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Klingon Answer to the Andorian Escort

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  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    If it's not a BoP, get that **** out of here.

    Not interested in another ****** cruiser.
    [SIGPIC][/SIGPIC]
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    Raptor as a Science Vessel.... Hmmm I got to say I like that idea. lol

    Seriously I do.

    The raptor in Cannon was a scout vessel for krips sakes it was no escort.

    Take the 2 end game raptors we have and nuke there stupid backside turning behinds.

    Make the RA an intrepid clone...

    The fleet version makes itself right... fleet intrepid.

    Release my bop 3 pack... boom where done. KDF is complete.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    I won't argue anymore I have made my points.

    We'll see...:P

    But I did have to comment on this one.

    You have been paying attention to the Ships and doffs released the last 6 months right... :)

    Doffs that do almost nothing in PvE but are OP in PvP ?


    Designing things for "PvP" and designing things for "Premade vs. Premade" PvP are two completely different things.


    One is a general game environment, that equally values Area, C&H and Open Instances Like Ker'rat (where your BoP would be crazy strong IMO), this is an environment that is pretty much general playerbase friendly.

    The other is an outlier, it's far on the end of the spectrum of ultimate min maxing that goes even beyond a single ship being min maxed to where even the team comp has most likely been customized to work together, this is an environment only representing a very small subset (premade capable fleets) of a small group (PvPers) within the game.


    That's the difference.


    I know, I just said I wouldn't. lol

    I told you so!! :P

    http://www.stowiki.org/Fleet_Ning%27tao_Bird-of-Prey_Retrofit
    22 turn / 9 consoles / 1 Commander... and 2 Lt. Commander / Just under 25,000 hull / .88 shield mod
    http://www.stowiki.org/Fleet_Hoh%27SuS_Bird-of-Prey
    21 turn / 10 consles / 1 commander ... and 1 Lt . Commander / Just under 25,000 Hull / .88 shield mod

    Those are the fleet ships we have...

    Now consider what I asked for again



    Yeah, and honestly I think most of the Fed-Town Criers don't realize how much hull the Fleet Norgh has at the moment.

    Regardless, I think the fleet ships are fine - even if the Fleet Norgh has a clearly OP BOFF layout IMO.

    I think personally those ships don't need even more hull on top of their already present advantages.



    Advantages are there in the design whether or not all players value them equally.

    You might think there is only 1 or 2 good BOFF layouts there, but you are not the entirety of the playerbase and Arena premade combat is not the entirety of the game environment.


    Whether you continue the discussion or not, it's been fun having it with you regardless.
  • alhucemasalhucemas Member Posts: 64 Arc User
    edited February 2013
    According to stowiki:

    Hegh'ta Bird of Prey (compared to an Advanced/Patrol Escort)

    PROS
    Universal bridge officer stations (though the advanced/patrol escort has a nice layout)
    +30% turnrate
    Battle Cloak
    +1 engineer console


    CONS
    -25% hull
    -10% shield modifier
    -1 ensign bridge officer station
    -1 rear weapon
    -1 tactical console
    -30% crew


    Fleet Ning'tao Bird-of-Prey Retrofit (compared to a Fleet Tactical Escort Retrofit)

    PROS
    Universal bridge officer stations and a lt commander in exchange for an ensign and a lt (the Fleet Tactical Escort Retrofit has a "decent" layout).
    +30% turnrate
    Battle Cloak (though the Fleet Tactical Escort has access to cloak)
    +1 science console
    +50% crew


    CONS
    -25% hull
    -1 rear weapon
    -2 tactical consoles


    Fleet Ning'tao Bird-of-Prey Retrofit (compared to an Andorian Kumari)

    PROS
    Universal bridge officer stations compared to a really bad bridge officer layout.
    +37,5% turnrate
    Battle Cloak.
    +1 science console


    CONS
    -25% hull
    -1 fore weapon
    -2 tactical consoles
    Andorian ship abilities/consoles (I dont know how useful they are)


    Fleet Ning'tao Bird-of-Prey Retrofit (compared to an Andorian Khyzon/Charal)

    PROS
    Universal bridge officer stations (compared to a nice bridge officer layout).
    +37,5% turnrate
    Battle Cloak.


    CONS
    -25% hull
    -1 fore weapon
    -1 tactical console
    Andorian ship abilities/consoles (I dont know how useful they are)


    SUMMARY

    Altogether I cant say there is a huge imbalance.

    Birds of Prey lose 1 rear weapon, 1 tactical console (only exception is the Hoh'SuS Bird-of-Prey) as well as 25% hull and some shield modifier. In exchange they get the universal stations, the battle cloak and +30% turn rate. They also loose an ensign BOFF (ONLY exception is the Fleet Ning'tao Bird-of-Prey Retrofit, Fleet version of the Norgh, the best BoP ATM IMO and the only one worth buying)

    Kumari gets the highest firepower in exchange of survavility. Charal and Kyzon ships still get great firepower while retaining survavility. Fleet Tactial Escort Retrofit retains the firepower and endurance of escorts and has access to the cloak ability, wich among with the turnrate and the universal stations are the only strengths of BoPs.

    In PVE escorts are ahead of BoPs, no matter the Universal stations. Data is in this post for everyone to see. In PVP I wouldn?t say that much, but for sure they are not better eather, nor there are as many variants for different gameplay styles (you can only play the free Hegh'ta or the Ning'tao in the KDF side).
  • oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
    edited February 2013
    snoge00f wrote: »
    If it's not a BoP, get that **** out of here.

    Not interested in another ****** cruiser.

    Sorry sweetheart, but I don't answer to foul mouthed little kids, or take orders from them.

    Honestly, if premade trek combat is your preference your never going to see it properly represented in STO anyway.. Your much better heading over the Dynaverse 2.net and picking up the win7 version of starfleet command vol-II. As space combat games go, its much much better. Not this arcade TRIBBLE with magical power that we have here.

    ((Oh bounce a graviton particle beam off the main deflector dish....))

    Fact is STO ship combat isn't canon...and I dispise the false balancing between the ship types in STO. Starships are not balanced. And honestly I wish they would stop bothering to try here. I think the game should assign you your starship, with your only option being a zen purchase. Though you do get to modify the ships stock load out.

    Real world ship captains don't get to choose. Its chosen for them.

    Right now in game the feds have a shiney new toy. It's a semi-potent shiney new toy. My gracious. with the application of some grey matter it might be almost as dangerous a tier-5 BOP regular, zen-store, or fleet. It still a glass cannon, and its going to stay a glass cannon.

    The interview forwarning about ship release noted quite a number of escort ships were coming. Of course the feds *spitting noise* get the newest toys first.. Going to need that leverage come May when the KDF content shows up and steals away some of thier best players, and something is needed to shove in the faces of those that insist on doing the chicken little about it. (The sky is falling for those of you that do not know the children tale). what fun.

    So the Andorian ships are but the first 3 ships of 20 (or there abouts) that were specificly stated as "escorts" so we might get some Raptor love for the KDF.. we should be seeing some sort of 5 forward mount KDF ship but when is the question. The feds are GOING to get the bulk of the love and thats just the way it is. Get over it, not like thats anything new around this sad excuse for an MMO and a Trek game.

    Honestly people talk all you want. I've been here 3 years as a KDF player and WE HAVE NEVER GOTTEN WHAT WE WANTED!!! Not One Single Time.

    want to get Cryptics attention? STOP TALKING ABOUT IT. STOP DISCUSSING IT. Stop giving them easy feedback that they can safely ignore (and is ignored and discounted quite often) and instead give them nothing. Make them have to work for it. Make them have to come on to thier own forums and ask.
    "I aim to misbehave" - Malcolm Reynolds
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    ...

    We'll see if we end up with anything at all from Cryptic, but I doubt it.

    Another lame**** cruiser would be a tragedy. The Vorcha, etc are already fantastic platforms. It's the BoP that needs a proper refit.
    [SIGPIC][/SIGPIC]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    snoge00f wrote: »
    We'll see if we end up with anything at all from Cryptic, but I doubt it.

    Another lame**** cruiser would be a tragedy. The Vorcha, etc are already fantastic platforms. It's the BoP that needs a proper refit.

    i dont know how anyone could hate on a kdf cruiser :D they're soooo awesome! after they do that negvar with the regent station setup or like a fleet tkonno with the excelsior setup they can stop, the perfect kdf cruiser station setups will have been created.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    i dont know how anyone could hate on a kdf cruiser :D they're soooo awesome! after they do that negvar with the regent station setup or like a fleet tkonno with the excelsior setup they can stop, the perfect kdf cruiser station setups will have been created.

    Aww, man. If the things were flipped and KDF were Fed side, I'd support a cruiser revival. You know how I want my Gal and Gal-X to not be a joke on the Fed side.

    I just think the BoPs need a little more love right now. Yeah, I get a little heated when I think about the BoPs. :P
    [SIGPIC][/SIGPIC]
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    i dont know how anyone could hate on a kdf cruiser :D they're soooo awesome! after they do that negvar with the regent station setup or like a fleet tkonno with the excelsior setup they can stop, the perfect kdf cruiser station setups will have been created.

    The Klingon Battle Cruisers are good yes. I don't think they need to change at all... we have great dps cruiser options... we have nice healer cruiser options (if anyone chooses to)... we got nice hybrid designs. I have a couple of the fleet cruisers... we have Cstore flag ship options. The Cruisers are in a good place... there is a few things like the regent layout you mentioned that would be nice adds... but I know there is no argument that the KDF cruisers are inferior to the counterparts on the fed side.

    Our escorts are a joke... we have 3 usable escorts IMO... the Somrow, the fleet scourge, and the goomba. Only one of them is a klingon design...from a trek geek point of view its not even close to an iconic design. (not that, the canon is my main concern with it)

    Science ships ? Yes we have a gorn ship. Don't get me wrong its not a ship I hate (anymore its gotten some buffs along the way which has been nice)... still its not a Klingon option. (feds have there vulcan ship sure... but they have real starfleet ships as options).
    I don't think I need to make a long drawn out case... we all know the Klingon science options are terrible... and this game right now is Escorts and Science ships online. :)

    I suggest the bop as the ideal ship to upgrade for a simple reason. Cryptic has PROVEN they are not going to spend a lot of time on Klingon balance / ship design / or content creation in general.

    So how do we ask them to efficiently correct the problem ?

    Asking them to release 3 science ships... and 2-3 escorts isn't going to happen.

    Asking them to release 3 bops that can fill 80% of the science issues... and fill most if not all the escort issues (people will still complain about no 5 console escorts) is efficient.

    The main reason I choose the bop. The main reason I say the Uni Stations need to stay... is my suggestion is a quick way to fill multiple gaps in the ship line up... very very quickly with a very low overhead. So low that they can be 100% sure they will recoup there money and make the type of margin they look for when they choose a project.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    Whether you continue the discussion or not, it's been fun having it with you regardless.

    Ya I appreciate the friendly forum pvp as well. :P lol
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    battle cruisers overpowered? naw....:D
  • edited February 2013
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  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited February 2013
    To make fed cruisers behave as the fed fans expect them to perform they would have to some how create a SCRIPT-PLOTLINE consoles so the fed cruisers could be the Battleship or Hospital ship or Tank supreme as the writers of the movies made them behave as the story being told required it.
    In a game setting with no minute by minute script to be tailored to the moment the fans will always find thier favorite ship to be less than what thier fandom says it should be.

    Thats the problem. The fans of thier favorite ship has over the years seen them be everything as needed and now expect a game to give that same feel when irs not possible.

    We Klingon fans are lucky in that respect. A Battle Cruiser is a warship and ours function as such. If the game everhad a mission that required non-combat solutions to complete, we would be screwed. Klingon ships hardly have a medical bay and no Science bay. There purpose is fairly narrow.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    bitemepwe wrote: »
    redacted


    Shhhhhh!

    They might add Plot Armor, Plot Weapons, and various Plot Universal Consoles...egads!
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited February 2013
    bitemepwe wrote: »
    To make fed cruisers behave as the fed fans expect them to perform they would have to some how create a SCRIPT-PLOTLINE consoles so the fed cruisers could be the Battleship or Hospital ship or Tank supreme as the writers of the movies made them behave as the story being told required it.
    In a game setting with no minute by minute script to be tailored to the moment the fans will always find thier favorite ship to be less than what thier fandom says it should be.

    Thats the problem. The fans of thier favorite ship has over the years seen them be everything as needed and now expect a game to give that same feel when irs not possible.

    We Klingon fans are lucky in that respect. A Battle Cruiser is a warship and ours function as such. If the game everhad a mission that required non-combat solutions to complete, we would be screwed. Klingon ships hardly have a medical bay and no Science bay. There purpose is fairly narrow.


    If i were trully expect cruisers to behave like in the shows..it would be like this...I'm realist tho, the turn would be enough. :P

    Turning like this (0:15)

    http://www.youtube.com/watch?v=x8J2LIDv8yY

    Firepower like this (2:50)

    http://www.youtube.com/watch?v=NxVmhjBghZ4


    Firepower like this (5:41)

    http://www.youtube.com/watch?v=fg_6eeJ5eVc


    Durability like this (1:49)
    http://www.youtube.com/watch?v=fg_6eeJ5eVc
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
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  • dova25dova25 Member Posts: 475
    edited February 2013
    I would buy the following :

    @dontdrunkimshoot idea for an vet destroyer as it is now enhanced with 5 cannons +2 turn rate
    (http://sto-forum.perfectworld.com/sh...&postcount=150)-

    @antoniosalieri proposition for the 3 bop package
    (http://sto-forum.perfectworld.com/sh...31&postcount=1)

    Actually I would buy them both i think

    Edit :

    If somebody would ask me which version I think it would have more sales among kdf I think it would be the 3 bop pack.Personally I would buy bought.
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • alhucemasalhucemas Member Posts: 64 Arc User
    edited February 2013
    If we are going to stick to the series and films, then I want a prototype bird of prey like the one in the film "The Undiscovered Country".

    It could be a console that allows birds of prey to fire while cloaked.
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited February 2013
    alhucemas wrote: »
    If we are going to stick to the series and films, then I want a prototype bird of prey like the one in "The Undiscovered Country".

    It could be a console that allows birds of prey to fire while cloaked.

    Good morning Snow White, how long have you been sleeping ?
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • alhucemasalhucemas Member Posts: 64 Arc User
    edited February 2013
    dalnar83 wrote: »
    Good morning Snow White, how long have you been sleeping ?

    A long time. Hope the dwarves didnt take advantage of it.

    Anyways, we already have a skil that does something similar: "Quantum Singularity Manipulation". Its not so crazy as it sounds.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    alhucemas wrote: »
    A long time. Hope the dwarves didnt took advantage of it.

    Anyways, we already have a skil that does something similar: "Quantum Singularity Manipulation". Its not so crazy as it sounds.


    He was trying to tell you that the ship already exists in game.
  • wildchild8wildchild8 Member Posts: 0 Arc User
    edited February 2013
    Great idea for a new klink bop

    And strongly needed imho!

    Id buy the pack.... in a heart beat

    With a little change...

    The hetagh model looks amazing IMHO, and looks like it has hardpoints for more weapons, look at the model again it gots pointy bits for more guns!

    So with the new fancah Andorian ships, give the bop a 5/2 weapons loadout? Man I'd be happy with 5/1 and the console layout from the OP's tac bop. 4/3/3
    [SIGPIC][/SIGPIC]
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    WE WANT A KDF BOP 3 PACK!!
  • alhucemasalhucemas Member Posts: 64 Arc User
    edited February 2013
    He was trying to tell you that the ship already exists in game.

    I didnt know B'rel Fleet Retrofit could fire all its weapons while cloaked. Thought it was only for mines or torpedoes.

    Those are good news then.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    alhucemas wrote: »
    I didnt know B'rel Fleet Retrofit could fire all its weapons while cloaked. Thought it was only for mines or torpedoes.

    Those are good news then.

    No, it's only mines and torpedoes...just like in the movie. ;)
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    I love my Brel ... but ya firing everything from cloak would be just a bit op... OR it would reveal you like now and it would be a really really bad idea as you would just stay reveled the entire time your firing and you would pop in seconds. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • alhucemasalhucemas Member Posts: 64 Arc User
    edited February 2013
    No, it's only mines and torpedoes...just like in the movie. ;)

    Curiously I watched this film again recently, and I dont remember anyone saying it could only fire mines and torpedoes. I recall it was firing torpedos, yes, but I thought it did it because it was its weaponry, not because it could only fire mines and torps. I might be wrong though.
    I love my Brel ... but ya firing everything from cloak would be just a bit op... OR it would reveal you like now and it would be a really really bad idea as you would just stay reveled the entire time your firing and you would pop in seconds.

    I agree. I was just making the point the game doesnt have to (nor should) be exactly like the movies.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    alhucemas wrote: »
    Curiously I watched this film again recently, and I dont remember anyone saying it could only fire mines and torpedoes. I recall it was firing torpedos, yes, but I thought it did it because it was its weaponry, not because it could only fire mines and torps. I might be wrong though.

    From memory alpha:
    Chang's Bird-of-Prey was a prototype Klingon Bird-of-Prey commanded by General Chang in his efforts to discourage the potential peace talks between the Federation and the Klingon Empire. The vessel was equipped with a cloaking device that somehow allowed the vessel to fire its torpedoes while cloaked, an ability once considered impossible on other vessels, due to power constraints.

    By the way, considering that the assassination was a three way conspiracy involving subversive Klingons, Starfleet Officers (connected to Section 31, in soft cannon I think) and Romulan Operatives, it's entirely possible that this cloaking technology actually came from the Romulans.

    Just like all cloaking tech, including what was on the defiant.



    So in May, maybe everyone should be prepared to be out-cloaked. ;)
  • alhucemasalhucemas Member Posts: 64 Arc User
    edited February 2013
    From memory alpha:
    Chang's Bird-of-Prey was a prototype Klingon Bird-of-Prey commanded by General Chang in his efforts to discourage the potential peace talks between the Federation and the Klingon Empire. The vessel was equipped with a cloaking device that somehow allowed the vessel to fire its torpedoes while cloaked, an ability once considered impossible on other vessels, due to power constraints.

    Well, I am not saying you are not right, but I dont see there anything about the bird of prey only being able to shoot torps and mines while cloaked.

    It just says it could fire while cloaked and that its weapons were torpedoes. And thats the way I remember it.
  • beefsupreme79beefsupreme79 Member Posts: 234 Arc User
    edited February 2013
    you want an escort then, a bop is all about the hit and run, and the creativeness from the universal stations. if your trying to fly a bop like an escort your doing it wrong you wont survive a dog fight. if you want them to make a bop like an escort, well its not a bop anymore.

    personally i think klingon escorts should have been bops. they are tactical focused, in no way are they the most versatile thing ever, they have always had that single purpose.

    the problem is that the bops (not exactly being escorts) are the only kdf ships that can turn with fedscorts. yet having to give up hull sheilds and firepower. there is a reason i rarely see our raptors (escorts) in pvp, cant turn with fedscorts
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