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SUPPORT the Typhoon and Jupiter classes here!

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  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited May 2014
    I should discouple my ego from terminology?

    Excuse me? Where do you get off claiming that the on-screen, canon evidence I've presented is "wrong" while you're spouting "from canon" as correct?

    Starfleet uses actual Earth naval designations when referring to it's ships.

    Do yourself a favor and look up what a Naval Dreadnought is. Go ahead.

    Yes, I'm sure the U.S.S. Entente, which was called a Dreadnought, ON SCREEN, IN CANON, wasn't build for combat.

    I mean, a Dreadnought in Starfleet means "Scientific Craft responsible for ferrying Botanists to alien worlds to study indigenous flora" doesn't it?

    I have no doubts that a Klingon...you know, those guys that are at a state of near-perpetual warfare, and who are probably experts in combat craft, would call a ship a "Battle Cruiser" for no particular reason.

    Just like I'm sure the alien from Conundrum couldn't have possibly looked at the Capital Ship sized weapons arrays and highly advanced torpedo launchers on the Galaxy class, and thought "By jove! This ship is for surveying solar flares and collecting gaseous samples!"

    In short, you're an idiot. And you're even more of an idiot claiming that "(in the spirit of the OP): Yes tot he Typhoon, as a skin/console bundle option based on the Oddyssey" and you're still an idiot for ignoring the proof, figuratively sticking your fingers in your ears and screaming "LALALALALALA I'M NOT LISTENING"

    You, fail. And you fail so hard, there are not a hundred-thousand Picard facepalms to demonstrate your extreme levels of failure.
  • angrytargangrytarg Member Posts: 11,008 Arc User
    edited May 2014
    I'm not saying you are wrong with the things you presented, but I believe that you are misinterpreting what has been stated.

    The fact that other, more warlike people interpret Starfleet vessels as warships shows that all of their vessels are equipped with state-of-the-art weaponry. After all, sending ships to explore the unknown undergunned might come back to bite your tail later on. And it further shows that there is no need for more "battleships" since we already seem to have plenty of them, by your logic ;)

    Starfleet's mission always incorporated defense, yet the organization as a whole is not build around fighting. This is stated throughout every incarnation of the show and certainly trumps your interpretation of one spoken line of background dialogue about a ship we never saw on-screen.

    I could comment on the rest you wrote, but I figure you're just grouchy and need to take a nap or something. I just wanted to repost my initial statement to not derail the thread any further and go back to the topic at hand. You should really relax a bit ;)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    Starfleet has always been gear to exploration and defense. thus why there ships are designed with a dual nature. a peace role and a combat role. Defiant is the ONLY example when they decide to go pure warship.
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited May 2014
    Starfleet has always been gear to exploration and defense. thus why there ships are designed with a dual nature. a peace role and a combat role. Defiant is the ONLY example when they decide to go pure warship.



    No, they haven't. In the 23rd Century, Starfleet was more "militarized". It's vessels had military designations, with ship/class names derived from warships of Earth's naval past. Many of the same naval (military) traditions were continued on in Starfleet.


    At least, until Roddenberry went full-on moonbat by the time TNG came about, and decided to thumb his nose up at Paramount and Harve Bennett.

    The events of Star Trek VI were meant to reconcile the two eras.
  • angrytargangrytarg Member Posts: 11,008 Arc User
    edited May 2014
    No, they haven't. In the 23rd Century, Starfleet was more "militarized". It's vessels had military designations, with ship/class names derived from warships of Earth's naval past. Many of the same naval (military) traditions were continued on in Starfleet.


    At least, until Roddenberry went full-on moonbat by the time TNG came about, and decided to thumb his nose up at Paramount and Harve Bennett.

    The events of Star Trek VI were meant to reconcile the two eras.

    The degree of militarization is open for debate, but what never changed was that Starfleet's purpose first and foremost was to "seek out new life and new civilizations", even in TOS. The designations the ships carried are not designations earth naval vessels had. Star Trek is not our present day earth, no matter if we use ranks or designations that sound similiar, and Starfleet is not the bucking US Navy. In Trek terms, a "cruiser" is the term to describe a multi-mission starship. The Connie was a Heavy Cruiser in it's time, other people referred to it as a battle cruiser, yet Starfleet didn't (I think, if they did I'm wrong on that one, but I think it was always aliens referrig to battle cruisers and the on-screen display identifies the ship as a "Class I Heavy Cruiser").

    Even the script for Star Trek VI said that Starfleet is and always was under civil control (the scene was actually not shown, but then again a lot of stuff was cut from the release).
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • stomperx99stomperx99 Member Posts: 863 Arc User
    edited May 2014
    This thread is beginning to devolve. :( Someone should create a thread about how Starfleet never built a warship instead of destroying this one.
    ZomboDroid10122015042230.jpg

    I'm sorry to people who I, in the past, insulted, annoyed, etc.
  • ltdata96ltdata96 Member Posts: 15 Arc User
    edited May 2014
    stomperx99 wrote: »
    This thread is beginning to devolve. :( Someone should create a thread about how Starfleet never built a warship instead of destroying this one.

    Agreed, pls let's get back to the topic (I remember we were supporting the Typhoon and Jupiter, right? ;) )
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited May 2014
    I think the Jupiter could actually look pretty nice with a bit of polishing. Maybe even make it that broadside cruiser they were talking about a while ago.

    Quoting myself because I'm not sure what else to add to the conversation.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • phoenix234567phoenix234567 Member Posts: 23 Arc User
    edited May 2014
    I definitely like to see the Typhoon and the Jupiter as playable spacecraft.
    After the Dominion War, the decline of the Romulan Star Empire and the tensions with the Klingons, Starfleet was certainly totally disillusioned about it's role as the military of the Federation. Having our selection of ships reflect that through those raw and utilitarian looking Battleships and Dreadnoughts would be a welcome improvement of the immersion factor.

    I think that these vessels can be made distinctive in gameplay through buffed Cruiser Commands (i.e. buffed weapons and engines for the Typhoon, and buffed shields and auxiliary for the Jupiter). That would set them apart nicely from other Federation cruisers since they would not depend on set bonuses from overspecialized consoles while still giving them their niche uses. Adding innate passive abilities to those vessels, like a reduced energy drain on beam weapons for the Typhoon, would also be viable way of setting these ships apart from the remaining bulk of the Federation fleet.

    When it comes to the appearance of those two vessel I have to say that the current ingame meshes are not as bad as they are made out to be. Unlike many Klingon designs, used ship part are significantly altered (i.e. the Typhoon features doubled Cerberus nacelles, a Celestial hull that actually features discernible Phaser arrays or the beautifully simplified and elongated Majestic saucer, that does not only look less cluttered without it's original superstructure but also accentuates those two rows of primary Phaser arrays really nicely).

    So the only real questions here is: Why are those spacecraft not already in the C-store?
    C'mon Cryptic, the Typhoon Battleship is the most aggressive and badass looking ship in the entire Starfleet. How could it not be playable!?
    And don't forget about the Jupiter and the Balaur and every other awesome NPC ship that absolutely deserves to be playable!
    C'mon Cryptic, we know you can do it!
  • kamakaze101kamakaze101 Member Posts: 187 Arc User
    edited May 2014
    I definitely like to see the Typhoon and the Jupiter as playable spacecraft.
    After the Dominion War, the decline of the Romulan Star Empire and the tensions with the Klingons, Starfleet was certainly totally disillusioned about it's role as the military of the Federation. Having our selection of ships reflect that through those raw and utilitarian looking Battleships and Dreadnoughts would be a welcome improvement of the immersion factor.

    I think that these vessels can be made distinctive in gameplay through buffed Cruiser Commands (i.e. buffed weapons and engines for the Typhoon, and buffed shields and auxiliary for the Jupiter). That would set them apart nicely from other Federation cruisers since they would not depend on set bonuses from overspecialized consoles while still giving them their niche uses. Adding innate passive abilities to those vessels, like a reduced energy drain on beam weapons for the Typhoon, would also be viable way of setting these ships apart from the remaining bulk of the Federation fleet.

    When it comes to the appearance of those two vessel I have to say that the current ingame meshes are not as bad as they are made out to be. Unlike many Klingon designs, used ship part are significantly altered (i.e. the Typhoon features doubled Cerberus nacelles, a Celestial hull that actually features discernible Phaser arrays or the beautifully simplified and elongated Majestic saucer, that does not only look less cluttered without it's original superstructure but also accentuates those two rows of primary Phaser arrays really nicely).

    So the only real questions here is: Why are those spacecraft not already in the C-store?



    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    nothing more, nothing less [well, more would be ok, but its fine]
  • madmoparmadmopar Member Posts: 234 Arc User
    edited May 2014
    I was always curious why the odyssey was made instead of the typhoon. The typhoon should be a true assault ship with at least four tac consoles.
  • darthconnor1701darthconnor1701 Member Posts: 172 Arc User
    edited May 2014
    madmopar wrote: »
    I was always curious why the odyssey was made instead of the typhoon. The typhoon should be a true assault ship with at least four tac consoles.

    Think someone had a cool idea with it being unique ship design of having all weapons slots on its sides or 1 forward 1 back 3 on left 3 on right. Let it equip dual cannons and have special console that does move rain of fire. Kinda like a cannon scatter volley but fire all directions regardless of targets. Dunno if itd be effective but would look awesome.
    [SIGPIC][/SIGPIC]
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited May 2014
    I honestly think the Enterprise F should of been a Typhoon. But that's just me.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • ltdata96ltdata96 Member Posts: 15 Arc User
    edited May 2014
    talonxv wrote: »
    I honestly think the Enterprise F should of been a Typhoon. But that's just me.

    Nah, a Jupiter :P
  • kamakaze101kamakaze101 Member Posts: 187 Arc User
    edited May 2014
    ltdata96 wrote: »
    Nah, a Jupiter :P

    0.o nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    lol but the Typhoon would have made a good enterprise-f. and DATA should have captain. not shon.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    0.o nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    lol but the Typhoon would have made a good enterprise-f. and DATA should have captain. not shon.

    Nah E-F should be an Upscaled Prommie
  • jellico1jellico1 Member Posts: 2,719
    edited May 2014
    The Typhoon ....nice ship needs some improvements tho

    The Jupiter is the most fugly starfleet ship ive ever saw...............No to it
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    jellico1 wrote: »
    The Typhoon ....nice ship needs some improvements tho

    The Jupiter is the most fugly starfleet ship ive ever saw...............No to it

    both will get an image revampp if made playable. that has been said by the devs
  • stomperx99stomperx99 Member Posts: 863 Arc User
    edited May 2014
    jellico1 wrote: »
    The Typhoon ....nice ship needs some improvements tho

    The Jupiter is the most fugly starfleet ship ive ever saw...............No to it

    Your Momma is the most fugliest Starfleet ship I've ever seen. *beavis and butthead laugh*
    ZomboDroid10122015042230.jpg

    I'm sorry to people who I, in the past, insulted, annoyed, etc.
  • kamakaze101kamakaze101 Member Posts: 187 Arc User
    edited May 2014
    Ok.....Back on topic :D........ anyone care to count how many individual supporters we have? in curious..... has anyone noticed that there seems to be an increasing amount of Typhoons?
  • jellico1jellico1 Member Posts: 2,719
    edited May 2014
    stomperx99 wrote: »
    Your Momma is the most fugliest Starfleet ship I've ever seen. *beavis and butthead laugh*


    I cant help it if my momma was klingon......................................
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited May 2014
    My idea for the Jupiter-class Dreadnought Carrier


    Designation - Dreadnought Carrier

    Innate - 2 Hangars, able to equip Callisto/Ganymede/Europa class Frigates (Whatever name, they're all names of Jupiters moons)

    Special Console - Emergency Launch Bay. Carrier has emergency launch aircraft sitting on deck, ready to launch at all times. Allows a single extra squadron (6 Fighters, 4 Runabouts, 2 Frigates) to be launched and active for 2 minutes before being automatically recalled to the Carrier at the end of the 2min duration. 5min Cooldown.

    The console is based on the modern Aircraft Carrier tactic of "Ready Five", where combat capable aircraft are sitting in the catapult, ready to launch within five minutes.

    Hull Strength - 55,000

    Shield Mod - 1.2

    Turn - 5

    Bonus Power - +5 Shields, +10 Aux

    Console Layout - 4 Engi, 3 Sci, 3 Tac

    BOff layout - Cmd Engi, LTC Tac, Lt Sci, Lt Sci, Ens Tac (Ens Uni for Fleet)

    Weapons - 4/3, like other Combat oriented Carriers.



    My idea for the Jupiter-specific Frigates, since they're Federation, I figure more of a Support boat with some damage thrown in would be acceptable.

    Energy Credit:
    1 Phaser Beam Array Fore
    1 Photon Torpedo Fore
    1 Phaser Beam Array Aft
    Transfer Shield Strength 1
    Engineering Team 1


    Dilithium:
    1 Phaser Beam Array Fore
    1 Double Phaser Beam Bank Fore
    1 Quantum Torpedo Fore
    1 Phaser Beam Array Aft
    Transfer Shield Strength 2
    Engineering Team 2
    Extend Shields 1

    Fleet:
    2 Phaser Beam Array Fore
    1 Double Phaser Beam Bank Fore
    1 Quantum Torpedo Fore
    2 Phaser Beam Array Aft
    Transfer Shield Strength 3
    Engineering Team 3
    Extend Shield 2

    And, as for how many people, we have about 108 Typhoon/Jupiter supporters, according to that one guys sig.
  • kamakaze101kamakaze101 Member Posts: 187 Arc User
    edited May 2014
    i think there are more than 108.... i dunno. if i get bored ill count.
  • stelakkhstelakkh Member Posts: 185 Arc User
    edited May 2014
    I'd guess the overall support for both classes would be kind of low, considering they're both incredibly ugly designs - I mean truly, deeply, horribly, embarrassingly hideous. Quasimodo would look at them and say, "Wow. They're really ugly." The Elephant Man would look at them in disgust and horror.

    That said though, they really are shining examples of the best Cryptic can manage with non-canon starship design. ;)
    Actual Join Date: August, 2008
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited May 2014
    stelakkh wrote: »
    That said though, they really are shining examples of the best Cryptic can manage with non-canon starship design. ;)

    To be fair, they were incredibly rushed and understaffed at launch. The fact that a cheap kitbash like the Typhoon has such a following in the post-Odyssey age is impressive.

    Not that I would in any way be opposed to a do-over, of course. ;)
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • stomperx99stomperx99 Member Posts: 863 Arc User
    edited May 2014
    stelakkh wrote: »
    I'd guess the overall support for both classes would be kind of low, considering they're both incredibly ugly designs - I mean truly, deeply, horribly, embarrassingly hideous. Quasimodo would look at them and say, "Wow. They're really ugly." The Elephant Man would look at them in disgust and horror.

    That said though, they really are shining examples of the best Cryptic can manage with non-canon starship design...... ;)



    There is a LOT more support for these master pieces than you think... :D


    JUPITER AND TYPHOON 2410!!
    ZomboDroid10122015042230.jpg

    I'm sorry to people who I, in the past, insulted, annoyed, etc.
  • kamakaze101kamakaze101 Member Posts: 187 Arc User
    edited May 2014
    Typhoon class battleship

    Can mount dual cannons

    Can equip cloaking device

    Hull - 42000

    Sheild mod - 1

    impulse mod - .98

    turn rate - 7 (the scimitar has it)

    weps - 5 fore, 3 aft

    Lt sci
    Cmdr tac
    Ens tac
    Lt cmdr engi

    consoles

    2 sci

    4 engineer

    3tactical. +1 for fleet

    special console

    Structural intergerty field destabilizer

    destabilizes all enemy structural intergerty fields within 7 km.

    Deals up to 20% of remaining hull, minimum 10%.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited May 2014
    Last i heard was that if they ever became playable they would get a redesign so they won't be this ugly unless the ship designers TRIBBLE up again (Avenger i'm looking at you).
  • kamakaze101kamakaze101 Member Posts: 187 Arc User
    edited May 2014
    Well, what do you all think of my Typhoon idea?
  • stomperx99stomperx99 Member Posts: 863 Arc User
    edited May 2014
    Well, what do you all think of my Typhoon idea?

    Well, I want the Typhoon to be like a version of the Apex/Bortas except with a better turn rate, but that's just me.

    The Structural Integrity Destabilizer sounds cool but it sounds like something a Science Vessel would have. IMO the Typhoon should have something more, Cruiser like.

    Only my opinion.

    How about a overpowered console that gives some built-in boff abilities like beam overload torpedo high yield engineering team and some others.

    Or maybe something that gives passive buffs like all energy/projectile weapons have slightly longer range or larger firing arcs.
    ZomboDroid10122015042230.jpg

    I'm sorry to people who I, in the past, insulted, annoyed, etc.
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