I don't know what to rage about... it is the same thing with the console clickies - if a game mechanic can be used as an exploit it will be taken away.
It was a bad design decision in the first place and every one with a bit of common sense could have seen it coming that it would be taken out sooner or later.
Don't blame the foundry authors because they want to use the foundry to tell stories. that is how it is meant to be used.
Very sad. Not sure how I'm going to manage to accumulate Fleet Marks going forward when I'm soloing most of the time, if I can't play the content I like to play.
Any chance the CXP->FM DOFF assignment can be adjusted to reward better accordingly?
Ok so Brandon why would I be interested in the foundry at all if there are no fleet marks, being that was the only reason I did foundry missions in the first place. It is very clear that you guys are trying to make STO better but most of the things you are doing like this only TRIBBLE long time players off because we have to grind the game more in a manner that is not very fun and extremely repetative. As a whole the entire Star Trek fan comunity that plays this game wants to have fun but taking away Fleet Marks from these missions is not the thing to do if anything we need more Fleet Marks for completeing Fleet events and alot more Romulan Marks for the Romulan events as neither is really worth the time it takes to do them for the return. So in a nutshell my question is how does this make the game more fun to play as Im already a lifetime subscriber why should I continue to spend money to buy Zen for a game that is constantly changing aka nerfing its equipment that many of us already spent time and money to acquire.
Im trying to be as constructive as I can with this because I really do enjoy playing alot of this game but some of it is just too much like the Spheres in the STFs being more powerful than Cubes that doesnt even make sense considering that they are a support craft for it. But theres one thing in all of this that comes to mind "If it isnt broke dont try to fix it" you have plenty of players already playing the game and more are coming every day this isnt a question of that to be concerned about what to think about is if we change all these things at some point its going to make the game less appealing to return players and that will start to really hurt in the wallet.
We are all playing this game to have fun not to have more work to do in a game by having to spend hours doing resource grinds.
This is going to hit the KDF and smaller fed fleets very very hard. It's not always easy to get a team of 5 fleeties willing to grind fleet events for hours and in low yield events. I don't fault the foundry authors for wanting to tell good stories or for working within the system they were given. You suck cryptic.
Yea if they take the rewards away from the Foundry I'm hoping they "replace" these lost fleet marks in the fleet actions
Yeah if they increase the FM payout in the fleet actions, I'll start doing them again. But for now they arent worth the time invested. By doing this though, Cryptic has taken a huge dookie all over small fleets in particular. This very well could be the death rattle of many small fleets.
IMHO you should get FLEET marks by running FLEET events.
getting marks with the foundry was like asking for romulan marks on STFs
On the other side the rewards for doing fleet events were pathetic.
I think it could have been better incrasing the fleet events rewards instead putting the marks on the foundry in the first place.
That was a dev's fault and now we have this mess
I wouldn't be remotely annoyed with this change if those marks were being dispersed into other events, so I mostly agree with you. And I think that's probably true of most here.
To just take them out completely? My goodness.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
Yeah if they increase the FM payout in the fleet actions, I'll start doing them again. But for now they arent worth the time invested. By doing this though, Cryptic has taken a huge dookie all over small fleets in particular. This very well could be the death rattle of many small fleets.
Since there's many more small fleets than large, Cryptic stands to shrink their profit margin with this change. While the game is F2P and not everyone buys from the C-Store, those who don't log in are certain not to spend money.
Jack Emmert: "Starfleet and Klingon. ... So two factions, full PvE content." Al Rivera hates Klingons Star Trek Online: Agents of Jack Emmert All cloaks should be canon.
Thisis the punishment that many ofthe elitists wanted. Ihope they are happy withthe results.
Lolwut?
not really. Actually, in many ways, except the FM change, it's an improvement over the old way. You can get dil much faster, and even get EC sometimes.
Like the one guy said, if you didn't see this coming, you were deluding yourself.
I wouldn't be remotely annoyed with this change if those marks were being dispersed into other events, so I mostly agree with you. And I think that's probably true of most here.
To just take them out completely? My goodness.
I hope it's just a case of them doing this first before adjusting FMs from other sources...
IMHO you should get FLEET marks by running FLEET events.
getting marks with the foundry was like asking for romulan marks on STFs
On the other side the rewards for doing fleet events were pathetic.
I think it could have been better incrasing the fleet events rewards instead putting the marks on the foundry in the first place.
That was a dev's fault and now we have this mess
Well if they change the pitiful rewards that are currently given in those fleet events to 50 fm's per event, then the foundry daily nerf is a non issue.
do the tholian ground hard missions and the deferi ground hards missions. with a half way team you can get all these done in about 45 minutes and if you are in a fleet with few members make it mandatory. you really can rack up some decent fleet marks this way. though better rewards for doing everything in elite difficulty should be raised across the board
Well if they change the pitiful rewards that are currently given in those fleet events to 50 fm's per event, then the foundry daily nerf is a non issue.
I somehow think that wont be the case.....
That's is my main concern... currently i don't see hints for more FM from other events
In principle I like scaling rewards an I think that it is ultimately the right way to have rewards, but I do want to see how they scale out before I comment further. what's the max, what's the minimum etc.
This is exactly what I thought when I read it.
I'm not very confident that I'll like how it turns out though. I still don't understand how my 10 minute Foundry mission qualified, while my 20+ minute mission didn't. There was definitely something odd about how it determined eligibility. I have no doubt that something odd (and frustrating) will pop up with this change as well.
do the tholian ground hard missions and the deferi ground hards missions. with a half way team you can get all these done in about 45 minutes and if you are in a fleet with few members make it mandatory. you really can rack up some decent fleet marks this way. though better rewards for doing everything in elite difficulty should be raised across the board
The Nuke missions are a complete and utter joke in time vs reward. The fleet actions are ok, but the FM yield is still too low and if your KDF, good luck getting the queue to pop at all.
I do honestly wonder if the "pittance" and "low" rates from the fleet events - if you can find enough people to queue, which is by no means a certainty - is, in fact, the rate at which Cryptic wants us to earn Fleet Marks. They don't want us getting the end of the Space Clubhouse system too soon...
I still suspect there will be more exploiting to come than now depending how the dilith scaling works.
There will be nothing to stop someone from say picking a ground foundry, finding a corner and hitting auto-run and go afk for 30 mins to an hour or more then come back and F-spam the mindless dribble dialogs.
Assuming you level everything up as quickly as possible (which cannot happen), the hard cap Cyrptic has said is still 7 months. Realisitcally it's more like 16-20 for a fleet with a reasonable contribution rate, I would think.
It's a bleebin' video game, I don't know how much slower it can possibly need to go.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
I still suspect there will be more exploiting to come than now depending how the dilith scaling works.
There will be nothing to stop someone from say picking a ground foundry, finding a corner and hitting auto-run and go afk for 30 mins to an hour or more then come back and F-spam the mindless dribble dialogs.
The rewards are based on the average play time of the mission, not an individual's playtime.
I still suspect there will be more exploiting to come than now depending how the dilith scaling works.
There will be nothing to stop someone from say picking a ground foundry, finding a corner and hitting auto-run and go afk for 30 mins to an hour or more then come back and F-spam the mindless dribble dialogs.
the catch is that it needs to be a concerted effort of several people. missions seem to need at least 10 plays by different players to qualify for a reward at all now. thus you would need to have your own private cabal be the ONLY ones to ever play the mission.
the catch is that it needs to be a concerted effort of several people. missions seem to need at least 10 plays by different players to qualify for a reward at all now. thus you would need to have your own private cabal be the ONLY ones to ever play the mission.
You would be surprised at how easy that is to accomplish. Simply make the beginning of the mission give no clue or way-point to an object to interact with that moves you to a new map to AFK at for an hour before hitting final trigger.
Easy.
Oh and this is a F2P game I'm sure the vast majority of hardcore grinders/farmers have more than one account.
i like to know what they are thinking, every time they change some thing screws the smaller fleets/ guilds in the game. if your small fleet of 20-30 you have no chance of up grading your base, expecally if they are from different parts of the world. This type of upgrade would make me want to boycot by not purchasing zen!
Comments
It was a bad design decision in the first place and every one with a bit of common sense could have seen it coming that it would be taken out sooner or later.
Don't blame the foundry authors because they want to use the foundry to tell stories. that is how it is meant to be used.
Yea if they take the rewards away from the Foundry I'm hoping they "replace" these lost fleet marks in the fleet actions
Foundry Mission Database
Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
In every place,
The deeds of men remain the same..."
That is nothow nerfing works.
Thisis the punishment that many ofthe elitists wanted. Ihope they are happy withthe results.
And meh my fleets are fine we are many
Yeah if they increase the FM payout in the fleet actions, I'll start doing them again. But for now they arent worth the time invested. By doing this though, Cryptic has taken a huge dookie all over small fleets in particular. This very well could be the death rattle of many small fleets.
getting marks with the foundry was like asking for romulan marks on STFs
On the other side the rewards for doing fleet events were pathetic.
I think it could have been better incrasing the fleet events rewards instead putting the marks on the foundry in the first place.
That was a dev's fault and now we have this mess
In every place,
The deeds of men remain the same..."
I wouldn't be remotely annoyed with this change if those marks were being dispersed into other events, so I mostly agree with you. And I think that's probably true of most here.
To just take them out completely? My goodness.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
Since there's many more small fleets than large, Cryptic stands to shrink their profit margin with this change. While the game is F2P and not everyone buys from the C-Store, those who don't log in are certain not to spend money.
Al Rivera hates Klingons
Star Trek Online: Agents of Jack Emmert
All cloaks should be canon.
not really. Actually, in many ways, except the FM change, it's an improvement over the old way. You can get dil much faster, and even get EC sometimes.
Like the one guy said, if you didn't see this coming, you were deluding yourself.
My character Tsin'xing
I'd agree with you IF the KDF ques weren't dead and i could wrangle a team of 5 whenever I wanted.
I hope it's just a case of them doing this first before adjusting FMs from other sources...
Foundry Mission Database
Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
Well if they change the pitiful rewards that are currently given in those fleet events to 50 fm's per event, then the foundry daily nerf is a non issue.
I somehow think that wont be the case.....
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
I got my 100 marks today anyway.
That's is my main concern... currently i don't see hints for more FM from other events
Sadly that's true . I think that if those events had better rewards, the queues wouldn't be dead
In every place,
The deeds of men remain the same..."
This is exactly what I thought when I read it.
I'm not very confident that I'll like how it turns out though. I still don't understand how my 10 minute Foundry mission qualified, while my 20+ minute mission didn't. There was definitely something odd about how it determined eligibility. I have no doubt that something odd (and frustrating) will pop up with this change as well.
The Nuke missions are a complete and utter joke in time vs reward. The fleet actions are ok, but the FM yield is still too low and if your KDF, good luck getting the queue to pop at all.
There will be nothing to stop someone from say picking a ground foundry, finding a corner and hitting auto-run and go afk for 30 mins to an hour or more then come back and F-spam the mindless dribble dialogs.
It's a bleebin' video game, I don't know how much slower it can possibly need to go.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
The rewards are based on the average play time of the mission, not an individual's playtime.
My character Tsin'xing
You would be surprised at how easy that is to accomplish. Simply make the beginning of the mission give no clue or way-point to an object to interact with that moves you to a new map to AFK at for an hour before hitting final trigger.
Easy.
Oh and this is a F2P game I'm sure the vast majority of hardcore grinders/farmers have more than one account.