It'd be P2W if the ONLY way to obtain said ships/consoles was to fork out real money. However, Many players will grind dil -> Zen for them, Or even just buy them directly for EC.
This doesn't seem fair. What about the players who haven't increased their ec cap for their account or don't have a means to in the near future. There should be a cap for what players can charge for items on the exchange. And not 100mil either. Somewhere in the 10's.
This is only the first few hours, and this always happens. If people find it to be incredibly good like the JHAS, then its price will remain around 300-400M after the promotion ends, and dip to 100-200M when future promotions run before returning to the high price.
On the other hand, if it turns out to be just another not so over the top lock box ship, its price will steadily go down until stabilizing somewhere around 80-120M after the promotion ends.
Meh, there's nothing the Bulwark can do that the Bastion can't do equally well.
"Nothing"?
Turns better, 1K more hull. Trades universal LT and science LTC for science LT and univeral LTC which opens up EPTx3 chain and APO as possibilities. Dual cannons. Weapon drain resist cruiser mode.
This doesn't seem fair. What about the players who haven't increased their ec cap for their account or don't have a means to in the near future. There should be a cap for what players can charge for items on the exchange. And not 100mil either. Somewhere in the 10's.
Too bad. If a player wants something expensive, they work for it. They have to grind the dil to trade for zen to buy the cap raise, and they have to grind the ec. Stuff doesn't get handed to people on silver platters. If you don't want to gamble for it, then you must earn it.
How about no? So-called P2W is irrelevant because PvP is irrelevant, and there's no prize for beating other players other than smug self-satisfaction.
Unless you worked very hard to beat your opponent, in which case smug self-satisfaction, which while not always necessary, might be thoroughly justified. But the thing is, with all the power creeping p2w stuff coming into play, the line where u decide which side your hard work was, and which side all that p2w TRIBBLE was becomes very blurred and hard to judge. In the end, everybody are more of less forced to go with p2w TRIBBLE just so that they can remain competitive.
Know what really rules in STO? If you're PvE, it's just knowing what you're doing in the instance. Knowing the routine. I'm no PvPer, but it seems that in PvP you just gotta get in a PvP group, plan and get a good teamwork cooperation thing going, and never ever queue solo.
Lets see .05 more shields +1 turn 3k more hull a hanger... With the same boff and console slots as a ops oddy. How can developers not see the power creep in this
I'm having a problem with the whole pay-to-gamble setup.
No matter what, someone somewhere is paying to buy keys. And using them to open boxes. That's where they stuff on the exchange you "just buy for EC" comes from.
Now you're enticing people to pay-to-gamble with DOFF packs. Again, someone somewhere pays money to open them. If it was a question of "just grind lol" the game would have folded by now.
Fact is, people are spending money on a random lottery. One without an odds table. For all we know it could be the same sort of random-lookup table that screwed up the STF missions for so long.
This Dreadnought, I would have bought for $25. No question. I'm sure there are enough folks who want one to "pay for" the effort put into production. As it stands now, we'll see a handfull of them on the exchange for absurd EC prices, almost none in game. I can't tell you the last time I saw a Galor, a Bugship or any of the other lockbox ships in instances... People get them and hold on to them for instant EC rather than play them
This whole setup stinks. I'm telling you I'd rather put $25 or $50 into something that I can claim rather than $25 or $50 into a slot-machine... one that is rigged to generate maximum intake-revenue with almost no chance of a ship. I'm not going to spend hours of my week grinding the same farm-maps and missions to get permission to gamble... nor am I going to farm EC for months at a time to buy something so absurdly priced.
I'm pretty much done with this game now, the direct-to-slot-machine mentality is not acceptable. I'm not paying into a game that is effectively broken, run by a team that is NOT listening to the player base and one that puts barriers in place to certain play-styles.
I'll keep an eye on things, but frankly until I see more direct-to-Z-store ships, items and goodies I'm not playing. There's no point in playing the same grind maps day in day out just to earn gambling tokens.
I wasted $10 on this lottery, and sadly, many more people will waste more money than I did.
I totally agree, Lockboxes are a depressing thing. While not totally different, I did prefer the present one could buy in the C-store, where one would open it and it had something fun. (I bought 2, and it seemed slightly nicer than a lockbox)
Lockboxes constantly appear and encourage one to open them with a key.
I wish there was a way to keep Cryptic going, without lock boxes.
Hopefully I'll come back from my break; this break is fun; I play intellectual games.
I buy one key (usually with zen out of dilithium grinding, others with EC) a day.
I open a lockbox a day, whichever one I happen to have in that chars bank.
Ive never gotten anything good, 280 keys later (i got a trait once i think, sold for 5 mil?). I have however managed to pick up quite a bit of lobi gear, and enough rich dilithium claims to last my main for months.
I play the lockboxes like i play scratchoffs. One a paycheck, never more. (in the case of the game, every day is payday of course)
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
This doesn't seem fair. What about the players who haven't increased their ec cap for their account or don't have a means to in the near future. There should be a cap for what players can charge for items on the exchange. And not 100mil either. Somewhere in the 10's.
It's plenty fair. You're just a whiner who expects a Porsche experience at a Chevy price.
Comments
It'd be P2W if the ONLY way to obtain said ships/consoles was to fork out real money. However, Many players will grind dil -> Zen for them, Or even just buy them directly for EC.
On the other hand, if it turns out to be just another not so over the top lock box ship, its price will steadily go down until stabilizing somewhere around 80-120M after the promotion ends.
But I will say that I've been farming dil like crazy ever since this went live. I'm gonna get me some SERIOUS Lobi from this, if nothing else.
"Nothing"?
Turns better, 1K more hull. Trades universal LT and science LTC for science LT and univeral LTC which opens up EPTx3 chain and APO as possibilities. Dual cannons. Weapon drain resist cruiser mode.
Too bad. If a player wants something expensive, they work for it. They have to grind the dil to trade for zen to buy the cap raise, and they have to grind the ec. Stuff doesn't get handed to people on silver platters. If you don't want to gamble for it, then you must earn it.
This is how real life economics works.
Unless you worked very hard to beat your opponent, in which case smug self-satisfaction, which while not always necessary, might be thoroughly justified. But the thing is, with all the power creeping p2w stuff coming into play, the line where u decide which side your hard work was, and which side all that p2w TRIBBLE was becomes very blurred and hard to judge. In the end, everybody are more of less forced to go with p2w TRIBBLE just so that they can remain competitive.
Elite Defense Stovokor
f2p = p2w. Sooner or later, everybody sees that.
Elite Defense Stovokor
No, he's right. It's Pay To Be Lazy - you want any of the **** in the C-Store, you can grind Dilithium for it. No-one's forcing you to pay.
Really? I got my Scim for FREE for grinding Dilithium as well a ton of other stuff. Pay to be lazy, pay for it now but it's not P2W.
So?
I hope STO get's better ...
But Pay to Gamble... Not so much
Seriously, toss this on the C-store for 40, and I will grab it, otherwise, it is some fine BS
IMO, of course.
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
And quite honestly, that is why I am saving up on my stipend so that when I next support Crytpic, It will be at a more reasonable price.
I hope STO get's better ...
No matter what, someone somewhere is paying to buy keys. And using them to open boxes. That's where they stuff on the exchange you "just buy for EC" comes from.
Now you're enticing people to pay-to-gamble with DOFF packs. Again, someone somewhere pays money to open them. If it was a question of "just grind lol" the game would have folded by now.
Fact is, people are spending money on a random lottery. One without an odds table. For all we know it could be the same sort of random-lookup table that screwed up the STF missions for so long.
This Dreadnought, I would have bought for $25. No question. I'm sure there are enough folks who want one to "pay for" the effort put into production. As it stands now, we'll see a handfull of them on the exchange for absurd EC prices, almost none in game. I can't tell you the last time I saw a Galor, a Bugship or any of the other lockbox ships in instances... People get them and hold on to them for instant EC rather than play them
This whole setup stinks. I'm telling you I'd rather put $25 or $50 into something that I can claim rather than $25 or $50 into a slot-machine... one that is rigged to generate maximum intake-revenue with almost no chance of a ship. I'm not going to spend hours of my week grinding the same farm-maps and missions to get permission to gamble... nor am I going to farm EC for months at a time to buy something so absurdly priced.
I'm pretty much done with this game now, the direct-to-slot-machine mentality is not acceptable. I'm not paying into a game that is effectively broken, run by a team that is NOT listening to the player base and one that puts barriers in place to certain play-styles.
I'll keep an eye on things, but frankly until I see more direct-to-Z-store ships, items and goodies I'm not playing. There's no point in playing the same grind maps day in day out just to earn gambling tokens.
And no... you can't have my stuff on the way out.
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
I totally agree, Lockboxes are a depressing thing. While not totally different, I did prefer the present one could buy in the C-store, where one would open it and it had something fun. (I bought 2, and it seemed slightly nicer than a lockbox)
Lockboxes constantly appear and encourage one to open them with a key.
I wish there was a way to keep Cryptic going, without lock boxes.
I hope STO get's better ...
But don't be an idiot and buy a chance to buy something. Even my daughter thinks that is dumb.
and if all else fails, there is a city of light in the desert with your name on it.
I don't want Alien trash in the C store.
I can top that. a fleetmate spent $2400 and did not get one. he left the game and have never come back. But PWE got his money, so they don't care.
He was an idiot anyway. so I don't really miss him. but I am sure PWE does.
I open a lockbox a day, whichever one I happen to have in that chars bank.
Ive never gotten anything good, 280 keys later (i got a trait once i think, sold for 5 mil?). I have however managed to pick up quite a bit of lobi gear, and enough rich dilithium claims to last my main for months.
I play the lockboxes like i play scratchoffs. One a paycheck, never more. (in the case of the game, every day is payday of course)
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
It's plenty fair. You're just a whiner who expects a Porsche experience at a Chevy price.
"But Daddy I want an oompa loompa."