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Re: 4-yr Ann. Event (was: Enjoy another rep for anniversary ships *post #30 & #643*)

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  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited January 2014
    well they just posted the "free c store giveaways" which is a good gesture, and I highly appreciate it (and Is a good move on cryptics part as given how upset this is making people..

    however, I just want to make sure that this doesn't cloud some of the main points in this thread, as they are things that will effect star trek online going forward.. most importantly, that value is something we are striving for, not just in what we spend money on, but in the game itself.. I see as a majority of the community wants the grind to change ( not necessarily go away, but be more friendly and less blatent.

    I for one want the game to switch focus from grind this and that to hey, heres some meaintenance you have to do (like in every mmo) but we value your time doing the things you like in game as well.

    don't look at this as a dodged bullet, but as chance to right some wrongs, and to streamline the game to something everyone can enjoy, not just the unemployed.. lol...

    again, still sucks that there is a grind for the anniversery ship, and it shouldn't be, and grinds suck.. plain and simple.. I bet even the people who don't mind them as much (ie, your fan boys) wouldn't mind having some time to run some foundry, or an older mission they like or what not..
  • edited January 2014
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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2014
    puttenham wrote: »
    well they just posted the "free c store giveaways" which is a good gesture, and I highly appreciate it (and Is a good move on cryptics part as given how upset this is making people..


    I don't appreciate it! I'll be at a conference until Wednesday!

    Dammit Cryptic you can't do anything right. :)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • jkuang13jkuang13 Member Posts: 23 Arc User
    edited January 2014
    Hi Captains,

    I wanted to stop by and let you know we've been reading (and will continue to) this thread since it's inception and are considering your feedback -- it's not being fallen deaf ears and we appreciate the passion everyone has around the event and the new ships. Please just remember to keep your feedback constructive, as nonconstructive feedback is harder to consider.

    These are all just fluff words since it doesn't seem like you guys are going to budge on the whole grinding aspect. Not sure why you shifted to this when the previous three free ships (Odyssey, Ambassador, Obelisk) were limited time rewards to new missions. With three different faction ships, these "fun" dailies will immediately become a chore.
    [SIGPIC]Working as intended.[/SIGPIC]
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2014
    jkuang13 wrote: »
    These are all just fluff words since it doesn't seem like you guys are going to budge on the whole grinding aspect. Not sure why you shifted to this when the previous three free ships (Odyssey, Ambassador, Obelisk) were limited time rewards to new missions.

    We might understand better once the stats and new abilities are posted. There's free ships, and then there's free ships which might require an extra gate or two just so they don't totally de-value the next set of freebies Cryptic throws out there.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • madblooddollmadblooddoll Member Posts: 6 Arc User
    edited January 2014
    Yeah I don't like this free cstore gifts in exchange for accepting this grinding gameplay and playing a game like a job. I already do other grinds daily and on multiple characters so this anniversary grind won't be fun. These mmos always do this, giving something to try to mask the bad TRIBBLE they are about to do (grinds, nerfs etc).
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited January 2014
    tuskin67 wrote: »
    This man does not speak for all of us. I'm happy to grind for this beautiful free ship.

    This man does not speak for me. I don't mind grinding for a ship, nor do I mind being given a free ship- but I don't make the mistake of confusing the two very different things, either.
    bluegeek wrote: »
    I have one word: precedent.

    Once a precedent has been set, it's unusual for anything in this game to revert back to the "old" way. Some of us are picturing 2015 when we've just begun recovering from the 2014 Winter Event and seeing something like this roll back around with another gaggle of ships that takes "a little extra effort" to get. To be followed by C-Store and/or fleet versions a month later.

    For me, the above was back when this was a single thread less than 4 pages long.

    Now, what I'm picturing is 2015 when you finish up the Winter Wonderland grind/"freebie," then do the Anniversary grind/"freebie," then move on to the Spring Event grind/"freebie," the Risa Summer Lohlunat Festival grind/"freebie," and then (it being 2015) get treated to the rollout of the Rura Penthe Fall Festival grind/"freebie" before starting over with the 2015 Q's Winter Wonderland.

    All that remains, it would seem to my paranoid grumpy self, is working out how new characters will level by doing nothing but the nonstop Event grinds for "free" ships. (Which then have better versions rolled out in Fleet/C-store.)

    Glad all 10 of mine are level 50 already, all I've got to do is grind 10 "free" ships per festival. It's a CDO thing...functionally it's just like OCD, but the letters are in alphabetical order as they should be. ;)
  • greyhame3greyhame3 Member Posts: 914 Arc User
    edited January 2014
    We might understand better once the stats and new abilities are posted. There's free ships, and then there's free ships which might require an extra gate or two just so they don't totally de-value the next set of freebies Cryptic throws out there.
    They've posted about the new abilities in the big designing a ship blog, as well as some details about what the ship is supposed to be. So while it's not an exact measure of the final stats and complete ability description, it's enough to give an idea.
  • razar2380razar2380 Member Posts: 1,187 Arc User
    edited January 2014
    Is there anyway that we can get a video of the two options of mini-games we can choose from? This will at least give us a chance to see what we will be in for, and how to do it.

    And, if so, can we get it before the event starts, or before it is way too later to benefit anyone? This is not a priority, just an idea.
    Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited January 2014
    Actually, anyone who commands a ship is a Captain. ;)

    Cheers,

    Brandon =/\=

    Then why does the game insist to call me Admiral all the time?^^
    And what about the romulans......
    As you mentioned "You were an ordinary player once" -- I actually still am an ordinary player, playing every night to get up my reps, contribute inputs to my fleet, work on my builds, etc. I started working here in Nov. 2011, and just like everyone else at that time, I had to work towards my drops in the STFs. After 300+ runs of IGE, I finally got my PSG. I ran IGE multiple times a night until that happened.

    Regarding the ships, I know that my Fed Engineer is going to continue flying his Recluse, so I am not planning on running the project for him. Same for my KDF Tactical. However, I am very interested in some of my other characters flying this ship, so I'll run it on them.

    That said, I can empathize with our ship collectors out there though, and so does the team, and is why we continue to talk about this and consider your feedback. The event is not live yet, so anything is subject to change. Heck, the blogs about the event are not even out yet :) Whether something changes or not, the feedback from this thread was strongly, and will continue to be, considered. You are our players, you are the reason you are here and why the game continues to exist. You are important to us, and so are your feelings.

    Cheers,

    Brandon =/\=

    Well... you might reconsider the idea of account wide unlocks.

    Ok I know this will not happen... especially with the good old/new DeAngelo back in charge who is infamous for being allergic to the word "account wide"... but still an account wide unlock would rise the incentive to those types of events A LOT.


    People STILL would lock in daily, wich seems to be the major point of this. They, after all have to do the mission once a day, but not on multiple characters (well in this case... still on 3 characters.... mhm...)
    But the event would be a lot less annoying if that wouldn't have to be done multiple times per day (on multiple characters). In this particular case, even if you don't want the ship on every character, you would probably want in on at least on of every faction...
    So people would hate the grind a little less if they had only to do it with 1 char.
    The mission itself could/should work kind of like the Lobi event, with only being able to get that marks once a day per account too.
    And, speaking of lobby, people who invest on lobby to get the ships will do that either anyway or not at all. You don't run a mission to get stuff for "free" with 4 characters and then buy it for the 5th.

    I know it won't happen.... but I wanted to suggest it anyway.


    On a distantly relatet note:
    Any chance we'll get the Worf sash and beard again in this event?
  • cptshephardcptshephard Member Posts: 8 Arc User
    edited January 2014
    Man..

    I've been thinking about this thread for a while. I figure I'll throw in my two credits, for what they're worth.

    I kind of understand why it was linked to a reputation event. I would rather work for something as awesome as these ships than just be handed them, but I really wouldn't want to do a daily grind either. I consider myself a "ship collector".. but I use that term account wide. I don't have to have each and every ship on each and every character.

    I plan on getting the Romulan ship for sure on my Romulan science toon because I've wanted something sweet looking that has a Commander science slot. I just don't like the Ha'apax. I won't be getting it on my other Romulan, I'm pretty darned happy with my Fleet D'deridex for him.

    I'm happy with the ships my two Fed toons use, too, but I'll probably get it on at least one of them. I'm not sure what one yet; I'm really not sure I'd use it, I'm happy with my Trill's Vesta and my Human's Fleet Sovereign.

    I'm also happy with my Klingon's Mogh.. but I'll probably pick it up just to have it. So I'll have to do it three times a day, plus the initial mission three times. Honestly is that a big deal for me? Nah. I only work three days a week.. so I shouldn't have any problem getting it done unless my connection craps out.

    Anyway, back to what I was saying originally.. I can see why it was maybe linked to a reputation event, but I still don't really want it to be. I want to work for it in a fun way, but I don't want to grind for it. It's the fourth anniversary of a game some doomsayers were claiming wouldn't make it past it's second year. I want to work for these ships. I want to work for them in an epic way.

    I just wish that epic way had linked the event reputation with a featured episode series. I know that would have been an enormous undertaking, but how awesome would it have been to have spread it across four or five episodes and each time you complete one you get a "piece of dyson tech" or something to slot into the rep project to build the ship. How awesome would it have been to raid a Voth engineering lab to steal a hybrid dyson warp (or singularity) core like the Voyager crew did a Borg transwarp coil.

    Lot's of work dev side.. but something like that would have been epic and it wouldn't have been instant gratification, which was the precedent we had up until now. I do like free stuff, and I think the c-store giveaway is completely and totally kick***, I love it, but I don't want the big prize to be instant gratification.. I want to get it from some epic story driven gameplay over the course of a few episodes.

    I completely get the "grind." I just would have liked a grind hidden behind an epic featured episode series.
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited January 2014
    I don't appreciate it! I'll be at a conference until Wednesday!

    Dammit Cryptic you can't do anything right. :)

    oh don't worry, im still pissed they tried to pull that bull and that there is still yet another grind.. but, you have to call it what it is, it was a gesture on their part, which is why in my post I asked that we keep pushing for rectification on that..
  • tinkerstormtinkerstorm Member Posts: 853 Arc User
    edited January 2014
    kantazo1 wrote: »
    We must have some kind of go back on time mission that can give us a "token of rerolling", so I can change my science for tactical (Oh mine I gave Cryptic an idea for a new item in C store the "Token of Rerolling"):D
    You don't want that. They can't get the character rename to work properly. Just imagine how corrupted your character would be if they let you change profession.
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2014
    puttenham wrote: »
    oh don't worry, im still pissed they tried to pull that bull and that there is still yet another grind.. but, you have to call it what it is, it was a gesture on their part, which is why in my post I asked that we keep pushing for rectification on that..

    Definitely. Its nice of them to give us C-store content (for its own sake) but that by no means should detract from the arguments made here. I'm taking it as a completely separate act that just so happens to correspond to a sizable complaint thread. Those issues still need to be addressed.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • raxtraxraxtrax Member Posts: 4 Arc User
    edited January 2014
    the Q Shell game for 15 days? No thanks. IT IS NOT FUN. If the goal is to get players to log in for a few weeks during the anniversary then reward players for that. Have a daily that rewards players for logging in and doing something that they like. Like STFs or Fleet actions or a foundry mission. Don't reward player for grinding crappy content. Reward them for playing the content that is good and they like to play.
  • jkuang13jkuang13 Member Posts: 23 Arc User
    edited January 2014
    I'd rather they not give us free C-store items if that meant no 15-day grind for the anniversary ship. Even if the ships introduce a new mechanic to the game, it doesn't warrant a 15-day waiting period. If it devalues any previous freebie, why would 15 days make a difference anyway? Out of all the events held, I've always looked forward to the anniversary since it didn't have some carrot-on-a-stick scheme.
    [SIGPIC]Working as intended.[/SIGPIC]
  • terongrayterongray Member Posts: 272 Arc User
    edited January 2014
    A thought just occurred to me that could fix this for just about everyone I'm sure.

    Log-in and claim the T5 version of the new ships.

    Grind for the T5.5 Fleet-grade versions.

    Those who just want it for collecting sake, can have it. Those who are willing to grind get a better version. And those on the fence, can try out the T5 version first to decide. Everyone is then happy.
  • madblooddollmadblooddoll Member Posts: 6 Arc User
    edited January 2014
    terongray wrote: »
    A thought just occurred to me that could fix this for just about everyone I'm sure.

    Log-in and claim the T5 version of the new ships.

    Grind for the T5.5 Fleet-grade versions.

    Those who just want it for collecting sake, can have it. Those who are willing to grind get a better version. And those on the fence, can try out the T5 version first to decide. Everyone is then happy.

    This would be good as long as it's not some 500-800 marks per item garbage. Because again it's something I'd use on multiple characters, so I don't want to grind marks. The game already has too much of that. I don't get why they can't just take my money on the cstore, and give me the ships/consoles. I'm tired of this grinding junk and it's very close to elder scrolls, which from what I played in the beta, doesn't have much grinding at all, treating the game like a game and not a job.
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2014
    This would be good as long as it's not some 500-800 marks per item garbage. Because again it's something I'd use on multiple characters, so I don't want to grind marks.

    That's why I'm all for a single account-level ship unlock, where 1000 qmendations gets you the appropriate Dyson ship (T5.5) for every toon you have. No one is asked to do any extra grinding plus it provides a couple extra utilities that can partially justify the added effort (making the ships immediately available for toons created at a later point, being able to discharge the ship temporarily if one quickly needs to make space.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • kapla1755kapla1755 Member Posts: 1,249
    edited January 2014
    Limited time available ships have not ever been an account unlock why would you expect these to be different?
    [SIGPIC][/SIGPIC]
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2014
    kapla1755 wrote: »
    Limited time available ships have not ever been an account unlock why would you expect these to be different?

    Expect? I'm suggesting it as a decent compromise. The main beef it seems we're having is "I've got multiple toons, I don't want to have to grind them all!" and an account wide unlock completely addresses that complaint without detracting from other players.

    So what that we haven't had that before? At most that simply shows it isn't customary (which is absolutely beside the point.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited January 2014
    I just hope the hull material/components are available to use on other ships.
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited January 2014
    kapla1755 wrote: »
    Limited time available ships have not ever been an account unlock why would you expect these to be different?

    because it is silly some of the things that are per character unlock.. especially when it is an event ship.. (take for instance, the plain jane ambassador t5, I just started a character, and I built him specifically to use the ambassador. I got one at t3, and had to waite till va to get my next one out of the fleet store.. however, two of my toons had the plain jane t5, who have never used it.. and now, you cant even get the plain jane 9 console ambassador which would have greatly helped me when I hit admiral..)..

    not to mention, now that I build a new character, im gonna have to rep grind him as well. (yes, we have the sponsor ship thing, but this being my 9th toon, im kinda burnt out on it.. ). not saying they need to hand the rep to me, but it would be nice to get some of the perks without needing to dedicate half my life to the game for a time.. (and yes I know its my choice and blah blah blah.. but when I buy a car, they don't have to make a deal, or add in floor mats, or fill the tank, or even go and register it for me, but they do cause that's good business.

    nothing in this game comes without a price.. I mean its great they are gonna do the free give away thing.. but hell, being that ive been in the game for 4 years, just like the last give away, I probably have it all unlocked already.. so I see it as they care about the new players, and don't care about the old in that instance.. yes, it sucks your damned if you do and damned if you don't.. but a new ship here and there that no one has covers all the bases..
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2014
    foundrelic wrote: »
    I just hope the hull material/components are available to use on other ships.

    I doubt that, at least as an unlockable thing (we didn't get any expanded customization options from breen or risian ships after all.) And we already have a Dyson space set, so the new paint jobs couldn't easily come in from that route. But what would be reasonable is a C-store customization unlock at the 250-550 price range.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • ulyssessolo16ulyssessolo16 Member Posts: 68 Arc User
    edited January 2014
    Originally Posted by pwebranflakes View Post
    Actually, anyone who commands a ship is a Captain.

    Cheers,

    Brandon =/\=
    Depends of the size of the ship...

    Actually it doesn't matter what your rank is, When you are the commanding officer of a ship you are captaining that vessel, and its usually tradition to refer to the commanding officer as Captain (regardless of their actual rank.)
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited January 2014
    Originally Posted by pwebranflakes View Post
    Actually, anyone who commands a ship is a Captain.

    Cheers,

    Brandon =/\=
    Depends of the size of the ship...

    Actually it doesn't matter what your rank is, When you are the commanding officer of a ship you are captaining that vessel, and its usually tradition to refer to the commanding officer as Captain (regardless of their actual rank.)

    funny, I think that if I had ever called an admiral a captain on the bridge while I was in the navy, I might have payed for it.. one thing was certain in my time there, rank was everything, and the respect that came with it was put above all else.. (at least from what I saw from the sonar room)..
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2014
    puttenham wrote: »
    yes, it sucks your damned if you do and damned if you don't.. but a new ship here and there that no one has covers all the bases..

    [direct response edited out for taking quoted point out of context. Following retained only because it's supplemental to what I've said already.]

    What our present system represents is an arbitrary multiplication of effort. If you haven't created a new character your 1000 qmendation marks gets you full access to the ship across your total playtime (ie. you have it). But if you have then that same effort only gets you a fraction of the same access (ie. you have the ship, but only for that portion of the game you play that toon with.) Wanting more complete access (ie. the ship for a greater and greater proportion of your playtime) doubles, triples, quadruples, and so forth your effort. That's not an equitable system for a ship give-away, not when we have other options available to us that treats multi-toon players and single-toon players the same way (since when you get right down to it each only represents a choice of playstyle. For some things, like ship equipment, its part of the game to build up each character separately, but we shouldn't take the same attitude towards promotions.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited January 2014
    This post gives a lot of details about the ship... http://sto.perfectworld.com/news/?p=1085061

    Now if those stats change up a little... we'll have to see.

    The Bridge Officer layout/swapping is an interesting dynamic.. Goes from

    SCIENCE MODE
    Ens Tac
    Lt Engineer
    Lt Sci
    Lt. Com Tac
    Com Sci
    3 Fore Weps
    3 Aft Weps


    To
    TACTICAL MODE
    Ens Tac
    Lt Eng
    Lt Sci
    Lt Com Sci
    Com Tac
    3 Fore Weps + Dual Heavy Proton Cannons (Effectively 4 Fore Weps)
    3 Aft Weps


    It does look like a 9 console ship.

    All in all, I like the idea of the ship... even at 9 consoles... it looks pretty darn exciting to me (My main is a sci, and I constantly switch ships for PvE/PvP/NWS... this will add a lot of flexibility.

    Assumption is there will be Spire (Dyson Tech after all) for the 10 Console Version, replacing the Ens Tac station with a Ens Universal.

    I will concede, that the ship looks nice, and nifty... so for that I say... looks great, and great job (not to mention thank you for the entire insight on the design process), and yes I want one. So I understand better why some ROI is needed... new mechanic, and etc.

    So yes, the ship looks pretty sweet... however, this does not change the way this is being released is rubbing people the wrong way. Like I said before, my main issue is that this "cheapens" the anniversary celebration, and introduces aspects of grind to what used to be a simple thank you.

    My recommendation; Just give this ship as the FE reward. Its a 9 console version (albeit with some nifty looking special mechanics). Put the 10 console ship in the Spire at some point that requires Voth Cybernetics. Use the daily mission you have for the Qmendations (Q really needs to go away btw) reward give a bonus box of Voth Cybernetics that would offset the cost of the 10 console version. The bonus box would be the reward from the Event Rep with the additional 600 Qmendations (over the initial 400 + ship).

    This encourages players to use the daily from the Anniversary event to save towards the 10 Console version, or use the box for their Rep or other Rep gear. Or Dilithium, or whatever they wish actually.

    It doesn't punish players for not wanting to work for the requirements of the 10 console version by forcing them into 2 mini-games... it opens up that they would be able to use any Dyson rewarding mission (increased replayability for those missions as well).

    Just a thought.

    Star Trek Online, Now with out the Trek....
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited January 2014
    hopefully this will shut all you moaners up.

    http://sto.perfectworld.com/news/?p=1085491

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited January 2014
    So why sit back and accept it without comment? Sure, life can suck but that BY NO MEANS signifies that you should accept bad circumstances as being nothing more than the twisted and uncontrollable machinations of fate. One of the underlying themes of many Star Trek episodes is this very point.

    What our present system represents is an arbitrary multiplication of effort. If you haven't created a new character your 1000 qmendation marks gets you full access to the ship across your total playtime (ie. you have it). But if you have then that same effort only gets you a fraction of the same access (ie. you have the ship, but only for that portion of the game you play that toon with.) Wanting more complete access (ie. the ship for a greater and greater proportion of your playtime) doubles, triples, quadruples, and so forth your effort. That's not an equitable system for a ship give-away, not when we have other options available to us that treats multi-toon players and single-toon players the same way (since when you get right down to it each only represents a choice of playstyle. For some things, like ship equipment, its part of the game to build up each character separately, but we shouldn't take the same attitude towards promotions.)

    why do people continually take a few sentences from my wall of text, and make it look like I said something I didn't.. /facepalm lol...

    look back at all my posts, I have been leading the charge against cryptic in here.. jeese.. what I was saying was that from their point of view it might look like damned if you do damned if you don't, but they have to start giving back... that was the point of that, if you read my whole post..
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