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100-attachment mail limit

bootybootsbootyboots Member Posts: 0 Arc User
EDIT: the attachment limit is intentional
https://twitter.com/trekonlinegame/status/337558776494321664
Cryptic's solution to our #1 use for the mailbox 'storing unbalanced doffs" is to buy more slots
Again, Cryptic you are killing fleets. A healthy fleet cannot maintain the unbalanced doff requirements without producing excess 'worthless' doffs, and players cannot afford to trash those doffs (valued at 22.5k ea. ~17k more than market; value derived from 1 fleet credit costing 75ec).
Fix the doff imbalance, today, not 'sometime in June, maybe' or remove the limit on the mailbox. Personally I prefer the doff imbalance being addressed like we asked for for months.




Update #2 A volunteer community moderator responds on the forums.

The 1st response: 100-item limit was put in place to fix server issues. Too many doffs? put them on the exchange at a lower price.

http://sto-forum.perfectworld.com/showpost.php?p=10605341&postcount=396

syberghost wrote: »
This wasn't a stealth nerf; this was emergency maintenance. The mail system was being broken, and that breaking was affecting other things.

And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop. There is an easy solution to the "problem" of having too many white doffs:

Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.

This will work if there's a limit on storage, which there now is. Now the market needs to adjust, which will take time. It'll take less time if you help it instead of fighting it.

(this of course ignores the major reason why people stored so many doffs, because starbase requirements never match doff availability and the exchange is out of whack because of that already)

The 2nd response after others poked holes in the 1st response argument: a veiled threat
http://sto-forum.perfectworld.com/showpost.php?p=10607611&postcount=402
syberghost wrote: »
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.

How quickly folks forget.

I frankly do not know how to respond. Cryptic cause an imbalance in the system. Players do their best to cope with it given the tools they have available. This is claimed to be causing problems (and probably is), rather than fix the root of the problem, Cryptic takes away players coping tools and tells players to deal with it.

I was considering getting the legacy pack before it went off of sale, but this display of ignorance of player gaming behavior and contempt is too sickening.


a 100-attachment limit was quietly added

please remove it. Having the limit wont make me buy bank slots or increase my doff roster. it will make me flood the exchange with useless TRIBBLE (i.e. common science doffs) for several months to indefinitely
House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
Post edited by bootyboots on
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Comments

  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited May 2013
    Oh you, stop exploiting the mailman already.


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  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited May 2013
    im surprised they snuck this in now and not earlier lol
  • defalusdefalus Member Posts: 4 Arc User
    edited May 2013
    After playing Neverwinter and seeing they had an attachment limit, I'm not surprised this "feature" has found its way to STO.
    __________________________________________________
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    khayuung wrote: »
    Oh you, stop exploiting the mailman already.

    its a quality-of-life exploit. someone using the mailbox that way had no better solution.

    mine and many that I know have mailboxes stuffed with items with no immediate use and low margins on the exchange.

    that means we will either start trashing the mailboxed goods, flooding the exchange, or even less desirable exploits

    the mailbox was effective long-term storage. Now horders like myself will need to dump our garbage
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • sollvaxsollvax Member Posts: 4 Arc User
    edited May 2013
    Donate your unwanted doffs to a starbase project or sell them at 1ec each on the exchange to those who will
    Live long and Prosper
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    sollvax wrote: »
    Donate your unwanted doffs to a starbase project or sell them at 1ec each on the exchange to those who will


    I do as much as i can, I go though hundreds a day spreading out to a dozen fleets.

    I wont be able to do that any more because of the attachment limit. The exchange option would be the next best thing, until it becomes more worth while to dismiss for the 1 dilly and 25cxp

    meanwhile starbase progress will suffer as I can't even bank the worthless doffs I get trying to get medical/security and will have very little long-term incentive to doff grind (as I can't bank doffs i can't use now in the hope I can use them months from now)

    Right now there is no longer a viable way to longterm-store or transfer a large amount of duty officers or items
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited May 2013
    100 attachement limit? I have over 1000 Kardashian Lock Boxes and 600 Dominion boxes in mail, along it several hundred DOFFs, items and stuff. Does this mean I can't access my stuff any more or what?
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    100 attachement limit? I have over 1000 Kardashian Lock Boxes and 600 Dominion boxes in mail, along it several hundred DOFFs, items and stuff. Does this mean I can't access my stuff any more or what?


    it seems to only count newly generated mail
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited May 2013
    Well them I'm guessing it counts stacks of items as 1... because I already stored 80+ DOFF packs, 100 lock boxes and 50+ Nanite Disruptor packs in mail since the update today...
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    Well them I'm guessing it counts stacks of items as 1... because I already stored 80+ DOFF packs, 100 lock boxes and 50+ Nanite Disruptor packs in mail since the update today...

    stacks are counted as 1

    it seems it counts used attachment slots,

    so 20 mails with 5 attachments each seems to be the limit (presumably 100 mails with 1 attachment would also work)
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited May 2013
    Was anyone else having an issue where they couldn't delete the mail they've gotten?
  • knochengeigerknochengeiger Member Posts: 89 Arc User
    edited May 2013
    Well have fun then with all the items going to nirvana when they return unsold from the exchange because you reached the limit.

    There are two things in this world that are unlimited. The stupidity of mankind and the greed of PWE.
    We want to keep the foundry.
  • pwefailpwefail Member Posts: 197 Arc User
    edited May 2013
    i'm guessing its to help with server lag
    The player formerly known as Chunter.
  • rajathomasrajathomas Member Posts: 130 Arc User
    edited May 2013
    Likely designed to reduce resource usage on thier side, with the added bonus of attempting to push slot sales. I dont stick starbase food in mail anymore, too time consuming. They already dont bother returning items attachd to mail deleted accidentally, contrary to stated mail policy.
    izf25xI.jpg
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    rajathomas wrote: »
    Likely designed to reduce resource usage on thier side, with the added bonus of attempting to push slot sales.

    I'm thinking this too. Though it seems a better solution would be to only call up the mailbox list when the mailbox is actually opened, not everytime a player changes maps.

    Myself and many other players I know go though hundreds of doffs a day just to keep up with the requirements of the starbase. Additional slots won't help us.

    If they fixed starbase inputs, this wouldnt be a big deal, but it is clear the doff imbalance isn't an issue they are concerned about (probably because it indirectly makes them money while at the same time losing them even more money because starbases become stagnant)
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited May 2013
    Or start a bank fleet on an alt......... Its alot more storage.
    As a time traveller, Am I supposed to pack underwear or underwhen?

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  • rajathomasrajathomas Member Posts: 130 Arc User
    edited May 2013
    You've gotta be siting on a ginormous pile of fleetcredits boots, you wont notice when you open the airlock and set them free...plus you'll be off the starbase in half the time. Now if you're talking alts who are looking for doffs, yeah, this is a problem.
    izf25xI.jpg
  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited May 2013
    Well, storing items is never a problem, but DOFFs... you can't even spam the exchange with them since the limit is 40 items for sale per alt.
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited May 2013
    id be happy with a delete all mail button. i got so much i can open the mail without crashing.
    [SIGPIC][/SIGPIC]
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    Or start a bank fleet on an alt......... Its alot more storage.

    I will probably do that, won't solve the doff problem though

    rajathomas wrote: »
    You've gotta be siting on a ginormous pile of fleetcredits boots, you wont notice when you open the airlock and set them free...plus you'll be off the starbase in half the time. Now if you're talking alts who are looking for doffs, yeah, this is a problem.

    I have very little fleet credits, it all gets fed back into the starbase trying to get the 90 medical and security needed a day.

    Of course I will no longer do that because of the mailbox limit. And airlocking doffs is a waste, so I'll let my numbers dwindle on their own.

    I know of at least one player that has 100k+ science doffs, his reaction will be interesting
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited May 2013
    bootyboots wrote: »
    I will probably do that, won't solve the doff problem though




    I have very little fleet credits, it all gets fed back into the starbase trying to get the 90 medical and security needed a day.

    Of course I will no longer do that because of the mailbox limit. And airlocking doffs is a waste, so I'll let my numbers dwindle on their own.

    I know of at least one player that has 100k+ science doffs, his reaction will be interesting

    well if you use a blank alt you could store up to 100
    As a time traveller, Am I supposed to pack underwear or underwhen?

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  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited May 2013
    Sooo... since I haven't seen a link, did they actually announce this somewhere, bury it in patch notes, or is it indicated in the UI somewhere? I ask since this seems waaaay too stupid to do without warning of some kind.

    This isn't going to be another S7 STF TRIBBLE-up is it? You know, where one change is so bad that it overshadows all of the good aspects of what was added?

    Okay, probably not, but added to the "Preset Philosophy" of the new character creation system, added farming for marks (at an apparently slower rate than even Romulan Marks), nonfunctional (or simply bugged) traits, and so on... not so impressed by the Romulans thanks to all of the other things that got borked along the way.
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  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    well if you use a blank alt you could store up to 100

    i personally collect hundreds a day (my main KDF starbase goes though 690 doffs a day not counting the embassy)

    to get any meaningful number of medical and security doffs, you have to open hundreds of doff packs. Which leads to an excess to doffs in other categories

    normally I would mailbox that excess to spread out to other fleets, however that is no longer possible. Dismissing doffs is a waste, and the exchange value of those doffs will plummet further (not to mention the 40 slot cap).

    Basically this change will cripple starbase progression, with only engineering ever having a chance at reaching t-5
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • burstorionburstorion Member Posts: 1,750 Arc User
    edited May 2013
    bootyboots wrote: »
    I will probably do that, won't solve the doff problem though




    I have very little fleet credits, it all gets fed back into the starbase trying to get the 90 medical and security needed a day.

    Of course I will no longer do that because of the mailbox limit. And airlocking doffs is a waste, so I'll let my numbers dwindle on their own.

    I know of at least one player that has 100k+ science doffs, his reaction will be interesting

    Uggh... I have so many doffs in cryo stored to help the inevitable sb upgrades beyond 5 and now I'm being punished? I know stos reason to exist is to gouge every player but seriously... deliberately setting high sb requirements and limiting the number of doffs you can store is really unfair and more so disgusting as it will only clobber the fleets yet not upgraded fully
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    Sooo... since I haven't seen a link, did they actually announce this somewhere, bury it in patch notes, or is it indicated in the UI somewhere? I ask since this seems waaaay too stupid to do without warning of some kind.

    no mention of it anywhere it seems. I confirmed it when I noticed I couldn't seed more than a 100 attachments and had other confirm too.

    We could self-mail 100 attachments, then mails would no longer go though to ourselves or to the others that hit the limit.

    Which is probably why people aren't getting returned exchange items
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • sollvaxsollvax Member Posts: 4 Arc User
    edited May 2013
    If any of them are Nausican Geologists or Botanists I could make you an offer
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  • phyrexianherophyrexianhero Member Posts: 768 Arc User
    edited May 2013
    bootyboots wrote: »
    no mention of it anywhere it seems. I confirmed it when I noticed I couldn't seed more than a 100 attachments and had other confirm too.

    We could self-mail 100 attachments, then mails would no longer go though to ourselves or to the others that hit the limit.

    Which is probably why people aren't getting returned exchange items

    It physically won't let you mail a 101st attachment or it is lost to the void? If the former, it's a problem, if the latter it's an extremely huge problem.

    I have over 100 'mail slots' on my account and was able to receive additional mail with items, so is it counting all old mail as being at 0?
    Playing since January 2010. STOwiki administrator. Accolade hunter.
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  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited May 2013
    bootyboots wrote: »
    i personally collect hundreds a day (my main KDF starbase goes though 690 doffs a day not counting the embassy)

    to get any meaningful number of medical and security doffs, you have to open hundreds of doff packs. Which leads to an excess to doffs in other categories

    normally I would mailbox that excess to spread out to other fleets, however that is no longer possible. Dismissing doffs is a waste, and the exchange value of those doffs will plummet further (not to mention the 40 slot cap).

    Basically this change will cripple starbase progression, with only engineering ever having a chance at reaching t-5

    Seems to me a drop in the price of these doffs would benifit everyone.

    You sell the ones you cant use now and get a small amount of money.

    In time you find you need doffs that you sold so you go back to the exchange and find they are worth less or equal to when you sold them.

    Fleets who perhaps don't have alot of people benifit from more and cheeper starbase food.

    Your sold doffs allow more people in more fleets to collect fleet credits and level their starbases faster.

    Only downside I see is to the bottom line of the people who exclusively sell doffs.
    As a time traveller, Am I supposed to pack underwear or underwhen?

    Not everything you see on the internet is true - Abraham Lincoln

    Occidere populo et effercio confractus
  • jetwtfjetwtf Member Posts: 1,207
    edited May 2013
    How about getting a few more people in the fleet to contribute so you do not have to do 600+ doffs a day? Or are you running a fleet solo and looking to make T5 all by your lonesome? Thats a serious question btw. I myself do not understand why someone would want to do a whole fleet and spend everyday grinding to upgrade it solo. just 10 people makes that 600 doffs just 60 each so the math screams group effort for the reward. Also having more than yourself in the fleet you get more to help grind for fleet contributions and have time to actualy do something for fun.
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  • bootybootsbootyboots Member Posts: 0 Arc User
    edited May 2013
    It physically won't let you mail a 101st attachment or it is lost to the void? If the former, it's a problem, if the latter it's an extremely huge problem.

    I have over 100 'mail slots' on my account and was able to receive additional mail with items, so is it counting all old mail as being at 0?

    only mail since the patch is counted to the total

    it physically wont let you mail the 101st attachment

    not a huge problem, except that returned exchange items are counted in the total it seems and will be lost to the void.

    Seems to me a drop in the price of these doffs would benifit everyone.

    You sell the ones you cant use now and get a small amount of money.

    In time you find you need doffs that you sold so you go back to the exchange and find they are worth less or equal to when you sold them.

    Fleets who perhaps don't have alot of people benifit from more and cheeper starbase food.

    Your sold doffs allow more people in more fleets to collect fleet credits and level their starbases faster.

    Only downside I see is to the bottom line of the people who exclusively sell doffs.

    These doffs are listed at 5k ec and already falling in price, they aren't helping anyone by being posted on the exchange. Before today I would literally open hundreds of doff packs a day to get the ones people actually need. Posting them 40 at a time is insufficient.

    This change actually helps the bottom-line of people that exclusively sell doffs, as those that are gathering them for our starbases can no longer effectively do so. The exclusive doff sellers are likely to see increased demand as doff production slows down.




    To be clear, I personally would not see this change as a big deal, if it wasn't because I was using the mailbox to cover the problem with the starbase doff inbalance
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
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