.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited July 2014
    i still want an option to turn the 3rd nacelle to a nebula sensor pod saw a fan creation of it once and it just looks so much better
    victoriasig_zps23c45368.jpg
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited July 2014
    yreodred wrote: »
    But a different looking variant wouldn't hurt IMO.
    I mean i can (somehow) understand if some ppl don't want standard GCS skin on the G-X.
    This ship would at least offer a good looking and suitable alternative.

    Offer the other galaxy skins already in the game with the X look. that would work.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    Offer the other galaxy skins already in the game with the X look. that would work.
    Nah, i don't like the third nacelle.
    I think it was just cheap to simply glue another nacelle on the ship in the first place.
    I'd rather like to see some other configuration. Maybe thicker nacelles and/or more bulky looking general shape.
    *not to be confused with Cryptics approach of bulky looking ships, like the avenger. *shudder*
    I'mean bulky like THAT.

    Heck, even a nebula sensor/weapons pod would look better, like gpgtx said.
    A third nacelle looks just out of place IMO. But if it HAS to be more nacelles, then i would vote for a quad nacelle or double nacelle configuration. (at least the general shape wouldn't be ruined by that.)

    But hey, thats just my opinion. :)
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited July 2014
    yreodred wrote: »
    Nah, i don't like the third nacelle.
    I think it was just cheap to simply glue another nacelle on the ship in the first place.
    I'd rather like to see some other configuration. Maybe thicker nacelles and/or more bulky looking general shape.
    *not to be confused with Cryptics approach of bulky looking ships, like the avenger. *shudder*
    I'mean bulky like THAT.

    Heck, even a nebula sensor/weapons pod would look better, like gpgtx said.
    A third nacelle looks just out of place IMO. But if it HAS to be more nacelles, then i would vote for a quad nacelle or double nacelle configuration. (at least the general shape wouldn't be ruined by that.)

    But hey, thats just my opinion. :)

    but that DEFINES the X type ships. They need it because of the lance
Sign In or Register to comment.