New skill & new pets-upgrades discussion

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  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited March 2013
    Yeah, very much mixed feelings about that.

    I did enjoy when people asked "What level is your pet" and being able to tell them, proudly, that my entire stable was at character level.

    Flying hercs is going to be very silly. And, practically speaking; I guess brings Jewelscalan, the pimp dragon, into my sights.

    (Oh, and I guess means I don't have to gripe about auto-pathing putting me into the air any more)

    I'm sure it can't be 100 different skills. More likely, it means that you can be at any of 100 different places on the attack/defence scale. (With, presumably, the two extremes being the two useful places to be.)

    Still, I guess we'll weait and see.
  • Veneir - Dreamweaver
    Veneir - Dreamweaver Posts: 3,541 Arc User
    edited March 2013
    --ohh so it's like all of the stats are stat experience(pokemon terms, would have used EVs but that's limited for the total you can train x3), I guess.

    Wait if the nixie can go underwater and in dungeons... what's the point of having a dino pet x-x?(because its purpose was to be an instance nix, I mean.) Like I always used my nix more for PvP and my dino for PvE in instances or when my nix kept getting stuck in the ground 'xD
    Pfff please tell me terrian change means nixie won't keep getting stuck in the ground, that'd be great o-o

    I haven't really been playing a whole bunch lateily so am a bit detached from pet leveling, aha, but I think it's more a good thing than anything-- pet leveling being manual was one of the many things venos were always bishing so much about in comparison to mystics, and also one of the reasons I was always reluctant to make another one (for instance, if I wanted to make a demon veno on DW too, or make a veno on another server.) 'sides they'll be busy training stat exp now instead of levels it seems o-o
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  • thumbs
    thumbs Posts: 0 Arc User
    edited March 2013
    April fools joke must be. They're going to make venos like mystics that can't heal?
  • SakuLv - Dreamweaver
    SakuLv - Dreamweaver Posts: 1,400 Arc User
    edited March 2013
    i believe mystic r already copy of veno...just much better version + able to heal other players

    so its only fair that they update old class such as- venomancers
    i already have most my pets lvl 100 and about to be lvl 101(not counting Derjan)

    so at least now i hope they wont be easy 1 shots in NW as they r now ;D
  • Marengo - Lost City
    Marengo - Lost City Posts: 771 Arc User
    edited March 2013
    7- Pet leveling will be removed. The pet will inherit the master level automatically.
    Finally.
    O.O
    Well, not sure what to say about that.
    Ofc its good news :)) I think it's first time i see a person who enjoys spending hours and hours on boring mobs which don't even give good loot to lvl pets :)

    Wait if the nixie can go underwater and in dungeons... what's the point of having a dino pet x-x?(because its purpose was to be an instance nix, I mean.)
    It has been useless from the very beginning. And unlike nix it's free. Not a big loss.
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  • TJTLegend - Archosaur
    TJTLegend - Archosaur Posts: 102 Arc User
    edited March 2013
    from the post that dupethefile linked. http://w2i.wanmei.com/news/gamenews/20130322/69530.shtml

    "two new combat pet has a group attack damage skills, helps you get out in the face of multiplayer battles".

    " Blow, imprisoned, maimed, silence, sniper, fighting, nearly 100 kinds of skills you free to play, shells or barriers, the firepower both offensive and defensive, is all about positioning your own combat pet"

    "Of course, you can also let the small sawfly has the seal".

    Does this mean:
    Quote 1- new pet aoe skill?
    Quote 2- new pet skill names, new pet defensive skills (shells or barriers)?
    Quote 3- a seal skill for veno pets yummy? b:dirty i hope this is true.

    Quotes from paragraph 2 and 3.
  • dupethefile
    dupethefile Posts: 0 Arc User
    edited March 2013
    from the post that dupethefile linked. http://w2i.wanmei.com/news/gamenews/20130322/69530.shtml

    "two new combat pet has a group attack damage skills, helps you get out in the face of multiplayer battles".

    Does this mean:
    Quote 1- new pet aoe skill?

    Quote 1:
    Yeah, can be. I didn't interpret the "Group Attack Skills" as a AoE Skills, I thought in new skills. But the "Multiplayers Battles" it's very curious, can be AoE Skills, i didn't see this point of view before.
  • Ecatomb - Lothranis
    Ecatomb - Lothranis Posts: 61 Arc User
    edited March 2013
    I hope there aren't mistake. If someone is doing the quest for the new fox form, tell me if I have done an error or not. Thank you
    http://www.ecatomb.net/pwi/quest-culti.php#q28065
  • thumbs
    thumbs Posts: 0 Arc User
    edited March 2013
    Group attack might be just an option to have the pet make rounds on mobs. It would be nice to have pet auto switch targets in instances like Lunar so that it doesn't steal aggro and need healing or die.
  • BlackRapture - Raging Tide
    BlackRapture - Raging Tide Posts: 39 Arc User
    edited March 2013

    5- Each pet will have a inherit coeficient based in the main function of this pet. Example:
    Pheonix will have a high inherit coefficient for the attack power, but a low coefficient for the deffense. And the hercules a high coefficient for the deffense but a low coefficient for the attack power. But you can TRAIN the hercules to cause multiple injuries and the phoenix to use defensive and attack skills. I think that that this TRAINING, is the 2 new customizations: "Crazy" (Offensive) and "Strong" (Defensive)


    o.o whoever said a nix had low defense never owned one. Compared to a herc, it's equivalent. All the other base stats a nix gets are higher. Except hp. And they come with an hp buff to fix that. The herc gets all the credit because of its ability to do dungeons (Which seems to be made obsolete since nixes will soon do that, too) and its 3 pro buffs (two of which, I taught a nix- best pve pet ever!)

    Enough of my ranting about the herc being a waste of money (especially for an HA veno),
    I am really looking forward to seeing all the skills we get to pick and choose from :D But even more so, the pet system revision... About time pw brought the sexy back to venos. Now let's see some revision in some of our fox form skills. Or maybe let one of our new skills be offensive rather than all of these defensive skills we're getting loaded with o.o Not that I don't appreciate them, but what good is just staying alive when your opponent isn't dying either?
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  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited March 2013
    Pet leveling being removed... That's really great news. It will allow every veno to try any pet she may want. And leveling any pet after 100 is so stupid...Since mystics have auto leveled summons, it's more than fair that we will get that feature too.
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited March 2013

    5- Each pet will have a inherit coeficient based in the main function of this pet. Example:
    Pheonix will have a high inherit coefficient for the attack power, but a low coefficient for the deffense. And the hercules a high coefficient for the deffense but a low coefficient for the attack power. But you can TRAIN the hercules to cause multiple injuries and the phoenix to use defensive and attack skills. I think that that this TRAINING, is the 2 new customizations: "Crazy" (Offensive) and "Strong" (Defensive)


    o.o whoever said a nix had low defense never owned one. Compared to a herc, it's equivalent. All the other base stats a nix gets are higher. Except hp. And they come with an hp buff to fix that. The herc gets all the credit because of its ability to do dungeons (Which seems to be made obsolete since nixes will soon do that, too) and its 3 pro buffs (two of which, I taught a nix- best pve pet ever!)

    Enough of my ranting about the herc being a waste of money (especially for an HA veno),
    I am really looking forward to seeing all the skills we get to pick and choose from :D But even more so, the pet system revision... About time pw brought the sexy back to venos. Now let's see some revision in some of our fox form skills. Or maybe let one of our new skills be offensive rather than all of these defensive skills we're getting loaded with o.o Not that I don't appreciate them, but what good is just staying alive when your opponent isn't dying either?

    You didn't read well. He is talking about the inheritance coefficient, not the current stats. The phoenix inheritance coefficient for attack will be high, and the defense one will be low. That means that a phoenix will inherit most of the veno's attack, making it an ideal pet for the offensive, and less of the defense, while for the Hercules it will be the opposite.
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited March 2013
    Pet leveling being removed... That's really great news. It will allow every veno to try any pet she may want. And leveling any pet after 100 is so stupid...Since mystics have auto leveled summons, it's more than fair that we will get that feature too.



    I didn't look at it from this perspective and you're absolutely right. scrap what I said earlier, I'm totally in favor of this now! Being able to try out any pet I want is certainly a big plus b:dirty
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited March 2013
    Hm, I'm pretty much torn on the leveling issue. As interesting as it sounds, I'm with Desdi on this. They should just have made it so pets gain way more exp. b:surrender
    I'm an old player, who has leveld both her herc/nix and various other pets and now taking it away seems just... bah.

    Man, I would love being able to take my phoenix into caves. Yea, I know, deerjans is almost as good. However, devs made that pet so hard to get that it's a joke. Pretty much the main reason I ended up turning away from my veno and totally focusing on my mystic instead. I was so sick of camping that dino, then someones comes, tames it right at the other end, or someone kills it...
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  • akosireann
    akosireann Posts: 0 Arc User
    edited March 2013
    Hm, I'm pretty much torn on the leveling issue. As interesting as it sounds, I'm with Desdi on this. They should just have made it so pets gain way more exp. b:surrender
    I'm an old player, who has leveld both her herc/nix and various other pets and now taking it away seems just... bah.

    Man, I would love being able to take my phoenix into caves. Yea, I know, deerjans is almost as good. However, devs made that pet so hard to get that it's a joke. Pretty much the main reason I ended up turning away from my veno and totally focusing on my mystic instead. I was so sick of camping that dino, then someones comes, tames it right at the other end, or someone kills it...

    Kinda weird cause I have 2 derjans...I was wcing several months before on RT on a derjan sighting but no veno came. One even taunted me such pets are worthless nowadays with T3 and such...but I wanted a better dd pet that can stand up on really bad aoe's at times so I caught the other 1 again
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited March 2013
    The Derjan's Hatchling pet is really a matter of luck. I've only seen it once in my gamelife and that was when I tamed it. I have never seen it ever since.

    Anyhow, that's kinda off topic!
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited March 2013
    akosireann wrote: »
    Kinda weird cause I have 2 derjans...I was wcing several months before on RT on a derjan sighting but no veno came. One even taunted me such pets are worthless nowadays with T3 and such...but I wanted a better dd pet that can stand up on really bad aoe's at times so I caught the other 1 again

    It's RT. Sanctuary is an old server and thus has lots more players and venos. b:surrender
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  • EllyFire - Dreamweaver
    EllyFire - Dreamweaver Posts: 44 Arc User
    edited March 2013
    NIX in dungeons? is that confirmed somewhere? Currently saving up for a hercules but if this is true then the nix will do b:victory
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  • akosireann
    akosireann Posts: 0 Arc User
    edited March 2013
    NIX in dungeons? is that confirmed somewhere? Currently saving up for a hercules but if this is true then the nix will do b:victory
    As for now the so called ''nix in dungeons '' is still the rare derjan's hatchling...but still I want those with nixes fully utilize what they got. And fix the ''i'm flying but got stuck on ground'' bug that all flying pets haveb:bye
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  • dupethefile
    dupethefile Posts: 0 Arc User
    edited March 2013
    Hey, my friends venos, i have good news today.

    First of All here's the links:
    http://w2i.wanmei.com/news/gamenews/20130325/69540.shtml
    http://w2i.wanmei.com/news/gamenews/20130325/69545.shtml
    http://w2i.wanmei.com/news/gamenews/20130325/69544.shtml
    http://w2i.wanmei.com/news/gamenews/20130325/69543.shtml

    This week the wanmei will post some spoilers until April,2, this is my hint.

    So, my translations of this news are:

    1- Sorry, but the pet leveling will NOT be removed. The wanmei confirmed this now, but in this new system, the pet leveling will be furthered. The pet can gain exp by feeding, and training. I don't know if will have a special food. But the exp gained by killing monster will be increased. The training mode is basically kill monster. According to wanmei, the 105 is no longer a dream. (Needs Confirmation).


    2- In the training mode the veno can improve the inherit coefficient, the level, and other things, like personal skills of pet.

    3- There will be a new daily event, and the rewards are:
    Pet skills books including blessing, claws and other powerful blessing skills
    Musk deer Lingzhu: combat pet evolution (can be exp for pet), pulp washing (i don't know), character training and feeding the necessary materials.
    A skill book for veno called Yao Qi strike (squirrel), this is the same name of bewitch before the Descent Expansion launch here, so can be a bewitch squirrel.
    The rewards are based in your performance on the event. I don't know if only venos can do this event.

    4- When the pet reach the level 100, the appearance will change and it will become more powerful.

    5- Combat pet can also be in the battle dispersed the enemy's attention.

    And there are other things that I have to investigate, the texts have something about:
    "The evolved combat pet will randomly get a one hundred kinds of character, one hundred kinds of personality broadly divided into two categories: one is offensive and another is defensive"
    "One hundred kinds of character choices, each character has corresponding two character skills"
    "The battle pet training develop personality"
    My friend said the veno will be able to fight against the pet, and this wil be the Traning Mode, but I don't know, the translation doesn't says this exactly.


    I'm very crazy for this Expansion.
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited March 2013
    Ohmygod...that's pretty darn epic o_o looks like they did put effort and thought into making this!
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  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited March 2013
    3- There will be a new daily event, and the rewards are:
    Pet skills books including blessing, claws and other powerful blessing skills
    Musk deer Lingzhu: combat pet evolution (can be exp for pet), pulp washing (i don't know), character training and feeding the necessary materials.
    A skill book for veno called Yao Qi strike (squirrel), this is the same name of bewitch before the Descent Expansion launch here, so can be a bewitch squirrel.
    The rewards are based in your performance on the event. I don't know if only venos can do this event.

    Nice to know I should sell all the scrolls I've been hoarding now. ty.
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  • OO_Venus_Oo - Momaganon
    OO_Venus_Oo - Momaganon Posts: 25 Arc User
    edited March 2013
    Anyone knows how many pets will get new look? Legendary and Rare pets ok but from normal pets i've only seen scorpion,dark wanderer, glacial walker, another walker like pet (dunno its name). I really would like to see my seamonster guadian get a new look too.
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited March 2013
    Given
    4- When the pet reach the level 100, the appearance will change and it will become more powerful.
    I'm guessing all will get new forms... provided you level them to 100. (There are some few which are tameable at 100 or higher... wonder if you need to do something to get the form change?)
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited March 2013
    Given I'm guessing all will get new forms... provided you level them to 100. (There are some few which are tameable at 100 or higher... wonder if you need to do something to get the form change?)


    ^ that's what I was wondering as well. It looks like the Derjan's Hatchling gets a new form too but it's tameable at lvl101 b:shocked
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  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited March 2013
    Hey, my friends venos, i have good news today.

    First of All here's the links:
    http://w2i.wanmei.com/news/gamenews/20130325/69540.shtml
    http://w2i.wanmei.com/news/gamenews/20130325/69545.shtml
    http://w2i.wanmei.com/news/gamenews/20130325/69544.shtml
    http://w2i.wanmei.com/news/gamenews/20130325/69543.shtml

    This week the wanmei will post some spoilers until April,2, this is my hint.

    So, my translations of this news are:

    1- Sorry, but the pet leveling will NOT be removed. The wanmei confirmed this now, but in this new system, the pet leveling will be furthered. The pet can gain exp by feeding, and training. I don't know if will have a special food. But the exp gained by killing monster will be increased. The training mode is basically kill monster. According to wanmei, the 105 is no longer a dream. (Needs Confirmation).

    Oh well, if leveling won't be as stupid as it as, and it will also help improve our pets, I have nothing against it. Too bad my main pets are all 100-101 though. Only 4-5 levels left for them.

    2- In the training mode the veno can improve the inherit coefficient, the level, and other things, like personal skills of pet.

    3- There will be a new daily event, and the rewards are:
    Pet skills books including blessing, claws and other powerful blessing skills
    Musk deer Lingzhu: combat pet evolution (can be exp for pet), pulp washing (i don't know), character training and feeding the necessary materials.
    A skill book for veno called Yao Qi strike (squirrel), this is the same name of bewitch before the Descent Expansion launch here, so can be a bewitch squirrel.
    The rewards are based in your performance on the event. I don't know if only venos can do this event.

    I hope it's fo venos only. Why would we want ugly mystics, sins, archers or wizards gettign our goodies b:scorn

    4- When the pet reach the level 100, the appearance will change and it will become more powerful.
    ...Oh phoenix is evolving!

    5- Combat pet can also be in the battle dispersed the enemy's attention.
    ^I don't understand this.

    And there are other things that I have to investigate, the texts have something about:
    "The evolved combat pet will randomly get a one hundred kinds of character, one hundred kinds of personality broadly divided into two categories: one is offensive and another is defensive"
    "One hundred kinds of character choices, each character has corresponding two character skills"
    "The battle pet training develop personality"
    My friend said the veno will be able to fight against the pet, and this wil be the Traning Mode, but I don't know, the translation doesn't says this exactly.


    I'm very crazy for this Expansion.

    All this is so exciting. b:beg
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited March 2013
    The most recent PWCN patch had some new pet skills in the files (I'm not sure these are actually available yet though). I didn't really look through them but here's the google translate. It looks like different pets get different skills.
    20771 "war fighting Eucharist

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    By players from the direct damage reduced by 75%,
    Maximum Life increased by 30%.

    Monkey exclusive skills "
    20780 "Fung Wing Tianxiang"
    20781 Fung Wing Tianxiang

    Preparation time of 0.1 seconds
    Cast time of 1.1 seconds
    Cast at intervals of 30 seconds
    165% attack power on the target causing fire damage,
    Three times the damage caused by aerial targets.

    Ming Zun the Phoenix exclusive skills "
    20790 "Full Metal Jacket god"
    The 20791 "JINJIAWANG gods

    Preparation time of 0.4 seconds
    Cast time of 1.4 seconds
    Cast interval of 15 seconds
    100% attack power high hatred within 10 meters on the straight line of the front of the enemy cause physical damage,
    And own damage reduction effect of 15% for 15 sec.

    Damage reduction effect can be superimposed and crusty

    Juling Shen exclusive skills "
    20800 Bonescythe
    20801 Bonescythe

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast interval of 15 seconds
    Resulting in 150% attack power monomer physical damage on the target,
    Additional damage to the monster 300% physical damage of the attack force.

    Wong skeletal exclusive skills
    20810 "ice stone armor
    20811 "ice stone armor

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Defense rating by 20 points.

    Pinnacle Departed exclusive skills
    20820 "Sting"
    20821 "Sting

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast interval of 20 seconds
    Wood line of 100% attack power on the target causing injury and reduce the flight speed of 50%,
    For 8 seconds, three times the damage caused by aerial targets.

    Barbed spines Bee exclusive skills
    20830 "rise from the ashes"
    20831 "rise from the ashes

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast interval of 90 seconds
    Recovery of 70% of the value of life and defense rating increase of 200 in 6 seconds.

    Industry fire crystal exclusive skills "
    20840 "rapid fire"
    20841 "rapid fire

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast interval of 20 seconds
    Own attack speed by 100% for 8 seconds.

    Cents the Magic parting thorn exclusive skills
    20850 "tsunami"
    20851 "Tsunami

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast interval of 15 seconds
    650% attack power on the target causing water damage.

    Illusion the angelfish exclusive skills
    20860 "night"
    20861 Night

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast interval of 20 seconds
    Itself can not be selected by the players, continued to% d seconds.

    The Yongye Prowler exclusive skills "
    20870 "Flying the Lace assault"
    20871 "Flying lace assault

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast interval of 15 seconds
    The target back 10 meters, the players effectively.

    Dolphin white exclusive skills "
    20880 "toot"
    20881 "toot

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    70% probability to stun the target for 2 seconds.

    Toot Xiong Wang exclusive skills "
    20890 "faithful dog"
    20,891 faithful dog

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    The enemy player can only be selected Zhongliang public within four seconds.

    "Master, Run!"

    Zhongliang public exclusive skills
    20900 "Shadow sprint"
    20901 "Shadow sprint

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Four-legged Drizzt ran faster! 10 seconds movement speed increased to the limit, and dodge increased by 400%.

    "My body is back to me!" You seem to be able to hear the cries, do not worry, it is just illusion.

    Drizzt exclusive skills "
    20910 Cripple "
    20911 Cripple

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    The target of the attack speed, movement speed and
    The singing speed is reduced by 50% for 8 seconds.

    Moon toad exclusive skills "
    20920 "weak toxins"
    20921 "weak toxins

    Cast from 12 meters
    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    Physical attack power of all enemies within 10 meters magic attack power reduced by 50% for 4 seconds, the target for the players when the effect of up to 200% of the target around.

    The Mageweave Scorpion exclusive skills "
    20930 "spiritual ruin."
    20931 "spiritual ruin

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    Own monster causing direct skill damage increased by 80%.
    Maximum Life increased by 30%.

    Damage increased effects can be superimposed and carcass magic

    Kunpeng exclusive skills "

    I think these are also pet skills but non exclusive?
    20940 "detained"
    20941 "confined level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    % D%% probability of attack targets it set itself four seconds for 1 hour. '
    20,950 detained dedicated "
    20951 "state of play package"
    20960 "disability"
    20961 "maimed level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    The attack target% d%% probability it decelerate to 70% for 1 hour. '
    20970 "disabling dedicated"
    20971 "state of play package"
    20980 "silence"
    20981 "silence level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    The attack target% d%% probability it seal three seconds for 1 hour. '
    20990 "silence dedicated
    20991 "state of play package"
    21000 "broken blade"
    21001 "broken blade level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    % D%% probability of it attacking their targets weapons for Lapsed 4 seconds for 1 hour. '
    21010 "broken blade dedicated
    21011 "state of play package"
    21020 "overweight"
    21021 "overweight level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    Attack attacks interval 30% probability that the target to extend the 20 * level% less strange effect, for 1 hour. '
    21030 overweight dedicated "
    21031 "state of play package"
    21040 "noise"
    21041 Noise Level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    There is a 30% probability of attack goals singing time 20 * level% lower on the strange effect, for 1 hour. '
    21050 Noise private "
    21051 "state of play package"
    21060 "magic sound"
    21061 "magic sound level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    10 * level% probability of interrupting spellcasting attack on the strange effect "
    21070 special magic sound "
    21071 "state of play package"
    21080 "Shehun"
    The 21081 "Shehun level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    The attacks have a 30% probability of reducing the target level * 3 point vitality "
    21090 "Devil dedicated
    21091 "state of play package"
    21100 "Fengrui"
    The 21101 "Fengrui level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    5 * level% probability of attack on the target causing the gold system damage equivalent to their own base damage
    21110 "Fengrui dedicated
    21111 "state of play package"
    21120 "forbidden empty
    21121 "ban the empty level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    The attack level%% probability of the target 10 seconds no-fly "
    21130 "forbidden empty private"
    21131 "state of play package"
    21140 "erosion"
    21141 "erosion level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    30% probability reduction goal of 30 * level% double attack, for three seconds when the attack on the strange effect
    21150 erosion dedicated "
    21151 "state of play package"
    21160 "provocative"
    21161 "provocative level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    30% probability of the target in the attack caused a lot of hatred, the higher the skill level, the higher the amount of hatred "
    21170 provocative dedicated "
    21171 "state of play package"
    21180 "fanatical"
    21181 "fanatical level% d

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    There is a certain probability that their attack interval reduce attack
    The maximum value of life, for 1 hour. '
    21190 fanatical dedicated "
    21191 "state of play package"
    21200 "precision"
    21201 "precision

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Hit increase 50 * level% "
    21210 "Tu magic"
    21211 "Tu magic

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast an interval of 10 seconds
    Own monster causing direct skill damage increased by% d%%. '
    21220 "The Shining"
    21221 Shining

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Own 10 * level% probability dodge conventional injury "
    21230 "renewable"
    21231 "regeneration

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Restore their own level * 5% of maximum health every 3 seconds
    21240 "unyielding"
    21241 "indomitable

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Increased defense rating 4 * level point "
    21250 "morale"
    21251 "fighting spirit

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Attack rating increased 4 * level point "
    21260 "God of War"
    21261 "God of War

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Attacks increased defense rating 3 * level point "
    21270 "spirit"
    21271 "spirit

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Increased 2 * level point attack defense rating by damage reduced by 60% from the players "
    21280 "Pa body"
    21281 "Pa body

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Immune mobile restrictions. '
    21290 "self-healing"
    21291 "self-healing

    Preparation time of 0.1 seconds
    Cast time of 0.1 seconds
    Cast at intervals of 30 seconds
    Restore their own level * 10% of the maximum value of life "
    21300 "Fire Fist"
    21301 "Fire Fist

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    Equivalent to its own level * 20% base damage caused by the fire damage on the target
    21310 "ruling"
    21311 "award

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    Equivalent to its own 180 +20% base damage on the target causing physical injury "
    21320 "sniper"
    21321 "sniper

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    Equivalent to its own 120 + level * 20% base attack force of physical damage on the target causing
    21330 "terminator"
    The end of the 21331 "

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    Equivalent to 100-500% of base damage on the target causing physical injury, the goal of life, the lower the percentage of damage the higher. '
    21340 "piercing"
    21341 "piercing

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    Damage equal to 100% of base damage physical damage on the target three times the damage caused by aerial targets. "
    21350 "roar"
    The roar of the 21,351 "

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    100% attack power of the physical damage caused by the enemy within itself around 12 meters, causing massive hatred. Hatred amount of skill level and pet maximum health. '
    21360 "hunting magic"
    21361 "hunting magic

    Preparation time of 0.4 seconds
    Cast time of 0.6 seconds
    Cast at intervals of 30 seconds
    Equivalent to 200% of base damage on the target causing physical damage on the monster causing an additional level * 40% of the physical damage. "
    21370 "normalized"
    21371 "normalized

    Abandoned "
    21380 "swept Luhe"
    21381 "swept Luhe

    Preparation time 0.2 seconds
    Cast time of 2.5 seconds
    Cast interval of 15 seconds
    Physical damage on the target, causing 300% attack power.

    Again to learn the skill can not be forgotten "
    21390 "extremely heavy pressure to the top"
    The 21391 "Flemingia pressure top

    Cast from 15 meters
    Preparation time 0.2 seconds
    Cast time of 1.3 seconds
    Cast at intervals of 30 seconds
    Target round base attack, coma caused by a player for two seconds.

    Again to learn the skill can not be forgotten "
    21400 "Bingleng"
    21401 "icicles

    Cast from 27 meters
    Preparation time 0.5 seconds
    Cast time of 1.0 seconds
    Cast interval of 2.0 seconds
    200% attack power monomer physical injury, additional damage to the monster 200% of the physical damage of the attack force.

    Again to learn the skill can not be forgotten "
    21410 deciduous fly "
    21411 "deciduous fly

    Cast from 27 meters
    Preparation time of 1.0 seconds
    Cast time of 1.5 seconds
    Cast interval of 6.0 seconds
    200% the groups physical damage of the attack force, additional damage to the monster 400% physical damage of the attack force.

    Again to learn the skill can not be forgotten "
    21420 "fingers off the mountain"
    21421 "fingers off Yue

    Cast from 27 meters
    Preparation time of 1.0 seconds
    Cast time of 1.5 seconds
    Cast at intervals of 30 seconds
    Target circle group attack, coma monster caused three seconds.

    Again to learn the skill can not be forgotten "
    [SIGPIC][/SIGPIC]
    Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
    Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
    Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html
  • dupethefile
    dupethefile Posts: 0 Arc User
    edited March 2013
    Asterelle, can you put the link?
    I'm very very very crazy now kkkkkkkkkkkkkkkkkkkkkkk.
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited March 2013
    I guess it wasn't a miss-translation when they said there will be new pet skills b:shocked That's pretty epic though! So many new skills to try out! b:dirty
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
    ★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★
  • dupethefile
    dupethefile Posts: 0 Arc User
    edited March 2013
    ^ that's what I was wondering as well. It looks like the Derjan's Hatchling gets a new form too but it's tameable at lvl101 b:shocked

    I think in most of cases will be in level 100. Maybe Derjan will change in level 102 or will change when you tame.

    And I have a Bad News for you Guys:
    http://img46.imageshack.us/img46/154/2f738bd4b31c8701f4113a9.jpg

    There's a Cash Shop Item to get the Harpy and Monkey King.