*Inserts the last period*
I have no idea what you are talking about.
Where?
7890
"If you have never used Cello, I'm not interested in your browser opinion."
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
Short Starbase Update:
Our last Sci Project before Tier 3 started a few minutes ago, so in ~19 hours we can upgrade our Comm Array to the next level.
If we keep Military slotted for the Shipyard+Starbase we can do it in ~ 23 days, using slots 1-3 for Military (a few days less if we get enough green Security DOFFs [60] to do the 1k Mission).
Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
Short Starbase Update:
Our last Sci Project before Tier 3 started a few minutes ago, so in ~19 hours we can upgrade our Comm Array to the next level.
If we keep Military slotted for the Shipyard+Starbase we can do it in ~ 23 days, using slots 1-3 for Military (a few days less if we get enough green Security DOFFs [60] to do the 1k Mission).
I'll have some spare marks for T3 science, haven't been able to donate since it's always full hehe.(Which is a good thing)
Short Starbase Update:
Our last Sci Project before Tier 3 started a few minutes ago, so in ~19 hours we can upgrade our Comm Array to the next level.
If we keep Military slotted for the Shipyard+Starbase we can do it in ~ 23 days, using slots 1-3 for Military (a few days less if we get enough green Security DOFFs [60] to do the 1k Mission).
That's our main goal right now to get that Comm Array up and running, which will unlock Elite Personal Shields as well as some other stuff.
DOffs in my opinion are the most difficult items to acquire, but I would very much like us to concentrate on the Military upgrade once the Sci upgrade is complete.
DOffs in my opinion are the most difficult items to acquire, but I would very much like us to concentrate on the Military upgrade once the Sci upgrade is complete.
That might be a dumb question, but... Why? Considering that none of the T4 and 5 fleet ships are any better or more interesting than the T1-3 ones.
One of you Elites or Masters be sure to throw that special project on the board. It should take one person to fill it up.
"If you have never used Cello, I'm not interested in your browser opinion."
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
Special project should have been a giant never-ending pile of Ferasan Nepata leaves for us to jump into like it's Fall. Then we could make our endless grass out of it .
You're comparing a free ship with a fleet one. I'd tell you that the fleet ning'tao would be my favourite bop and that it can be superior but it would turn into an unending argument. :P
You're comparing a free ship with a fleet one. I'd tell you that the fleet ning'tao would be my favourite bop and that it can be superior but it would turn into an unending argument. :P
That "free" ship is the one which Megaera kicks TRIBBLE in on a regular basis, statistically the Fleet Ning'tao Bird-of-Prey Retrofit is an inferior ship, it's only advantage is turn rate and an extra BOff station.
I advise fleeties to store some white and green doffs if they can. Use your mail (send it to yourself) if you don't have enough roster slots available. They are going to be a lot more expensive now. And save up as many academy packs as you can with all your chars since it will cost 1k dil and might get a buff to justify the rip off.
I advise fleeties to store some white and green doffs if they can. Use your mail (send it to yourself) if you don't have enough roster slots available. They are going to be a lot more expensive now. And save up as many academy packs as you can with all your chars since it will cost 1k dil and might get a buff to justify the rip off.
It costs dilithium for doffs?? Is this for the officer on the starbases?
EDIT: Oh my gosh this is for the normal personnel officer too..
5K to grind down purples? My gosh.
"If you have never used Cello, I'm not interested in your browser opinion."
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
"If you have never used Cello, I'm not interested in your browser opinion."
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
For those that are interested the Reputation system is now up on tribble. The Devs have spilled that in order to reach Tier 5 in the Omega Fleet it will cost 3,000 Omega Marks and approx. 100,000 dilithium. To obtain a complete Mk XII set it will cost 1,686 Omega Marks, 15 Elite Omega Marks, and approx. 80,000 dilithium.
And cut and pasted from the Tribble patch notes here's a more thorough explanation of what the system will look/work like.
Reputation System
The Reputation System is a way for players to earn status with different factions or groups within the game, while at the same time unlocking items and powers that are specific to that faction or group.
When a player logs in they simply go to their status window and will see a new tab called "Reputation".
As the player progresses through the system they will unlock powers and the ability to create special items.
This system unlocks at level 50.
Reputation UI
The Reputation UI is located in the status window in a new tab called "Reputation".
Clicking "Reputation" will bring up the reputation UI.
Available reputation tracks will be located in tabs on the left side of the UI.
The progression track UI shows what tier the player currently is, or is working towards, as well as the power that will be earned by completing each tier.
Personal Projects
A personal project can be thought of as a Fleet Project for a single person.
There are some minor differences that will be noted.
These projects are selected, slotted, and contributed to by the player
All projects have a set construction time that must be completed before the rewards are given and the next project can begin.
Personal Projects exist in several categories:
XP Projects
These projects come in large and small varieties and provide larger quantities of XP for progressing in the system
Gear Projects
These projects are what players run to earn gear or other rewards from the reputation system while offering more modest XP awards.
Tier Up Projects
These projects are used to move the player from one tier to the next, while also unlocking a new power along the way
Rewards
Gear Projects are used to unlock items via the reputation system
Some Gear Projects will award you the equipment directly upon acknowledging the project completion, while others will unlock the ability to purchase your new rewards from the Reputation Store.
Directly Granted Gear projects operate more like duty officer assignments than fleet provisioning projects.
Once a gear project is completed the project will not automatically grant the reward.
The player must go into the UI and claim the item from the completed project.
Once the reward has been claimed players can then slot a new project in the previously occupied slot.
The rewards that fall into this category are as follows:
-Special Consumables
-Special or Unique Items
-Set Gear
There is also a store that sells select new items for Dilithium.
The reputation Store can be accessed by clicking the "Store" button at the top of your status page for a specific Reputation.
Each Reputation has its own unique Store.
These stores are unlocked at specific tiers by running an unlock project
Once the project has been completed all gear in that category may be purchased directly for Dilithium.
For example, running the Mark 12 Plasma Pistol project unlocks the ability to purchase Mk12 Plasma pistols from the store.
These items are usually new or thematically related to the reputation they belong to, and are not set or unique items.
New Captain Powers
Across the five tiers of progression players will unlock a choice between two new abilities at each tier.
The first four tiers offer a choice between two powers to the player.
The passive can be space OR ground.
The fifth tier offers a new click or passive power to players.
The click/passive power will be space OR ground.
Reputation Specific Marks
Reputation Specific Marks are earned by playing any of the missions that are themed and designated mark missions.
Romulan Marks are used in the Romulan Reputation Track.
The following content provides Romulan Marks as a Reward:
-Romulan Featured Series
-The Vault Shuttle Event
-Azure Sector Daily
-New Romulus Planet and Instance Missions
-Select Queued Events
-The Vault Defense
-Azure Nebula Rescue
-Mining Colony Evacuation
Omega Marks are used in the Omega Reputation Track.
The following content provides Omega Marks:
- Normal Special Task Force Missions
--25% additional Marks for the bonus objective
-Elite Special Task Force Missions
--Elite rewards three times the Omega marks of a Normal STF.
--25% additional Marks for the bonus objective.
--Elite also gives an elite omega mark.
---A token amount of elite marks are required for Mk 12 set gear.
---Elite marks can also be converted to dilithium through the reputation system.
-Borg Red Alerts
-Defera Invasion
For those that are interested the Reputation system is now up on tribble. The Devs have spilled that in order to reach Tier 5 in the Omega Fleet it will cost 3,000 Omega Marks and approx. 100,000 dilithium. To obtain a complete Mk XII set it will cost 1,686 Omega Marks, 15 Elite Omega Marks, and approx. 80,000 dilithium.
And cut and pasted from the Tribble patch notes here's a more thorough explanation of what the system will look/work like.
Not sure what I think of this, but interesting....
__________________________________ CO noob and STO veteran.
For those that are interested the Reputation system is now up on tribble. The Devs have spilled that in order to reach Tier 5 in the Omega Fleet it will cost 3,000 Omega Marks and approx. 100,000 dilithium. To obtain a complete Mk XII set it will cost 1,686 Omega Marks, 15 Elite Omega Marks, and approx. 80,000 dilithium.
And cut and pasted from the Tribble patch notes here's a more thorough explanation of what the system will look/work like.
Gonna be a lot to do when this goes live for my 3 cats.
Grats S'hmarr on obtaining his final piece of the Omega MK XII STF set!
Thanks:) and thanks again for your help, this time armek was polite enough to give me the weapon drop.
Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
That might be a dumb question, but... Why? Considering that none of the T4 and 5 fleet ships are any better or more interesting than the T1-3 ones.
Another reason: we can buy blue Tac Doffs, including Warfare Specialists and Cannon/Beam Energy Weapon DOFFs.
BTW:We should start saving Targ Hearts, the Chef on our Base needs 1000 of them (along with 1000 taspar eggs)
Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
Comments
Maybe in your country people don't put dots at the end of initials, but in Texas they do.
CO noob and STO veteran.
Where?
7890
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
Our last Sci Project before Tier 3 started a few minutes ago, so in ~19 hours we can upgrade our Comm Array to the next level.
If we keep Military slotted for the Shipyard+Starbase we can do it in ~ 23 days, using slots 1-3 for Military (a few days less if we get enough green Security DOFFs [60] to do the 1k Mission).
I'll have some spare marks for T3 science, haven't been able to donate since it's always full hehe.(Which is a good thing)
That's our main goal right now to get that Comm Array up and running, which will unlock Elite Personal Shields as well as some other stuff.
DOffs in my opinion are the most difficult items to acquire, but I would very much like us to concentrate on the Military upgrade once the Sci upgrade is complete.
That might be a dumb question, but... Why? Considering that none of the T4 and 5 fleet ships are any better or more interesting than the T1-3 ones.
God, lvl 60 CW. 17k.
The stats of the Fleet Hoh'SuS Bird-of-Prey show that it's better than the Hegh'ta Heavy Bird-of-Prey, and Megaera Nox would very much like to have one!
Me too, I've been saving up (partially) for that.
CO noob and STO veteran.
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
You're comparing a free ship with a fleet one. I'd tell you that the fleet ning'tao would be my favourite bop and that it can be superior but it would turn into an unending argument. :P
God, lvl 60 CW. 17k.
That "free" ship is the one which Megaera kicks TRIBBLE in on a regular basis, statistically the Fleet Ning'tao Bird-of-Prey Retrofit is an inferior ship, it's only advantage is turn rate and an extra BOff station.
I advise fleeties to store some white and green doffs if they can. Use your mail (send it to yourself) if you don't have enough roster slots available. They are going to be a lot more expensive now. And save up as many academy packs as you can with all your chars since it will cost 1k dil and might get a buff to justify the rip off.
God, lvl 60 CW. 17k.
It costs dilithium for doffs?? Is this for the officer on the starbases?
EDIT: Oh my gosh this is for the normal personnel officer too..
5K to grind down purples? My gosh.
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
Last I checked there was still a project possibly in the way. Can't see though since the changes.
there are now animal heads mounted on the walls, the bar is stocked up and the bloodwine fountain comes with its own drinking e-mote.
Animal heads on the wall now? RAWR!!! Yay!!!
(A nice lockbox ship would work too. :P)
Edit for typo, I meant 3 days.
CO noob and STO veteran.
Here's a cookie monster.
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
Happy Early Birthday!!
And cut and pasted from the Tribble patch notes here's a more thorough explanation of what the system will look/work like.
Thank you!
Not sure what I think of this, but interesting....
CO noob and STO veteran.
Gonna be a lot to do when this goes live for my 3 cats.
Thanks:) and thanks again for your help, this time armek was polite enough to give me the weapon drop.
Another reason: we can buy blue Tac Doffs, including Warfare Specialists and Cannon/Beam Energy Weapon DOFFs.
BTW:We should start saving Targ Hearts, the Chef on our Base needs 1000 of them (along with 1000 taspar eggs)
Time to spam the never ending spawns on a random fleet action..... Or pay ridiculous exchange prices.