The Reputation Revamp and 8472 Counter-Command Reputation are both still a work in progress.
It clearly states here that the reputation revamp (which includes the Reputation trait stuff) is a work in progress...meaning they're not done with it yet in terms of balancing it, tuning it, making sure it does what they intend for it to do.
You may be "overpowered" now, but wait a week, and then try it again, you'll see a difference in power, most likely, a lot less power due to balance.
It would be more reasonable and fair to make those 8 traits unbound to ground and space. Player alreade have the option to make more characters and most of the decide from the start if one chararacter is fully space oriented or fullly ground. Some players enjoy only ground or only space; imposing on them to chose passives that they don't like is not a very popular move. Giving them 8 unversal passivei traits covers all needs, and all of them could be put to use at any stage of the gameplay.
It only takes 4 reps at tier 2 to either have a full gound or a full space passive layout.
You raise a good point that I COULD get behind as a compromise. However...I shouldn't have to chose between stuff I should already have.
My full support goes to killing Rep Nerfs here and now.
[SIGPIC][/SIGPIC]
If you oppose the Reputation nerf, feel free to use my signature
After toying with this last night my thoughts remain the same, the change removes the leveling effect of the rep system and turns it into another set of "gear" that I have no desire to collect or keep track of. Thank but no thanks.
Eventually the same 5-10 people screaming incessantly about this change will run out of steam, and we can all get on with our lives. It's not the end of the world. Being slightly less powerful than 'incredibly powerful' will still be more than enough to get the job done without breaking a sweat.
We put a lot of time and effort into getting powerful, the extras even helped my RP toons that have a theme be powerful enough stand up to the powerful enemys, even James T Cat who uses the Tier 1 connie....my gosh, why would u wanna nerf him too??
It doesnt matter to you, because you dont stand to loose from it. But as for the dedicated gamers, it reminds me of a joke I read once...
A young teenage girl was about to finish her first year of college. She considered herself to be a very liberal Democrat but her father was a rather staunch Republican.
One day she was challenging her father on his beliefs and his opposition to taxes and welfare programs. He stopped her and asked her how she was doing in school.
She answered that she had a 4.0 GPA but it was really tough. She had to study all the time, never had time to go out and party. She didnt have time for a boyfriend and didnt really have many college friends because of spending all her time studying.
He asked, How is your friend Mary. She replied that Mary was barely getting by. She had a 2.0 GPA, never studied, but was very popular on campus, went to all the parties all the time. Why she often didnt show up for classes because she was hung over.
Dad then asked his daughter why she didnt go to the Deans office and ask why she couldnt take 1.0 off her 4.0 and give it to her friend who only had a 2.0. That way they would both have a 3.0 GPA.
The daughter angrily fired back, That wouldnt be fair, I worked really hard for mine and Mary has done nothing.
The father slowly smiled and said, Welcome to the Republican Party.
...or in our case, welcome to the Resistance you've been thumbing your nose at!
why not make it so that we all start out with 4/4/4 passives and actives and every reputation we get to tier 5 grants us 1 additional ground and space passive trait slot ???
We put a lot of time and effort into getting powerful, the extras even helped my RP toons that have a theme be powerful enough stand up to the powerful enemys, even James T Cat who uses the Tier 1 connie....my gosh, why would u wanna nerf him too??
It doesnt matter to you, because you dont stand to loose from it. But as for the dedicated gamers, it reminds me of a joke I read once...
A young teenage girl was about to finish her first year of college. She considered herself to be a very liberal Democrat but her father was a rather staunch Republican.
One day she was challenging her father on his beliefs and his opposition to taxes and welfare programs. He stopped her and asked her how she was doing in school.
She answered that she had a 4.0 GPA but it was really tough. She had to study all the time, never had time to go out and party. She didnt have time for a boyfriend and didnt really have many college friends because of spending all her time studying.
He asked, How is your friend Mary. She replied that Mary was barely getting by. She had a 2.0 GPA, never studied, but was very popular on campus, went to all the parties all the time. Why she often didnt show up for classes because she was hung over.
Dad then asked his daughter why she didnt go to the Deans office and ask why she couldnt take 1.0 off her 4.0 and give it to her friend who only had a 2.0. That way they would both have a 3.0 GPA.
The daughter angrily fired back, That wouldnt be fair, I worked really hard for mine and Mary has done nothing.
The father slowly smiled and said, Welcome to the Republican Party.
...or in our case, welcome to the Resistance you've been thumbing your nose at!
Other then the political part. This is accurate and people are incompetent to recognize that.
We put a lot of time and effort into getting powerful, the extras even helped my RP toons that have a theme be powerful enough stand up to the powerful enemys, even James T Cat who uses the Tier 1 connie....my gosh, why would u wanna nerf him too??
It doesnt matter to you, because you dont stand to loose from it. But as for the dedicated gamers, it reminds me of a joke I read once...
A young teenage girl was about to finish her first year of college. She considered herself to be a very liberal Democrat but her father was a rather staunch Republican.
One day she was challenging her father on his beliefs and his opposition to taxes and welfare programs. He stopped her and asked her how she was doing in school.
She answered that she had a 4.0 GPA but it was really tough. She had to study all the time, never had time to go out and party. She didnt have time for a boyfriend and didnt really have many college friends because of spending all her time studying.
He asked, How is your friend Mary. She replied that Mary was barely getting by. She had a 2.0 GPA, never studied, but was very popular on campus, went to all the parties all the time. Why she often didnt show up for classes because she was hung over.
Dad then asked his daughter why she didnt go to the Deans office and ask why she couldnt take 1.0 off her 4.0 and give it to her friend who only had a 2.0. That way they would both have a 3.0 GPA.
The daughter angrily fired back, That wouldnt be fair, I worked really hard for mine and Mary has done nothing.
The father slowly smiled and said, Welcome to the Republican Party.
...or in our case, welcome to the Resistance you've been thumbing your nose at!
This sums it up perfectly. Earning things vs entitlement. Love it!
[SIGPIC][/SIGPIC]
If you oppose the Reputation nerf, feel free to use my signature
We put a lot of time and effort into getting powerful, the extras even helped my RP toons that have a theme be powerful enough stand up to the powerful enemys, even James T Cat who uses the Tier 1 connie....my gosh, why would u wanna nerf him too??
It doesnt matter to you, because you dont stand to loose from it. But as for the dedicated gamers, it reminds me of a joke I read once...
A young teenage girl was about to finish her first year of college. She considered herself to be a very liberal Democrat but her father was a rather staunch Republican.
One day she was challenging her father on his beliefs and his opposition to taxes and welfare programs. He stopped her and asked her how she was doing in school.
She answered that she had a 4.0 GPA but it was really tough. She had to study all the time, never had time to go out and party. She didnt have time for a boyfriend and didnt really have many college friends because of spending all her time studying.
He asked, How is your friend Mary. She replied that Mary was barely getting by. She had a 2.0 GPA, never studied, but was very popular on campus, went to all the parties all the time. Why she often didnt show up for classes because she was hung over.
Dad then asked his daughter why she didnt go to the Deans office and ask why she couldnt take 1.0 off her 4.0 and give it to her friend who only had a 2.0. That way they would both have a 3.0 GPA.
The daughter angrily fired back, That wouldnt be fair, I worked really hard for mine and Mary has done nothing.
The father slowly smiled and said, Welcome to the Republican Party.
...or in our case, welcome to the Resistance you've been thumbing your nose at!
Agreed there, and funny joke. I really think that more slots than 4-4 would help this.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
why not make it so that we all start out with 4/4/4 passives and actives and every reputation we get to tier 5 grants us 1 additional ground and space passive trait slot ???
Because the players who havent yet or dont wanna put in the time to get that far will still cry overpowered...it wasent enough that they began to take back advantages we paid money for in the zstore (real money!) now the time spent (in game) will be taken too. I relied a lot on the traits and rep system for toons like James T Cat (RP themed) when I was doing those foundry reviews, how do you think I was able to pull it off with generic retro ship phasers and type 2 retro pistols, and a tier 1 ship?!
why not make it so that we all start out with 4/4/4 passives and actives and every reputation we get to tier 5 grants us 1 additional ground and space passive trait slot ???
Because they're trying to curb that progression. Instead, every rep you get to T5 will give you a wider array of powers to choose to slot into those 4-4-4 slots you have.
Because they're trying to curb that progression. Instead, every rep you get to T5 will give you a wider array of powers to choose to slot into those 4-4-4 slots you have.
There was a better way of doing it making 8/8/4 or 8 universa/5.(Don't think I feel it's a bad idea). I think most people would have accepted that and there would not be 200+ pages of heated feelings. There is another thread that is popping up in the general discussion about the same topic. Cryptic took the stupid route of dealing with this limiting what people earned massively.
Because the players who havent yet or dont wanna put in the time to get that far will still cry overpowered...it wasent enough that they began to take back advantages we paid money for in the zstore (real money!) now the time spent (in game) will be taken too. I relied a lot on the traits and rep system for toons like James T Cat (RP themed) when I was doing those foundry reviews, how do you think I was able to pull it off with generic retro ship phasers and type 2 retro pistols, and a tier 1 ship?!
Frankly you shouldn't be able to buy advantages, extra inventory or boff slots are different but other than that zstore items should be cosmetic and gimmick fan service. Now earned perks are another thing. If you spent the time in game to make your character stronger just to have Cryptic say "no that's too much for someone that didn't put in that time to compete with you" then they are being unfair to you for your time.
Possibly, but the person I was quoting was suggesting that each new rep continued to add a new slot. Which would be the exact opposite of what they're trying to achieve. So while the two suggestions you just posted at least still take into account the idea of what they're trying to achieve, the person I was responding to just suggested they still keep the problem that the change wants to curb active.
I think most people would have accepted that and there would not be 200+ pages of heated feelings.
Eh, my experience with these forums would have me believe that there'd still be a forum rage. It's a change. Changes prompt rage. I mean there's two positive aspects of this change ...
The buffed powers. Some of the buffs are quite tempting.
And the felxibility to swap with no cost.
But people just trample over that and rage, rage, rage. So I'm not sure the complaints would have been curbed.
There is another thread that is popping up in the general discussion about the same topic.
This thread has dozens of threads from general already merged into it. And there's an entire new FORUM created for traits now.
We put a lot of time and effort into getting powerful, the extras even helped my RP toons that have a theme be powerful enough stand up to the powerful enemys, even James T Cat who uses the Tier 1 connie....my gosh, why would u wanna nerf him too??
It doesnt matter to you, because you dont stand to loose from it. But as for the dedicated gamers, it reminds me of a joke I read once...
A young teenage girl was about to finish her first year of college. She considered herself to be a very liberal Democrat but her father was a rather staunch Republican.
One day she was challenging her father on his beliefs and his opposition to taxes and welfare programs. He stopped her and asked her how she was doing in school.
She answered that she had a 4.0 GPA but it was really tough. She had to study all the time, never had time to go out and party. She didnt have time for a boyfriend and didnt really have many college friends because of spending all her time studying.
He asked, How is your friend Mary. She replied that Mary was barely getting by. She had a 2.0 GPA, never studied, but was very popular on campus, went to all the parties all the time. Why she often didnt show up for classes because she was hung over.
Dad then asked his daughter why she didnt go to the Deans office and ask why she couldnt take 1.0 off her 4.0 and give it to her friend who only had a 2.0. That way they would both have a 3.0 GPA.
The daughter angrily fired back, That wouldnt be fair, I worked really hard for mine and Mary has done nothing.
The father slowly smiled and said, Welcome to the Republican Party.
...or in our case, welcome to the Resistance you've been thumbing your nose at!
Erm. Nope. Everyone gets the nerf. They're not taking your traits and giving them to someone else.
The traits and Tier powers made it possible to have a themed toon, to use a hand phaser or single beam array on your ship to resemble the show and still have survivability. It also allowed for me to boost up CatStar's sword skills so I could RP his theme (swashbuckler..batman with a sword) like in my fictions. Now...what chance would I have if I where to ever begin making shows again, would I end up dying all the time to help maintain conformity for players who need confidence in their gaming session?
Lispy voice: "Well you see Mr CatStar, we have a very brittle sense of personality and if someone beats us in a pvp or shows us up in pve, then it wouldnt be fair to hurt our feelings like that...we deserve to be as cool as they are, we deserve an easy button. We arent the type to keep score, but you are ahead of us and I dont think we can get along until you are down on our level!"
Cat: "Maybe a lack of challenge your whole life, is the reason you arent able to handle being challenged in life?" :P
Well how about this for an idea: rather than leaving the reps as is, and creating an even harder difficulty level in pve (as some have suggested), why not do the nerf but make an even easier difficulty for those that want to face-roll team content solo or use the content to RP?
That way, the power creep is (sort of) contained, and everyone seems to get what they want.
Well how about this for an idea: rather than leaving the reps as is, and creating an even harder difficulty level in pve (as some have suggested), why not do the nerf but make an even easier difficulty for those that want to face-roll team content solo or use the content to RP?
That way, the power creep is (sort of) contained, and everyone seems to get what they want.
I'm serious too.
How about this, leave it as is for regular gaming, solo, foundry, etc ...but for queued missions have a "normal" version for balanced people who arent built up or are new, and a "hard" version that has no restrictions. FOr players who like building up for the challenge?
I thought since they upgraded the missions and bosses thats why they added in the upgrades for us to begin with...(cinematic from 2800 - "The Federation is coming up with new technologys to help fight these new threats...")
Caitian Picard is setup for ship PvP (hero ship), CatStar is setup for hardcore pve, and my Ferisan is setup for ground pvp. The rest of my cats are for just fun.
How about this, leave it as is for regular gaming, solo, foundry, etc ...but for queued missions have a "normal" version for balanced people who arent built up or are new, and a "hard" version that has no restrictions. FOr players who like building up for the challenge?
I thought since they upgraded the missions and bosses thats why they added in the upgrades for us to begin with...(cinematic from 2800 - "The Federation is coming up with new technologys to help fight these new threats...")
So, don't do anything with the actual creep, you mean?
They've been doing that since before f2p. Look where we're at.
So, don't do anything with the actual creep, you mean?
They've been doing that since before f2p. Look where we're at.
Yeah, the way its setup gives something for everyone. If you try to jump into the deep end before you learn how to swim you will drowned, so remain in the shallow water until your ready for the challenge. You cant rob the experience from one group because the new ones want it all now. Just halt adding in new Tiers and leave it as is, in normal mode the Traits and Tier powers can be negated and balanced, in hard mode they can allowed. Thats fair I think...you can also classify pvp the same way. What do you guys think?
You can forget the power creep. Before the Undine it was Op, sure....but with the undine, its needed.
So that argument is now invalid I'm afraid. Have an inescapable gravity well, courtesy of Tribble!
Have you tried ejecting all of your Red Shirts? ...looks like we all may end play SW. heh
I havent fought the Undine since I played that Tuvok mission, Im anxious for the new challenge, if I can still login during its release to holodeck I may have to dispatch CatStar to deal with this threat! =^.^=
You can forget the power creep. Before the Undine it was Op, sure....but with the undine, its needed.
So that argument is now invalid I'm afraid. Have an inescapable gravity well, courtesy of Tribble!
Aux to Damp... makes you immune.
Attack Pattern Omega... makes you immune.
I know it seems like a crazy idea... but having to adapt should be fun... not something to complain about, or am I wrong ?
There is nothing about the undine that require any type of creep being added to deal with. Having said that the rep passives for the undine will make it easier to fight undine. You will be able to activate those passives when you earn them to fight them if you wish.
You can forget the power creep. Before the Undine it was Op, sure....but with the undine, its needed.
So that argument is now invalid I'm afraid. Have an inescapable gravity well, courtesy of Tribble!
I noticed that too. So at this point we would need the base skills of our current reputations for new content. Cryptic said we will TRIBBLE new players and eventually handicap new players. Way to go.
At least we can go down fighting. Everything coming out the gravity well lasted about 10 seconds. Cryptic is going create a new breed of elite players. Great
I know it seems like a crazy idea... but having to adapt should be fun... not something to complain about, or am I wrong ?
There is nothing about the undine that require any type of creep being added to deal with. Having said that the rep passives for the undine will make it easier to fight undine. You will be able to activate those passives when you earn them to fight them if you wish.
Omega didnt work. Havent tried aux to damp, but I dont think it would work either. I think you are confusing grav well with Tractor beam.
You dont seem to even get it. The problem is that there are no counters for this super "undine rift" grav well. That is the problem.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Ok so i have play a litile with it on trible and it is clear its on alpha state.
How ever i like it.
Have some points to point.
For start i am a science captain, i play most on space (and i test the rep traits on it).
I use the Fleet avanger, my setup is not as most have.
I use 3 Antiproton Dual Beams, the Dyson torpedo and the Romulan Hyper torpedo on foward.
On Aft, I use the Cutting beam, the 360 antiproton beam and the dyson experimental weapon (to complete the torpedo set).
I use the adapted maco engine and deflector, the dyson shield from the rep and the 360 antiproton beam warp core for the 10% bonus.
For consoles, 2x Neutorium alloy with +turn mk12, 1 Turn console with +rest all mk12 and the Omega borg console on eng slots.
At sci, i use the dyson console for the torpedo set and the leech.
Tact, 4x antiproton with crtH mk12 consoles.
Bofs, on lt universal i use a tact with HY1 and Patern Beta. On lt.com tact, Tact Team 1, HY2 and FaW3.
On the ensign tact i use a Tact Team 1.
For the Com eng, Emergency power to Auxiliary 1, Eng team 2, Emergency power to Weapon 3 and Auxiliary to sif 3. On lt science, Science team 1 with Hazard emmiters 2.
MY dofs are 3x torpedo reload purple, 2x fire at will cool down purple and 1x fire at will cooldown blue.
My power are 125 for weapons, 15 for shield, 15 for engines and the rest for aux.
I test it on a 1v1 pvp match with a guy who also have an avanger, but he uses 8 beams, aux2batt setup and he pick (even tho i dont know what exact) 2 deffencive and 2 attack rep traits. He is also a tact captain
I pick 4 attack traits, the Nukara t4 offencive, the Omega who give torpedos a chance of bypass shield, the dyson t4 offencive and another omega who add +all energy and kinect dgm/skill.
BEfore this change, on pvp i could never drop his hull under 85%, never.. my ship is pve build tho..
Now with the change, the same ship but with the rep traits drop him to 30% hull.. then i die :P
His ship (on holodeck) does on ise dps benchmark 20k or more dps. My ship only does 13.5k at a perfect run. My ship is a full front assault, aft and board side are bad...but thats my play style.
All in all, it wont be balanced as i fear with recent level 50 players. But it change the aspect abit. The new re-thot abilities do add an extra mille for both deffencive or attack.
How ever i think it lost the balance in a way.
At first a player could pick many attack and deffence, so he can tank and attack.
Now you have three routs.
One is only attack, other is only deffence...and the third...is only help abit in both, but wont make you a tank or a killer...so this third should be choosen only if you already do well in both so you are only boosting abit.
I like it! How ever i see that it will bring a couple of problems.
As i had to leave many abilities out, the more they will add, exept if i expect to lose in my current build with the 4 i pick, i wont botter and many wont for do new reputation...exept if it bring something to the table that is very seducing.
What is also an issue, at first by read the undine cryptic is doing right, only a diferent abilitie but not something that make everything older bad...but if people wont botter with new rep anymore...eventualy they will go the rout of new rep make old ones bad to make you grind...
Making extra choices available to players is a good thing.
Requiring players to make choices is less of a good thing - I would go so far as to say, a bad thing. I've said it before, and I will say it now: I do not play this game to fiddle around for ages with number-crunching and set-ups and load-outs. That is Accounting, not Fun.
When the required choice is "Which of your hard-earned abilities do you want to lose for the next mission?", that sucks, royally. If you want to set a powers cap, fine, I can see the sense of that. Setting it below a level people have already reached, though, is Not On.
If this makes me an entitled no-lifer, then so be it.
...but...so all those hours/days/weeks...EC/Dilithium...to get more powerful enough to fight the new enemys will now be taken back because people who didnt put in the time and dil, or are new to the grind arent caught up??
...."Working..." ....hmm, so if I understand this correctly, we are being held back from our achievements because of noobs and bench warmers feel they shouldnt have to grind to get to where we did..?? Wow, this is....I cant think of a word for it, so I'll just call it unfair on an epic level! heh, and I was so concerned with getting all those toons leveled in their tiers, what a waste of time and money. (crys =T.T=)
...if I missed or misunderstood something please explain it to me, because this is depressing...while the new paint job look unreal, the other stuff is killing the game... =T.T=
I've only been saying this from the start. The people Cryptic is trying to curb have worked long and hard to earn these very powers that were pushed on them so long ago as the next big thing. Now, being told it is too unfair to have a new player to put the same effort in that you had to so cryptic is going take it away spread the wealth.
There was a better way of doing it making 8/8/4 or 8 universa/5.(Don't think I feel it's a bad idea). I think most people would have accepted that and there would not be 200+ pages of heated feelings. There is another thread that is popping up in the general discussion about the same topic. Cryptic took the stupid route of dealing with this limiting what people earned massively.
I also have been saying this and it seems you guys are finally realizing it. What possible use is it to have 4 ground abilities while fighting in space? What possible use is it to have 4 space abilities while fighting on the ground? I suggested cryptic change it to ANY 8 passives and 4 active passives, that way it feels like we absolutely lost nothing RIGHT NOW but obviously as new reputations come out we will.
I hate to get all Fermat-y, but I had a lovely multi-paragraph response all typed up but then it was too large to edit for rubbish spelling and punctuation on my phone, then I got off the bus and went to the pub for a pint or two.
I think it went summat like: this game isn't just played by you and I (I can't remember who I was replying too, sorry), the max-level, one main toon with a few alts, none-pvp'rs. I'll readily take a nerf to the noggin if it gets (and keeps) more people playing, be they pvp'rs, new players, whatever. Let's face it, us vets will be screwed if there's not enough people playing to keep the game going. Everyone moans about the money-grubbing devs, PWE are in it for the money, blah blah: it is a business, of course they're in it to make money. I don't go to work just because I love being shouted at by randoms on the phone: I have a mortgage, and I need to put food on the table. C'est la vie.
I know it's a nerf. They're nerfing me too. I ground my toons just as much as you peeps. I'm not ecstatic about the loss in 4 passives. It's not game breaking though.
I can see their argument and I think that outweighs my annoyance at it. I've still got all the passives i ground: I just can't slot them all at once. I have to think about what I need/want, in a given situation. I might even pvp more than once a month now, actually.
Well, maybe if they sort out that Valdore console, and give me access to the same boffs the Rom's have got. :P
the ques are filled with "Players waiting=0" from this 'Strategy', while the PvE forum has recurring threads about how horrible newbies are TRIBBLE everyone out of their optionals.
In other words, they TRIED the system you describe, and decided it was not working as intended.
as for "Harder content"-Cryptic tried that as well. Hive Onslaught, on release, predated anyone getting T4 Reps in ANYTHING. It was beatable but difficult with what amounts, at this point, to a 'fresh and unused' L50 with blue gear...
but it was too hard for some of you. the various attempts to make it 'accessable' to players has resulted in a mission that's got so many bugs it barely runs.
a similar problem exist(ed) with Terradome-it was beatable with gameplay, and a good group, but it was 'too hard' for the DPS racers to grasp and defeat. Not because it was too hard, but because it required some strategy beyond 'circle and spacebar to victory'.
Mirror Elite-this isn't that tough a mission, if everyone does what they're supposed to, but people still insist on trying to beat it with spacebar spam.
The point is, the change to rep passives isn't taking anything from you-except the ability to clear CSE in 1.45 minutes (and maybe not even that). It's making you CHOOSE what abilities you're going to bring-like choosing your bridge officers (what L50 doesn't have more BOFFs than seats?). and it cuts back on some of the power-creep, so that the developers can do something OTHER than trying to rewrite missions and defaulting to one-shot-kill NPC weapons and time-gates for 'challenge'.
4/4 gives you all the rep passives from Borg and Romulan if you're so inclined, just like you've been running all along, or it gives you mix/match passives (say, Nukara and Dyson instead), and you don't have to immediately start every new grind when it releases if you don't WANT to-just to keep up, means less grinding to get or stay competitve if you want to do things OTHER Than que for the latest grindzone.
You know, like PvP, or Foundry missions, or re-running classics, or doing new feature episodes.
Further, it makes it a choice. If you can only slot 4 rep passives, you don't necessarily NEED to grind every rep that comes down, you can tailor to fit what your build is.
Um. I agree with all of that.
But then, I agree with this nerf/restructuring/whatever you call it.
I hate to get all Fermat-y, but I had a lovely multi-paragraph response all typed up but then it was too large to edit for rubbish spelling and punctuation on my phone, then I got off the bus and went to the pub for a pint or two.
I think it went summat like: this game isn't just played by you and I (I can't remember who I was replying too, sorry), the max-level, one main toon with a few alts, none-pvp'rs. I'll readily take a nerf to the noggin if it gets (and keeps) more people playing, be they pvp'rs, new players, whatever. Let's face it, us vets will be screwed if there's not enough people playing to keep the game going. Everyone moans about the money-grubbing devs, PWE are in it for the money, blah blah: it is a business, of course they're in it to make money. I don't go to work just because I love being shouted at by randoms on the phone: I have a mortgage, and I need to put food on the table. C'est la vie.
I know it's a nerf. They're nerfing me too. I ground my toons just as much as you peeps. I'm not ecstatic about the loss in 4 passives. It's not game breaking though.
I can see their argument and I think that outweighs my annoyance at it. I've still got all the passives i ground: I just can't slot them all at once. I have to think about what I need/want, in a given situation. I might even pvp more than once a month now, actually.
Well, maybe if they sort out that Valdore console, and give me access to the same boffs the Rom's have got. :P
Than give romulans access to warp cores too, instead of the crappy singularity cores and their gimmick powers lol.
Honestly, you are thinking in the communist way. Equality in poverty.
They did not want to make reputation easier for new players, which would worked just as well and achieved the same results.
Nerfing is bad, mkay. It makes people like me not wanting to give Cryptic any money at all. But if they boosted something else rather than nerfing what we had, that would have gone over much smoother.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Comments
Here's what you should see, and try to absorb this and try to understand what it really means (bottom of the Tribble patch notes from yesterday):
It clearly states here that the reputation revamp (which includes the Reputation trait stuff) is a work in progress...meaning they're not done with it yet in terms of balancing it, tuning it, making sure it does what they intend for it to do.
You may be "overpowered" now, but wait a week, and then try it again, you'll see a difference in power, most likely, a lot less power due to balance.
You raise a good point that I COULD get behind as a compromise. However...I shouldn't have to chose between stuff I should already have.
My full support goes to killing Rep Nerfs here and now.
We put a lot of time and effort into getting powerful, the extras even helped my RP toons that have a theme be powerful enough stand up to the powerful enemys, even James T Cat who uses the Tier 1 connie....my gosh, why would u wanna nerf him too??
It doesnt matter to you, because you dont stand to loose from it. But as for the dedicated gamers, it reminds me of a joke I read once...
A young teenage girl was about to finish her first year of college. She considered herself to be a very liberal Democrat but her father was a rather staunch Republican.
One day she was challenging her father on his beliefs and his opposition to taxes and welfare programs. He stopped her and asked her how she was doing in school.
She answered that she had a 4.0 GPA but it was really tough. She had to study all the time, never had time to go out and party. She didnt have time for a boyfriend and didnt really have many college friends because of spending all her time studying.
He asked, How is your friend Mary. She replied that Mary was barely getting by. She had a 2.0 GPA, never studied, but was very popular on campus, went to all the parties all the time. Why she often didnt show up for classes because she was hung over.
Dad then asked his daughter why she didnt go to the Deans office and ask why she couldnt take 1.0 off her 4.0 and give it to her friend who only had a 2.0. That way they would both have a 3.0 GPA.
The daughter angrily fired back, That wouldnt be fair, I worked really hard for mine and Mary has done nothing.
The father slowly smiled and said, Welcome to the Republican Party.
...or in our case, welcome to the Resistance you've been thumbing your nose at!
Other then the political part. This is accurate and people are incompetent to recognize that.
This sums it up perfectly. Earning things vs entitlement. Love it!
Agreed there, and funny joke. I really think that more slots than 4-4 would help this.
Because the players who havent yet or dont wanna put in the time to get that far will still cry overpowered...it wasent enough that they began to take back advantages we paid money for in the zstore (real money!) now the time spent (in game) will be taken too. I relied a lot on the traits and rep system for toons like James T Cat (RP themed) when I was doing those foundry reviews, how do you think I was able to pull it off with generic retro ship phasers and type 2 retro pistols, and a tier 1 ship?!
James T Cat and USS KIttyprize in action
Because they're trying to curb that progression. Instead, every rep you get to T5 will give you a wider array of powers to choose to slot into those 4-4-4 slots you have.
There was a better way of doing it making 8/8/4 or 8 universa/5.(Don't think I feel it's a bad idea). I think most people would have accepted that and there would not be 200+ pages of heated feelings. There is another thread that is popping up in the general discussion about the same topic. Cryptic took the stupid route of dealing with this limiting what people earned massively.
Frankly you shouldn't be able to buy advantages, extra inventory or boff slots are different but other than that zstore items should be cosmetic and gimmick fan service. Now earned perks are another thing. If you spent the time in game to make your character stronger just to have Cryptic say "no that's too much for someone that didn't put in that time to compete with you" then they are being unfair to you for your time.
Possibly, but the person I was quoting was suggesting that each new rep continued to add a new slot. Which would be the exact opposite of what they're trying to achieve. So while the two suggestions you just posted at least still take into account the idea of what they're trying to achieve, the person I was responding to just suggested they still keep the problem that the change wants to curb active.
Eh, my experience with these forums would have me believe that there'd still be a forum rage. It's a change. Changes prompt rage. I mean there's two positive aspects of this change ...
The buffed powers. Some of the buffs are quite tempting.
And the felxibility to swap with no cost.
But people just trample over that and rage, rage, rage. So I'm not sure the complaints would have been curbed.
This thread has dozens of threads from general already merged into it. And there's an entire new FORUM created for traits now.
Erm. Nope. Everyone gets the nerf. They're not taking your traits and giving them to someone else.
Lispy voice: "Well you see Mr CatStar, we have a very brittle sense of personality and if someone beats us in a pvp or shows us up in pve, then it wouldnt be fair to hurt our feelings like that...we deserve to be as cool as they are, we deserve an easy button. We arent the type to keep score, but you are ahead of us and I dont think we can get along until you are down on our level!"
Cat: "Maybe a lack of challenge your whole life, is the reason you arent able to handle being challenged in life?" :P
...and you can quote me on that!! -CatStar
That way, the power creep is (sort of) contained, and everyone seems to get what they want.
I'm serious too.
How about this, leave it as is for regular gaming, solo, foundry, etc ...but for queued missions have a "normal" version for balanced people who arent built up or are new, and a "hard" version that has no restrictions. FOr players who like building up for the challenge?
I thought since they upgraded the missions and bosses thats why they added in the upgrades for us to begin with...(cinematic from 2800 - "The Federation is coming up with new technologys to help fight these new threats...")
Caitian Picard is setup for ship PvP (hero ship), CatStar is setup for hardcore pve, and my Ferisan is setup for ground pvp. The rest of my cats are for just fun.
So, don't do anything with the actual creep, you mean?
They've been doing that since before f2p. Look where we're at.
Yeah, the way its setup gives something for everyone. If you try to jump into the deep end before you learn how to swim you will drowned, so remain in the shallow water until your ready for the challenge. You cant rob the experience from one group because the new ones want it all now. Just halt adding in new Tiers and leave it as is, in normal mode the Traits and Tier powers can be negated and balanced, in hard mode they can allowed. Thats fair I think...you can also classify pvp the same way. What do you guys think?
You can forget the power creep. Before the Undine it was Op, sure....but with the undine, its needed.
So that argument is now invalid I'm afraid. Have an inescapable gravity well, courtesy of Tribble!
Have you tried ejecting all of your Red Shirts? ...looks like we all may end play SW. heh
I havent fought the Undine since I played that Tuvok mission, Im anxious for the new challenge, if I can still login during its release to holodeck I may have to dispatch CatStar to deal with this threat! =^.^=
Aux to Damp... makes you immune.
Attack Pattern Omega... makes you immune.
I know it seems like a crazy idea... but having to adapt should be fun... not something to complain about, or am I wrong ?
There is nothing about the undine that require any type of creep being added to deal with. Having said that the rep passives for the undine will make it easier to fight undine. You will be able to activate those passives when you earn them to fight them if you wish.
I noticed that too. So at this point we would need the base skills of our current reputations for new content. Cryptic said we will TRIBBLE new players and eventually handicap new players. Way to go.
At least we can go down fighting. Everything coming out the gravity well lasted about 10 seconds. Cryptic is going create a new breed of elite players. Great
TRIBBLE. Fill in the blank Cryptic.
Omega didnt work. Havent tried aux to damp, but I dont think it would work either. I think you are confusing grav well with Tractor beam.
You dont seem to even get it. The problem is that there are no counters for this super "undine rift" grav well. That is the problem.
How ever i like it.
Have some points to point.
For start i am a science captain, i play most on space (and i test the rep traits on it).
I use the Fleet avanger, my setup is not as most have.
I use 3 Antiproton Dual Beams, the Dyson torpedo and the Romulan Hyper torpedo on foward.
On Aft, I use the Cutting beam, the 360 antiproton beam and the dyson experimental weapon (to complete the torpedo set).
I use the adapted maco engine and deflector, the dyson shield from the rep and the 360 antiproton beam warp core for the 10% bonus.
For consoles, 2x Neutorium alloy with +turn mk12, 1 Turn console with +rest all mk12 and the Omega borg console on eng slots.
At sci, i use the dyson console for the torpedo set and the leech.
Tact, 4x antiproton with crtH mk12 consoles.
Bofs, on lt universal i use a tact with HY1 and Patern Beta. On lt.com tact, Tact Team 1, HY2 and FaW3.
On the ensign tact i use a Tact Team 1.
For the Com eng, Emergency power to Auxiliary 1, Eng team 2, Emergency power to Weapon 3 and Auxiliary to sif 3. On lt science, Science team 1 with Hazard emmiters 2.
MY dofs are 3x torpedo reload purple, 2x fire at will cool down purple and 1x fire at will cooldown blue.
My power are 125 for weapons, 15 for shield, 15 for engines and the rest for aux.
I test it on a 1v1 pvp match with a guy who also have an avanger, but he uses 8 beams, aux2batt setup and he pick (even tho i dont know what exact) 2 deffencive and 2 attack rep traits. He is also a tact captain
I pick 4 attack traits, the Nukara t4 offencive, the Omega who give torpedos a chance of bypass shield, the dyson t4 offencive and another omega who add +all energy and kinect dgm/skill.
BEfore this change, on pvp i could never drop his hull under 85%, never.. my ship is pve build tho..
Now with the change, the same ship but with the rep traits drop him to 30% hull.. then i die :P
His ship (on holodeck) does on ise dps benchmark 20k or more dps. My ship only does 13.5k at a perfect run. My ship is a full front assault, aft and board side are bad...but thats my play style.
All in all, it wont be balanced as i fear with recent level 50 players. But it change the aspect abit. The new re-thot abilities do add an extra mille for both deffencive or attack.
How ever i think it lost the balance in a way.
At first a player could pick many attack and deffence, so he can tank and attack.
Now you have three routs.
One is only attack, other is only deffence...and the third...is only help abit in both, but wont make you a tank or a killer...so this third should be choosen only if you already do well in both so you are only boosting abit.
I like it! How ever i see that it will bring a couple of problems.
As i had to leave many abilities out, the more they will add, exept if i expect to lose in my current build with the 4 i pick, i wont botter and many wont for do new reputation...exept if it bring something to the table that is very seducing.
What is also an issue, at first by read the undine cryptic is doing right, only a diferent abilitie but not something that make everything older bad...but if people wont botter with new rep anymore...eventualy they will go the rout of new rep make old ones bad to make you grind...
As it is i like, good job.
I've only been saying this from the start. The people Cryptic is trying to curb have worked long and hard to earn these very powers that were pushed on them so long ago as the next big thing. Now, being told it is too unfair to have a new player to put the same effort in that you had to so cryptic is going take it away spread the wealth.
I also have been saying this and it seems you guys are finally realizing it. What possible use is it to have 4 ground abilities while fighting in space? What possible use is it to have 4 space abilities while fighting on the ground? I suggested cryptic change it to ANY 8 passives and 4 active passives, that way it feels like we absolutely lost nothing RIGHT NOW but obviously as new reputations come out we will.
I think it went summat like: this game isn't just played by you and I (I can't remember who I was replying too, sorry), the max-level, one main toon with a few alts, none-pvp'rs. I'll readily take a nerf to the noggin if it gets (and keeps) more people playing, be they pvp'rs, new players, whatever. Let's face it, us vets will be screwed if there's not enough people playing to keep the game going. Everyone moans about the money-grubbing devs, PWE are in it for the money, blah blah: it is a business, of course they're in it to make money. I don't go to work just because I love being shouted at by randoms on the phone: I have a mortgage, and I need to put food on the table. C'est la vie.
I know it's a nerf. They're nerfing me too. I ground my toons just as much as you peeps. I'm not ecstatic about the loss in 4 passives. It's not game breaking though.
I can see their argument and I think that outweighs my annoyance at it. I've still got all the passives i ground: I just can't slot them all at once. I have to think about what I need/want, in a given situation. I might even pvp more than once a month now, actually.
Well, maybe if they sort out that Valdore console, and give me access to the same boffs the Rom's have got. :P
Um. I agree with all of that.
But then, I agree with this nerf/restructuring/whatever you call it.
Than give romulans access to warp cores too, instead of the crappy singularity cores and their gimmick powers lol.
Honestly, you are thinking in the communist way. Equality in poverty.
They did not want to make reputation easier for new players, which would worked just as well and achieved the same results.
Nerfing is bad, mkay. It makes people like me not wanting to give Cryptic any money at all. But if they boosted something else rather than nerfing what we had, that would have gone over much smoother.