Unfortunately, if you go to the tribble section right now, under the latest patch notes you can see people asking just what it is at the moment. Meaning they added it in just recently. That was before I even saw the picture.
Nope it's true.
I finally got tribble to update and it only took 6 hours to do :eek:
The screen shot is real and I'm looking that it on tribble right now.
So the real reason that events were restructured and hourly events were reworked was so Cryptic can try to sell us daily reset tickets so we can pay to Grind faster if we so choose.
If fear the cool down times will be increased to help entice players to pay to Grind faster
I finally got tribble to update and it only took 6 hours to do :eek:
The screen shot is real and I'm looking that it on tribble right now.
So the real reason that events were restructured and hourly events were reworked was so Cryptic can try to sell us daily reset tickets so we can pay to Grind faster if we so choose.
If fear the cool down times will be increased to help entice players to pay to Grind faster
this is sad news indeed.. cryptic is about to hit an all time low... though it wasn't all that unexpected..
this is sad news indeed.. cryptic is about to hit an all time low... though it wasn't all that unexpected..
Other games have similar reset and access tokens if I'm not mistaken.
I think the real problem is that the grind doesn't lead anywhere. You can run a bazillion queues events to increase your rep and get some shiny gear to..... play the exact same events you already did in the first place. :cool:
Other games have similar reset and access tokens if I'm not mistaken.
I think the real problem is that the grind doesn't lead anywhere. You can run a bazillion queues events to increase your rep and get some shiny gear to..... play the exact same events you already did in the first place. :cool:
By other games, you mean PWI's fantasy mmos. STO started off as a mmo that intentionally designed to lack grind, while PWI is a company known for grind. You can call this natural development.;)
Other games have similar reset and access tokens if I'm not mistaken.
I think the real problem is that the grind doesn't lead anywhere. You can run a bazillion queues events to increase your rep and get some shiny gear to..... play the exact same events you already did in the first place. :cool:
I have played just about every western mmo, (im kinda into seeing how they each build their games lol)..
and I can honestly say, I have never heard of a daily cool down reset token.. expecially one that requires out of pocket funds. this is something new.. and most other games, don't have almost every aspect of their game gated or grindy, and somehow attached to a currency..
I agree, the only other games that really do this kind of bs, is pwe games..
I have played just about every western mmo, (im kinda into seeing how they each build their games lol)..
and I can honestly say, I have never heard of a daily cool down reset token.. expecially one that requires out of pocket funds. this is something new.. and most other games, don't have almost every aspect of their game gated or grindy, and somehow attached to a currency..
I agree, the only other games that really do this kind of bs, is pwe games..
DUCO and LOTRO do this.
Well I know DCUO does it but I've only heard that LOTRO does it.
I guess from Cryptics view this should seem like great news for players of STO that are upset by all the Grind and time gating.
Now if we don't want to spend money on Lobi to get more commendations for the Anniversary event we can just by Daily reset tickets instead
The real reason behind the reworking of the hourly events has been revealed :mad:
i love this game and a i really want to play it but personally? soon as my character hits max level it snothing but grinds, reputations? go grind the pve, events? do some more grindinging, dont wanna grind? do a race HELL NO pvp... everyone else has much better equipped ships than me, how do i get better equipeed? yipee more grinding... as for anything else... their grinds too i really wanna love this game and play it but it just bugs the TRIBBLE out of me and annoys me to hell that EVERYTHING IS A GRIND i come on for maybe half an hour a couple days to do a few conduit's and then im done with the fracking grinds, i have made maxed out deleted and remade an incalculable amount of characters now and i really am just glad i bought lifetime coz at least i dont have to worry about subbing for about 2 hours of content a week (sometimes a month)
i really really REALLY hope they do something about this i dont care what it is just fix this fracking games grind fest, and no replay tokens is not a fix it just means i have to grind the same fracking mission/instance over and over
Well I know DCUO does it but I've only heard that LOTRO does it.
I guess from Cryptics view this should seem like great news for players of STO that are upset by all the Grind and time gating.
Now if we don't want to spend money on Lobi to get more commendations for the Anniversary event we can just by Daily reset tickets instead
The real reason behind the reworking of the hourly events has been revealed :mad:
let me resay that.. anygame that matters, and is a game worth playing doesn't do it..
I played those two, but for a short time.. as they were rubbish.. and with lotro, and some of these money transfers are what hurt some of these games... there is a difference between trying to make money with a quality product that has a good rep, and completely alienating your customer base by constantly putting out overpriced items, that you purposely make a boring grind in hopes that most will take the money option... basically, all of your content cant be money grabs.. some has to keep people wanting to come back..
let me resay that.. anygame that matters, and is a game worth playing doesn't do it..
I played those two, but for a short time.. as they were rubbish.. and with lotro, and some of these money transfers are what hurt some of these games... there is a difference between trying to make money with a quality product that has a good rep, and completely alienating your customer base by constantly putting out overpriced items, that you purposely make a boring grind in hopes that most will take the money option... basically, all of your content cant be money grabs.. some has to keep people wanting to come back..
There is a distinct difference between subjective and objective reasoning. Your opinion on games based on your personal preferences is not objective and therefore no valid argument. :cool:
Unfortunately, as good as these ships are, and although I will get them, I'm feeling a bit ill at the idea that I've got to grind like a machine again everyday for the good part of two weeks, especially so soon after the winter event.
Apparently, if I read the blog right we might be getting yet another big event like the winter and summer events in March? I'm not feeling too optimistic at the moment I'm afraid...
Ten soldiers wisely led will beat a hundred without a head. - Euripides
I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
LOTRO has resets to daily limits that require payment.
When I play, I ignore them. Problem solved.
On LOTRO, that's not really a problem IMO. First, the token is incredibly cheap, and can be earned ingame if you are lucky. Then, it's not really needed.
On DDO, that was a real problem.
In the end I'm not sure if it's a good way to make money. Yes, in the short term, people will spend more. But then, they will have everything they need faster than planned, and will be burn out. They'll leave for a while, taking a break, and obviously, they won't spend money on your game in the meantime. Short term ? Yes, long term ? I don't think so.
I've seen DDO players do that, because they were bored after grinding the same raid all day for a week or so. They left and came back months later.
I have played just about every western mmo, (im kinda into seeing how they each build their games lol)..
and I can honestly say, I have never heard of a daily cool down reset token.. expecially one that requires out of pocket funds. this is something new.. and most other games, don't have almost every aspect of their game gated or grindy, and somehow attached to a currency..
I agree, the only other games that really do this kind of bs, is pwe games..
dont know where you have been but LOADS of games are more grindy than this and attached to currencies, and a lot of other games also have daily reset tokens purchased from stores, and no not PWE games.
yes, but you could complete the 2cnd year in a day, in one sitting, in one mission..
you could get the ambassador in one mission, one day, one sitting.. and the mission was designed more for story, than the grind.. I bet the mission (s) youll have to do 15 times is pretty lame.. as is all the super grind repeater missions..
From what Bran said, it's not a mission, it's either of two minigames done to amuse Q.
How is it BS? The ship is still free for those that put in the work for it. If you spend Lobi or Zen to get faster, then that is your choice. I just have to laugh at the people that post their ship pack in Zone chat the day the Event starts and I will still do it for the people that purchase any future free ship.
I personally love the game, but I wish it went away from grinding and focused on exploration and random events.
I never liked grinding games, and I did quit for a few months before.
Yet this game has so much potential, with features like the Foundry.
Pretty much this, in short.
Should this be any other MMO I would probably give up a long time ago. Yet the reason I stick with STO is that, at it's core, it's simply an enjoyable and unique game - one of its kind, really (ship sim + ground combat + rpg). And what pains me the most is that the game has SO much potential which is completely ignored by the Devs. It's absurd.
I already play very little compared to what I used to. And although I honestly wish this game was amazing and I realise it needs to make money in certain ways, I'd also like the devs to finally come to their senses... Most of them don't even actually play the game or do so casually, which is not enough to get a grasp of how an average player perceives it. As a result we're continuously presented with a bad idea followed by a bad idea, or a bad implementation of a decent idea...
This is just an example of one of the latter. They want players to log-in on a daily basis to earn their new shiny starship? That's ok, but why ask them to engage in a tedious task instead of offering them something fun, that won't be seem repetitive? Especially after two weeks of running numerous alts? Like something similar to Winter Invasion PvE mission (instead of running around the frozen lake that has nothing to do with the actual game)?
Or at least stick with the previous model - give us a free ship for running the Featured Episode, and for those players who want an upgraded version release on in the C-Store or Fleet Store. In the meantime encourage player to log in by introducing other activities. Instead of running around chasing mini-Q's release some silly space PvE mission, or introduce a SERIES of activities and let player decide which one to do on this particular day.
As it is those events seem more and more like work, and not fun activities. At least the Winter Race was doable in less than a minute, which I cannot say for the Summer one, or last year's Present Patrol...
I'm going to use my lobi to speed up the grind for a dysone ship. How far do you think 100 lobi will get me? 30%?
Unless you really don't have the time, I would suggest keeping your lobi for other things. I'm not entirely sure what the payout is on the lobi Qmendations, maybe somone else knows.
Back-of-then-envelope math says that'll get you out of maybe 2-3 days worth of the grind. I can think of much better things to do with 100 lobi than saving 15 minutes of annoyance.
Yup, as others have posted, you won't get very far.
100 Lobi would get you 20 boxes with an average of 4 Q-mendations per box would get you 80 of them. Maybe 100-120 *IF* you were very lucky and *IF* they follow the same formula that the summer and winter Lobi to event pack uses. And since there is no reason to think it will vary, I think you'd be better off saving your Lobi.
Getting 80-120 of the 1000 (or 8%-12%) needed Q-mendations is 2-3 days of not having to do a short, simple mission. To me, not worth it in the least.
Hello. My name is iamynaught and I am an altaholic.
I don't mind the grind for the ships if I'm honest. But it is getting a little ridiculous having one grind directly after another especially should they decide to bring out another reputation queue. If the ships are worth are as good as we all hope they'll be and not just a new gimmick, then of course I don't mind grinding for them. But given the last lot of ships we had to grind for or have been given and the overall quality of the builds that have been done as a result I'm not going to hold out any hope.
It's not exactly free if you have to work for it...
It's like saying all dilithium store items are free for those who work for their dilithium on a daily basis.
Spending 5 minutes per day for a couple of weeks is free no matter how you look at it. If I don't need to spend a single cent or too many hours to get something, then it is free. Also, you have to work for almost every single item in this game. The only items you don't have to work for are those anniversary poppers and other giveaways that just require logging in. Some items require far less work to obtain like Hypos than other items like purple Mk XII weapons.
Spending 5 minutes per day for a couple of weeks is free no matter how you look at it. If I don't need to spend a single cent or too many hours to get something, then it is free. Also, you have to work for almost every single item in this game. The only items you don't have to work for are those anniversary poppers and other giveaways that just require logging in. Some items require far less work to obtain like Hypos than other items like purple Mk XII weapons.
This.
Making quick daily runs is no big deal, as far as I'm concerned.
If somebody has a lot of alts, and don't want to grind them all through the event, simply pick the ones the ships will benefit the most. That's my take anyway.
Spending 5 minutes per day for a couple of weeks is free no matter how you look at it. If I don't need to spend a single cent or too many hours to get something, then it is free. Also, you have to work for almost every single item in this game. The only items you don't have to work for are those anniversary poppers and other giveaways that just require logging in. Some items require far less work to obtain like Hypos than other items like purple Mk XII weapons.
What's that old expression........ Oh yeah!
"Time is Money"
The saying is more so true when it comes to MMO's because there the more time you spend grinding the content (in this case) the more potential there is for Cryptic to make money off of you.
These new ships may not have to cost actual money but they are far from free.
I see the ships has payment for services rendered to anyone that runs the Mission and mini daily missions for 15 days.
There is a distinct difference between subjective and objective reasoning. Your opinion on games based on your personal preferences is not objective and therefore no valid argument. :cool:
to be honest, I am a huge lord of the rings fan.. (read the books at least once a year.) not only do I play this game currently right now.. but I move between rift, wow, swtor, was doing ***, and a few other games.. its not about preference, its about seeing what works, and what doesn't, and experiencing it all.
my personal preference is for all games.. lotro is a horrendous game, not only are the graphics horrible, but the game play Is weird.. it went ftp out of necessity to survive, and it barely does that if you read up on it in publications.. yes, it has tokens that grant you a reset on your daily, but Christ, whats the point of daily missions and quests then.. and, unlike sto where it costs you 500 zen to do anything (cause sto's pricing is way out of wack) it is relatively cheap in lotro, and obtainable in game.. (and im not talking grind for x currency and convert it (at a ridiculously lousy conversion rate) to another currency, then buy it at an overpriced cost).
ddo is just plain and simple a lost cause..
I have a very open mind, and because I play a multitude of different games, I get to see things that work, and things that don't.. in my personal opinion, rift has one of the best free to play setups.. it isn't really pay to win, its more about mounts and dimensional items, and costume), yes some services, but nothing that limits you in the game.. it is both fairly priced, and has a great system of rewarding you for buying things.. I suggest anyone check it out just to see the system, and then compare it to other free to play games..
id say the worst free to play experience is swtor, hands down.. it is the most annoying, expensive, and outright biggest grab for cash.. it makes sto look like a saint lol...
I rate sto somewhere in the middle, their prices are a little expensive, but for the most part not out of this world.. (lobi is a little out of control, and all this bind to character bs is also).. but has decent value..
in comparison to rift, the only other complaint I would have, is rift seperates the gameplay, from the online store. to clearafy, when cryptic launches a new item like these ships, they intentionally make it a pain and boring to get them, cause they want people to cough up the cash to just buy it.. rift doesn't really do this.. sure, you can get certain items that you get through daily's with cash, but these items are not really endgame items.. they are a stepping stone, leaving the endgame items to drops and luck and skill..
sto used to be like this, they used to have non game impacting items on the c store, and I know for a fact that they sold like hot cakes.. bridges, costumes, ship skins... these are what should be put out there.. not.. "hey, if you want to keep up with the most badass ship in game, you have to buy it.. further more, making us pay for fleet varients of ships that I have already bought sometimes twice, was a little ridiculous.. even with the discount in modules, it was still me "purchasing" the ship again.. and that to me was a kick in the face..
in my eyes, a free to play model, shouldn't hinder a players ability to play the game. mmo's are notorious for people collecting costumes, pets, mounts, accolades, and other stuff. it can be successful without making the game a pay to win experience, like sto most definatly is (infact, id say its the worst in that category)..
Comments
Nope it's true.
I finally got tribble to update and it only took 6 hours to do :eek:
The screen shot is real and I'm looking that it on tribble right now.
So the real reason that events were restructured and hourly events were reworked was so Cryptic can try to sell us daily reset tickets so we can pay to Grind faster if we so choose.
If fear the cool down times will be increased to help entice players to pay to Grind faster
this is sad news indeed.. cryptic is about to hit an all time low... though it wasn't all that unexpected..
Other games have similar reset and access tokens if I'm not mistaken.
I think the real problem is that the grind doesn't lead anywhere. You can run a bazillion queues events to increase your rep and get some shiny gear to..... play the exact same events you already did in the first place. :cool:
By other games, you mean PWI's fantasy mmos. STO started off as a mmo that intentionally designed to lack grind, while PWI is a company known for grind. You can call this natural development.;)
I have played just about every western mmo, (im kinda into seeing how they each build their games lol)..
and I can honestly say, I have never heard of a daily cool down reset token.. expecially one that requires out of pocket funds. this is something new.. and most other games, don't have almost every aspect of their game gated or grindy, and somehow attached to a currency..
I agree, the only other games that really do this kind of bs, is pwe games..
DUCO and LOTRO do this.
Well I know DCUO does it but I've only heard that LOTRO does it.
I guess from Cryptics view this should seem like great news for players of STO that are upset by all the Grind and time gating.
Now if we don't want to spend money on Lobi to get more commendations for the Anniversary event we can just by Daily reset tickets instead
The real reason behind the reworking of the hourly events has been revealed :mad:
When I play, I ignore them. Problem solved.
i really really REALLY hope they do something about this i dont care what it is just fix this fracking games grind fest, and no replay tokens is not a fix it just means i have to grind the same fracking mission/instance over and over
let me resay that.. anygame that matters, and is a game worth playing doesn't do it..
I played those two, but for a short time.. as they were rubbish.. and with lotro, and some of these money transfers are what hurt some of these games... there is a difference between trying to make money with a quality product that has a good rep, and completely alienating your customer base by constantly putting out overpriced items, that you purposely make a boring grind in hopes that most will take the money option... basically, all of your content cant be money grabs.. some has to keep people wanting to come back..
There is a distinct difference between subjective and objective reasoning. Your opinion on games based on your personal preferences is not objective and therefore no valid argument. :cool:
Apparently, if I read the blog right we might be getting yet another big event like the winter and summer events in March? I'm not feeling too optimistic at the moment I'm afraid...
On DDO, that was a real problem.
In the end I'm not sure if it's a good way to make money. Yes, in the short term, people will spend more. But then, they will have everything they need faster than planned, and will be burn out. They'll leave for a while, taking a break, and obviously, they won't spend money on your game in the meantime. Short term ? Yes, long term ? I don't think so.
I've seen DDO players do that, because they were bored after grinding the same raid all day for a week or so. They left and came back months later.
dont know where you have been but LOADS of games are more grindy than this and attached to currencies, and a lot of other games also have daily reset tokens purchased from stores, and no not PWE games.
I never liked grinding games, and I did quit for a few months before.
Yet this game has so much potential, with features like the Foundry.
My character Tsin'xing
How is it BS? The ship is still free for those that put in the work for it. If you spend Lobi or Zen to get faster, then that is your choice. I just have to laugh at the people that post their ship pack in Zone chat the day the Event starts and I will still do it for the people that purchase any future free ship.
Should this be any other MMO I would probably give up a long time ago. Yet the reason I stick with STO is that, at it's core, it's simply an enjoyable and unique game - one of its kind, really (ship sim + ground combat + rpg). And what pains me the most is that the game has SO much potential which is completely ignored by the Devs. It's absurd.
I already play very little compared to what I used to. And although I honestly wish this game was amazing and I realise it needs to make money in certain ways, I'd also like the devs to finally come to their senses... Most of them don't even actually play the game or do so casually, which is not enough to get a grasp of how an average player perceives it. As a result we're continuously presented with a bad idea followed by a bad idea, or a bad implementation of a decent idea...
This is just an example of one of the latter. They want players to log-in on a daily basis to earn their new shiny starship? That's ok, but why ask them to engage in a tedious task instead of offering them something fun, that won't be seem repetitive? Especially after two weeks of running numerous alts? Like something similar to Winter Invasion PvE mission (instead of running around the frozen lake that has nothing to do with the actual game)?
Or at least stick with the previous model - give us a free ship for running the Featured Episode, and for those players who want an upgraded version release on in the C-Store or Fleet Store. In the meantime encourage player to log in by introducing other activities. Instead of running around chasing mini-Q's release some silly space PvE mission, or introduce a SERIES of activities and let player decide which one to do on this particular day.
As it is those events seem more and more like work, and not fun activities. At least the Winter Race was doable in less than a minute, which I cannot say for the Summer one, or last year's Present Patrol...
It's not exactly free if you have to work for it...
It's like saying all dilithium store items are free for those who work for their dilithium on a daily basis.
Visit my youtube channel http://www.youtube.com/user/Akurie369?feature=watch
Captain Bi Shonen's official Thread! http://sto-forum.perfectworld.com/showthread.php?p=22866531#post22866531
Unless you really don't have the time, I would suggest keeping your lobi for other things. I'm not entirely sure what the payout is on the lobi Qmendations, maybe somone else knows.
Probably 40 - 80 /1000 Qmendations => 1-2 days worth of Grinding (2-6 Qmendations for 5 Lobi, at least thats the "Grind Formula" for the last Events)
I have and they're actually quite fun, but the reward is next to useless.
If exploration clusters rewarded marks and Dilithium, now that'd be cute.
100 Lobi would get you 20 boxes with an average of 4 Q-mendations per box would get you 80 of them. Maybe 100-120 *IF* you were very lucky and *IF* they follow the same formula that the summer and winter Lobi to event pack uses. And since there is no reason to think it will vary, I think you'd be better off saving your Lobi.
Getting 80-120 of the 1000 (or 8%-12%) needed Q-mendations is 2-3 days of not having to do a short, simple mission. To me, not worth it in the least.
Losing faith in humanity, one person at a time.
there will always be new rep grinds even fleet last 2 years has showed that
system Lord Baal is dead
Spending 5 minutes per day for a couple of weeks is free no matter how you look at it. If I don't need to spend a single cent or too many hours to get something, then it is free. Also, you have to work for almost every single item in this game. The only items you don't have to work for are those anniversary poppers and other giveaways that just require logging in. Some items require far less work to obtain like Hypos than other items like purple Mk XII weapons.
This.
Making quick daily runs is no big deal, as far as I'm concerned.
If somebody has a lot of alts, and don't want to grind them all through the event, simply pick the ones the ships will benefit the most. That's my take anyway.
What's that old expression........ Oh yeah!
"Time is Money"
The saying is more so true when it comes to MMO's because there the more time you spend grinding the content (in this case) the more potential there is for Cryptic to make money off of you.
These new ships may not have to cost actual money but they are far from free.
I see the ships has payment for services rendered to anyone that runs the Mission and mini daily missions for 15 days.
to be honest, I am a huge lord of the rings fan.. (read the books at least once a year.) not only do I play this game currently right now.. but I move between rift, wow, swtor, was doing ***, and a few other games.. its not about preference, its about seeing what works, and what doesn't, and experiencing it all.
my personal preference is for all games.. lotro is a horrendous game, not only are the graphics horrible, but the game play Is weird.. it went ftp out of necessity to survive, and it barely does that if you read up on it in publications.. yes, it has tokens that grant you a reset on your daily, but Christ, whats the point of daily missions and quests then.. and, unlike sto where it costs you 500 zen to do anything (cause sto's pricing is way out of wack) it is relatively cheap in lotro, and obtainable in game.. (and im not talking grind for x currency and convert it (at a ridiculously lousy conversion rate) to another currency, then buy it at an overpriced cost).
ddo is just plain and simple a lost cause..
I have a very open mind, and because I play a multitude of different games, I get to see things that work, and things that don't.. in my personal opinion, rift has one of the best free to play setups.. it isn't really pay to win, its more about mounts and dimensional items, and costume), yes some services, but nothing that limits you in the game.. it is both fairly priced, and has a great system of rewarding you for buying things.. I suggest anyone check it out just to see the system, and then compare it to other free to play games..
id say the worst free to play experience is swtor, hands down.. it is the most annoying, expensive, and outright biggest grab for cash.. it makes sto look like a saint lol...
I rate sto somewhere in the middle, their prices are a little expensive, but for the most part not out of this world.. (lobi is a little out of control, and all this bind to character bs is also).. but has decent value..
in comparison to rift, the only other complaint I would have, is rift seperates the gameplay, from the online store. to clearafy, when cryptic launches a new item like these ships, they intentionally make it a pain and boring to get them, cause they want people to cough up the cash to just buy it.. rift doesn't really do this.. sure, you can get certain items that you get through daily's with cash, but these items are not really endgame items.. they are a stepping stone, leaving the endgame items to drops and luck and skill..
sto used to be like this, they used to have non game impacting items on the c store, and I know for a fact that they sold like hot cakes.. bridges, costumes, ship skins... these are what should be put out there.. not.. "hey, if you want to keep up with the most badass ship in game, you have to buy it.. further more, making us pay for fleet varients of ships that I have already bought sometimes twice, was a little ridiculous.. even with the discount in modules, it was still me "purchasing" the ship again.. and that to me was a kick in the face..
in my eyes, a free to play model, shouldn't hinder a players ability to play the game. mmo's are notorious for people collecting costumes, pets, mounts, accolades, and other stuff. it can be successful without making the game a pay to win experience, like sto most definatly is (infact, id say its the worst in that category)..