But it might mean we get confirmation on stats, allowing us time to prepare for the coming storm.
and technically, a dev blog before the end of june is keeping their promise.... unless they specifically stated that it will be RELEASING the ship, not releasing information about the ship, in june.
Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
and technically, a dev blog before the end of june is keeping their promise.... unless they specifically stated that it will be RELEASING the ship, not releasing information about the ship, in june.
Indeed, they definitely said they would release more information in June. Never that the ship would be released in June.
It's official now, incoming 3-pack of Romulan Dreadnought Warbird.
Nothing left but the details and stats coming Monday.
of which, we know half of anyways xD
Play my missions on Holodeck! Return of Ja'Dok Series (6 Part Series) Enemy of the Exile Series (4 Part Series) Task Force Ja'Dok Series (3 Part Series)
Here's what I think the stats on the Dreadnoughts are likely to be. I had the fortune of following playing with a scimitar on tribble and that as well as leaked info (consoles, hangars, etc,) will be what I used to derive these stats. I will not include BOff slotting.
Light Speed! - No, light speed is too slow. We need LUDICROUS SPEED!
Ajma420 - Lv 50 Tac - Pride of the Federation Catherine The Great - Lv 50 Tac - Pride of the Empire Vladimir - Lv 50 Tac - Pride of the Rihannsu Empire
Here's what I think the stats on the Dreadnoughts are likely to be. I had the fortune of following playing with a scimitar on tribble and that as well as leaked info (consoles, hangars, etc,) will be what I used to derive these stats. I will not include BOff slotting.
Based on the gateway screenshots, the Tac version is 3Sci/2Eng/5Tac. Based on the youtube, it appears to have only one hangar.
Maybe they'll change up the formula. Make the Engi version be 4/4 with less maneuverability but more durability and an additional console slot or two. The Sci version could be 4/3 but come with two hangar bays and subsystem targeting.
There was some discussion on Tribble from players flying them, its all but confirmed 5/3 and 1 hanger, which is not a bad thing, she is a predator after all.
Hi, my name is: Elim Garak, Former Cardassian Oppressor
LTS, here since...when did this game launch again?
Here's what I think the stats on the Dreadnoughts are likely to be. I had the fortune of following playing with a scimitar on tribble and that as well as leaked info (consoles, hangars, etc,) will be what I used to derive these stats. I will not include BOff slotting.
There was some discussion on Tribble from players flying them, its all but confirmed 5/3 and 1 hanger, which is not a bad thing, she is a predator after all.
I swore on the podcast linked earlier the woman said the Scimitar has two hangers...
Can't have a honest conversation because of a white knight with power
There was some discussion on Tribble from players flying them, its all but confirmed 5/3 and 1 hanger, which is not a bad thing, she is a predator after all.
Well I wasn't privy to this conversation, so I hope your wrong or that the people on tribble can't test all versions and there is at least a version with 2 hangers...
Becuase I mean I understand 2 hangers and 5 forward guns seems abit powerful and 3 back guns( i can see weapon power issues with this though and note full aux is really needed to take advantage of fighter dps), but then again we know so far it has less hull hp and likely turns slower by default as well then the jem'hedar dreadnought carrier. Also that its not likely to target subsystems or sensor scan... Most likely due to the fact its the only carrier with combat cloak + singularity powers.
I'm hoping for a good shield mod too, at least 1.15 like the oddy.
Well I wasn't privy to this conversation, so I hope your wrong or that the people on tribble can't test all versions and there is at least a version with 2 hangers...
Becuase I mean I understand 2 hangers and 5 forward guns seems abit powerful and 3 back guns( i can see weapon power issues with this though and note full aux is really needed to take advantage of fighter dps), but then again we know so far it has less hull hp and likely turns slower by default as well then the jem'hedar dreadnought carrier. Also that its not likely to target subsystems or sensor scan... Most likely due to the fact its the only carrier with combat cloak + singularity powers.
I'm hoping for a good shield mod too, at least 1.15 like the oddy.
Do not underestimate being able to cloak with shields up. It really gives this ship a unique edge.
Do not underestimate being able to cloak with shields up. It really gives this ship a unique edge.
after 3 seconds and you have to have the console..... but I'm not underestimating it i just believe that a ships stats shouldn't be balanced behind the consoles the ship possess, the consoles should be balanced separately. Becuase not everyone will use the consoles, i know i don't use my oddy consoles.
Next blog about scimitar:players facepalming after seeing the stats.I can bet the scimitar gonna have less hull,shield modifier,1 less hangar than jem dread and -10 power per sub and not to mention bad turn rate.1 less hangar is already bad >_>(since so many players wanted it to be full carrier)
Or i am the only one who always think that ship gonna be nice and when u see the ship stats..''oh ill stick with ships i already have''
56k Hull with max structural skill points and a deflector with +26% structural integrity
Base turn on par with Recluse
2 Hangars (at least on the Eng and Sci variants)
I already correctly predicted 5 fore/3 aft weapon slots before we even knew the specs
A (finally) worth while 3 piece console set
and
PvP whiners crying nerf because:
(a)Some of them are too cheap to buy one and support the game, and if they can't have fun with it, why should anyone else?
and
(b)Are not as good at PvP as they would like to think, and have major issues adapting to new challenges and coming up with new strategies to deal with new ships, aside from the crying "nerf!" strategy.
Next blog about scimitar:players facepalming after seeing the stats.I can bet the scimitar gonna have less hull,shield modifier,1 less hangar than jem dread and -10 power per sub and not to mention bad turn rate.1 less hangar is already bad >_>(since so many players wanted it to be full carrier)
Or i am the only one who always think that ship gonna be nice and when u see the ship stats..''oh ill stick with ships i already have''
Went over the podcast again, she says it has 2 hangers...and the Woman was at Cryptic.
Can't have a honest conversation because of a white knight with power
Comments
I wouldn't be surprised if it didn't, it can't be THAT good can it?
Holy!!!!!!!!!!!!!!!! :D:D:D
Talk about kill joy!
Yeah your probably right
But it might mean we get confirmation on stats, allowing us time to prepare for the coming storm.
and technically, a dev blog before the end of june is keeping their promise.... unless they specifically stated that it will be RELEASING the ship, not releasing information about the ship, in june.
How do I test one of these babies?
Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
Indeed, they definitely said they would release more information in June. Never that the ship would be released in June.
I'm waiting for this, I'm gonna make a Reman but I'm not sure what class till I see the stats.
http://sto.perfectworld.com/news/?p=929261
gimi gimi gimi :eek:
pic's are up
- I will either find a way or make one
Nothing left but the details and stats coming Monday.
of which, we know half of anyways xD
Return of Ja'Dok Series (6 Part Series)
Enemy of the Exile Series (4 Part Series)
Task Force Ja'Dok Series (3 Part Series)
Hull - 45,000
Crew - 2,500
Weapons - 5 fore, 3 aft
Consoles - Tac - 3 eng, 2 sci, 5 tac
Consoles - Eng - 4 eng, 2 sci, 4 tac
Consloes - Sci - 3 eng, 4 sci, 3 tac
Turn rate - 5.5 degrees per second - 7-7.5 with set bonus
Shield modifier - 1.0
Impulse modifier - 0.15
Hangar Bays - 1
Battle Cloak
Consoles http://imgur.com/a/u7hdR
We will see the official stats monday
Ajma420 - Lv 50 Tac - Pride of the Federation
Catherine The Great - Lv 50 Tac - Pride of the Empire
Vladimir - Lv 50 Tac - Pride of the Rihannsu Empire
Based on the gateway screenshots, the Tac version is 3Sci/2Eng/5Tac. Based on the youtube, it appears to have only one hangar.
Maybe they'll change up the formula. Make the Engi version be 4/4 with less maneuverability but more durability and an additional console slot or two. The Sci version could be 4/3 but come with two hangar bays and subsystem targeting.
I have to admit: I was wrong, it is really a fine ship.
Man take my money already. I want one!
LTS, here since...when did this game launch again?
Since the available evidence says otherwise and you've offered no proof of your claim, I remain skeptical.
I would think the schimitar would be more sci leaning than eng for consoles. Not sure why i think that, but I do.
I swore on the podcast linked earlier the woman said the Scimitar has two hangers...
Since you haven't provided any proof of your claim, I will stick to you being wrong.
Becuase I mean I understand 2 hangers and 5 forward guns seems abit powerful and 3 back guns( i can see weapon power issues with this though and note full aux is really needed to take advantage of fighter dps), but then again we know so far it has less hull hp and likely turns slower by default as well then the jem'hedar dreadnought carrier. Also that its not likely to target subsystems or sensor scan... Most likely due to the fact its the only carrier with combat cloak + singularity powers.
I'm hoping for a good shield mod too, at least 1.15 like the oddy.
Do not underestimate being able to cloak with shields up. It really gives this ship a unique edge.
Unproven, as every ship appears to have a turn rate of 3 through the gateway. It certainly turns better in the youtube vid.
It also seems unlikely that the 2 piece bonus would increase the turn rate by what appears to be about 6-7.
Or i am the only one who always think that ship gonna be nice and when u see the ship stats..''oh ill stick with ships i already have''
56k Hull with max structural skill points and a deflector with +26% structural integrity
Base turn on par with Recluse
2 Hangars (at least on the Eng and Sci variants)
I already correctly predicted 5 fore/3 aft weapon slots before we even knew the specs
A (finally) worth while 3 piece console set
and
PvP whiners crying nerf because:
(a)Some of them are too cheap to buy one and support the game, and if they can't have fun with it, why should anyone else?
and
(b)Are not as good at PvP as they would like to think, and have major issues adapting to new challenges and coming up with new strategies to deal with new ships, aside from the crying "nerf!" strategy.
Went over the podcast again, she says it has 2 hangers...and the Woman was at Cryptic.