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Post your worst STF experiance

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    carmenara wrote:
    I might try a ground run with Close Combat Specialist someday then.

    Assimilate this! *roundhouse kick*
    In this case. If you're a Tac. It's interesting an engineer create diversion with turrets and make health generator. You will have more chance to kill this bad captain Ogen. In my case, if I'm with a Tac. I create diversion and I make health generator nearby the Tac. And I run around Ogen and shot.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    You know what's worse than a newbie who doesn't know what he's doing?

    A veteran player who throws a fit, then throws the rest of the team to the wolves.

    I was doing a ISE run a couple days ago. One of the newbies ignored the 10% rule (even after being instructed on how to do it). Oh well, stuff happens.

    And that's when the vet player starts crying about how newbies always TRIBBLE things up.... etc etc... the usual verbal wastage that comes out of their mouths. When trying to explain to the newbie how the scenario messed up and what to do for next time, this vet keeps running his mouth and undermining helpful advice. So finally I just had to tell the guy off, to be quiet.

    So in response, the vet player decides to park his starship next to Starbase 82 and not help for the rest of the STF.

    You know how aggravating it is to try and take out the end boss Tac Cube at the end with an undermanned and raw team of inexperienced players when one of the decent players decides to throw a fit and sit this one out?

    So I say this to anyone that plays. Don't take the ball and stomp off in a bad mood, ruining the game for everyone. A foulup or two doesn't entitle you to act like a brat and leave the team out to hang.

    And that's why I have more animosity towards vets who ruin STF's than I do towards newbies who ruin STF's. Newbies can be worked on. They're not newbies forever. People can learn from mistakes and get better. But Troll behavior usually doesn't change.

    Yeah, that's rough. I'd much rather have some dude rage quit (not an unusual thing, sadly) than idle like a bum and waste a roster spot. At least open roster spots can be filled.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    It was not my worst STF but it made STF as disgusting thing I don't play anymore. It was STF elite KASE.
    We were 3 feds and 2 klings. When we attacked the cube. A vet asked who take the probes. No one answered. After 1 minute he left. We deal with the cube. I thought I saw all of them go to the transformer. But in fact no. One stay on my side trying to kill the transformer and 2 went the other side to kill the transformer. In my mind I thought we will fail. I ask them their strategy is wrong. No answer. The gate shoot me. After more than 30 minutes we kill the transformers and gates. The scimitar went out. At this moment another one left. We were 3. 2 feds and one klingon. The klingon never answered in the chat. He never fixed his ship. He got more than 10 damages without fixed. And his ship was the same ship I got when I started my klingon rerol.
    The last guy said to me I should be better if I want to play STF elite and he left. STF is disgusting
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    feistyfawn wrote: »
    It was not my worst STF but it made STF as disgusting thing I don't play anymore. It was STF elite KASE.
    We were 3 feds and 2 klings. When we attacked the cube. A vet asked who take the probes. No one answered. After 1 minute he left. We deal with the cube. I thought I saw all of them go to the transformer. But in fact no. One stay on my side trying to kill the transformer and 2 went the other side to kill the transformer. In my mind I thought we will fail. I ask them their strategy is wrong. No answer. The gate shoot me. After more than 30 minutes we kill the transformers and gates. The scimitar went out. At this moment another one left. We were 3. 2 feds and one klingon. The klingon never answered in the chat. He never fixed his ship. He got more than 10 damages without fixed. And his ship was the same ship I got when I started my klingon rerol.
    The last guy said to me I should be better if I want to play STF elite and he left. STF is disgusting

    Heh, that's why yesterday when I started my daily STF routine I would post "Good morning :)" in the chat knowing the team would at times be at risk of cocking up and blaming each other randomly for it.

    Surprisingly some with feminine-looking account names would "hi" back and the maps were quite well run despite new players not getting any sense of targeting priority at first. No big deal, just give a gentle reminder where necessary.

    What I do also when entering the map is select whichever friendly ship is in front of the group and just fire off a hazard emitter I to them. Whomever gets to firing range of the cube first gets an extend shields III automatically.

    This tends to 'wake up' some players who appear to be flying while 'expecting the worst', and I normally have no problems coordinating strategy once the initial 'healing beam lightshow' was deployed.

    I do have a routine of checking the team's blind spots once in a while. On Kithomer Space it's to ensure my side of the map has someone covering probes at all times. On Infected it's to do a suicide assault with tractor-repulsors to push away that huge group of nanite spheres in case the team does not 10% the generators properly.

    On Cure I've stopped doing that with Elite PUGs because normals actually have proper teamwork 90% of the time now from my experience. Can't say the same for elites. Being a timing, initiative and DPS sensitive map, Cure Elite more often than not degenerates into eventual failure if one or two teammates do not know how to support the team's objective before their own.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Both of my worst STF were KASEs, I was arguing with some moron because we disagreed on which side to work on, he ends up having a go at me for going from one side to another, he says I was talking TRIBBLE when I told him he was still on the generators when I arrived when there was one gen left- that still counts. Cue an extended flame war which only ended when one of the other team members let a probe through the gate, so the optional was lost anyway :rolleyes:

    Another was where I'd handled one entire side by myself- couple of the generators had been down but I was the only one firing on the transformers- I'd gotten the gate down to 70% when I was asked to help out the other side- they were struggling with a cube and still had one transformer left. Needless to say we lost the optional :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Both of my worst STF were KASEs, I was arguing with some moron because we disagreed on which side to work on, he ends up having a go at me for going from one side to another, he says I was talking TRIBBLE when I told him he was still on the generators when I arrived when there was one gen left- that still counts. Cue an extended flame war which only ended when one of the other team members let a probe through the gate, so the optional was lost anyway :rolleyes:

    Another was where I'd handled one entire side by myself- couple of the generators had been down but I was the only one firing on the transformers- I'd gotten the gate down to 70% when I was asked to help out the other side- they were struggling with a cube and still had one transformer left. Needless to say we lost the optional :D

    I prefer to let the team decide for itself the split ratio. I'll just post "engaging left" and the team either decides to all go the other way (I will auto-intercept probes) or to all follow me in which case I'll ask if they remembered to leave someone behind at the other gate.

    I never attempted trying to organize the team using actual communications because of the poor manners 'certain persons' have, thus, actions speak louder than words!

    There should be a sign posted before each STF - Leave attitude outside the door, this is a desperate war and we're sending you out with an ad hoc task force. Learn to work with your team to win. Or die trying :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    And now for something completely different...

    Last night I had what was probably my best STF experience. I did a PUG on infected space and wound up in a rare group where everybody new exactly what they were doing and how and when to do it. It was a thing of beauty. The first cube and spheres went right down. Then everybody headed to the left gate. I parked my fleet escort in front of the small gate and waited til the group got the gennies to 10%. I don't attack the gennies because I run 4 MKXII dual heavies and a critical hit at the wrong time can easily blow a gennie prematurely. I leave the gennies to the beam boats who have better surgical control. Once the gennies were down I opened fire point blank, the rest of the group joined in and the small gate went down before the nanites knew what hit it. When the spheres showed up everybody concentrated on taking out one at a time and they popped pretty quickly. The right side and the tac cube went just as smoothly. Needless to say, we made the optional and I don't remember anybody even dying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I've been avoiding the STF grindes the last few days. And I am wishing I had continued to do so.

    Cure Space Normal again. My personal favorite for noobe comedy.

    It was me and four of them thar big shinny oddys.

    I said 'HI' like I usually do. To which nobody responded which is normal.

    I headed right, two followed me. One went to the left cube and One to the middle cube.

    I thought 'Oh Goody.'

    Me and the other two that went Right started shooting.

    I usually blast a couple nodes before I look at the BoP's being spawned. But the other two were blasting away at the BoPs with their sparkly little rainbow technicolor beams. So I just killed all the nodes real quick.

    I watched as the two that were with me followed the BoPs all the way back to the Kang just shooting away with their sparkly little rainbow technicolor beams.

    I typed 'Please take your rainbow technicolor beams off stun.'

    Nobody responded.

    I finished the cube real quick and flew back to the Kang to kill the Borg.

    That was when I saw all four of the other ships were there blasing away with their sparkly little rainbow technicolor beams.

    I thought 'Oh Goody.'

    I killed all the Borg, healed the Kang and headed to the second cube.

    I started over to the second cube and noticed the other four had split up, two to the second cube and two to the third.

    The two at the second cube started in at the BOPs and I started killing nodes.

    The two with me followed the BOPs all the way back to the Kang.

    I again typed 'Please take your technicolor rainbow weapons off stun.'

    Somebody with sparkly little rainbow technicolor beams responded with 'FU.'

    By now all four of the others had followed the Borg all the way back to the Kang so I finished the nodes real quick and flew to the Kang, finished all the Borg and healed the Kang which was at 76%.

    I flew back to the Middle cube and killed it then flew over to the third.

    The other four were already there following the Nag Veys (Or whatever you call them) back to the Kang.

    I figured there was no way they could kill them so I finished them off real quick.

    I flew back to the Cube and started in at the nodes.

    The other four were shooting spawning ships.

    So I typed, 'I know you guys are weak but I could use some help so we don't run out of time.'

    Somebody responded 'Your Mama.'

    So I typed, 'Please take your technicolor rainbow weapons off stun.'

    I proceded to finish off the nodes then the cube.

    I then typed, 'SOMEBODY HAIL THE KANG!" with all of 10 seconds left on the clock.

    I put my ship in Evasive, hit Omega and did the best I could to get there because my shields were still up.

    The other four were just shooting away at the Borg with their sparkly little rainbow technicolor beams.

    I got there just in time and got the Kang on it's way.

    NOW FOR THE CARRIER!!!

    I've decided long ago that it does no good to get mad at noobes. They are just people who's mommy wouldn't let them use the credit card before F2P came along. They are probably having difficulty in middle school with the ABC's, 1+1 and all that fine stuff. So I just brush it off... :D

    So here they come to the Carrier.

    I set there 3k from the carrier and watched. I didn't fire even once.

    I noticed that two of them were focusing on nothing but the BoP's that were spawning.

    So about five minutes in I got bored and killed the carrier.

    Somebody typed 'WoW, what kind of weapons are those?

    I typed 'They sure the hell aren't sparkly little rainbow technicolor beams.'

    And I flew away into the sunset.

    I'll wait another week or two before doing another pug grind. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I was doing a CSE today

    The match started off with me doing my usual thing of taking out the BoP from each side... usually I do 2 and then the others in the group get the third wave... but for some reason no one did, and then the Kang was rocked hard with multiple heavy plasma torps before I took them out... the match had BARELY begun and the Kang was at 49% health... I expressed my absolute bewilderment at that to the team.... the rest of the match is like, don't blow up the cube... of course they do... then they act surprised
    I did my thing where I flew after Raptors and used my Tractor Repulsors to push them out of firing range for the Kang... I actually had another person in the group ask me to stop pushing things around, and I had only just pushed those Raptors... they had completely missed the point why I was doing it...they thoguht I was fooling around making it hard for them to shoot at the Raptor.... if I had letit go they would swarmed on the Kang and destroyed it in seconds...

    Honestly

    And I saw in another CSE, a tac captain with a MVAM ship that had rainbow cannons and no torpedoes... just blew my mind
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    My worst STF experience. that is easy.

    Three days ago myself n my bro were playing an Cure Ground mission on normal. took us an hour and a half because people kept going off on their own. but that is not the worst of it. we killed the boss but somewhere at the beginning there was some drones that we had missed and had to go back to kill. all the way BACK at the beginning. we killed em, but out rewards didnt drop there, they dropped back at the end where we killed the boss. we ran all the way back. i could see the reward bags, but the timer ran out before we got there. i was ticked off to say the least. and let out several colorful metaphores. :mad:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    last sunday I played 3 STFs. There were not my worst but almost :)
    The first one.
    KASE.
    We killed the cube. I and 2 went to right to kill gen. One went to take the probe.
    And the last one went to the left to take the probe. In fact it was what he wants to do but no. Two probes were front him and he let them go to kill gen. I went quickly to kill these probes but I was late and I killed one.
    I said he was there before and he didn't take the cube. Someone sent pm to me that I'm not able to kill two probes. I should leave. Another said We will win loot for you. I said to them. Shot the gen and the gate is the easy job. If you're vet as you mean it. Take the probes and shut up. So then I went to gens. No one takes the probes and we failed.

    TISE.
    A player named banakous shoot the gen before the cube. Nanites went out and it was hard. We killed the transformer. Meanwhile banakous went the other side and killed gens. Someone said some idiot kills gens the other side. Nanites went out. After he did this. Banakous went far away and stand by. After a while he left. A vet said Life is short and he left and all left.

    TCSE
    We started. I said Hi. And someone said I take the Kang. I went on the left. I killed nodes. And someone helped me to kill the cube. When I went to the second cube I looked the Kang. It was too late. There were too many borg for the guy and he said nothing. We failed total.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    So after taking down the first three ships on ISE, I notice our team's Odyssey (not a Technicolour Dreamship though) was on fire and at 10% hull, I dropped an Eng Team, a Aux To Structural and a Hazard Emitter on him.

    To this the ship's captain says...

    "That's the first time anyone's done that for me in an STF before! Thanks!"

    I found that really odd. One, I'm not known as a healer and my ship is mostly made to be self sufficient.

    But it wasn't surprising. Healers are as rare as diamonds in STF's. It's sad but true.

    I share your experience. I fly an Oddy as Engineer and play mostly the role of a healer. You should see how many players are suprised by getting healed from me or someone else.

    With the new Death Timer Healers could become more important.
    joshl7889 wrote:
    My worst STF experience. that is easy.

    Three days ago myself n my bro were playing an Cure Ground mission on normal. took us an hour and a half because people kept going off on their own. but that is not the worst of it. we killed the boss but somewhere at the beginning there was some drones that we had missed and had to go back to kill. all the way BACK at the beginning. we killed em, but out rewards didnt drop there, they dropped back at the end where we killed the boss. we ran all the way back. i could see the reward bags, but the timer ran out before we got there. i was ticked off to say the least. and let out several colorful metaphores. :mad:

    Something like this happened to me a while ago too. I was playing IGE. The team and me were fighting rebecca when I suddenly got a DC. After I relogged I spawned at the entrance of the base. At that time the boss was already dead so I had to run all the way back to the boss room while the time was ticking... I didn't reach it on time... So no loot for me :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Though have posted this in another thread, I thought would re-post it here - and sorry if it's slightly off-topic, but the principle is the same, so.... with regard to the new Vault Shuttle mission:

    I've only managed to pay the mission twice due to time constraints.

    And so far, it ranks as being one of my worst experiences so far. Sadly, on both occasions I played it, the mission failed. On the first occasion we didn't even get past the first room as the 'team' flew off and engaged in random dogfights - I'd imagine that Obsek's retreat order came in record time on that one; it was a disaster.

    Second time wasn't so bad - we got through the first door and made it to the second room but didn't manage to prevent Obisek from becoming overwhelmed.

    I think this mission suffers from players with short attention spans who pay no attention to what the misson actually entails and don't really seem to want to do anymore more than 'shoot at stuff'. They're the same sort of people who ignore the Kang in Cure Space then wonder why the optional fails.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I share your experience. I fly an Oddy as Engineer and play mostly the role of a healer. You should see how many players are suprised by getting healed from me or someone else.

    With the new Death Timer Healers could become more important.

    The surprising thing is an assault cruiser can deliver team heals while destroying things left right and centre. I'm usually the one on top of the cube sending out heals and spare tactical teams to people sniping from 9km away. Ahh the irony!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Alright i was doing Cure ground Elite with my friends we were all good know what to do and then we reach armek and we defeat him easily then the the awsome drops come YAY! oh wait hold on i get TRIBBLE junk while another player that already has the proto weapon borg tech gets another one and i get **** junk when i need it and she dosent that is really not fair please try to fix this that the proto techs go to the players that needs it not the ones that already have it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    My worst one was not due to other players but a bloody bug.

    I joined Cure Elite after the mission was already over. . . . No rewards to collect, No mission to do, Leave map countdown timer ticking.
    Ended = Cool down on mission before I could try again.

    Uggg
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I tend to steer clear of Ground STFs, but I like the Space ones.

    PUG Elite Infected and PUG Elite Kittomer tend to be completable even with the worst squad, but I've had lots of bad experiences with PUG Cure Space Elites.

    It usually seems to be one Dumb [Pakled] that fouls it up for everyone else.
    But sometimes they're out in force.

    It used to be that I'd leave the Kang be and go kill probes, providing that there were more than two people hanging about at the Kang. That was several dozen "accidental" cube kills ago; when by the time I got to the Kang it was already at less than 30% Hull with a swarm of Raptors around it. Seriously, you'd think one of the failboats could at least throw the darn thing a 'Tac Team I' occasionally...

    These days I'll only leave Kang-Protecting duty at all if (i) I'm flying something fast enough to go from Cube to Kang extremely quickly. (ii) someone else who is REALLY GOOD is doing the protecting. I don't care if there are four Odysseys floating beside it and looking at me funny, I'm still protecting the Kang. I'd rather fail the optional (via taking too long) than fail the entire thing (via [Pakled] ingenuity).

    Generally if the brown stuff hits the air convection device, then I can at least handle two waves of BoPs and one wave of Raptors by myself on whatever I'm flying - beit Odyssey or Escort or Nebula or Carrier.

    Oh. And the Negh'vars.
    Negh'vars are cake.

    ...

    There was an instance of KASE recently though where my little Fleet Escort ended up having to kill both sets of probes - don't ask - until after the four [Pakleds] finally managed to blow one of the gates up (after which, naturally, I had to handle the entire spawn of probes and spheres practically solo...).

    I was slightly irate after that one, since I had been fresh out of Engine batteries and dumpable Warp Plasma.

    ...

    And yet another KASE where we had gotten all the generators down.

    Three (non-rainbow!!) ships were having problems killing the probes at the left gate (I've no idea what the 4th [Pakled] was doing - maybe a sudoku puzzle), whilst my Guramba had the right gate targetted and whittled it down from 100% to 10% whilst simultaneously killing all the probes with AoE splash damage.

    After I had it at 10% for more than 5 mins I gave up on repeatedly asking the Pakleds how they were doing and just killed the darn thing, then went and did the same thing at the other end (after ignoring all the panicked cries and taking care of the apparently terror-inducing probe/sphere spawn with a Theta Vent and a bit of AoE damage).

    I love PUGs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I was in The Cure Elite last night, and I asked who was covering the Kang. No one responds, no one speaks. Utter silence. I see a Fleet Escort fall back to cover the Kang, and life's great. Everyone zooms off to the left to attack the probes. Half way through that endeavor, I notice that the FE that was covering the Kang was in front of me, shooting probes.

    I look back, and see a swarm of red all over the Kang. I didn't make it back in time to save it :/

    The one pet peeve I have though, is the one where NO ONE speaks, no one responds in group chat. They ignore their team mates and do their own thing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I don't claim to be an elite player, but I do know the basic strategy on the elite STF's. I know PUG's are a grab bag of players, so whenever I get in a group where it is obvious they are not up to par ship wise or do not have an understanding of a mission I try to pass on what I know. I am very tactful the way I do it, to many people take things the wrong way. I usually say something like, "Hey next time you might want to try doing it this way because.....". I was in KASE today and it was a mess. I tried to explain a different way of doing things and was told how it wouldn't work and how it is not possible to do it that way, even though what I was trying to explain was a standard strategy. It was obvious no one was going to take my advise, so I gave up. No point in arguing when people refuse to be receptive. Nothing like players who have obviously run missions only on normal or have just a few elites under their belt that feel like they know everything and can't take advise. Just another example of why communication is so poor in PUG.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    And now for something completely different.

    I was in an ISE run, as usual, hunting for my last piece of Mk XII gear.

    For context, keep in mind that my Tac Galor isn't exactly a healer. I have just enough to scrub myself clean of debuffs and plasma fire, with some personal hull and shield healing. That's it. Most of the time it's all about the guns. When a cooldown on my teams comes up, I'm mostly using Tac Team to give my guns an extra boost. When I'm fighting on elite, I'm usually having a hard enough time keeping myself alive, much less helping anyone else out.

    But whenever I have a spare moment to throw an Eng or Sci team to a wounded teammate, a hazard emitter to someone on fire, or a tac team to our nearest escort... I do so. I may come first, but I'm not wasteful.

    So after taking down the first three ships on ISE, I notice our team's Odyssey (not a Technicolour Dreamship though) was on fire and at 10% hull, I dropped an Eng Team, a Aux To Structural and a Hazard Emitter on him.

    To this the ship's captain says...

    "That's the first time anyone's done that for me in an STF before! Thanks!"

    I found that really odd. One, I'm not known as a healer and my ship is mostly made to be self sufficient.

    But it wasn't surprising. Healers are as rare as diamonds in STF's. It's sad but true.

    I've had to play "heal boat" with my Fleet Escort in a few, and its sad when I have to do it to cruisers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    feistyfawn wrote: »
    TCSE
    We started. I said Hi. And someone said I take the Kang. I went on the left. I killed nodes. And someone helped me to kill the cube. When I went to the second cube I looked the Kang. It was too late. There were too many borg for the guy and he said nothing. We failed total.

    I had a similar experience to this, I think it was Thursday or Friday. We agreed to the right-middle-mumbo tactic. Someone volunteered to protect the Kang, so we let him, taking down ships that crossed our path. I had noticed that we failed the optional with plenty of time left and asked what was going on with the Kang. The guy "watching" the Kang said we let a group of B.O.P.s get past on the left and that it wasn't thier job to take those down. I figured the whole who-watches-what argument was a waste with the genius, so I asked; "Why didn't you warn us that they made it past? We would've got them. ", he said it wasn't his job to do that guarding the Kang. And then he started saying that the groups D.P.S. was a joke. There were quite a few Tac/Escorts in that group and the damage was fine. Communication and teamwork were the issue.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    reyan01 wrote:
    Though have posted this in another thread, I thought would re-post it here - and sorry if it's slightly off-topic, but the principle is the same, so.... with regard to the new Vault Shuttle mission:

    I've only managed to pay the mission twice due to time constraints.

    And so far, it ranks as being one of my worst experiences so far. Sadly, on both occasions I played it, the mission failed. On the first occasion we didn't even get past the first room as the 'team' flew off and engaged in random dogfights - I'd imagine that Obsek's retreat order came in record time on that one; it was a disaster.

    Second time wasn't so bad - we got through the first door and made it to the second room but didn't manage to prevent Obisek from becoming overwhelmed.

    I think this mission suffers from players with short attention spans who pay no attention to what the misson actually entails and don't really seem to want to do anymore more than 'shoot at stuff'. They're the same sort of people who ignore the Kang in Cure Space then wonder why the optional fails.

    wrong thread ?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Had two that were bad.

    One was infected ground elite, group failed the optional in the second group. Not quite sure why, but yeah. That + the male caitian making really bad cat/sex puns every time he got downs, and used his bare fists against the borg...

    Then when we got to the endboss, they screamed at me for running onto the middle platform to engage the borg (something that every team I've done elite or normal, or predating those with the original, has done every time), then promptly decided that EVERYBODY had to jump to the corners. Follow several fails, a number of falling into the plasma before I popped up "This might work better if two people hold middle, three jump." They ask "Who holds middle?" I facepalm and go "Whoever sucks at jumping!"

    Next time after saying that? Mission complete.

    Then one just a few minutes ago. Cure ground elite. Seemed like it'd be an okay run... until we reached the first gate+turrets. while true we didn't have as much dps due to 3 science, 1 eng, 1 tac, that doesn't excuse them outright ignoring the worker drones (resulting in SEVERAL resets). or not distracting the little turrets while I tried setting the bomb on the second turret. Many resets (only one actual wipe), the engineer goes afk. Meanwhile one guy is ranting about tactics that sound nice, but aren't needed if the little turrets are distracted, causing two guys to quit. Ranter then quits, followed by me.

    It's literally the first time I've seen a cure match fail that early, normal or elite. First group to ever utterly fail to stop worker drones, or have trouble taking out the turrets.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    wrong thread ?

    Yeah.... I pretty much said that at the start. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Went into Infected (space) ...

    See the Cube but non of two spheres ... Cube is away from usual place - so I realise I'm late for the party...
    Thats ok ... Ppl have done some shooting for me :) ...
    Hey ... where are they ?!?!
    far left bunch of spheres by the left transformer and few odys are chasing them...
    Wtf... Cube above the left transformer is live and kickin' ... (and one nanite is down) ...
    Can You imagine that...
    First thought -- **** the penalty I'm gonner.
    But than I think - I will find the same ppl on some other run in a few days.So I start typing...
    Link for STF - link for STF elite tutorial ....
    In the meantime ppl are getting killed, spawning time is growing, and they are coming back eager to fight those borg...
    Some are swearing: "I can not kill them They are sooo strong (*&*%$%.." One look under his icon reveals the sad truth - few major and bunch of minor damage...
    I should tell them about heals ....
    Anyway - it went for a loooong time ... but we were finally fighting the last cube (I know - I could not belive myself - but there I was) ...So U can imagine we are pounding the cube (now - at that point in time I used my minor heals so my dps is not great and my resistance is even worse) .... with all those untreated damage ... And we do not see progress...I think cube was about 20% when respawn time caught up with us ... Everybody is chilling and when I respawned I said "I'll wait for you- We wait for everybody and than we go for that last charge"
    And when we saw that cube is at 100% ...
    But - those ppl - I'm kind of proud of them ... We did that cube ...
    One player (of those 4) was not new to stf ... I must say that.But he was flying in sci. ship....With out that player we would not make it...
    Even though those ppl should not entered elite run - I do hope they learned something and at some point maby they will have patience to fly with newcomers in the lost battle and in the end WIN.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    KA Ground Elite :

    A premade group of 'close friends' or so it seemed, who decided to use an elite ground STF as a social venue. They decided to ignore me when I said the usual polite greetings. No big deal, have it your way, and get the damn optional if you can. Wait, they can't. Utter failure in the first corridor, no teamwork, no mutual cover, they died in droves with epic whining on team chat.

    It was absolutely pointless to play along with teenage drama queen antics, where a certain player would run up to the nearest tactical drone and stand there stationary blazing away on autofire while spamming utter TRIBBLE on team chat. In the middle of a firefight, no less.

    EGSTF is not the place to attract attention by whining "Stupid borg adaptation" on team chat. Especially when her friends were apparently obliged to type an immediate reply to her - and asked if she had a remodulator to which she said "OF COURSE!". I wanted to type back - Look, no one cares if you find Borg adaptation stupid - go adapt yourself! But I'm too busy saving their collective backsides to even bother.

    This team also had another big glaring problem. Drama queen and friends stand right in the open trading fire with the Borg (and all their one-shot kill abilities). When teammates fall, no one bothers to CPR the fallen officer before running off to engage the next group. Until I ordered them to.

    Now, I'm a 'glass cannon' tactical and I find it possible to know when and where the one-shots are coming from so I can survive, heal up and rejoin again. Just takes a bit of instinctive reaction. There are also very cheap damage resistance boosters from the exchange thanks to the Ferengi lockboxes.

    These players?

    They don't even bother to use hypos and enter battle with 10% health. Of course, even more whining from Teenage Drama Queen when the going gets tough.

    I had a small laugh when said drama queen got shot to pieces when typing. Lets see if your friends had the initiative to resuscitate. Why yes, they do now? Touching isn't it? When -they- fell earlier and she was right next to the fallen officer(s), she didn't care a damn. Now I'm the one that keeps doing CPR -immediately- when people go down, so the friends got the message eventually.

    The next premade queue started without her, probably with a lot of whining that KAGE 'is too difficult' etc etc. Not that I care because that's the first and last time I'll tolerate running a premade with a 'roleplaying' group.

    Sheesh.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Khitomer Accord Space Elite.

    1) Enter with random PUG from queue.

    2) Immediately notice that 2 people are flying Peregrine fighters. Third is in Galaxy Refit. Fourth is in a Star Cruiser.

    3) Curse profusely.

    4) Abort mission.

    5) Pour glass of good Red, throw some hard cheddar on a plate with biccies. Pull out good Cuban cigar and a box of matches.

    5) Leaver Penalty? Who cares.

    :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Koppenflak wrote:
    Khitomer Accord Space Elite.

    1) Enter with random PUG from queue.

    2) Immediately notice that 2 people are flying Peregrine fighters. Third is in Galaxy Refit. Fourth is in a Star Cruiser.

    3) Curse profusely.

    4) Abort mission.

    5) Poor glass of good Red, throw some hard cheddar on a plate with biccies. Pull out good Cuban cigar and a box of matches.

    5) Leaver Penalty? Who cares.

    :D

    If they want to play their pranks with Tier 1s and fighters, they should do it in a Normal map. What are they trying to accomplish?

    Then again it's Cryptic's fault for not having a equipment / ship type check list in the first place. The same for the missions that are only playable with shuttles, there should be a similar check for ESTFs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I just literally left my first STF PUG match for the following reason

    It was a CSE, I didn't notice all the ships, I was quickly flying off killing BoP's
    After a minute or 2 in the match, a guy in chat actually announces to everyone he knows he's in a shuttle but he bet he does more damage than most cruisers do... someone laughed at him, and then the shuttle guy goes or I'll die trying

    I just left right after after telling him thanks for wasting all our time with that.

    There is no way I would stand for that kinda TRIBBLE. The ships in CSE hit hard enough with my full on ship equipped proper, I don't wanna even think about a shuttlecraft...

    This person was obviously an attention seeking troll... he drew attention to the fact he was in a shuttle, no one called him out on it till he said it first
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Yesterday I was little bit tirred and I decided to play The space as normal. I thought. 20 minutes ant it wil be done. I shouldn't think this.
    We started. There were 2 Klings and 3 fes (included me). I said Hi. Everyone ignore me. I thought ok:rolleyes:
    As usual I went ton the left to take the cube. I killed alone the node because one klings went to helped me but he was shoot really quickly. I guess he doesn't know how to deal with it. He respawned and helped me to kill the cube. I went on the second cube and what I saw. All of them are trying to ficht Borg to protect the Kang. 3 people in normal the cure. I went nearby the Kang to heal it. What I saw. 50%. We lost the optionnals. So I decided to stay nearby the Kang and heal it again and again. :mad:
    I said someone must shot the nodes because life is short. No answer. I said Klingons you should check your gear. STF is not rainbow party. No answer. We spent 1h30 to play The cure normal space.
    Two klingons were pure new. One has 1915 points of score. He respawned every minutes. The second... He has the flagship of Klingons empire (2000 C cryptic point) but with bad gear and low dps and 2315 points of score. Fed were better.
    To conclude. STF will be bad if no one wants the communication and if no one deals with the chat. So then no teamwork. I ask myself if it wouldn't better to leave the STF when I notice people don't teamwork.

    After this I play KASN.
    We started fine. I said Hi. Two guys said Hi and one (a klingon) said let me take the right side. I said ok. We went to the left side and we deal with it. Except a guy. I guess this guy didn't open his chat. The klingon spent all of his time to ask this guy get out. This guy made the mess.
    Happiness on the left we did it fine and quickly and we helped the klingon.
    Once again. Because of chat is closed. We almost failed...:eek:
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