test content
What is the Arc Client?
Install Arc

Thoughts on ground PvP, ground PvP fleets, etc by Mcduffie

16791112

Comments

  • emp1591emp1591 Member Posts: 0 Arc User
    edited November 2013
    I admit by no means do I work for a fortune 500 company

    Aren't you a taxi dispatcher or garbage disposal guy or something like that? Not a fortune 500 indeed.
    [SIGPIC][/SIGPIC]

    "Working as intended"... 1 year later they "fix" it.
  • tron4eternitytron4eternity Member Posts: 118 Arc User
    edited November 2013
    emp1591 wrote: »
    Aren't you a taxi dispatcher or garbage disposal guy or something like that? Not a fortune 500 indeed.

    Not the garbage man for sure although I hear the county pays them well. And you do what?
  • simeion1simeion1 Member Posts: 898 Arc User
    edited November 2013
    Not the garbage man for sure although I hear the county pays them well. And you do what?

    Why ask when you have not revealed what you do, he most likely heard a rumor.
    320x240.jpg
  • tron4eternitytron4eternity Member Posts: 118 Arc User
    edited November 2013
    simeion1 wrote: »
    Why ask when you have not revealed what you do, he most likely heard a rumor.

    Idk why we are even discussing this for that matter as it is way off topic. Oh that's right a certain fes player derailed the thread in a failed attempt to troll me. And now we do forum pvp HEHE!

    From what I have been reading ground had a few significant fixes but they failed to touch the more important ones like all disable immunities. Also willpower affecting the cryo immobilize duration and it killing half your powers tray. It appears they stopped the sword 2 attack from knocking back but what about chain knockbacks from everything else?

    And once again the new lobi store weapon can be fired from stealth module lol! Before I blow 50 free lobi on that weapon on each ground toon what our our opinions of it? I ask about it as it worth carrying for it's 3 firing attacks? I don't want it for the exploit since I am sure that will be fixed in a week. I have found a viable use for the elachi weapon non omega cloaked so I made that part of my ground arsenal on all toons. What types of weapons does each attack mimic? It appears the 3 attack is a new form of attack though.

    I was able to get on for brief hour yesterday and had the benefits of the sure footed trait without carrying the trait. I wasn't able to test it with another player but is it actually working? I can see this being overpowered and making engy's useless and such since we all crouch + aim keybind ourselves :)
  • nulonunulonu Member Posts: 507 Arc User
    edited November 2013
    Starbases aren't built in a day. Adjudicatorhawk is pretty awesome about getting things fixed even if it takes a bit of time.

    The sword knock back was part of a greater issue that affected any exploit capable melee attack. It is corrected. Yea the sure footed thing is obviously messed up, and it is working on characters that don't have the trait. I doubt that'll be here long but then again I thought the same thing about the knock back issues. To be fair the issue with knock back was a bit of a subtle problem. This sure footed thing and the Voth weapons being active while under operative cloak will hopefully be addressed quickly.
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited November 2013
    And once again the new lobi store weapon can be fired from stealth module lol! Before I blow 50 free lobi on that weapon on each ground toon what our our opinions of it? I ask about it as it worth carrying for it's 3 firing attacks? I don't want it for the exploit since I am sure that will be fixed in a week. I have found a viable use for the elachi weapon non omega cloaked so I made that part of my ground arsenal on all toons. What types of weapons does each attack mimic?

    I've been to busy with finals and work to actually test it or play with it, but it seems like it's a minigun w/ a pulsewave 3rd attack.
    --
    Lion Heart of Hammer Squadron
  • nulonunulonu Member Posts: 507 Arc User
    edited November 2013
    More like a weak sonic pulse then a pulse wave shot. I spent free lobi on it but I don't think I'll buy another one.
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited November 2013
    http://www.youtube.com/watch?v=quZlm3tl_Tw&feature=youtu.be

    A message to the ground pvp fleets. You don't have to dominate the Q with broken tactics. The community isn't so fierce that it is called for. Relax, be yourself, and have fun. But most of all, begin treating other players with respect and let them have some fun.

    My new ground build http://www.youtube.com/watch?v=8HEH80lmwQM
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited November 2013
    This has group hug written all over it.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited November 2013
    This has group hug written all over it.

    I'll hafta pass.
    --
    Lion Heart of Hammer Squadron
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited November 2013
    I'll hafta pass.

    If only because you run a broken science officer and pretend that it is skill :P
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited November 2013
    I hope that the ground pvpers are getting themselves ready for the STO Frontlines TC!!

    There is going to be plenty of ground action. :)
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited November 2013
    If only because you run a broken science officer and pretend that it is skill :P

    Ummmmm. You know I run Medic. Why would I run that? But hey whatever those voices in your head tell you....maybe you should put the needle down.
    --
    Lion Heart of Hammer Squadron
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited November 2013
    Also, you sound like only fleets or premade use things like that. Pugs that know about it use it too. Pugs yhatbask questions will know about it. Pugs that make friends will eventually run premades. I've seen you leave a match already. Crying that no one qeues, you get in, you leave. If you got on with a pug that uses that, would you apologize for your team? There are tactics to avoid that doff. I've tanked out a few times. 2 healers on a team can chain heals. Which is another reason premades are good. To run the holy trinity and teamwork. You make excuses for not wanting to distribute teamwork. How many threads are you going to post that need to be merged before you realize the problem lies in you? You made a YouTube video about change, but don't want to. I will continue to run with my fleet and friends I've made in the game for teamwork and fun. If any pugs want to learn teamwork and run with me, my fleet, or my team, I've never said no. Why you don't want to promote teamwork in an MMO is beyond me. You've become nothing but a QQer and griefer.
    --
    Lion Heart of Hammer Squadron
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited November 2013
    I've seen you leave a match already. Crying that no one qeues, you get in, you leave.

    Yupp, I left that match. My words in zone where, "I'm not going to fight a premade who brings 2 of those broken science officers.". I'm not going to punish myself and I'm not going to feed your mistaken ego. My advice to anyone who pugs is to leave if they see something they don't think is fair. I have plenty of good matches, but only when the premades aren't around to ruin the fun. In fact, yesterday a match just became sparring when we realized that we had an opportunity to have a little fun with out you guys around.
    I always Q alone. I am not scared to fight alone. I never see you creeps Q alone. Safety in numbers is not the same thing as skill.
    I know what the deal is. I have heard the way some of you can get very angry in voice chat when a match is getting difficult. You can not handle loosing, so you only team Q to ensure an easy win. You aren't interested in having fun or giving someone a good fight. You only want to win hands down. It is not fun in the premades. That is part of the reason I quit. PVP is not fun when you are always guaranteed one of two things: an easy victory or a 40 minute fight through the same door versus another premade.
    If you are so good then why not tone it down and meet the majority of players on their own level. I love my new skill build. I love being able to compete in space and ground. I don't know what is so great about being part of the ground spec minority.
    I think that players who believe they must have a toon for space and a separate one for ground have a inferiority complex and an identity crisis. I have 7 toons, but I love my engineer above all and can not bear to cripple him in one aspect in favor of another.
    I'm good in all aspects of the game. I am very aware. I am a space and ground pvp player. I am a foundry author. What are you?
    I have met very few decent player personalities in the ground pvp scene. Most of you spew troll banter or are just rude. It is no wonder the ground scene is a mocked minority.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited November 2013
    Ummmmm. You know I run Medic. Why would I run that? But hey whatever those voices in your head tell you....maybe you should put the needle down.

    So, I'm curious, what is so broken about science officers on the ground? I don't keep up all that well with ground issues. Is it an old problem that I just am forgetting about, or a new problem I haven't had the ahh...pleasure of experiencing myself?
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited November 2013
    Yupp, I left that match. My words in zone where, "I'm not going to fight a premade who brings 2 of those broken science officers.". I'm not going to punish myself and I'm not going to feed your mistaken ego. My advice to anyone who pugs is to leave if they see something they don't think is fair. I have plenty of good matches, but only when the premades aren't around to ruin the fun. In fact, yesterday a match just became sparring when we realized that we had an opportunity to have a little fun with out you guys around.
    I always Q alone. I am not scared to fight alone. I never see you creeps Q alone. Safety in numbers is not the same thing as skill.

    I know that doff is broken, but as a team there are ways to counter it. Until Cryptic fixes it, it's part of the game. We're not afraid to fight alone. And I do pug during the week when I'm around. We've been beaten by other teams, premade and pugs, before. Because they had teamwork and countered our current strategy. Again, I want to play with my fleet and friends I made. Really what you want is to roll pugs, but justify it by not running a premade. If others can counter broken mechanics, why can't you? Maybe less time on the forums and making youtube videos while tweaked and spending more time learning counters to these things, you'd be better. Truth is, premade/fleetmades will queue. Its an MMO. Guilds exist for a reason. And eventually pugmades will be premades. It's human nature that as ppl become friends they want to pal around. You're just so burnt no one wants to listen to your babble. Sorry you can't make friends.

    What am I?

    I'm a full time student.
    I'm a full time worker.
    I'm a union rep.
    I'm a person that has my own internet.
    I'm a person that has a place to call MY home.
    And I beat my personal demons.

    So, what are you?

    As for getting angry on voice. Well yeah. It's called frustration. We don't like losing, no one does. And when someone is outplaying us, its frustrating. I hate going against pugs because it ends up being a stomp. They are rarely a challenge. Plugging with them is worse, because its frustrating not having structure or teamwork. I've always been a person that gives my all, I know that's a foreign idea to you. So yes, if I'm losing its frustrating.
    --
    Lion Heart of Hammer Squadron
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited November 2013
    I hope that the ground pvpers are getting themselves ready for the STO Frontlines TC!!

    There is going to be plenty of ground action. :)

    I don't see much interest in the ground phase unless your tournament plans to ban Cryo Immobilizer Module, -10 Damage Resistance Biochemists duty officers, DoT with Ambush Security Officers, the Dsyon Lockbox laggy Science trait, and the Type 3 Phaser Rifle (or at least limit this to 1 per team).

    If not, the ground matches will turn into cheese festivals. Between the Biochemist duty officer and the Security Officer duty officer, it's possible to kill someone 100x over very easily. No amount of healing will save you and no damage resistance rating is high enough. Cryo Immobilizer Module and the new lockbox Science trait make it that much easier. Both of those abilities lock down the target and make it impossible to fight back while under their effects. The Type 3 Phaser Rifle isn't much of a problem on it's own, but when 2 or more people are using it the ability gets bad quickly. Each attack is dealt twice, meaning there is a 10% chance to stun and a 30% chance to knockback for a total of a 40% chance to disable per shot...which is why a certain fleet spams it. They used to use Omega Autocarbines as well, but that proc got fixed and now respects willpower.
    --->Ground PvP Concerns Directory 4.0
    --->Ground Combat General Bugs Directory
    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • marc8219marc8219 Member Posts: 0 Arc User
    edited November 2013
    Yupp, I left that match. My words in zone where, "I'm not going to fight a premade who brings 2 of those broken science officers.". I'm not going to punish myself and I'm not going to feed your mistaken ego. My advice to anyone who pugs is to leave if they see something they don't think is fair. I have plenty of good matches, but only when the premades aren't around to ruin the fun. In fact, yesterday a match just became sparring when we realized that we had an opportunity to have a little fun with out you guys around.
    I always Q alone. I am not scared to fight alone. I never see you creeps Q alone. Safety in numbers is not the same thing as skill.
    I know what the deal is. I have heard the way some of you can get very angry in voice chat when a match is getting difficult. You can not handle loosing, so you only team Q to ensure an easy win. You aren't interested in having fun or giving someone a good fight. You only want to win hands down. It is not fun in the premades. That is part of the reason I quit. PVP is not fun when you are always guaranteed one of two things: an easy victory or a 40 minute fight through the same door versus another premade.
    If you are so good then why not tone it down and meet the majority of players on their own level. I love my new skill build. I love being able to compete in space and ground. I don't know what is so great about being part of the ground spec minority.
    I think that players who believe they must have a toon for space and a separate one for ground have a inferiority complex and an identity crisis. I have 7 toons, but I love my engineer above all and can not bear to cripple him in one aspect in favor of another.
    I'm good in all aspects of the game. I am very aware. I am a space and ground pvp player. I am a foundry author. What are you?
    I have met very few decent player personalities in the ground pvp scene. Most of you spew troll banter or are just rude. It is no wonder the ground scene is a mocked minority.

    I have to say from experience you are right. Its easy enough to see these hardcore ground fleets are a big reason the queues are so dead. People would rather just not bother with ground then have to join a fleet focused on a relatively small part of the game like ground pvp and have to respec into ground or make a new character just for that.
    Tala -KDF Tac- House of Beautiful Orions
  • buccaneerdtbbuccaneerdtb Member Posts: 575 Arc User
    edited November 2013
    ...PVP is not fun when you are always guaranteed one of two things: an easy victory or a 40 minute fight through the same door versus another premade...
    I hate that stuff too.
    I love my new skill build. I love being able to compete in space and ground. I don't know what is so great about being part of the ground spec minority.
    I think that players who believe they must have a toon for space and a separate one for ground have a inferiority complex and an identity crisis. I have 7 toons, but I love my engineer above all and can not bear to cripple him in one aspect in favor of another.
    I'm good in all aspects of the game. I am very aware. I am a space and ground pvp player...
    We have always followed that mentality, spec for both. Min/maxing seperate toons for ground or space is for pwning, especially in a game like this one. I think the DEVs realize the mistake of making alts popular and have been making it harder and harder to keep up with them. In Star Wars Galaxies you could only have one toon on a server. That helped prevent over-specializing. Monthly charges helped prevent account spam.
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited November 2013
    marc8219 wrote: »
    I have to say from experience you are right. Its easy enough to see these hardcore ground fleets are a big reason the queues are so dead. People would rather just not bother with ground then have to join a fleet focused on a relatively small part of the game like ground pvp and have to respec into ground or make a new character just for that.

    Thank you, sir.
  • thay8472thay8472 Member Posts: 6,162 Arc User
    edited November 2013
    My opinion on the new science trait. Pretty much this.

    The black ball's done nothing wrong.

    Bi shonen.. go write a guest blog about Otha.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited November 2013
    I know that doff is broken, but as a team there are ways to counter it. Until Cryptic fixes it, it's part of the game.

    Here we see the truth. It's not skill when you exploit something that you know is not working in a manner that others would consider fair. Things like this keep people out of the ground Q. It is even worse when a whole team of people exploit broken tactics.
    If you are so skilled you would not need such things. If you where confident in your ability you would be as unique as possible opposed to using a cookie cutter build and tactics devised by someone else.
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited November 2013
    Here we see the truth. It's not skill when you exploit something that you know is not working in a manner that others would consider fair. Things like this keep people out of the ground Q. It is even worse when a whole team of people exploit broken tactics.

    As broken as it is, and you seem to fail to see this, is that it's counterable. But since you want to be a big bad lone wolf, and not have any type of team work, you don't know it. I want it as nerfed as much as you do. But people are going to use it. And the way to counter it is to run as a team. People are going to grief and beam, and the only way to counter that is to run as a team. What do you do when pugs start picking up on this and it's a pug made? Do you beam then too? Cuz eventually you're just not gonna be able to PvP. But you go ahead and justify preying on pugs by running in pug mades. Cuz that's all you're doing. Hopefully they do put split Qing in soon, just so we don't have to hear your incessant crying. Why don't you try to teaching some pugs, since you're so good in space and ground, and show them how to be challenging and counter these bugs that Cryptic refuses to fix? Of course, that means not talking babble or about how people came from aliens, or snorting Tholians, or asking people who stole you're Chicken sandwich.
    --
    Lion Heart of Hammer Squadron
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited November 2013
    mimey2 wrote: »
    So, I'm curious, what is so broken about science officers on the ground? I don't keep up all that well with ground issues. Is it an old problem that I just am forgetting about, or a new problem I haven't had the ahh...pleasure of experiencing myself?

    The Biochemist DOFF does -10 damage resistance for up to 60 seconds (purple), but it stacks insanely high. It used to not work at all, and now Cryptic went to the other extreme.

    So far, the only thing cleanses it is Battle Strategies. Hopefully Biofilter Sweep on the new medic kit will eventually clear it.

    Wiki link to the mentioned DOFF
    --
    Lion Heart of Hammer Squadron
  • pokersmith1pokersmith1 Member Posts: 2 Arc User
    edited November 2013
    If u see them V-Rex fall in like 10 seconds in Dyson Battlezone, they have had around 100 biochemists stacked on them :P
    Elite Defense Starfleet
    Elite Defense Stovokor
  • nulonunulonu Member Posts: 507 Arc User
    edited November 2013
    Biochemist doing what it's doing is annoying but meh. I think it says far more about the state of the game that you can be debuffed to -200% and still tank through it.
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited November 2013
    The Biochemist DOFF does -10 damage resistance for up to 60 seconds (purple), but it stacks insanely high. It used to not work at all, and now Cryptic went to the other extreme.

    So far, the only thing cleanses it is Battle Strategies. Hopefully Biofilter Sweep on the new medic kit will eventually clear it.

    Wiki link to the mentioned DOFF

    Unfortunately, Battle Strategies does not clear the biochemist debuff, it's a Science buff rather than a Tactical debuff. I've never tested Biofilter sweep, but I do know that the Overwatch Advisor duty officer clears it once upon application.
    nulonu wrote: »
    Biochemist doing what it's doing is annoying but meh. I think it says far more about the state of the game that you can be debuffed to -200% and still tank through it.

    What we need is an Analyst Mk XII with Triage III, Tachyon Harmonics IV, Sonic Pulse III, Anestezine Gas Grenade III, and Nanite Health Monitor II to break the shield tank problem. While we are at it the Tetryon proc needs to be doubled. As for the medic tanking, it would be nice if Cryptic were to improve the Nanoenergy Cell - Anti-Coagulant buffs from 5% to 30% chance. A 25% reduction in healing would be a positive effect when fighting medics.
    --->Ground PvP Concerns Directory 4.0
    --->Ground Combat General Bugs Directory
    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • nulonunulonu Member Posts: 507 Arc User
    edited November 2013
    We tested that and bio filter sweep doesn't clear the biochemist debuff. I actually had suggested that it be made to to hawk awhile back. On the other hand if it does get limited to stacking 3x like he had mentioned it won't be a big concern anymore.
  • madmoparmadmopar Member Posts: 234 Arc User
    edited November 2013
    I haven't ground ppvped since launch and back then we just rubber banded around eachother while being one shot by scientists and their auto expose. What it Sounds like now is that separate queues would help a lot. Pugs don't want to fight premades, and premades supposedly don't want to stomp pugs.
Sign In or Register to comment.