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Legacy of Romulus Dev Blog #29

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    symetreus69symetreus69 Member Posts: 0 Arc User
    edited July 2013
    I'm still hoping that they do drop out the Romulan Science Vessel somewhere down the road that was mentioned in one of the podcasts... http://en.memory-alpha.org/wiki/Romulan_science_vessel

    Probably not for at least 6 months -_-. It should have really been a post launch priority.
    Lifer since headstart!
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    qjuniorqjunior Member Posts: 2,023 Arc User
    edited July 2013
    Yay, a new ship...for one of my 7 Romulans/Remans...... nah, I?ll just make another one to fly the D?'deridex and use it on my "Main" Romulan ! :eek::D:)
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    begeracbegerac Member Posts: 0 Arc User
    edited July 2013
    But still -40 power and whats more important it CANT use awesome XII warpcores. I would take Jem Dread everyday agaist this one<with full ROM crew ofc:D>
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    qjuniorqjunior Member Posts: 2,023 Arc User
    edited July 2013
    begerac wrote: »
    But still -40 power and whats more important it CANT use awesome XII warpcores. I would take Jem Dread everyday agaist this one<with full ROM crew ofc:D>

    But it can use awesome MK XII Singularity Cores.... :D
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    knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited July 2013
    I stopped reading at 'Hangar Bays: 1.'

    I'll wait for a true carrier.

    Same here. I was really hoping the Scimitar would be a full fledged Reman carrier, but at the same time, I'd rather wait for Cryptic to create a unique one.

    Still, it is pretty impressive-7 turn-rate plus a hangar, plus everything else it has. Time to NERF THE OPNESS :P
    aGHGQIKr41KNi.gif
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    purvee1purvee1 Member Posts: 360 Arc User
    edited July 2013
    Shut up and take my money... As long as you take it in GBP. To be honest that's about my only defence at the moment.
    I wonder, can I stick the consoles of the C-store D'Derdix's on it?

    I do have this image of the end of KASE, with two Scimitars sitting there taking it in turn to fire the Energy shotgun at each other.
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    qjuniorqjunior Member Posts: 2,023 Arc User
    edited July 2013
    knuhteb5 wrote: »
    Same here. I was really hoping the Scimitar would be a full fledged Reman carrier, but at the same time, I'd rather wait for Cryptic to create a unique one.

    Be sure what you wish for, the Ha'***** line of ships is ugly as sin. Okay, well, I can live with the Ha'apax, but the rest is oversized and abominable. :o
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    pyryckpyryck Member Posts: 6 Arc User
    edited July 2013
    jexsamx wrote: »
    1 hangar bay? Perfect, right on the money. Two would have been stupid.

    Now we could still get an original design full fledged carrier for Romulans. Something wide and stubby with large, thick, graceful wings with thru-decks for fighters ala Atrox... mmm...

    We seriously need some Science ships first, though. Now that we've hit basically every canon Romulan ship of importance (the scout/sci ship is in the same place as the New Orleans or K'vort of "nice to have but not enough people care about it to make it worth doing"), they can start on a few new ships to fill in the obvious gaps - Science first, then a full carrier.

    You forgot to add in there - Flagship and Vet ship. :)
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    pyryckpyryck Member Posts: 6 Arc User
    edited July 2013
    purvee1 wrote: »
    Shut up and take my money... As long as you take it in GBP. To be honest that's about my only defence at the moment.
    I wonder, can I stick the consoles of the C-store D'Derdix's on it?

    I do have this image of the end of KASE, with two Scimitars sitting there taking it in turn to fire the Energy shotgun at each other.

    The T5 consoles are limited to the particular ship they come with. :(

    The T1-T4 consoles can be used on any Warbird...should be able to be used even on the Dreadnought Warbird. :)
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    koppenflakkoppenflak Member Posts: 191 Arc User
    edited July 2013
    pyryck wrote: »
    You forgot to add in there - Flagship and Vet ship. :)

    By all appearances, the Scimitar looks and sounds like it is the flagship...
    [SIGPIC][/SIGPIC]
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    lordfuzunlordfuzun Member Posts: 54 Arc User
    edited July 2013
    I haven't read thread yet. This is my reaction to the ship now that's it's finally revealed.

    I've done this with any thing lore-wise in the game that Cryptic has done. Somethings I I really disagree with but I can't see Cryptic's take on it as plausible. But the Scimitar is something that I vehemently disagree with. So I'm gonna play a trum, er canon card.

    Thalaron weapons are biogenic weapons that are banned in the Alpha Quadrant by all major powers. For those no know the content, it's like using a uncurable plague that has a slow, agonizing death. All of the content in STO takes that convention about Thalaron weapons. Even Slamek proved he's not totally a lost cause He dumped the Thalaron weapons his ship was carrying into the Nopada atmosphere before it crashed. To paraphrase Q Jr., "Thaloraon weapons bad. People who use Thalaron as bad."

    But now you are selling the Scimitar which is usable by the Romulan Republic which has Tharlaron reactor and weapon system. Let me repeat that, the Romulan Republic using Tharlaron weapons. I just can't by that at all. I can buy Sela and the RSE using Tharalon weapons. I can buy the Tal Shiar using Thalaron weapons. I can't buy the Romulan Republic using galactically banned weapons. The Federation would immediately break all ties with New Romulus. All ships that Republic forces were suing woudl be recalled. The Klingons would probably not even call their ships to be recalled. They would just blow them of the sky.

    No amount of hand waving can reconcile this contradiction. I not calling for thing drastic to be done to the Scimular. I'm not asking for any alterations to any game effects. Just don't called it a Thalaron Weapon. Invention some new treknobabel to explain that it is.
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    lordhavelocklordhavelock Member Posts: 2,248 Arc User
    edited July 2013
    Wow. :eek:

    Impressive ships. Those that like the Scimitar will love these, I'm sure.

    Personally, I haven't decided. As a Trekkie who still hasn't got around to seeing Nemesis, I don't have any attachment to the ship. And frankly, from what I've seen in the pictures, it's ugly. >shrug<

    Maybe I'll get it. Maybe not. I haven't decided.
    jjumetley wrote: »
    A base turn rate of 7
    + Rapid Maneuvering Thrusters further improving the turn rate

    Scimitar: 7
    Galaxy: 6

    You've got to be kidding Crytic. Where is the logic? I believe now I have every right to DEMAND an addition of +3 to the turn rate of all the other cruisers in the game.
    /signed +1
    Federation allied using illegal mass destructions weapons = Ok
    Using bikinis in ESD = Brake the game immersion.

    You guys should remove the Star Trek title of this genertic space game.
    /signed +1

    You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
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    crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited July 2013
    koppenflak wrote: »
    By all appearances, the Scimitar looks and sounds like it is the flagship...

    Considering the last time we saw Empress Sela, she was Commanding one, I'd say that's a fair assessment. :D
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
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    otowiotowi Member Posts: 600 Arc User
    edited July 2013
    Wow, what a ship. Nice design, good BO layout and same for weapons.

    Was worth the wait.

    Now...

    SHUT UP AND TAKE MY MONEY!!!
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    davidshkydavidshky Member Posts: 0 Arc User
    edited July 2013
    Hangar Bays: 1

    Really?

    Just one?

    I think at least one of them should get two in exchange for less weapon slots, the falchion perhaps. That way the romulans would at least have one proper carrier.
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    clusterfoxclusterfox Member Posts: 0 Arc User
    edited July 2013
    In the immortal words of Zefram Cochrane: ":eek: Sweet Jesus!"

    I've been looking for a ship to help define my Romulan captain; looks like I might have found it.
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    qjuniorqjunior Member Posts: 2,023 Arc User
    edited July 2013
    Considering the last time we saw Empress Sela, she was Commanding one, I'd say that's a fair assessment. :D

    Sela isn't part of the Romulan Republic...... ;)
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    captaind3captaind3 Member Posts: 2,449 Arc User
    edited July 2013
    I'll start with the obvious.

    Mother of God.

    They did it. The crazy sons of ****** did it.

    That's an errr...pretty bloody accurate Scimitar right there. I was like, what? No enhanced battle cloak? Then they hit me with Cloak barrage. And then they dropped the Second layer shield. I would kill to get that on my Fed Cruiser. Cross faction console? Please? And finally the completed nightmare...it's shields are up while cloaked. There's a new dark heart in the Romulan fleet and it is the Scimitar.

    The only question is what's the turn rate bonus for the Advanced Scimitar Systems set?

    40k hull though...oddly accurate. It's hull doesn't seem all that tough...it's just that the thing is freaking huge.

    And love the redesign and texture upgrades, she's beautiful, you guys did an excellent job with the ship variants too. And Falchion and Tulwar...excellent names for the other classes, I love when thematic naming is continued.

    Excellent.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
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    wazzagiowwazzagiow Member Posts: 769 Arc User
    edited July 2013
    jjumetley wrote: »
    A base turn rate of 7
    + Rapid Maneuvering Thrusters further improving the turn rate

    Scimitar: 7
    Galaxy: 6

    You've got to be kidding Crytic. Where is the logic? I believe now I have every right to DEMAND an addition of +3 to the turn rate of all the other cruisers in the game.

    Yeah I have to agree. D'deridex base turn rate of 5 and the carrier get 7 !?!?!?

    Galaxy turn rate of 6?!? These turn rates are making no sense. Many cruiser would benefit from a turn rate pass. Many look like they need +2 on what they currently are.

    Cruisers should have better base turn rates than carriers!


    On a more positive note. They look cool.
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    molen#7916 molen Member Posts: 55 Arc User
    edited July 2013
    Is the new pet UI coming now also or will it be coming at a later date?
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    dkstarfiredkstarfire Member Posts: 24 Arc User
    edited July 2013
    ALRIGHT! Even better stats than we already had heard. And released tomorrow already? HELL YEAH! 3-Pack, here I come.

    Excellent work, an absolutely awesome vessel.
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    exonin10647exonin10647 Member Posts: 0 Arc User
    edited July 2013
    wazzagiow wrote: »
    Yeah I have agree. D'deridex base turn rate of 5 and the carrier get 7 !?!?!?

    Galaxy turn rate of 6?!? These turn rates are making no sense. Many cruiser would benefit from a turn rate pass. Many look like they need +2 on what they currently are.

    Cruisers should have better base turn rates than carriers!


    On a more positive note. They look cool.


    It's not a Carrier. It is a Tactical Oriented Cruiser with a hangar.
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    futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited July 2013
    I like it. Though I, too, would gladly trade one of those fore weapons slots for a second hangar.
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited July 2013
    interesting, its not so OP or UP. 40k hull is totally reasonable, it had strong shields not necessarily strong hull. vet ship station setup with 7 turn and a hanger, hmm its still gonna be sorta a hassle to get it to perform with escort weapons super well, with only room for 2 turn consoles on the 5 tac console ship. the 2 console bonus will only buff turn a flat amount, not increase the base. i might just have enough zen and dil to afford this actually, im quite tempted. id be less tempted if it was more powerful actually.

    is that -50 wile firing wile cloaked gone? didn't see that downside listed. just that afterward your power would be drained. but that wouldn't mater much, your still cloaked.

    maybe the sci version should have had 4/3 weapons, and a second hanger. im not one of them, but i think a lot of people want a 2 hanger romulan ship, and the other 2 versions give a good selection of consoles and have 5 weapons as it is. a bit more diversity there would not be a bad thing.
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    jeargajearga Member Posts: 1 Arc User
    edited July 2013
    How does 5 fore and 3 aft weapon slots translate into 52 pulse*disruptor*cannons and 27*photon torpedo*launchers? Is this a joke? Its nothing like the movie!
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    exonin10647exonin10647 Member Posts: 0 Arc User
    edited July 2013
    jearga wrote: »
    How does 5 fore and 3 aft weapon slots translate into 52 pulse*disruptor*cannons and 27*photon torpedo*launchers? Is this a joke? Its nothing like the movie!

    Simple, you round the disruptors down and round the photons up and divide both by 10.
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2013
    jearga wrote: »
    How does 5 fore and 3 aft weapon slots translate into 52 pulse*disruptor*cannons and 27*photon torpedo*launchers? Is this a joke? Its nothing like the movie!

    Funny thing about the movie...do you ever see it firing 52 disruptors and 27 torps?

    Just saying...
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    dkstarfiredkstarfire Member Posts: 24 Arc User
    edited July 2013
    wazzagiow wrote: »
    Yeah I have agree. D'deridex base turn rate of 5 and the carrier get 7 !?!?!?

    Galaxy turn rate of 6?!? These turn rates are making no sense. Many cruiser would benefit from a turn rate pass. Many look like they need +2 on what they currently are.

    Cruisers should have better base turn rates than carriers!


    On a more positive note. They look cool.



    One viable explanation might be that the Galaxy and D'Deridex are "older" models of ship designs. By the time the Scimitar is introduced in Nemesis, the other two ships are at least 10 years old.
    Plus we've seen the way the Scimitar maneuvered in battle with the Enterprise. Those two ships were at least on equal footing there, so turn rate 7 fits.

    Also, while the "perfect" cloak, the immense firepower and the massive shielding were way ahead of both Romulan and Federation designs, the Scimitars hull wasn't that advanced. In fact, the Enterprise had a slight advantage there - seeing how much damage Picard's ramming maneuver did to Shinzon's vessel. So, 40k hull also fits.

    About the hangar.... well, fighters were displayed aboard, quite a considerable amount, but overall the Scimitar was mainly built around it's thalaron generator. The fighter bay seemed to me like an addition, but not a main feature. So 1 hangar bay hits the spot.


    She truely is a predator, like in the movie.
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    newromulan1newromulan1 Member Posts: 2,229
    edited July 2013
    interesting, its not so OP or UP. 40k hull is totally reasonable, it had strong shields not necessarily strong hull. vet ship station setup with 7 turn and a hanger, hmm its still gonna be sorta a hassle to get it to perform with escort weapons super well, with only room for 2 turn consoles on the 5 tac console ship. the 2 console bonus will only buff turn a flat amount, not increase the base. i might just have enough zen and dil to afford this actually, im quite tempted. id be less tempted if it was more powerful actually.

    is that -50 wile firing wile cloaked gone? didn't see that downside listed. just that afterward your power would be drained. but that wouldn't mater much, your still cloaked.

    maybe the sci version should have had 4/3 weapons, and a second hanger. im not one of them, but i think a lot of people want a 2 hanger romulan ship, and the other 2 versions give a good selection of consoles and have 5 weapons as it is. a bit more diversity there would not be a bad thing.

    43k hull would not be unreasonable would it??

    I am telling you - day 1 and 2 of sales - casual players will start popping by doing tanky stuff !!

    I see inbound FORUM rant - "I want my money back" - "too weak" etc etc - could put a slight damper on sales.

    But we shall see.
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    toivatoiva Member Posts: 3,276 Arc User
    edited July 2013
    Hmm, just one word: Overkill.

    (Sorry, a little bit more to that: It can keep being shielded while cloaked, all the time? And at times fire weapons while cloaked? And it lets Rom republic characters use Thalaron weaponry? Seriously, you're crazy. FEDs using Bio-neural warheads, the same people who in the story are against Thalaron weaponry-as well as the rest of the galaxy-will now use it but you still won't let players wear swimsuits.)
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
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