Beard options screwed. Goatee, in this example, though it was doing it on almost all the available beard options. There's a second colour option square which presumably shouldn't even exist, as indicated. It defaulted to brown, but after being changed it remained brown, and results in the bug.
Criminal lack of taste of user is feature, not bug.
The following should be in-game, Zaranite face mask, other TMP era head pieces.
Gorn clothes from ENT mirrior episode and TOS, and something original/modern as well. Different leg appearance for Tellarites, Caitian, and Ferasan.
One more thing I just thought of is giving Gorn hands like the Voth. Ok, now that's all.
The following should be in-game, Zaranite face mask, other TMP era head pieces.
Gorn clothes from ENT mirrior episode and TOS, and something original/modern as well. Different leg appearance for Tellarites, Caitian, and Ferasan.
That is all.
I would take digitgrade legs for the cat species even if it meant not being able to use shoes for it.
eh, who needs shoes anyway? plenty of people got by just fine without them for thousands of years...hell, when their bones were unearthed and examined, they had far healthier feet than anyone alive today! except cody lundin
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"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
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I would take digitgrade legs for the cat species even if it meant not being able to use shoes for it.
I thought digitgrade legs would be a given, as I'm still taking M'Ress as what a Caitian is. Since she's the only Caitian Star Trek has definitively shown on-screen.
Anything else would be like looking at the only Tosk we've ever seen on-screen and making them hamsters or something.
Callevista is there any reason you guys reduced the maximum thickness on legs, hips, and hip depth? It was noticeable for those of us who were using the maximum settings.
I would take digitgrade legs for the cat species even if it meant not being able to use shoes for it.
I could actually deal with digitigrade with hooves, unguligrade, for my alien character as well.
On the subject of aliens, where are the Suliban Boffs?
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Callevista is there any reason you guys reduced the maximum thickness on legs, hips, and hip depth? It was noticeable for those of us who were using the maximum settings.
I could actually deal with digitigrade with hooves, unguligrade, for my alien character as well.
On the subject of aliens, where are the Suliban Boffs?
Yeah, I never understood why Suliban wasn't offered as a playable race along with Legacy of Romulus.
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I thought digitgrade legs would be a given, as I'm still taking M'Ress as what a Caitian is. Since she's the only Caitian Star Trek has definitively shown on-screen.
Anything else would be like looking at the only Tosk we've ever seen on-screen and making them hamsters or something.
I thought digitgrade legs would be a given, as I'm still taking M'Ress as what a Caitian is. Since she's the only Caitian Star Trek has definitively shown on-screen.
There were two Caitians in the original films too, I think it was The Voyage Home there was a Caitian Admiral and a Caitian Federation council member.
I'm ignoring completely the JJ Abrams ****ty 'Caitians' which didn't even have fur or look remotely like cats other than that they had tails.
Join date is wrong, I've actually been around since STO Beta.
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There's a pic that went around where someone made an alien player character up to look Suliban in the LoR beta on Tribble.
It kinda makes you wonder.... Maybe at some point in development they were planning on adding Suliban and Acamarians but changed their minds?
Well, I made a sort of pseudo-Suliban with the Alien Generator, and I guess you could do the same with Acamarians.
If they're not willing or able to give us official alien races as player characters, then I wish they'd expand the number of available parts in the alien generator. That plus maybe more genetic resequencer Traits. I made, in my opinion, a pretty convincing Hirogen with the Alien Generator and the Hirogen Armor. Put the Hirogen genetic resequencer Traits on him and he pretty much functions like an authentic Hirogen.
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Yeah, I never understood why Suliban wasn't offered as a playable race along with Legacy of Romulus.
What makes it all the worse is that in what I think was DStahl's last Ask Cryptic, and the only time I got a question answer, he specifically gave my question about Suliban officers a "Highly Likely". I was hoping it would be in the next season or something. The fact that he answered me instead of just glossing over the question gave me hope...a year later..nothin. If they aren't going to do actual Suliban boffs for all factions, or put them in the embassy, they could at least put the parts in the alien generator. The skin texture alone would be enough.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Caitians and Ferasans cannot use their tails with the new costumes. Same issue like we had with dyson armor. Why does this keep happening? They cannot use furred hands either, only bare or gloved with the club wear.
Caitians and Ferasans cannot use their tails with the new costumes. Same issue like we had with dyson armor. Why does this keep happening? They cannot use furred hands either, only bare or gloved with the club wear.
My experience is that for the Ferasans and all KDF species they can't get pants at all for the Club Outfit. For the Caitians the tail is indeed gone. I'm afraid that if they fix the problem with enabling the pants, belts and shoes for the KDF is that the tails will be gone for the Ferasans.
There's now a thin gap between the female TOS Romulan top and skirt. I haven't used this outfit in a while but I'm guessing it happened after the recent improvements to female character models:
It's not as noticeable in that screen cap as it is in-game while the character is in motion, unfortunately, but you can still see through it.
Additionally, I noticed there's a new "mono" style for the TOS sashes, but there's no corresponding top to go with the female outfit, which is always checkered. I totally forgot to check the male pants to see if those had an option or not.
Edit: Male pants don't have a mono option, either. Unlike the female top, they don't really need it for the outfit to look right with a mono sash, but if the option is being provided for the sash it'd be nice for the pants.
Edit 2: The issue is with the TOS top, not the skirt, my mistake. If you switch a character using it to pants, there is still a visible gap, but if you switch tops, it goes away.
Having the same problems. I'm not even sure if it was ever resolved at all.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
I noticed that (at least on my Reman-KDF) the Rom TOS outfit doesn't let females wear the pants- only the skirt. Now the skirt's nice and all, but my Reman doesn't exactly look good in it.
(to clarify, other pants options are available, just not the TOS cutoff pants and their associated boots)
I noticed that (at least on my Reman-KDF) the Rom TOS outfit doesn't let females wear the pants- only the skirt. Now the skirt's nice and all, but my Reman doesn't exactly look good in it.
(to clarify, other pants options are available, just not the TOS cutoff pants and their associated boots)
The Talaxian uniform that comes with the Lobi BOFF is a mess. My toon's butt comes out the back of the tunic in certain stances (Stern, for example), and when I walk/run, the upper leg comes straight through the front.
It's a shame - it's the closest to a decent DS9-era Romulan uniform I can find.
It's not the texture, it's the model. The hips also have scaling problems: the slider for hip width also increases hip depth.
Another issue is that at the highest levels the hip depth increases the size of the stomach too. So instead of going all into the backside, some of it creates a pooch in the lower belly that can't be countered by other settings. That and that they made the upper limit lower a couple of weeks ago.
Which reminds me, being able to wear portions of the Beachcomber clothes with the swimsuits make perfect sense.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Comments
I just checked this out myself and I found the exact same thing. Males have open long and short, females have open long and closed short.
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Criminal lack of taste of user is feature, not bug.
At the Tailor, his eyebrows (standard) and hair (different styles) colours are linked together.
Didnt try beards.
If my female BOffs wear the Enterprise Mirror universe uniform skin is showing through on the shoulders and the neck. Didn´t notice that before.
Gorn clothes from ENT mirrior episode and TOS, and something original/modern as well. Different leg appearance for Tellarites, Caitian, and Ferasan.
One more thing I just thought of is giving Gorn hands like the Voth. Ok, now that's all.
I would take digitgrade legs for the cat species even if it meant not being able to use shoes for it.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I thought digitgrade legs would be a given, as I'm still taking M'Ress as what a Caitian is. Since she's the only Caitian Star Trek has definitively shown on-screen.
Anything else would be like looking at the only Tosk we've ever seen on-screen and making them hamsters or something.
I could actually deal with digitigrade with hooves, unguligrade, for my alien character as well.
On the subject of aliens, where are the Suliban Boffs?
Yeah, I never understood why Suliban wasn't offered as a playable race along with Legacy of Romulus.
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It kinda makes you wonder.... Maybe at some point in development they were planning on adding Suliban and Acamarians but changed their minds?
My character Tsin'xing
You would think.
There were two Caitians in the original films too, I think it was The Voyage Home there was a Caitian Admiral and a Caitian Federation council member.
I'm ignoring completely the JJ Abrams ****ty 'Caitians' which didn't even have fur or look remotely like cats other than that they had tails.
Well, I made a sort of pseudo-Suliban with the Alien Generator, and I guess you could do the same with Acamarians.
If they're not willing or able to give us official alien races as player characters, then I wish they'd expand the number of available parts in the alien generator. That plus maybe more genetic resequencer Traits. I made, in my opinion, a pretty convincing Hirogen with the Alien Generator and the Hirogen Armor. Put the Hirogen genetic resequencer Traits on him and he pretty much functions like an authentic Hirogen.
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What makes it all the worse is that in what I think was DStahl's last Ask Cryptic, and the only time I got a question answer, he specifically gave my question about Suliban officers a "Highly Likely". I was hoping it would be in the next season or something. The fact that he answered me instead of just glossing over the question gave me hope...a year later..nothin. If they aren't going to do actual Suliban boffs for all factions, or put them in the embassy, they could at least put the parts in the alien generator. The skin texture alone would be enough.
Here, it is old of course. http://sto.perfectworld.com/news/?p=902711
My experience is that for the Ferasans and all KDF species they can't get pants at all for the Club Outfit. For the Caitians the tail is indeed gone. I'm afraid that if they fix the problem with enabling the pants, belts and shoes for the KDF is that the tails will be gone for the Ferasans.
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the delta alliance armor's chest textures are borked on female characters.
see this image.
http://i.imgur.com/qHhc2Mw.jpg
the leftmost picture is with the bust slider exactly at mid range, no issues so far
the middle picture is with the bust slider at max, you can see how textures seem to be trying to "run away" from the character lol.
the right-most picture is with the bust slider at minimum, and the opposite starts to happen, the textures seem to dive inside the character's chest.
so basically we can only leave the bust slider exactly at mid-range, otherwise the textures start to go completely crazy.
Here are 2 images with Rear Admiral Lower Half and Fleet Admiral Pips
http://imgur.com/V28bX4Z,WeRmpZb
Screencap
It's not as noticeable in that screen cap as it is in-game while the character is in motion, unfortunately, but you can still see through it.
Additionally, I noticed there's a new "mono" style for the TOS sashes, but there's no corresponding top to go with the female outfit, which is always checkered. I totally forgot to check the male pants to see if those had an option or not.
Edit: Male pants don't have a mono option, either. Unlike the female top, they don't really need it for the outfit to look right with a mono sash, but if the option is being provided for the sash it'd be nice for the pants.
Edit 2: The issue is with the TOS top, not the skirt, my mistake. If you switch a character using it to pants, there is still a visible gap, but if you switch tops, it goes away.
Having the same problems. I'm not even sure if it was ever resolved at all.
It's not the texture, it's the model. The hips also have scaling problems: the slider for hip width also increases hip depth.
I think that if they resolved anything they did it for the Lifetimers jacket.
(to clarify, other pants options are available, just not the TOS cutoff pants and their associated boots)
Soo... I tinkered with the club wear on my Orion.
Exhibit A
The club top actually looks pretty good.
Exhibit B
the club version of the formal jacket has a missing part....
Also, as noted elsewhere, I do not have club pants or boots. the formal stuff can be made to be gaudy enough to fit though.
Also... the Bajoran belt. I'm not complaining that it's there... but it's it or nothing....
My character Tsin'xing
I can see her underwear.
It's a shame - it's the closest to a decent DS9-era Romulan uniform I can find.
I had this issue on my Romulan, but simply loading and resaving fixed her outfit.
Thanks, that seems to have fixed it.
Another issue is that at the highest levels the hip depth increases the size of the stomach too. So instead of going all into the backside, some of it creates a pooch in the lower belly that can't be countered by other settings. That and that they made the upper limit lower a couple of weeks ago.
Is it normal that the Club pants and skirt don't have a shiny option?
Which reminds me, being able to wear portions of the Beachcomber clothes with the swimsuits make perfect sense.