When this thing is bug fixed I'll consider paying $50 for it. Until then it can sit in the store. Am I right to expect it to work out of the pack without having to dismiss shuttles and deal with camera jerks or is expecting a polished product out of the box too much?
When this thing is bug fixed I'll consider paying $50 for it. Until then it can sit in the store. Am I right to expect it to work out of the pack without having to dismiss shuttles and deal with camera jerks or is expecting a polished product out of the box too much?
What?? And miss all the fun??
Seriously though, Modern societies complacency and peer pressure in an attempt to force the consumer to accept whatever is thrown at them with stoic quietness in lieu of malicious and slanderous labeling by those self same peers as whiners, babies and trolls coupled with the networks own unique version of ostracization, has led many to bend under the pressure and accept broken products, defending their decision to accept broken goods for large sums rather emphatically and sometimes, violently.
If buying a car, a house, a teaspoon, blender or any physical product, it is not beyond reason to expect that the product work correctly, and that attitude is brought over into the world of software. Unfortunately you are not buying any software, ever, merely a license to use the software you are interested in, and buried within every user agreement to every piece of software is the statement that you must accept the software as is and no guarantees are made regarding its functionality nor its effect on your machine. Nor do the software companies assume any responsibility for such. Therefore, its buyer beware as the legal contract we must agree too excuses the software companies from providing a working product.
I do however agree with you. I come from a long line of people who took pride in their work and the craftsmanship of the things they developed. Somehow, it seems craftsmanship and developing a good product, no longer matters..
Running this beauty on a new Reman toon and man it tanks like hell and kicks out death in bucket loads. Such a different picture from last week on my existing ROmulan Def side (Reman is KDF).
What I suggest is the following:
Discharge all scimitar ships after first removing any good consoles you want to keep.
Discharge your shuttle completely, have no shuttle present.
Restart the game.
Claim them again and then set them up with the console 3 pack.
Try it again, I think you will see a difference.
In addition I would get the Valdore Console, yes you have to buy another ship but it's a brilliant ship in it's own right and gives you something else to play with, the console works wonders if you are kicking out a load of damage.
Please report back if any of that helps you or indeed makes no difference, but please persevere as it is an amazingly fun ship to fly.
Does anyone have the issue where focus will sometimes shift away from the intended target?
Whenever I play Khitomer Vortex and I attack the cube, sometimes my focus will shift to the Nanite Generator or my own hyper-plasma torpedoes without me doing anything.
This is really irritating because I think I am attacking a cube but I am actually attacking a generator, wasting a lot of time.
That happens on all my chars quite often. The shifting to torps can be fixed in Options - Controls, and turning 'Never auto-target pets' to On at least.
1. Same Hull-Melting Problem (no, not Warheads). If Shields drop only one second/or are low, massive damage incoming although the NPC ships are 5 km away and the warheads are out of a range to do such damage. And I already dismissed shuttle and did the other reclaim-workarounds.
Thats just disapponting. My other ships do better here !
2. A Problem i already pointed at in another Thread (also Ticket): Sometimes my speed-Adjustment fails. I want to stop, but the speed control somekind of freezes and no speed adjustment is possible for the next 5-6 seconds. This is a problem not only in that ship, also in all my other ships, and not only a problem in pve, also in pvp ! And it?s deadly. In NoWin it happened, that a flew right through the warheads "punishing" my Q-Button (my G19 is working fine, that be said), no adjustment possible. In PVP there were Situations.....Alpha......want to stop.....fly through my target.....he?s behind me now....boom !
Ticket, Thread in Forums, no response !
Thx for just taking my resources/money and leaving me with all these bugs in great wide space !
I have tried with, but same subject as far as i could say, and you need many consoles as Rommie sometimes. I fly with aux2ID plus Purple A2ID Doff and many points in Resists.....so i am at resists of averaged 35 % to all Damage types. Plus ResA or ResB Shields and so on...!
Normally playing PVP since years. But the last months (years lol) forced us to do more and more pve. Playing in very good NoWin Teams. But Scimitar just lacks...
I have tried with, but same subject as far as i could say, and you need many consoles as Rommie sometimes. I fly with aux2ID plus Purple A2ID Doff and many points in Resists.....so i am at resists of averaged 35 % to all Damage types. Plus ResA or ResB Shields and so on...!
Normally playing PVP since years. But the last months (years lol) forced us to do more and more pve. Playing in very good NoWin Teams. But Scimitar just lacks...
heizluefta I would love to see your full build on stoacademy if you think you can spare the time to make it. It's kind of neat because you get to play with the skills too and get them "just right" instead of having to mess with it in game before deciding on what to do.
I think I am done with the Scimitar for now. I love its looks and it's playstyle (Similar to the my Fed FHEC) but I cannot get it to not be like tissue paper, even after trying all the tricks to get the ship to work properly...
Got the Fleet T'Varo and it is like night and day. Shame really, maybe it is me and trying to fly it as an escort/HEC.
In either case I will stick with the normal escort/warbirds for the time being. I can always come back to it when they fix the problems.
heizluefta I would love to see your full build on stoacademy if you think you can spare the time to make it. It's kind of neat because you get to play with the skills too and get them "just right" instead of having to mess with it in game before deciding on what to do.
Sry mate....i am very experienced in speccing ships....i am here since beta....i play PVP/PVE only in high "Levels" (don?t take that as arrogance....i am not that one).
It?s not about "not knowing how to fly/spec/and so on " !
But im gonna post it anyways....just need an hour bec of testing in the meantime...
.
its about resists. With the A2D Doff you get enough resists to go without armor...in combination with the right skill point allocation...and its a Doff not a Boff ;-) (maybe typo?^^)
And in Addition: I can go with my tac without any Resist consoles and get better Survivability in a JHEC than in the Scimitar....that?s just....no words...not to speak about the Fleet Mogai Retrofit that did the Job before Scimitar with slightly different Build....has been much more resilient.
The problem is......that partially happening extreme Damage to Hull (+ rest of the bugs, but ok, ill try to keep that thread clean of other bugs)
are u kidding ? 300.000 ! Watch closer plz ! Man...
Only didnt spend ground because it doesnt matter here ! -.-
No wonder noone is realizing bugs here...sry ! (take it easy ;-) )
It works decently, but is still a little squishy. I am still fine-tuning the bugger, but overall, she flies pretty well, fights VERY well, and dies gloriously (when she dies, which if you fly her right, she usually won't).
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
On Tribble they fixed secondary shielding but no reaction on other bugs !
I flew some STFs meanwhile....just nearly unplayable ! Its just ridiculous how Hull melts down, how Crew Recovery is stuck at 20-30% (so doing nothing during a full STF, and even afterwards back in sector space needs few minutes to recover lol), and i am still not sure if the Shields are working properly (sometimes seems regeneration still bugged)...it is no problem to survive unless you are oneshotted by permanently hit and run, but in comparison to other ships (&other chars) it?s nearly funny (nearly) how paperlike the Scimitar performs.
Did someone realize something with aggro (thread generation) in addition ? Last few STF?s i had perma Aggro in the Scimi with many other shipclasses in Team and no +TH consoles, maybe the others had -TH ones equipped, dont know about that...any expieriences ?
Did someone realize something with aggro (thread generation) in addition ? Last few STF?s i had perma Aggro in the Scimi with many other shipclasses in Team and no +TH consoles, maybe the others had -TH ones equipped, dont know about that...any expieriences ?
Almost everyone gets -Th consoles. Try going into a STF with fresh 50 toon with gimped DPS and you'll still get aggro because of not having -Th consoles. I was even in one with an eng cruiser with all -Th consoles...so yeah...may not be a bug, but who knows.
I just hope the hull resist bug is fixed and just not published (they do that often). Have you gone onto tribble and tested it yet? I have not had a chance to do so.
Threat is based on damage and distance. If you were closer than everyone else, you generated more threat.
If everyone else was at the same distance/closer then you did more damage.
Tac Cubes, Gates and Donatra tend to hate me pretty much consistently after a good 50k BO crit, a 50k Plasma Energy Bolt Crit or a 60k Thalaron Blast. It's rare that even dedicated tankers can pull aggro off me or I die. (I have no - or +th consoles and no points in Threat Control.)
There's something funky going on with the movement/on demand stat calculations that's not restricted to my Scimitar.
Sometimes my Excelsior just loves to keep moving as though EPtE/Evasive Maneuvers is active. Even after it's been fully cooled down for a bit!
Yeah good points....know that....but e.g. my tac in the JHEC generates less thread although also not skilled in thread generation and no embassy consoles like in the scimi. And he also does plenty of dmg. Seemed to be like "any scimis here? Kk you get the thread" but can be i am on a wrong path...have to check that more times
Interesting to see so many bugs with the Scimitar. Would have thought that there would have been at least some testing of the ship prior to public release? Hmmmm
Romulan ships in general tend to generate more threat. But that's simply due to your BOffs. How many of them have Romulan Operative? And what does it do again? That's right. You're critting more often and harder in your rommie ships. Direct result: more threat generated. Makes sense to me.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
In general yes.....but i have e.g. exactly the same critchance on my fed tac and on my fed rommie because playing with 2 ambush/infiltrator BOs on the scimmy and having more consoles with critchance on my tac than in the scimmy...
Btw more thread generation in the scimmy wouldnt be of much interest for me if hullmelting didnt exist....but in combination (if there is maybe really some thread generation issue too) that doubles the feeling of beeing shishy. I think its always good to know how things come together and its also important for analyzing the hull problems !.
Comments
What?? And miss all the fun??
Seriously though, Modern societies complacency and peer pressure in an attempt to force the consumer to accept whatever is thrown at them with stoic quietness in lieu of malicious and slanderous labeling by those self same peers as whiners, babies and trolls coupled with the networks own unique version of ostracization, has led many to bend under the pressure and accept broken products, defending their decision to accept broken goods for large sums rather emphatically and sometimes, violently.
If buying a car, a house, a teaspoon, blender or any physical product, it is not beyond reason to expect that the product work correctly, and that attitude is brought over into the world of software. Unfortunately you are not buying any software, ever, merely a license to use the software you are interested in, and buried within every user agreement to every piece of software is the statement that you must accept the software as is and no guarantees are made regarding its functionality nor its effect on your machine. Nor do the software companies assume any responsibility for such. Therefore, its buyer beware as the legal contract we must agree too excuses the software companies from providing a working product.
I do however agree with you. I come from a long line of people who took pride in their work and the craftsmanship of the things they developed. Somehow, it seems craftsmanship and developing a good product, no longer matters..
Might be a nooby question, but how do you get that tray on the far right? The one you have vertically
I think Ill do this
That happens on all my chars quite often. The shifting to torps can be fixed in Options - Controls, and turning 'Never auto-target pets' to On at least.
Played few NoWins the last Days:
1. Same Hull-Melting Problem (no, not Warheads). If Shields drop only one second/or are low, massive damage incoming although the NPC ships are 5 km away and the warheads are out of a range to do such damage. And I already dismissed shuttle and did the other reclaim-workarounds.
Thats just disapponting. My other ships do better here !
2. A Problem i already pointed at in another Thread (also Ticket): Sometimes my speed-Adjustment fails. I want to stop, but the speed control somekind of freezes and no speed adjustment is possible for the next 5-6 seconds. This is a problem not only in that ship, also in all my other ships, and not only a problem in pve, also in pvp ! And it?s deadly. In NoWin it happened, that a flew right through the warheads "punishing" my Q-Button (my G19 is working fine, that be said), no adjustment possible. In PVP there were Situations.....Alpha......want to stop.....fly through my target.....he?s behind me now....boom !
Ticket, Thread in Forums, no response !
Thx for just taking my resources/money and leaving me with all these bugs in great wide space !
Question:
Do you have any armor consoles slotted?
Normally playing PVP since years. But the last months (years lol) forced us to do more and more pve. Playing in very good NoWin Teams. But Scimitar just lacks...
heizluefta I would love to see your full build on stoacademy if you think you can spare the time to make it. It's kind of neat because you get to play with the skills too and get them "just right" instead of having to mess with it in game before deciding on what to do.
Got the Fleet T'Varo and it is like night and day. Shame really, maybe it is me and trying to fly it as an escort/HEC.
In either case I will stick with the normal escort/warbirds for the time being. I can always come back to it when they fix the problems.
Sry mate....i am very experienced in speccing ships....i am here since beta....i play PVP/PVE only in high "Levels" (don?t take that as arrogance....i am not that one).
It?s not about "not knowing how to fly/spec/and so on " !
But im gonna post it anyways....just need an hour bec of testing in the meantime...
.
+ Read the notes in the Build section at the right.
No armor? Every time I try to go without armor my hull melts fast. Is that what the AtD Doff is for, or are you just healing through your damage?
And in Addition: I can go with my tac without any Resist consoles and get better Survivability in a JHEC than in the Scimitar....that?s just....no words...not to speak about the Fleet Mogai Retrofit that did the Job before Scimitar with slightly different Build....has been much more resilient.
The problem is......that partially happening extreme Damage to Hull (+ rest of the bugs, but ok, ill try to keep that thread clean of other bugs)
Thank you so much for posting this. I will keep what I seen in mind.
Only didnt spend ground because it doesnt matter here ! -.-
No wonder noone is realizing bugs here...sry ! (take it easy ;-) )
It works decently, but is still a little squishy. I am still fine-tuning the bugger, but overall, she flies pretty well, fights VERY well, and dies gloriously (when she dies, which if you fly her right, she usually won't).
Thanks!
I flew some STFs meanwhile....just nearly unplayable ! Its just ridiculous how Hull melts down, how Crew Recovery is stuck at 20-30% (so doing nothing during a full STF, and even afterwards back in sector space needs few minutes to recover lol), and i am still not sure if the Shields are working properly (sometimes seems regeneration still bugged)...it is no problem to survive unless you are oneshotted by permanently hit and run, but in comparison to other ships (&other chars) it?s nearly funny (nearly) how paperlike the Scimitar performs.
Did someone realize something with aggro (thread generation) in addition ? Last few STF?s i had perma Aggro in the Scimi with many other shipclasses in Team and no +TH consoles, maybe the others had -TH ones equipped, dont know about that...any expieriences ?
Almost everyone gets -Th consoles. Try going into a STF with fresh 50 toon with gimped DPS and you'll still get aggro because of not having -Th consoles. I was even in one with an eng cruiser with all -Th consoles...so yeah...may not be a bug, but who knows.
I just hope the hull resist bug is fixed and just not published (they do that often). Have you gone onto tribble and tested it yet? I have not had a chance to do so.
If everyone else was at the same distance/closer then you did more damage.
Tac Cubes, Gates and Donatra tend to hate me pretty much consistently after a good 50k BO crit, a 50k Plasma Energy Bolt Crit or a 60k Thalaron Blast. It's rare that even dedicated tankers can pull aggro off me or I die. (I have no - or +th consoles and no points in Threat Control.)
There's something funky going on with the movement/on demand stat calculations that's not restricted to my Scimitar.
Sometimes my Excelsior just loves to keep moving as though EPtE/Evasive Maneuvers is active. Even after it's been fully cooled down for a bit!
Btw more thread generation in the scimmy wouldnt be of much interest for me if hullmelting didnt exist....but in combination (if there is maybe really some thread generation issue too) that doubles the feeling of beeing shishy. I think its always good to know how things come together and its also important for analyzing the hull problems !.