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[11/21/13 Patch] Graphics issues *Resolved!*

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  • themanofsteel280themanofsteel280 Member Posts: 1 Arc User
    edited November 2013
    no your not the only one that is have the same problem
    RichieBrown57
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited November 2013
    Having trouble with your in-game graphics? Enabling the "Postprocessing" option in your 'video' options setting may help while we work on a permanent solution.
    (Options menu > 'Video' tab > "Effects" section > Postprocessing > "On" radio button)

    from the top of the forum.


    Hopefully they'll take this time to fix the character textures too.



    Had a feeling more graphical glitches would crop up.
  • tosmonkeytosmonkey Member Posts: 0 Arc User
    edited November 2013
    OK, Going into video options and switching from DX9 to Auto seems to have worked.
    [SIGPIC][/SIGPIC]
  • slachanceslachance Member Posts: 144 Arc User
    edited November 2013
    Issue still present

    Windows 7, 32 bit op system
    AMD phenom II X 2 560 processor 3.30 GHz
    4 Gig Ram (3.25 usuable)
    Nvidia GeForce GT 440 (drivers up to date as of Nov 18th 2013)

    Present all maps
    Issue Spawns immidiately after loading map
    Partial fix is to open a window ex: duty officer window/ no permanent fix for me
    Issue Respawns immidiately after closing window or loading new map

    Unable to do any combat at all or navigate any complex map.... basically only able to run through the colonize doff assignments... been like this all day.... very disappointed...

    If you want to fix then go out and purchase a some of our graphics cards.... I keep seeing Nvidia over and over again
  • matzdaadmatzdaad Member Posts: 186 Arc User
    edited November 2013
    Thank goodness I am not the only one... I was afraid it was my computer!
    There is a blurb at the top to help fix this but it is slightly clearer than mud, hope the next 'fix' fixes this.
    MatzDaad
    Fleet: 8th Expeditionary Command
    Member since 2/15/2012




  • deathsremnantdeathsremnant Member Posts: 265
    edited November 2013
    Make sure DX9 is enabled and not DX11, turn on post processing.

    This is only effecting certain players, which most seem to have similar card types.
  • johndroidjohndroid Member Posts: 178 Arc User
    edited November 2013
    Hi, I am hoping this is an ok place to post this. If not, I can move it elsewhere. But since the downtime today, my game play has been messing up. The graphics get SUPER bright and glitches up. The stars turn into streaks as I move the screen around. And it's only Star Trek that does this. I have a screenshot but can't post it. Anyone else having this problem?

    I thought they were fixing crashes not a total graphics thing ? Didn't say much about graphics but for some certain episodes and missions, I just hope they don't mess something else up fixing this problem and It turns into domino effect.
  • johndroidjohndroid Member Posts: 178 Arc User
    edited November 2013
    Make sure DX9 is enabled and not DX11, turn on post processing.

    This is only effecting certain players, which most seem to have similar card types.

    I just did fix but graphics were way reduced and it looks worse so I thought I'd add this to the fix information above : It should also say Fix reduces Graphics for All who use POST PROCESSING lol !
  • morkebergmorkeberg Member Posts: 21 Arc User
    edited November 2013
    everything worked fine last night what happened? ATI Radeon 3100 Graphics card set to minimum never had this problem before today. :(
  • raventomoeraventomoe Member Posts: 723 Arc User
    edited November 2013
    morkeberg wrote: »
    everything worked fine last night what happened? ATI Radeon 3100 Graphics card set to minimum never had this problem before today. :(

    Maybe it's an outgrowth of our issue of crashing due to graphic's cards?
    "The Multiverse, the ultimate frontier..."
    Thus begins...Lyrical Trek
  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited November 2013
    Oh thank god, I thought someone slipped LSD in my coffee.:rolleyes:
  • bradchristopher1bradchristopher1 Member Posts: 307
    edited November 2013
    My guess is it was introduced when they went live with support for mac, breaking existing windows graphics modes, as I learned that Mac display values are much dimmer and therefore need brighter settings, but windows translates these changes into overbrightness, blinding out some images altogether.
  • dukedom01dukedom01 Member Posts: 462 Arc User
    edited November 2013
    astlor wrote: »
    Options --> Video --> Advanced --> Troubleshooting --> Limit Frame Rate

    Turning this off fixed the issue for me. Hope that helps someone...

    Given that I can recall some client versions where the 'login' screen tried to melt my gpu when I disabled that particular option I am very reluctant to disable frame rate limiting.
    smoovious wrote: »
    I see what is wrong there, it is pretty obvious...

    you have WAY too many chat tabs configured for the game engine to handle.

    XD

    -- Smoov

    I like it that way. It is far more comfortable for me to just switch to the tab I want to talk in.
    Ceterum censeo Otha supplendum in praemiis.
  • ddelgadilloddelgadillo Member Posts: 7 Arc User
    edited November 2013
    Same problem here.

    Windows 7 Home Premium SP1 64-Bit
    Intel Pentium CPU B960 @2.20 GHz

    Occurs on all maps, ground and space.
  • nejc88nejc88 Member Posts: 0 Arc User
    edited November 2013
    OS: Windows 7 Ultimate 64-bit
    Processor: Intel Core i5 M430 @ 2.27 GHz
    RAM: 4GB
    Graphics: ATI Mobility Radeon HD 4500/5100 Series
    Graphics card driver version: 8.970.100.7000

    Map: Deferi Ship (Cold Comfort - Breen mission)

    It seems to occur 100% of the time when the interaction dialog opens up and you look around or something moves:
    Example 1
    Example 2
    Example 3
    Example 4

    Also happens when there's something else happening on the screen, note the "loading bar" below the character's TRIBBLE:
    Link

    Does not happen when there's nothing special happening on the screen.
    Link
  • cvetkojacvetkoja Member Posts: 0 Arc User
    edited November 2013
    Intel i7 860 , 4GB ram , Win 7 64-bit, Nvidia GTX560ti

    The glitch occured in DS9, sector space maps and alot of other places.
    I think it was absent from the new ground battlezone but not sure.

    It always happened on the transporter pad and in the turbolift on the fed fleet SB.
    It always went away if I opened inventory or any other UI window and it didn't happen again if I left a UI window open (didn't test that much but it did stop the glich in the transporter/turbolift).

    Also turning on postprocesing helped I think that resolved the issue for me.
  • kublahkankublahkan Member Posts: 0 Arc User
    edited November 2013
    Captains, I am going to ask that you have a bit more patience. :) We can definitely see that you are having an issue due to your screenshots, but we did not see this issue internally during our tests as not every kind of graphics card/ driver/ etc. is affected. While we test on a wide-range of cards, none of the ones we test on are resulting in the issues you are seeing.

    We're gathering your reports from this thread, and including your computer/system and graphics specs in your reports will greatly help us work to reproduce the issue, and then work on a resolution.

    Hello

    Never had any graphical issues before.
    While away for work I'm running STO on a Dell Latitute E6520
    Intel i5 2.5 GHz, 4 GB RAM
    Win 7 64b
    With Intel HD Graphics 3000, ver 8.15.10.2418
    (yeah this might need an update but I still didn't had any issues whatsoever before last patch)

    So for your questions
    The map(s) you were on: all of sector space. Did STOs with minor glitches. All ground maps were affected (Spacedock, Academy, DS9, etc)
    Reproduction steps: Like Tribbles. One minute everything's fine and the next you're deep in hell
    How you made it occur: I didn't do it !!
    How you made it stop occurring: random, it didn't stop
    And how you made it occur again: Told you I didn't do it !!

    Thanks
    Hope this one get resolved soon...
    Cheers
    "Starship captains are like children. They want everything right now and they want it their way. The secret is to give them what they need, not what they want."
    - Scotty, to La Forge
  • yoshibumyoshibum Member Posts: 0 Arc User
    edited November 2013
    I followed what it says at the top of this page. Go to Options>Video>Effects>Postprocessing and turn this on. This actually seems to have worked for me.



    Windows7 64b
    8gb ram
    Integrated Intel HD Graphics Card
    1tb HD



    I was having the stacking issue where everything seemed to just multiply and then become unmovable. After doing the above, it now works correctly.
  • swamarianswamarian Member Posts: 1,506 Arc User
    edited November 2013
    Intel i5, HD3000 4GB, running Windows 7, same issue. I get tears travelling in sector space, and on K7.
    I'm running intel driver version 9.17.10.2932.

    Turning on postprocessing seems to have helped.
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited November 2013
    Running a Mac Pro, 2 quad-cores @2.8GHz, 16GB RAM in Bootcamp. I have an Nvidia 8800GT.

    How do I reproduce the glitch? I play the game. On what maps? All of them. How do I make it go away? It goes away by itself for a few minutes before coming back to haunt me again. How soon do I want it fixed? Yesterday.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited November 2013
    Windows 7 Enterprise 64-bit
    Intel Core i7-2620M
    Nvidia NVS 4200M
    4GB RAM

    Having the same problem.
  • kartimozkartimoz Member Posts: 57
    edited November 2013
    OS: WIN XP SP3

    CPU: Intel Core 2 4300 @ 1.8 GHz /RAM 2 GB

    Graphic: NVidia GT 440 / Driver Version: 6.14.13.3165 (23rd Oct 2013)

    Every map (ground & space) / every sector

    Looks like


    It happens in flight, by moving the camera or the ship/charakter

    Unfortunately the suggestion (workaround postprocessing) is not working. Also tried to reduce all videosettings incl restart of the game. No positive result(s).


    Quick fix would be highly appreciated!!!
  • lidstone1982lidstone1982 Member Posts: 0 Arc User
    edited November 2013
    im glad its not just me with this problem I hope they extend the the episode replays for a bit longer to get the lobi crystals this is the second day I cant do the replays
  • ddelgadilloddelgadillo Member Posts: 7 Arc User
    edited November 2013
    Same problem here.

    Windows 7 Home Premium SP1 64-Bit
    Intel Pentium CPU B960 @2.20 GHz

    Occurs on all maps, ground and space.

    Intel HD Graphics family
  • drgmstrdrgmstr Member Posts: 851 Arc User
    edited November 2013
    Intel HD Graphics family

    Same graphics card I use for my ASUS X401A1 laptop. Never had any issue playing STO until the recent patch. While the small fix in the yellow text above does work, can't they just revert the changes back to the original settings until they find a permanent fix?

    Handle: @drgmstr

    "Embrace your dreams"

    Come Check Out My PRIMUS Database Page!
  • caleb143caleb143 Member Posts: 119 Arc User
    edited November 2013
    among the many screenshots i took
    http://imageshack.us/photo/my-images/812/1mow.png/
    http://imageshack.us/photo/my-images/819/c91m.jpg/
    http://imageshack.us/photo/my-images/10/u1su.jpg/
    http://imageshack.us/photo/my-images/18/1nit.jpg/

    the post processing didnt work either
    System: ATI Mobility Radeon 3400 series card
    Maps: qonos, drozana, ganalda, sol, esd, dsp, k7, all sector spaces
    how i made it occur: logged on.
    how i stopped: logged off. the post processing didnt work
    how it occured again: logged on. use and ATI Mobility Radeon 3400 series card

    at first, i thought it was my graphics card, but its only this game thats affected. STOP BORKING OUR GAMES
    tumblr_o0xkrlVud21uuxsqjo1_1280.png
  • wargibbonwargibbon Member Posts: 62 Arc User
    edited November 2013
    Mine's borked too since the new patch, game unplayable, nice job cryptic
    Founder of the 3rd Foot & Mouth Federation Fleet. Join today!

    The Khasi of Kalabar: They will die the death of a thousand cuts!
    Princess Jelhi: Oh! But that's horrible!
    The Khasi of Kalabar: Not at all my little desert flower, the British are used to cuts!
  • corellon359corellon359 Member Posts: 20 Arc User
    edited November 2013
    I AM UNABLE to play STO , thanks Cryptic .... whose gonne get me those 15 free lobi`s now :-/


    pentium dual core
    E5200@2.50GHz
    2.50GHz, 3.50 GB Ram
    Windows XP SP3

    GeForce GT520
    2048.MB
    1600X900 (32bit)(60Hz)

    Space Dock Sol system was where it 1st happened. Did the above steps and has helped, but the 1st Tholian sector alert I went to, it started in the beginning, then stopped. after about 30 sec.
  • afterburnglowafterburnglow Member Posts: 2 Arc User
    edited November 2013
    Hey guys im not very happy i havent been on sto for 4 days and its was working fine on the 19/11
    and i updated it today the 23/11 and i ran the game all was fine i started to do my mission and i pushed m for map and the screen flared up white and duplicated frames if u dont underdstand what im saying i will try and post a video about it and that should help u kno what it is and it does it when there is a overlay thing on like messages or mission progress options map thins like those coause it it some times does it it self
  • afterburnglowafterburnglow Member Posts: 2 Arc User
    edited November 2013
    yep thats what mine gets they stuffed up my only weekend fun
    my specs are

    intel (r)core(tm)2 cpu t5600@1.83ghz
    Ram 3.00gb
    64bit
    win 7

    nvidia Geforce go 7400
    driver version 179.67 latest driver for me
    core clock 450mhz
    memory clock 700mhz
    memory interface 64-bit
    total grapics memory 1407 mb
    dedicated video memory 128mb

    it was running fine before patch so cryptic fix this asap
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