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S9: Graphic max settings now making my GPU/CPU struggle

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    rikersdadrikersdad Member Posts: 74 Arc User
    edited May 2014
    S9 is giving me major lag on pve even with no undine rifts. I have everything set on medium
    It worked fine on medium to high before s9.


    Geforce GT 630 dedicated vram 1 gb total available vram 3 gb
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    phantomeightphantomeight Member Posts: 567 Bug Hunter
    edited May 2014
    Perhaps this has already been shared:

    If any of you run dual monitors... Open task manager and MSI Afterburner or a similar GPU monitor on the second monitor so you can watch the graphs. Go into the Undine BZ, kill all three planet killers, and engage the Voth.

    You will find like we all do, that with each wave, FPS drops to single digits. If you look at your task manager and your GPU monitor, you will see CPU usage and GPU usage drop during each wave. The graphs will show the troughs as you battle each wave. This is just another testimonial that it's an engine/game issue. The more stuff on screen, the worse it gets. I think the engine chokes on the number of things flying around.

    CPU AMD Phenom II X4 3.0GHz
    RAM 8GB Ram
    GPU nVidia 560 Ti 2GB
    OS Drive: Velociraptor
    Game drive: 2 500GBs RAID0
    Internet: Fiber - 40 down / 4 up StateTel/inoc

    Honestly, I think it's the HUD/UI and I am tired of it. It's always been known that it's a TRIBBLE. Opening windows like the Doff window has always dropped frame rates to single digits even prior to S9. Also, I am tired of clicking powers 3 or 4 times to get them to activate. It is time Cryptic, fix it, make it better, do something.
    join Date: Sep 2009 - I want my changeling lava lamp!
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    th3xr34p3rth3xr34p3r Member Posts: 0 Arc User
    edited May 2014
    Perhaps this has already been shared:

    If any of you run dual monitors... Open task manager and MSI Afterburner or a similar GPU monitor on the second monitor so you can watch the graphs. Go into the Undine BZ, kill all three planet killers, and engage the Voth.

    You will find like we all do, that with each wave, FPS drops to single digits. If you look at your task manager and your GPU monitor, you will see CPU usage and GPU usage drop during each wave. The graphs will show the troughs as you battle each wave. This is just another testimonial that it's an engine/game issue. The more stuff on screen, the worse it gets. I think the engine chokes on the number of things flying around.

    CPU AMD Phenom II X4 3.0GHz
    RAM 8GB Ram
    GPU nVidia 560 Ti 2GB
    OS Drive: Velociraptor
    Game drive: 2 500GBs RAID0
    Internet: Fiber - 40 down / 4 up StateTel/inoc

    Honestly, I think it's the HUD/UI and I am tired of it. It's always been known that it's a TRIBBLE. Opening windows like the Doff window has always dropped frame rates to single digits even prior to S9. Also, I am tired of clicking powers 3 or 4 times to get them to activate. It is time Cryptic, fix it, make it better, do something.


    iirc the HUD is CPU bound, and single threaded with the way the scripts work for it (http://sto-forum.perfectworld.com/showpost.php?p=3777996&postcount=20) and I will need to dig up the thread with my reply since it's in the archives but I do remember going from an i7-920 to my i7-3930k and the hud went from taking 5-10sec to load to instant load on all windows esp the doff list when if first came out.
    [SIGPIC]Click to visit Subspace-Radio[/SIGPIC]
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    The opinions expressed in my posts are my own views and do not reflect on any other entity(s) or person(s) I may or may not represent at the time.
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    simeion1simeion1 Member Posts: 898 Arc User
    edited May 2014
    Ran a NWS today and still no improvements. It is almost been two weeks since the launch of season nine, it might be time to start a no zen thread. I know not everyone will get the word, but the discussion and communication from the Devs needs to start happening. I work in maintenance department and if my equipment ran this long this badly, I would be looking for a new job. I wounded if PWE has customer complaint area to get them involved? All we want is some type of recognition from someone saying they are aware and they are working on it, with some updates every couple of days.
    320x240.jpg
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    ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited May 2014
    th3xr34p3r wrote: »
    Sorry if I missed that, in that case ye not much can be done in your case(s) but to continually give feedback after each patch. :|

    That's OK. Getting to be quite a large thread now. I'll have a read of that ui thread. One thing I realised I haven't done myself is running from an SSD. Game for anything at this stage. :)
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
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    cptskeeterukcptskeeteruk Member Posts: 559 Arc User
    edited May 2014
    I have my os and sto on my m4 128gb ssd so ssd doesnt help fps sadly.
    [SIGPIC][/SIGPIC]
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    ltcmdjamescoreltcmdjamescore Member Posts: 423 Arc User
    edited May 2014
    Got a 2 day off STO, played today and... I don't know what happened... everything is running as smooth as before S9.
    izNBNFT.jpg
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    aureleusaureleus Member Posts: 175 Arc User
    edited May 2014
    Got a 2 day off STO, played today and... I don't know what happened... everything is running as smooth as before S9.

    An your system specs are ?

    I'm asking cause I doubt your *Not* having issues, sorry, but with how many ppl this is effecting I just have to ask :D. lolz Unless you have a Super Beefy over the top, built with in the last 3 months PC I doubt it lolz :P.

    Like I have said in a few posts, go get some fluidic weapons *preferably space* and test them in say the Gamma Eridon system in the Tau Dewa block, while doing the romulan daily there. With a FPS counter running like Fraps or MSI After Burner. Your notice a pretty significant drop. also run the early Fed episode missions like *The Kuvah'Magh*, Cryptic has redone alot more episodes then just the Borg episodes, and even those have FPS drops.
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    carlosbflycarlosbfly Member Posts: 682 Arc User
    edited May 2014
    Having exactly the same issues since S9 but only around places like ESD and the Undine Battle Zone. ESD puzzles me as the old ESD would never give me trouble. And other places I have no issues despite running the game on the same high settings (minus a few things like shadows as they eat up way too much processing power for me).

    I'm using an Aspire 5920g which has a decent enough card and is known for being able to handle games well and has, easily, with STO until now. I hope they at least fix ESD as its a nightmare to ever have to visit there now.
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    ltcmdjamescoreltcmdjamescore Member Posts: 423 Arc User
    edited May 2014
    aureleus wrote: »
    An your system specs are ?

    machine - laptop Dell Inspiron 7720
    OS - Win7 64bit Home Premium
    processor - Intel Core i7 3630QM 2.40GHz
    RAM 8GB
    GPU - NVidia GeForce GT 650M

    Running Undine BZ again and definitely its much much better - yes, sometimes it has a low-fps moments, but its like 1% of the playtime. More mystery than ever this cryptic-engine...
    izNBNFT.jpg
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    edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    machine - laptop Dell Inspiron 7720
    OS - Win7 64bit Home Premium
    processor - Intel Core i7 3630QM 2.40GHz
    RAM 8GB
    GPU - NVidia GeForce GT 650M

    Running Undine BZ again and definitely its much much better - yes, sometimes it has a low-fps moments, but its like 1% of the playtime. More mystery than ever this cryptic-engine...

    At max settings?? Because if you run the game without problems with that laptop, and we have better (far better) desktop pcs with problems, may i assume the game runs smoothly or at least better in laptops??
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    aureleusaureleus Member Posts: 175 Arc User
    edited May 2014
    At max settings?? Because if you run the game without problems with that laptop, and we have better (far better) desktop pcs with problems, may i assume the game runs smoothly or at least better in laptops??


    With a GT 650M ? Unlikely as hell, that's literally a cut down version of a GTX 460, minus a few things *core config mainly*. So no the likely hood he's playing better then a desktop that's more powerful just doesn't make Any sense.

    Especially when there are people with i7s running at 4.4GHz+ with GTX 590s in SLI and 16GBs or more of memory running into issues, so a laptop out performing a desktop is if anything unrealistic unless the desktop is so outdated its not funny :P.
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    maxvitormaxvitor Member Posts: 2,213 Arc User
    edited May 2014
    I'm really wondering if there are any undocumented settings that can be changed in the config files that aren't adjustable in ui?
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
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    edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    aureleus wrote: »
    With a GT 650M ? Unlikely as hell, that's literally a cut down version of a GTX 460, minus a few things *core config mainly*. So no the likely hood he's playing better then a desktop that's more powerful just doesn't make Any sense.

    Especially when there are people with i7s running at 4.4GHz+ with GTX 590s in SLI and 16GBs or more of memory running into issues, so a laptop out performing a desktop is if anything unrealistic unless the desktop is so outdated its not funny :P.

    Thats why i asked... it will be something really weird, but since i dont see possible the situation that guy described.. i am really lost.
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    loading159loading159 Member Posts: 184 Arc User
    edited May 2014
    I am having the same problem with FPS. Before S9 I would get constant 60 fps just walking around ESD, sector space, doffing, changing ships, anything similar to that. I run starbase 24 A LOT and usually I would get 30 fps in there. but after season 9, its unplayable. I get like 3 FPS, sometimes less. I turned down every single setting to the minimum, and yet I still cannot get it to hit 60 FPS just sitting there looking away from all other ships or graphics. This is nonsense! Also I am glad I found this thread because I was about to buy one of those new AMD R9 series GPUs. ( I still might they look AWESOME ). any help would be appreciated.

    here are my computer specs;

    OS: Windows 7 basic -> upgraded to windows 7 ultimate
    CPU: AMD Phenom II X6 1100T BE 3.3GHz (OC to 3.9 GHz)
    GPU: XFX AMD Radeon HD 6870 1GB of GDDR5 RAM
    RAM: 8 GB
    sound card: SB audigy creative SE 24 bit

    some common questions I get,

    Q: does your system over heat
    A: no I keep it clean and have a TON of fans.

    Q: if your system gets too hot it can be damaged
    A: it has never gotten higher than 55 degrees Celsius because I have a program that shuts the computer down when it reaches 55 degrees Celsius.
    Captain Moe
    U.S.S. Prometheus
    Fleet Multi Vector Advanced Escort
    Resistance is futile
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    ltcmdjamescoreltcmdjamescore Member Posts: 423 Arc User
    edited May 2014
    Thats why i asked... it will be something really weird, but since i dont see possible the situation that guy described.. i am really lost.

    Well I just don't know either. And beleive me, I know what hardware I have ;). Have Cryptic patched servers or game core after the 1st May? Because I don't know why the game performance is suddenly better out of the blue.
    izNBNFT.jpg
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    maxvitormaxvitor Member Posts: 2,213 Arc User
    edited May 2014
    It has to be something on your end otherwise there would be a lot more people commenting on an improvement in performance. Were your drivers updated or changed recently?
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
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    th3xr34p3rth3xr34p3r Member Posts: 0 Arc User
    edited May 2014
    I have my os and sto on my m4 128gb ssd so ssd doesnt help fps sadly.


    SSD's mainly boost texture and game loading times to decrease frame hitching (stutter) when playing as each section of a map and in game assets load in the game played.
    [SIGPIC]Click to visit Subspace-Radio[/SIGPIC]
    Twitter | Blog | Original Join Date: Dec 2007 | Gaming Setup | Raptr Profile | Gamer DNA
    The opinions expressed in my posts are my own views and do not reflect on any other entity(s) or person(s) I may or may not represent at the time.
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    ltcmdjamescoreltcmdjamescore Member Posts: 423 Arc User
    edited May 2014
    maxvitor wrote: »
    It has to be something on your end otherwise there would be a lot more people commenting on an improvement in performance. Were your drivers updated or changed recently?

    Nope, last graphic card update driver is from 10.03.2014, updated before S9 launch. Other updates I'm aware of are for Windows OS. I don't know and I really wish to. Because it's possible that next day could be back to freeze-dps horror just as fast as it became better.
    izNBNFT.jpg
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    borgus1122borgus1122 Member Posts: 243 Arc User
    edited May 2014
    I've noticed that graphics struggles with CPU too. Before S9 I had all things on MAX. But now, on MAX it just stucks. And it's not fine, when you're in the middle of the battle and the graphics stucks. Hope they fix that.
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    edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    My performance is exactly the same. I mean, i run the game with all settings maxed now and before the problems. And in regular game play i get almost the same fps. But the problem is i hear how my cpu fan is even faster, because the cpu is working more now than before. I checked the cpu consumption and its bigger.

    But as we said, the problems of lag in the Undine battlezone and other zones are common. It is just a lack of optimization of the game, and of course a limit to what the game engine can handle. There is nothing we can do about it. Just avoid those zones, and dont play in em, thats all. If this keeps getting worst, then i gues we could start talking about the end of STO.
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    aureleusaureleus Member Posts: 175 Arc User
    edited May 2014
    I wouldn't go as far as to say *The end of STO*. How ever, if they Don't start fixing these FPS lag issues and start Optimizing there game, their start to loose players and that will also mean that there loosing Profits based off those players that leave. So on a Business standpoint there going to be Forced to fix these issues or loose profits because of it. That's really all there is to it.

    This game is too big for them to just up an leave it as is with out fixing these issues, too many ppl play the game as is to just give up on it and not do anything lolz.
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    edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    aureleus wrote: »
    I wouldn't go as far as to say *The end of STO*. How ever, if they Don't start fixing these FPS lag issues and start Optimizing there game, their start to loose players and that will also mean that there loosing Profits based off those players that leave. So on a Business standpoint there going to be Forced to fix these issues or loose profits because of it. That's really all there is to it.

    This game is too big for them to just up an leave it as is with out fixing these issues, too many ppl play the game as is to just give up on it and not do anything lolz.

    Well, that is what i meant, people will stop playing = end of STO. And if this is not fixed in a few weeks at most, plus the invisible weapons bug, i dont think people will stay playing for more than a couple of months. Because, it is not funny anymore, specially now lol. Some other companies did these sort of "strategies" to end a game they knew had a lot of players involved. I will not discard this as a cryptic / pwe strategy to start digging the grave. Honestly i think they are trying to do so since almost 1 year ago.
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    eurialoeurialo Member Posts: 667 Arc User
    edited May 2014
    since s9 patch I am having a lot of graphical issues. Using the same settings before and after s9, I am having a general fps drop and my system often can't show my weapons firing, clouds like the effect of eject warp plasma and thetavent radiation or a tractor beam.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
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    ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited May 2014
    Nope, last graphic card update driver is from 10.03.2014, updated before S9 launch. Other updates I'm aware of are for Windows OS. I don't know and I really wish to. Because it's possible that next day could be back to freeze-dps horror just as fast as it became better.

    Something must be different, however small. As has been said, if the common denominator had changed (i.e. the game) then a lot more people would be noticing an improvement. Possibly something you aren't aware of perhaps.

    But given how the game has been of late, it's not entirely implausible for it to be Cryptic side.

    In between grinds, I've spent another bit of time trying to tune settings but still getting nowhere.

    What's the betting they'll not put this on the patch notes again even as a known issue? :/
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
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    edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    eurialo wrote: »
    I am having a general fps drop and my system often can't show my weapons firing,

    This is a really critical bug that is already known, almost everybody experiment this in several zones and missions. Specially when you interact with other players and there are a lot of weapons firing on the screen. Hell, it happens even in missions like sector patrol in tau dewa (well happened one or two times of a lot of em, but still it happened).
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    th3xr34p3rth3xr34p3r Member Posts: 0 Arc User
    edited May 2014
    eurialo wrote: »
    since s9 patch I am having a lot of graphical issues. Using the same settings before and after s9, I am having a general fps drop and my system often can't show my weapons firing, clouds like the effect of eject warp plasma and thetavent radiation or a tractor beam.

    This is a really critical bug that is already known, almost everybody experiment this in several zones and missions. Specially when you interact with other players and there are a lot of weapons firing on the screen. Hell, it happens even in missions like sector patrol in tau dewa (well happened one or two times of a lot of em, but still it happened).


    Ye that one has been known since beta and is a limitation of the game engine (which was "fixed" in season 8 with the borg one shot torp issue) and is rendering; taking server side render order by priority then the client side for the player, when there is alot of players and FX going off all at once (which is a common issue in other cryptic games like champions online that run on the same fork of the engine) so when looking in the direction of all that going off it does happen but when looking away your FX will render.

    My bet is due to the engine being coded in 32bit only and not in 64bit and is not at the highest priority right now for the devs with all the other issues around atm.
    [SIGPIC]Click to visit Subspace-Radio[/SIGPIC]
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    edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    th3xr34p3r wrote: »
    Ye that one has been known since beta and is a limitation of the game engine (which was "fixed" in season 8 with the borg one shot torp issue) and is rendering; taking server side render order by priority then the client side for the player, when there is alot of players and FX going off all at once (which is a common issue in other cryptic games like champions online that run on the same fork of the engine) so when looking in the direction of all that going off it does happen but when looking away your FX will render.

    My bet is due to the engine being coded in 32bit only and not in 64bit and is not at the highest priority right now for the devs with all the other issues around atm.

    It was not so important before S9. Because you will experiment it only a few times, not almost always, like its happening since S9. And again, a decent company will not launch updates and more content zone if the engine cant handle it or it reached the limit. But since cryptic is not a "decent" company, well i suposse we could say they are doing everything they can to destroy the game. Well, they are going in the right path lol.

    It is not a high priority?? i hope you are kidding when you say this. Because if they dont upgrade the engine, the game will be dead in 2015. So, i dont think anything should be more important than this (and of course the lag and fps issues).
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    th3xr34p3rth3xr34p3r Member Posts: 0 Arc User
    edited May 2014
    It was not so important before S9. Because you will experiment it only a few times, not almost always, like its happening since S9. And again, a decent company will not launch updates and more content zone if the engine cant handle it or it reached the limit. But since cryptic is not a "decent" company, well i suposse we could say they are doing everything they can to destroy the game. Well, they are going in the right path lol.

    It is not a high priority?? i hope you are kidding when you say this. Because if they dont upgrade the engine, the game will be dead in 2015. So, i dont think anything should be more important than this (and of course the lag and fps issues).

    I meant in the grand scheme of all the other bugs in the game that they can get to, but It would be nice to have a full engine rebuild and move the live database for all the players to it (some days I wish for them to of used cryengine, unreal or heroengine.)
    [SIGPIC]Click to visit Subspace-Radio[/SIGPIC]
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    edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    th3xr34p3r wrote: »
    some days I wish for them to of used cryengine, unreal or heroengine.

    This.

    The engine was just fine for champions online (and still i remember that the invisible weapons bug happened in champions as well lol) but i think it is not the right one for STO.
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