I think the Jupiter could actually look pretty nice with a bit of polishing. Maybe even make it that broadside cruiser they were talking about a while ago.
Quoting myself because I'm not sure what else to add to the conversation.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
I definitely like to see the Typhoon and the Jupiter as playable spacecraft.
After the Dominion War, the decline of the Romulan Star Empire and the tensions with the Klingons, Starfleet was certainly totally disillusioned about it's role as the military of the Federation. Having our selection of ships reflect that through those raw and utilitarian looking Battleships and Dreadnoughts would be a welcome improvement of the immersion factor.
I think that these vessels can be made distinctive in gameplay through buffed Cruiser Commands (i.e. buffed weapons and engines for the Typhoon, and buffed shields and auxiliary for the Jupiter). That would set them apart nicely from other Federation cruisers since they would not depend on set bonuses from overspecialized consoles while still giving them their niche uses. Adding innate passive abilities to those vessels, like a reduced energy drain on beam weapons for the Typhoon, would also be viable way of setting these ships apart from the remaining bulk of the Federation fleet.
When it comes to the appearance of those two vessel I have to say that the current ingame meshes are not as bad as they are made out to be. Unlike many Klingon designs, used ship part are significantly altered (i.e. the Typhoon features doubled Cerberus nacelles, a Celestial hull that actually features discernible Phaser arrays or the beautifully simplified and elongated Majestic saucer, that does not only look less cluttered without it's original superstructure but also accentuates those two rows of primary Phaser arrays really nicely).
So the only real questions here is: Why are those spacecraft not already in the C-store?
C'mon Cryptic, the Typhoon Battleship is the most aggressive and badass looking ship in the entire Starfleet. How could it not be playable!?
And don't forget about the Jupiter and the Balaur and every other awesome NPC ship that absolutely deserves to be playable!
C'mon Cryptic, we know you can do it!
I definitely like to see the Typhoon and the Jupiter as playable spacecraft.
After the Dominion War, the decline of the Romulan Star Empire and the tensions with the Klingons, Starfleet was certainly totally disillusioned about it's role as the military of the Federation. Having our selection of ships reflect that through those raw and utilitarian looking Battleships and Dreadnoughts would be a welcome improvement of the immersion factor.
I think that these vessels can be made distinctive in gameplay through buffed Cruiser Commands (i.e. buffed weapons and engines for the Typhoon, and buffed shields and auxiliary for the Jupiter). That would set them apart nicely from other Federation cruisers since they would not depend on set bonuses from overspecialized consoles while still giving them their niche uses. Adding innate passive abilities to those vessels, like a reduced energy drain on beam weapons for the Typhoon, would also be viable way of setting these ships apart from the remaining bulk of the Federation fleet.
When it comes to the appearance of those two vessel I have to say that the current ingame meshes are not as bad as they are made out to be. Unlike many Klingon designs, used ship part are significantly altered (i.e. the Typhoon features doubled Cerberus nacelles, a Celestial hull that actually features discernible Phaser arrays or the beautifully simplified and elongated Majestic saucer, that does not only look less cluttered without it's original superstructure but also accentuates those two rows of primary Phaser arrays really nicely).
So the only real questions here is: Why are those spacecraft not already in the C-store?
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
nothing more, nothing less [well, more would be ok, but its fine]
I was always curious why the odyssey was made instead of the typhoon. The typhoon should be a true assault ship with at least four tac consoles.
Think someone had a cool idea with it being unique ship design of having all weapons slots on its sides or 1 forward 1 back 3 on left 3 on right. Let it equip dual cannons and have special console that does move rain of fire. Kinda like a cannon scatter volley but fire all directions regardless of targets. Dunno if itd be effective but would look awesome.
I honestly think the Enterprise F should of been a Typhoon. But that's just me.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
The Typhoon ....nice ship needs some improvements tho
The Jupiter is the most fugly starfleet ship ive ever saw...............No to it
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Ok.....Back on topic ........ anyone care to count how many individual supporters we have? in curious..... has anyone noticed that there seems to be an increasing amount of Typhoons?
Your Momma is the most fugliest Starfleet ship I've ever seen. *beavis and butthead laugh*
I cant help it if my momma was klingon......................................
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Innate - 2 Hangars, able to equip Callisto/Ganymede/Europa class Frigates (Whatever name, they're all names of Jupiters moons)
Special Console - Emergency Launch Bay. Carrier has emergency launch aircraft sitting on deck, ready to launch at all times. Allows a single extra squadron (6 Fighters, 4 Runabouts, 2 Frigates) to be launched and active for 2 minutes before being automatically recalled to the Carrier at the end of the 2min duration. 5min Cooldown.
The console is based on the modern Aircraft Carrier tactic of "Ready Five", where combat capable aircraft are sitting in the catapult, ready to launch within five minutes.
Hull Strength - 55,000
Shield Mod - 1.2
Turn - 5
Bonus Power - +5 Shields, +10 Aux
Console Layout - 4 Engi, 3 Sci, 3 Tac
BOff layout - Cmd Engi, LTC Tac, Lt Sci, Lt Sci, Ens Tac (Ens Uni for Fleet)
Weapons - 4/3, like other Combat oriented Carriers.
My idea for the Jupiter-specific Frigates, since they're Federation, I figure more of a Support boat with some damage thrown in would be acceptable.
Energy Credit:
1 Phaser Beam Array Fore
1 Photon Torpedo Fore
1 Phaser Beam Array Aft
Transfer Shield Strength 1
Engineering Team 1
I'd guess the overall support for both classes would be kind of low, considering they're both incredibly ugly designs - I mean truly, deeply, horribly, embarrassingly hideous. Quasimodo would look at them and say, "Wow. They're really ugly." The Elephant Man would look at them in disgust and horror.
That said though, they really are shining examples of the best Cryptic can manage with non-canon starship design.
That said though, they really are shining examples of the best Cryptic can manage with non-canon starship design.
To be fair, they were incredibly rushed and understaffed at launch. The fact that a cheap kitbash like the Typhoon has such a following in the post-Odyssey age is impressive.
Not that I would in any way be opposed to a do-over, of course.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
I'd guess the overall support for both classes would be kind of low, considering they're both incredibly ugly designs - I mean truly, deeply, horribly, embarrassingly hideous. Quasimodo would look at them and say, "Wow. They're really ugly." The Elephant Man would look at them in disgust and horror.
That said though, they really are shining examples of the best Cryptic can manage with non-canon starship design......
There is a LOT more support for these master pieces than you think...
JUPITER AND TYPHOON 2410!!
I'm sorry to people who I, in the past, insulted, annoyed, etc.
Last i heard was that if they ever became playable they would get a redesign so they won't be this ugly unless the ship designers TRIBBLE up again (Avenger i'm looking at you).
Well, I want the Typhoon to be like a version of the Apex/Bortas except with a better turn rate, but that's just me.
The Structural Integrity Destabilizer sounds cool but it sounds like something a Science Vessel would have. IMO the Typhoon should have something more, Cruiser like.
Only my opinion.
How about a overpowered console that gives some built-in boff abilities like beam overload torpedo high yieldengineering team and some others.
Or maybe something that gives passive buffs like all energy/projectile weapons have slightly longer range or larger firing arcs.
I'm sorry to people who I, in the past, insulted, annoyed, etc.
Well, I want the Typhoon to be like a version of the Apex/Bortas expect with a better turn rate, but that's just me.
The Structural Integrity Destabilizer sounds cool but it sounds like something a Science Vessel would have. IMO the Typhoon should have something more, Cruiser like.
Only my opinion.
How about a overpowered console that gives some built-in boff abilities like beam overload torpedo high yieldengineering team and some others.
Or maybe something that gives passive buffs like all energy/projectile weapons have slightly longer range or larger firing arcs.
How about a con that temporarily weakens your weapons and converts incoming damage into hull heals?
I prefer my version, rather then just cloning whatever pre-existing ship that comes along.
Designation - Federation Battleship, not Cruiser, for good reason.
Innate - +Beam Weapon Damage (Carries over to Fleet)
Special Weapons - 4 Heavy Phaser Arrays. Like Beam Arrays, but sucks more power and deals more damage per volley. Only able to be equipped on a Battleship. Limit 4.
Special Console - Dedicated Tractor Beam. Able to use Tractor Beam or TBR with a 3min Console Cooldown. Standard skills equal to Rank 2 Science Skill.
BOff seating - Cmd Engi, LTC Tac, Lt Tac, Lt Engi (Lt Uni for Fleet), Ens Sci.
Cruiser Commands - Weapon System Efficiency, Shield Frequency Modulation, Attract Fire. (This combination is unique so far)
So yeah, it has the punch and the staying power of a true battleship, as well as the TB/TBR combination that the NPCs love to use, as well as a unique Cruiser Command layout and pretty unique BOff layout as well, taking the console layout from a Bortasqu' variant.
It doesn't need to be a clone, it doesn't need cannons, and it doesn't need a hangar.
I prefer my version, rather then just cloning whatever pre-existing ship that comes along.
Designation - Federation Battleship, not Cruiser, for good reason.
Innate - +Beam Weapon Damage (Carries over to Fleet)
Special Weapons - 4 Heavy Phaser Arrays. Like Beam Arrays, but sucks more power and deals more damage per volley. Only able to be equipped on a Battleship. Limit 4.
Special Console - Dedicated Tractor Beam. Able to use Tractor Beam or TBR with a 3min Console Cooldown. Standard skills equal to Rank 2 Science Skill.
Comments
I'm sorry to people who I, in the past, insulted, annoyed, etc.
Agreed, pls let's get back to the topic (I remember we were supporting the Typhoon and Jupiter, right? )
Quoting myself because I'm not sure what else to add to the conversation.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
After the Dominion War, the decline of the Romulan Star Empire and the tensions with the Klingons, Starfleet was certainly totally disillusioned about it's role as the military of the Federation. Having our selection of ships reflect that through those raw and utilitarian looking Battleships and Dreadnoughts would be a welcome improvement of the immersion factor.
I think that these vessels can be made distinctive in gameplay through buffed Cruiser Commands (i.e. buffed weapons and engines for the Typhoon, and buffed shields and auxiliary for the Jupiter). That would set them apart nicely from other Federation cruisers since they would not depend on set bonuses from overspecialized consoles while still giving them their niche uses. Adding innate passive abilities to those vessels, like a reduced energy drain on beam weapons for the Typhoon, would also be viable way of setting these ships apart from the remaining bulk of the Federation fleet.
When it comes to the appearance of those two vessel I have to say that the current ingame meshes are not as bad as they are made out to be. Unlike many Klingon designs, used ship part are significantly altered (i.e. the Typhoon features doubled Cerberus nacelles, a Celestial hull that actually features discernible Phaser arrays or the beautifully simplified and elongated Majestic saucer, that does not only look less cluttered without it's original superstructure but also accentuates those two rows of primary Phaser arrays really nicely).
So the only real questions here is: Why are those spacecraft not already in the C-store?
And don't forget about the Jupiter and the Balaur and every other awesome NPC ship that absolutely deserves to be playable!
C'mon Cryptic, we know you can do it!
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
nothing more, nothing less [well, more would be ok, but its fine]
Support the Typhoon and Jupiter class starships!
Think someone had a cool idea with it being unique ship design of having all weapons slots on its sides or 1 forward 1 back 3 on left 3 on right. Let it equip dual cannons and have special console that does move rain of fire. Kinda like a cannon scatter volley but fire all directions regardless of targets. Dunno if itd be effective but would look awesome.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Nah, a Jupiter :P
0.o nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
lol but the Typhoon would have made a good enterprise-f. and DATA should have captain. not shon.
Support the Typhoon and Jupiter class starships!
Nah E-F should be an Upscaled Prommie
The Jupiter is the most fugly starfleet ship ive ever saw...............No to it
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
both will get an image revampp if made playable. that has been said by the devs
Your Momma is the most fugliest Starfleet ship I've ever seen. *beavis and butthead laugh*
I'm sorry to people who I, in the past, insulted, annoyed, etc.
Support the Typhoon and Jupiter class starships!
I cant help it if my momma was klingon......................................
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Designation - Dreadnought Carrier
Innate - 2 Hangars, able to equip Callisto/Ganymede/Europa class Frigates (Whatever name, they're all names of Jupiters moons)
Special Console - Emergency Launch Bay. Carrier has emergency launch aircraft sitting on deck, ready to launch at all times. Allows a single extra squadron (6 Fighters, 4 Runabouts, 2 Frigates) to be launched and active for 2 minutes before being automatically recalled to the Carrier at the end of the 2min duration. 5min Cooldown.
The console is based on the modern Aircraft Carrier tactic of "Ready Five", where combat capable aircraft are sitting in the catapult, ready to launch within five minutes.
Hull Strength - 55,000
Shield Mod - 1.2
Turn - 5
Bonus Power - +5 Shields, +10 Aux
Console Layout - 4 Engi, 3 Sci, 3 Tac
BOff layout - Cmd Engi, LTC Tac, Lt Sci, Lt Sci, Ens Tac (Ens Uni for Fleet)
Weapons - 4/3, like other Combat oriented Carriers.
My idea for the Jupiter-specific Frigates, since they're Federation, I figure more of a Support boat with some damage thrown in would be acceptable.
Energy Credit:
1 Phaser Beam Array Fore
1 Photon Torpedo Fore
1 Phaser Beam Array Aft
Transfer Shield Strength 1
Engineering Team 1
Dilithium:
1 Phaser Beam Array Fore
1 Double Phaser Beam Bank Fore
1 Quantum Torpedo Fore
1 Phaser Beam Array Aft
Transfer Shield Strength 2
Engineering Team 2
Extend Shields 1
Fleet:
2 Phaser Beam Array Fore
1 Double Phaser Beam Bank Fore
1 Quantum Torpedo Fore
2 Phaser Beam Array Aft
Transfer Shield Strength 3
Engineering Team 3
Extend Shield 2
And, as for how many people, we have about 108 Typhoon/Jupiter supporters, according to that one guys sig.
Support the Typhoon and Jupiter class starships!
That said though, they really are shining examples of the best Cryptic can manage with non-canon starship design.
To be fair, they were incredibly rushed and understaffed at launch. The fact that a cheap kitbash like the Typhoon has such a following in the post-Odyssey age is impressive.
Not that I would in any way be opposed to a do-over, of course.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
There is a LOT more support for these master pieces than you think...
JUPITER AND TYPHOON 2410!!
I'm sorry to people who I, in the past, insulted, annoyed, etc.
Can mount dual cannons
Can equip cloaking device
Hull - 42000
Sheild mod - 1
impulse mod - .98
turn rate - 7 (the scimitar has it)
weps - 5 fore, 3 aft
Lt sci
Cmdr tac
Ens tac
Lt cmdr engi
consoles
2 sci
4 engineer
3tactical. +1 for fleet
special console
Structural intergerty field destabilizer
destabilizes all enemy structural intergerty fields within 7 km.
Deals up to 20% of remaining hull, minimum 10%.
Support the Typhoon and Jupiter class starships!
Support the Typhoon and Jupiter class starships!
Well, I want the Typhoon to be like a version of the Apex/Bortas except with a better turn rate, but that's just me.
The Structural Integrity Destabilizer sounds cool but it sounds like something a Science Vessel would have. IMO the Typhoon should have something more, Cruiser like.
Only my opinion.
How about a overpowered console that gives some built-in boff abilities like beam overload torpedo high yield engineering team and some others.
Or maybe something that gives passive buffs like all energy/projectile weapons have slightly longer range or larger firing arcs.
I'm sorry to people who I, in the past, insulted, annoyed, etc.
How about a con that temporarily weakens your weapons and converts incoming damage into hull heals?
That sounds grossly overpowered and would add to the power creep... I'LL TAKE IT!
I'm sorry to people who I, in the past, insulted, annoyed, etc.
Designation - Federation Battleship, not Cruiser, for good reason.
Innate - +Beam Weapon Damage (Carries over to Fleet)
Special Weapons - 4 Heavy Phaser Arrays. Like Beam Arrays, but sucks more power and deals more damage per volley. Only able to be equipped on a Battleship. Limit 4.
Special Console - Dedicated Tractor Beam. Able to use Tractor Beam or TBR with a 3min Console Cooldown. Standard skills equal to Rank 2 Science Skill.
Hull Strength - 48,000 (52,800 Fleet)
Shield Mod - 1.15 (1.265 Fleet)
Base Turn - 6
Bonus Power - +10 Weapons, +10 Shields.
Console Layout - 5 Engi, 1 Sci, 3 Tac. (+1 Tac for Fleet)
4/4 Weapon layout.
BOff seating - Cmd Engi, LTC Tac, Lt Tac, Lt Engi (Lt Uni for Fleet), Ens Sci.
Cruiser Commands - Weapon System Efficiency, Shield Frequency Modulation, Attract Fire. (This combination is unique so far)
So yeah, it has the punch and the staying power of a true battleship, as well as the TB/TBR combination that the NPCs love to use, as well as a unique Cruiser Command layout and pretty unique BOff layout as well, taking the console layout from a Bortasqu' variant.
It doesn't need to be a clone, it doesn't need cannons, and it doesn't need a hangar.
Okay... WAAYY to much hull strength, even for the Jupiter, other than that ^^^^^
I'm sorry to people who I, in the past, insulted, annoyed, etc.
Support the Typhoon and Jupiter class starships!