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Intrepid Class Ships were Designed for Tactical use.

daedalus304daedalus304 Member Posts: 1,049 Arc User
edited July 2014 in Federation Discussion
In Voyager, I heard how Voyager itself was designed for tactical actions.

It's kinda odd to me, however.

I'd like to see the game disolve the class system to a user based dynamic, so that way I could modify any ship I want to fit my playstyle. but I guess its a long way off.
Post edited by daedalus304 on
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Comments

  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    Game is in it's 4th year. Those kinds of changes don't happen to games this old.
    [SIGPIC][/SIGPIC]
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited March 2014
    voyager was not meant for long range journeys either, a fact time and again on voyager thats shown that voyager runs out of resources, yet like the tactical usefulness of the ship, its not the ships true role i felt, mostly because of the shoddy writing that showed strong bias towards combat every other time.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited March 2014
    Game is in it's 4th year. Those kinds of changes don't happen to games this old.

    eh, i've seen things in recent years suprise me.

    this would be a big step but it'd also be a huge improvment to the game, and even a slight breakthrough in MMO generalization.
  • deathsremnantdeathsremnant Member Posts: 265
    edited March 2014
    Voyager was and always will be a science ship...could it have been a tactical oriented sci ship? sure, but its still a science vessal.

    CBS ok's ship designs before Cryptic can place them in the game, so if CBS ok'ed voyager as a science ship im pretty sure thats what its meant to be. Dislike its boff layout and/or console layout because it doesnt fit your play style? Good news there are other ships in the game.
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited March 2014
    Game is in it's 4th year. Those kinds of changes don't happen to games this old.



    This is the most logical conclusion.
  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited March 2014
    Voyager was and always will be a science ship...could it have been a tactical oriented sci ship? sure, but its still a science vessal.

    CBS ok's ship designs before Cryptic can place them in the game, so if CBS ok'ed voyager as a science ship im pretty sure thats what its meant to be. Dislike its boff layout and/or console layout because it doesnt fit your play style? Good news there are other ships in the game.

    Somewhere in the series, season 1-3, It was mentioned that Voyager itself was designed to be a tactical ship.

    CBS, Ok'ed it because it was necessary, and it was the late stage image Voyager itself took.

    but the ship itself was designed to be a tactical ship, looking back on its original design, it makes sense. 4 torpedo launchers (excelsior had three, durring wartime.), five large phaser arrays, bio-gel packs, the interior design, and hull design even shows tactical promise.

    however late in its stranded state, Voyager became an exploration ship, modifying its sensors, shields, engnies etc.

    the Intrepid class is definately Tactical oriented.
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited March 2014
    I believe you are equating most technologically advanced for tactically superior ship. The Intrepid was designed for long term exploration per memory alpha.

    The Intrepid has never been mentioned as a tactical ship (at least on screen).
  • realwildblurealwildblu Member Posts: 75 Arc User
    edited March 2014
    According to Memory Alpha.... well, you probably don't want to hear that Voyager was designed for long-term exploration missions. The Prometheus, on the other hand, was designed for deep-space tactical missions.
  • nobletnoblet Member Posts: 0 Arc User
    edited March 2014
    Canon Voyager is a tactical ship, that's beyond question. Not sure why Cryptic slotted it to science, or why CBS okayed it. Voyager was created by UPN, and the series ended before the studio suffered a hostile takeover by CBS. Maybe they didn't know, or more likely didn't care. But it was a mistake. The game may be old, but Cryptic should still correct the mistake, instead of continue the mistake.
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    Canon states the Intepid was a ship with A LOT of science gadgets and dodads.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited March 2014
    According to Memory Alpha.... well, you probably don't want to hear that Voyager was designed for long-term exploration missions. The Prometheus, on the other hand, was designed for deep-space tactical missions.
    Canon states the Intepid was a ship with A LOT of science gadgets and dodads.

    Both of these. ^^^^^

    Everyone saying it's a tactical ship, point out where in the show (provide clips) it was said so. Voyager's first mission was to track down a Maquis ship (effectively a light transport with some extra armament), nothing really dangerous. (They could have instead sent a few runabouts if they knew where it was.) But since they needed to find it they used a ship with fancy sensors.
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  • nobletnoblet Member Posts: 0 Arc User
    edited March 2014
    Canon states the Intepid was a ship with A LOT of science gadgets and dodads.

    UPN described Voyager as a tactical ship. It's said to not have the deflector dish capabilities of the Nebula or Galaxy. It didn't even have an astrometrics until Seven of Nine juryrigged one out of a cargo bay. The "science dodads," as you described it, were also rigged. The original design is a tactical ship. Again, I think it has to do with CBS not knowing or not caring for what Voyager was after taking over UPN. I doubt UPN would have let Cryptic butcher Voyager like CBS did.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    noblet wrote: »
    Not sure why Cryptic slotted it to science

    Think back, to 2008 and 2009 when Cryptic was really doing the coding for the launch of the game.

    Three shows. Three TV show ships. Three classifications in their game.

    They tapped the Galaxy and all of the TNG awesome for Engineering. It's where they put all their cruisers and really the heroics performed by the engineer on that ship probably stood out the strongest of the three engineers. It seems like an ok fit.

    They tapped the Defiant to be tactical. That seems pretty sweet. The ship was shown to fire big shots on the show, was very combat oriented and for a time was even the ship Worf commanded ... former Tactical officer on the Galaxy class Enterprise. Seems like a solid fit.

    The Intrepid was captained by self-styled sciences officer. She stopped as often as possible to look at things like anomalies and nebulae. Her tactical officer was a Vulcan, espousing the logical side of tactics. Her conn officer created a shuttle that broke a warp barrier. Her operations officer was adept at the sciences. And often times her science background teaming up with her chief engineer gave the plot a kick in the pants. It's not a huge stretch for the Intrepid to fit the Cryptic classification of science when you put all that together.

    And here's the thing, it's arbitrary.

    Because you can find ample examples of those three ships fitting other roles.

    Which is great.

    But, Cryptic had a deadline to meet. And a game to put out.

    Here we all are years later.

    The ship has sailed on classification.

    So while I don't mind rolling up the sleeves and having a very fun debate about ships and shows and what we all saw and what we didn't see ...

    Just keep in mind, Cryptic's not going to overhaul the game to the point where it gets rid of its classes. Some aspects of game functionality are locked in. This is one of the basic elements of the game's fabric. It's sometimes off, and feels like square peg in a round hole, but it is what it is. It's not changing.

    Once you keep that perspective in mind, hey, let's go crazy and debate!

    Like a poster above mentioning what the UPN classified the ship as! I love it! The UPN! Haha. Awesome. They're the same network that showed Buffy for a bit right? Or was I thinking of Veronica Mars?
    [SIGPIC][/SIGPIC]
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited March 2014
    noblet wrote: »
    UPN described Voyager as a tactical ship. It's said to not have the deflector dish capabilities of the Nebula or Galaxy. It didn't even have an astrometrics until Seven of Nine juryrigged one out of a cargo bay. The "science dodads," as you described it, were also rigged. The original design is a tactical ship. Again, I think it has to do with CBS not knowing or not caring for what Voyager was after taking over UPN. I doubt UPN would have let Cryptic butcher Voyager like CBS did.

    You have a number of things backwards or just plain wrong in your posts here. UPN was a television network owned by Viacom, which also owned Paramount, the property holder for Star Trek. It was Paramount that produced Voyager, not UPN. CBS, as it exists today, is a spin off of Viacom, who bought CBS, both the television network and the production studios, in 2000, while Voyager was still running, not the other way around. Viacom split into Viacom, its film production arm and cable television stations, and CBS, its broadcast television production arm, and this current CBS is the one that holds the license to Star Trek, except for the JJ Abrams films.

    Edit: Source if you want to see it. also to clarify and fix some details of the two companies that came out of the Viacom split.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited March 2014
    anodynes wrote: »
    You have a number of things backwards or just plain wrong in your posts here. UPN was a television network owned by Viacom, which also owned Paramount, the property holder for Star Trek. It was Paramount that produced Voyager, not UPN. CBS, as it exists today, is a spin off of Viacom, who bought CBS, both the television network and the production studios, in 2000, while Voyager was still running, not the other way around. Viacom split into Viacom, its film production arm and cable television stations, and CBS, its broadcast television production arm, and this current CBS is the one that holds the license to Star Trek, except for the JJ Abrams films.

    Edit: Source if you want to see it. also to clarify and fix some details of the two companies that came out of the Viacom split.

    Thanks for this, I couldnt come up with this without getting angry or headache. Maybe you could explain the mystery about "was intended to be a Tactical ship" too. As much as I know, the producers never wanted a war ship starring in a Prime time series where families would watch.

    Defiant doesn't really count now, because it was all about DS9 and Defiant beeing a "guest star".

    Each ST show was about exploring and discovering.
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited March 2014
    Maybe he mixes it up with the Defiant/Pathfinder Tactical Ship that became the Defiant and the Nova.
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited March 2014
    Voyager was and always will be a science ship...could it have been a tactical oriented sci ship? sure, but its still a science vessal.

    CBS ok's ship designs before Cryptic can place them in the game, so if CBS ok'ed voyager as a science ship im pretty sure thats what its meant to be. Dislike its boff layout and/or console layout because it doesnt fit your play style? Good news there are other ships in the game.

    link proof of this.. cbs ok's ships, however, I don't think they care what they do in game.. they only ok ships for certain things for licensing reasons.. and the only reason they have said no to t5 connies is a statement made a long time ago, that they wanted to start to branch away from the original series.

    im not saying that cbs does or does not ok what a ships role is in sto, but I would find it hard to believe that they would care, and/or that cryptic would sign anything giving cbs too far of a reach into the game..

    it was stated by janeway multiple times on the show that the ship was made for tactical purposes, and that it was more of a patrol ship than a science ship, or long range ship. I believe in the first episode she says it.. ill watch tomorrow and see. but yeah, you wouldn't send a science vessel into the demilitarized zone, to chase down a maquie ship, and possibly tango with the cardassians.. remember, they also had to build such things as an astrometrics lab which was not standard on an intrepid class (as it is on sci vessels).

    cryptic has continuously messed up ships and their classes.. like the nebula.. sure, the nebula is a multi purpose ship. but the awak torpedo launcher that is the only option for a pod, is the tactical pod. honestly, I would expect a nebula outfitted for scientific research to have the sensor dome like the phoenix.

    there is give and take, but the intrepid is the most obvious, and biggest mistake in the game as far as ships go. it should have been an escort. would have been cool to have a ship that has a standard hull design, and didn't look like all of the other escorts in game..

    cryptic has this weird way of classifying ships.. oh.. its got a kneck, its a cruiser. oh, its small and has weird warp engines, quick its an escort.. hey look, heres a ship we don't like, make it a science vessel.. lol...
  • nobletnoblet Member Posts: 0 Arc User
    edited March 2014
    UPN wasn't just a TV station, it's a studio, that produced its own shows, ST Voyager being one of them. And Voyager was a tactical ship, not just according to Janway in the show, but according to UPN's statements early on in the broadcast. The old Viacom is an umbrella, UPN made its own decisions on shows that its studio made. The Viacom-CBS "merger" is nothing less than a hostile takeover by CBS. CBS sees Voyager as a second rate show with second rate ship, so when Cryptic needed a science ship role filled, CBS probably approved without much thought.

    Janway called Voyager a tactical ship, not a science ship. UPN called Voyager a tactical ship, not a science ship. Voyager by original design had more firepower than most tactical ships of its era. It didn't even have an astromatrics until Seven of Nine juryrigged one out of a cargo bay, and that's the hallmark feature of science vessels that not just large science ships like Nebula, along with more advanced cruisers like Soverign, but even the tactically inept Nova had.

    There is no argument whatsoever that Voyager is not a science ship canonically. It's just a matter of Cryptic not following canon, which is their right, since CBS didn't care to object.:rolleyes:
  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited March 2014
    noblet wrote: »
    Janway called Voyager a tactical ship, not a science ship. UPN called Voyager a tactical ship, not a science ship. Voyager by original design had more firepower than most tactical ships of its era.

    I'm legitimately curious - do you have an actual source you can cite for this stuff, beyond vague "it was said at some point" hand-waving?

    The only example I can think of is Janeway's statement that Voyager was tacticall superior to the Nova class, which...well, yeah.

    But I can't recall any statements such as what you're describing. I'd love some evidence.
    noblet wrote: »
    Voyager by original design had more firepower than most tactical ships of its era.

    From Memory Alpha:
    The Intrepid-class model only has thirteen discernible phaser arrays, with the large array strips being the same type-10 phaser arrays used by Galaxy-class starships, according to Rick Sternbach...The Intrepid-class housed five standard torpedo launchers
    The Sovereign-class originally employed twelve phaser arrays at key locations throughout the ship's hull...In her original configuration, the Sovereign-class mounted five torpedo launchers.
    A total of four phaser cannon assemblies were located in forward-facing locations on board Defiant-class vessels...In all, the Defiant-class was equipped with at least three [phaser] emitters...Defiant-class vessels had a total of six torpedo launchers

    In terms of numbers of tactical systems, Voyager is simply comparable to its contemporaries. I'd imagine the Sovereign and Defiant classes would have a higher energy output to its weapons, but that's just conjecture, really. I don't see anything that suggests the Intrepid is superior to those ships, though.
    noblet wrote: »
    UPN wasn't just a TV station, it's a studio, that produced its own shows, ST Voyager being one of them.
    UPN was a TV network. Paramount Television was the studio.
    You're right. The work here is very important.
    tacofangs wrote: »
    ...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited March 2014
    I don't recall ever Voyager ever being called a Tactical ship, it was always a Science orated ship, and was always compered to being a compact Galaxy Class..

    All they always said was, it was Fast, and had advance smart systems...also the Ship hardly shown doing much power in the Phaser department compared to the Enterprise D, which actually would move ships when she hit.


    Edit: But then again, maybe having infinite Shuttles, and Torpedo,as well as regenerating her hull and not needing a starbase after each Episode made her a Warship.. *shrugs*
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  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited March 2014
    Couple things, UPN was a network, not a production facility. Star Trek Voyager was produced by Paramount Pictures.

    Secondly, if you read the background from the ship's designers and the show's producers, there is no mention of a tactical ship nor a patrol ship. Voyager was meant to be a mini-Enterprise. If you read Rick Sternbach's background, there is no doubt that the ship was meant for exploration and packed with a large amount of sensors. Sternbach made comments about it being more of an AWACs ship than anything.
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited March 2014
    noblet wrote: »
    UPN wasn't just a TV station, it's a studio, that produced its own shows, ST Voyager being one of them. And Voyager was a tactical ship, not just according to Janway in the show, but according to UPN's statements early on in the broadcast. The old Viacom is an umbrella, UPN made its own decisions on shows that its studio made. The Viacom-CBS "merger" is nothing less than a hostile takeover by CBS. CBS sees Voyager as a second rate show with second rate ship, so when Cryptic needed a science ship role filled, CBS probably approved without much thought.

    You're just dead wrong. Viacom, owner of Paramount Television, the producer of Voyager, and UPN, the distributor of Voyager, bought CBS, not the other way around. It retained the name Viacom after the merger, and Sumner Redstone, head of Viacom, remained in charge. This is all a matter of public record. The current broadcast network and production studios now called CBS are the results of all of the broadcast television assets of Viacom being spun off into a separate company in 2005. It was given the CBS name because it was easily recognizable.

    As far as what Voyager is classified as in this game, I doubt that CBS cares one bit, and while it was still one company, Viacom didn't seem to care much, either, based on how the ships were classified in the Activision games at the time.
    eldarion79 wrote: »
    Couple things, UPN was a network, not a production facility. Star Trek Voyager was produced by Paramount Pictures.

    Secondly, if you read the background from the ship's designers and the show's producers, there is no mention of a tactical ship nor a patrol ship. Voyager was meant to be a mini-Enterprise. If you read Rick Sternbach's background, there is no doubt that the ship was meant for exploration and packed with a large amount of sensors. Sternbach made comments about it being more of an AWACs ship than anything.

    I'd like to add that this is always how I saw the Intrepid, as a kind of pocket Galaxy class. Meant to serve in all of that ship's roles, save for maybe the diplomatic and general show of Starfleet power, but with lesser crew amenities and a shorter interval between resupply stops. In an in-universe view, it was probably designed as a cheaper alternative that could be produced in greater numbers.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited March 2014
    It always seemed to me to be a multi rtole vessel, equally at home with science and tactical applications

    I can see how having the best sensors and the class 9 warp drive would make her a great explorer and a great patrol vessel

    The addition of the aeroshuttle would also indicate a good ability for atmospheric exploration and for search and destroy missions in atmosphere

    Being able to land seems pretty useful for an explorer in my mind, so that would back up the science explorer view

    Some design specs show the ship having a Spare warpcore ( can't remember if it was seen on screen as i haven't seen all the episodes ) and this seems like a very useful system for exploration, I wouldn't to be stuck in space without one, but also a great tactical advantage to have if somebody targets and disables your warp drive
    Memory alpha also states the warp core could run for three years before refueling ( not exactly optimum for a deep space explorer? )
    Being able to eject the core would seem to be a more tactical survival system to me, rather than an explorative one

    had class-9 and at least four class-10 photon torpedoes and two tricobalt devices in her torpedo arsenal In addition, the ship also carried spatial charges, that could also be used as subspatial charges to cause subspace disturbance. There were also photon charges and photon bursts. The ship also had gravimetric charges, that could be installed into photon torpedoes, turning them into extremely destructive gravimetric torpedoes

    A pretty aggressive arsenal for an scientific explorer?



    I'd say looking at it all, its a flexible ship, while scientifically capable, and proven exploratively capable , she was also used as a wartime Admirals flagship, Showing perhaps that its viewed as having some kind of strategic value as well
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  • lianthelialianthelia Member Posts: 7,863 Arc User
    edited March 2014
    Don't see many Tactical ships with a secondary deflector.....just saying.

    She was advanced and strong but she wasn't a Tactical ship...lets take a look at some Tactical ships that are around the same age.

    The Defiant and Prometheus classes come to mind...those were Tactical ships...The Defiant could tear through JHAS's rather easily...just like the Prometheus could do to a D'deridex...which is a much larger ship than the JHAS.

    Considering how destructive Starfleet Tactical ships have been shown to be...these feats against major Empires...what makes you think a bunch of backwater red neck thieves like the Kazon would stand a chance against a single Tactical ship even in groups?
  • rerednawrerednaw Member Posts: 159 Arc User
    edited March 2014
    And...my Tactical VA flies an Intrepid-class. So I fly it as a tactical ship. It may not be borg cube meets melt face in 3 seconds with Aux2Batt FAW or park play with DHC amped with Scatter Volley 3. But I play it tactically. And it works for me.

    Of course my Science VA flies one too. :D

    I suppose given the modularity of the game engine it would be possible to simply make every ship that way (completely customizable)...I'm guessing that it's licensing issues with the IP that prevents them.

    So it the OP concern out of actual accuracy with canon? Or is it a desire to play that particular skin in PvP?

    Yes Voyager had tri-cobalt launchers...and gravimetric weaponry, and transphasic ordnance, not to mention a load of other upgrades during it's 7 year run. I'd love to see the Isokinetic cannon.
    But practical consideration would be...how much $$$ it would earn versus $$$ needed to implement a new class. Assuming CBS would say yes.

    As is, I fly it and have fun. I have to *think* tactically if I want to increase effectiveness and for me that's getting more out of the game than cookie cutter DPS builds.

    But of course to each their own.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited March 2014
    Another case of "WE NEEDZ MORE WWAAAAGH!!"?

    As others pointed out, the Intrepid Class was an very advanced light cruiser. Like every other Starfleet ship it was designed to be a multi mission starship and everything in-canon and in production notes treats it as a light variant of the Explorer family. The ship is able to defend itself, has superior technical gizmos on board, presumably an atmospheric shuttle and is able to land on planets to perform long term planetary tasks.

    It is not more or less tactical capable than every other ship in it's class but more advanced. But once again, "advanced" doesn't mean "UBER DOOMSHIP of BATTLEWAR", that's where people are always confused about the Sovereign Class which is bassically exactly what the Intrepid is just one weight class above, being a Heavy Cruiser.

    STOs strict classification in damage dealer, tank and wizard doesn't make much sense for a space game, let alone Star Trek. We all know that. But we don't need mmore and more tactical TRIBBLE plastered over Starfleet ships.
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  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited March 2014
    This trow-away line the OP is going on about comes from "The Thaw" where Paris says the ship was built for combat performance not musical performance.
    Does this make the ship a tatical ship? Nope. It means it's not totally useless in combat.:rolleyes:
    And that playing musucal instruments in your quarters is gonne p*ss off the neighbours.

    Who in their right minds would build a combat ship with only 40 torpedoes?
    That's what the Defiant DOWN TO after the massive battle in the season finale.
    And who builds a warship with a computer system that's so sensitive that is gets sick from proximity to cheese?
    And why did we never see any Intrepids on DS9 aside from a diplomatic mission to the Romulan homeworld?
    Probably not because Starfleet sent a warship to provoke the Romulans but otherwise kept the ships away from the frontlines because they were so totally awesome.:rolleyes:

    Also Voyager was described as a ship of exploration in other episodes. The ship also had science labs, something completely missing from the Defiant for example.
  • theuser2021theuser2021 Member Posts: 170 Arc User
    edited March 2014
    The class of being a "science ship" is really something that is more unique to Star Trek online. The intrepid class was, at the time of its inception, more like an advanced systems ship. Being starfleets latest model to come out of the fleet yards, it would employ the newest weapon systems as well as being equipped with the most up to date science and research facilities.

    Science oriented and engineer oriented are really more of an invention of STO in order to create a class based system. Tactical ships do have a more direct correlation as starfleet did invest in the production of tactically oriented ships like the defiant and the Prometheus. But, ships like the Galaxy, the Intrepid and even the Vesta class were not engineering or science ships as much as they where Starfleets latest inventions that had the most most current technologies that their times offered. This would include the latest tactical systems just as much as it would employ the latest science and research systems.
  • questeriusquesterius Member Posts: 8,462 Arc User
    edited March 2014
    Were not all Starfleet vessels designed with a tactical use after contact with the Borg?

    Either way, with the new season on route there is likely to be a reboot of the intrepid class.

    Throw out some ideas for that here.

    B.t.w. Isokinetic Cannon F.T.W. Would not mind that addition at all.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited March 2014
    questerius wrote: »
    Were not all Starfleet vessels designed with a tactical use after contact with the Borg?

    You mean like the Nova?;)
    Also the Defiant was basically built and then mothballed after completion.
    That does not indicate Starfleet began to mass produce warships, more like the opposite considering Sisko said the Defaint project had been set aside since the Borg threat was seen as less severe after a while.
    If we take a line from the TNGTM however, there was a shift away from ever bigger ships towards smaller mission-specific ships. They simply stopped building giant flying shopping malls.
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