Very UNFAIR rules for Magic Classes
Comments
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What disturbs me the most, which is not qq on either side, but what I was able to do during the last 2x even with the limited amount of runs I did. I am not here to brag just to follow up on my previous post. Not only did I make both sets of Nirvana gear TT- Leggs/Hat it paid for 22 DoT's 4 Vit stones and got my R8 daggers to +11 with 2 +75 att shards andthe refines on my gear ranging from 5-7. I merchanted the rest here and there and made G13's, got them to +10 and made them 2 sockets. That is beyond sick. RPG type games D&D based, which is what the base of this game and ones like it are loosly based on(or atleast the idea) are not anywhere near this easy and it shouldnt be. To obtain this type of status takes years not weeks or a few months.
The imbalance in the game is not a class or play style, its the ability to obtain "elite" gear with little work, no matter you like the means to get it not. But I do not think the new gear from the new map falls in that catagory as it is restricted to pve and the warding even more so restricting it to level range of mobs.
My last paragraph destroyed the playing field and eventualy the game I use to play because of the exact same problem. Elite gear was made easy(relative speaking) to obtain either through a cash shop or easy instances and the devide was not who could catshop but who wanted to have fun and who wanted to be godLets troll the forums together b:victory0 -
Traz - Dreamweaver wrote: »APS classes unite, let us start a QQ thread about how unfair TW is with those psy's and wizards to one shot us from 30 metes for 50k!
I just made a Barb only guild on RT's come have some fun b:pleasedLets troll the forums together b:victory0 -
Traz - Dreamweaver wrote: »APS classes unite, let us start a QQ thread about how unfair TW is with those psy's and wizards to one shot us from 30 metes for 50k!
Don't underestimate the clerics. We can one shot you too. Just ask Bearish. b:cute[SIGPIC][/SIGPIC]0 -
Traz - Dreamweaver wrote: »APS classes unite, let us start a QQ thread about how unfair TW is with those psy's and wizards to one shot us from 30 metes for 50k!
b:laugh b:laugh b:laugh b:laugh
u squishy barb :P0 -
I think Zanryu is the only person who got hurt badly by a caster :DDDDD cauase hes trolling the thread badly :P
btw, I'm happy that one GM among many asleep GMs, came and saw what we mean.
and to the ones who say go do normal nirvana, it's very hard for caster class, it's like putting u physical guys amon a bunch of butthard magic bossses then u all would be QQing and will be burnt out b:angry b:laugh
Then, we CAN NEVER GET 4-5 R9 GUYS IN OUR CASTER SQUAD TO DO IT IN 7 MIN!!!!
So don't say something impossible or hard...
problem is clear, and WE HAVE OUR STRONG REASONS FOR THAT.
I wanna ask GMs, if ya have a veryyyyyy LITTLE POWER, please solve the damn problem, cause it's damn unfair for us.
Consider u are a magic class, and u can do only 3 caster nirvana per day in 2x time with LOADDDDSSSS OF KEYS, so please all continue complaining until the Admin hear us ...
In the world of democracy we are suffering UNFAIR RULES.
AND the ones who are complaining about 5 aps nerf, SHUT UP PLZ, i saw it hits only soooooooooooooooooooo less than before, so please dont QQ for that, cause it's like u lose a final match against a good boxer, and for putting ur shame in shadow, u say oh i lost the match cause my nicker was small. b:laugh0 -
BlackMorder - Raging Tide wrote: »I think Zanryu is the only person who got hurt badly by a caster :DDDDD cauase hes trolling the thread badly :P
umad
btw, I'm happy that one GM among many asleep GMs, came and saw what we mean.
and to the ones who say go do normal nirvana, it's very hard for caster class, it's like putting u physical guys amon a bunch of butthard magic bossses then u all would be QQing and will be burnt out b:angry b:laugh
yumadbro?
Then, we CAN NEVER GET 4-5 R9 GUYS IN OUR CASTER SQUAD TO DO IT IN 7 MIN!!!!
So don't say something impossible or hard...
problem is clear, and WE HAVE OUR STRONG REASONS FOR THAT.
butyumadtho?
I wanna ask GMs, if ya have a veryyyyyy LITTLE POWER, please solve the damn problem, cause it's damn unfair for us.
Consider u are a magic class, and u can do only 3 caster nirvana per day in 2x time with LOADDDDSSSS OF KEYS, so please all continue complaining until the Admin hear us ...
broysomad?
In the world of democracy we are suffering UNFAIR RULES.
AND the ones who are complaining about 5 aps nerf, SHUT UP PLZ, i saw it hits only soooooooooooooooooooo less than before, so please dont QQ for that, cause it's like u lose a final match against a good boxer, and for putting ur shame in shadow, u say oh i lost the match cause my nicker was small. b:laugh
somadbro
le Trollryu strikes again?[SIGPIC][/SIGPIC]
Thanks to the beautiful and talanted Zheii for the sigb:dirty
youtube.com/ZanryuPWI
youtube.com/ZanryuGaming
I read the forums naked.0 -
Zanryu - Lothranis wrote: »le Trollryu strikes again?
Damn you, Trollryuuuuuu!!!!!b:angry0 -
All joke u?
All hurt u?
Moderators let u be hurted and joked?
U have find a trouble????
NO TROUBLE IN PWI
All goes well.0 -
Michael_Dark - Lost City wrote: »Wow, go away you frost nub. And learn how to grammar.
b:bye
Funny how you try and insult me with my grammar (which i dont even care about) or u try and assume im a frost nub...Fact being is u had no real comback for the edited vids besides fact that u removed it and then posted one done by r9+12 people.
I however do believe it can be run fast,but if u take average geared ppl into the equation its a whole new story. Anyways this thread is not even about the speeds at which vana or caster vana can be run at,Its purely got to do with how many runs can be done per day APS vs caster...I really dont see why u keep posting about how fast it can be done0 -
BlackMorder - Raging Tide wrote: »PWI is so UNFAIR against all the magic classes, the ones who make money so hard.
My complain is, why you GMs made the Nirvana Talisman like this, i mean Timered ....
Why we must be limit? for drops? if we caulculate the time for a normal and APSed nirvana, the time would be the same and drops as well.
So why you made it limit and timerd ... ??
Why we get 3 keys, but we get only damn one talisman card per day, and we must always do allllll our bh 1 and bh2 to get talisman to do 3 damn Nirvana run... this is freaking UNFAIR.
better remove this nirvana, or fix the timered cards ( make like Chrono key, or remove talisman tickets, so all can get in with their keys.)
For the ones who CS, or the ones who has an APS char, this is easy to farm money. But for the ones who dont wanna CS, or are not able to, is so UNFAIR to have this limitations.
I want to say remove the nirvana for Magic classes OR FIX IT SO ALL CAN GO AND DO IT AS MUCH AS THEY WANT WITH THEIR KEYS!! NOT WITH FREAKING TIMERED CARDS...
If you remove it, so all would understand to make an APS char, or to CS or even leave game, OR FIX IT ...
And nowadays after the new update, many people fail to start the dungeon (boss dont spawns) wich COSTS ONE TALISMAN FROM ALL SQUAD MEMBERS!!
IS THIS FAIR OR UNFARI?????
GMs PLEASE ANSWER ME...
u know there was a time when people spent the time to get a barb, and a cleric and just go into a instance to farm it. and have fun doing that instead of wanting everything done fast lol. patients is a vitue but with all the QQ i think duck tape might just be golden soon enough.[SIGPIC][/SIGPIC]
you flail0 -
Nightmare/ - Harshlands wrote: »Funny how you try and insult me with my grammar (which i dont even care about) or u try and assume im a frost nub...Fact being is u had no real comback for the edited vids besides fact that u removed it and then posted one done by r9+12 people.
Thank you for being more legible. I can read this without requiring effort, as it should be. b:pleased
Again, you miss my point again.
I'll reiterate:
A 5 minute APS run is comparable to a 7 minute Caster run. I already explained why.I however do believe it can be run fast,but if u take average geared ppl into the equation its a whole new story. Anyways this thread is not even about the speeds at which vana or caster vana can be run at,Its purely got to do with how many runs can be done per day APS vs caster...I really dont see why u keep posting about how fast it can be done
No. Before I posted that 7 minute run, which is fully legitimate, there were a number of casters directly comparing their 20-30 minute caster runs and complaining about 5 minute APS runs. That's horrible logic involved in making that comparison, which is the only thing I pointed out.
I've also stated numerous times that I think there is a problem and offered viable solutions.
Glitch was fixed and people are whining about it. That is hypocrisy.I post in forums. This one and others. That's why I post.0 -
sachelfunlol wrote: »That is a very good point, but I think alot of people have alts on the same account and making them stashable would allow them to contiue to run.
The real demand for Nirvana comes from APS chars. Who still goes for g13-15 weapons with rank 8 as well as rank 8 recast? I don't think I'm too wrong in saying that the majority of the raps right now are spent on claws and daggers. Ya you can transfer the magic wep between multiple casters...but unless you have 3 or more casters at lvl 100, R8 is still cheaper.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Quilue - Sanctuary wrote: »The real demand for Nirvana comes from APS chars. Who still goes for g13-15 weapons with rank 8 as well as rank 8 recast? I don't think I'm too wrong in saying that the majority of the raps right now are spent on claws and daggers. Ya you can transfer the magic wep between multiple casters...but unless you have 3 or more casters at lvl 100, R8 is still cheaper.
Oh yes I agree with you there. I have not seen many if at all that I remember of Nirvana weapons on casters including my own cleric. R8 is the better choice, and maybe even the new pve gear for pve only clerics.Lets troll the forums together b:victory0 -
TheDendra - Harshlands wrote: »nobody is stupid enough to waste 40minutes of their lives for the profit you gain from it when compared to the profit aps clases have+dictate prices accordingly.
I guess I'm stupid because I take casters to Nirvana...I don't reject anybody, I've taken < 3.33aps, pure vit Barbs, I've taken +3 Wizzies, I've taken 2 Clerics...you name it I've done it. Funnily enough, no run has taken us more than 30 minutes tops.
I've been doing nothing but running full squad Nirvana with my faction this 2x. True, I've only made about 1/10 of what I could if I ran with a 3man APS squad and did TT's, but I do what I can to give back to my faction, who have been nothing but nice to me since I began playing this game, and happily welcomed me back even when I left for TW factions--which is my point, I think all the QQers need to get into a family faction that doesn't discriminate based on gears.
And before anyone asks, I have a +10 5aps BM with demon HF and bell as well as a 5aps Sin. So I wouldn't have any trouble finding an elitist aps squad if I wanted to.0 -
Make some boss in normal nirv with immu phsycical dmg. Then all caster are welcome..the survival of the fittest
-Thx all suport sell me SoW for 5M b:thanks tome/ring
!!!SUPPORT OUR TROOPS!!!0 -
FayHumming - Dreamweaver wrote: »Make some boss in normal nirv with immu phsycical dmg. Then all caster are welcome..
Hell, make 2 or 3 phys immune.I post in forums. This one and others. That's why I post.0 -
Michael_Dark - Lost City wrote: »Thank you for being more legible. I can read this without requiring effort, as it should be. b:pleased
Again, you miss my point again.
I'll reiterate:
A 5 minute APS run is comparable to a 7 minute Caster run. I already explained why.
No. Before I posted that 7 minute run, which is fully legitimate, there were a number of casters directly comparing their 20-30 minute caster runs and complaining about 5 minute APS runs. That's horrible logic involved in making that comparison, which is the only thing I pointed out.
I've also stated numerous times that I think there is a problem and offered viable solutions.
Glitch was fixed and people are whining about it. That is hypocrisy.
There's no way you can make a fair comparison between 5-8m normal nv runs and 7.50-12m caster runs. R9/2nd cast/5aps+10 aps chars for NV farming are way easier to find than r9 casters/G13+10 for caster nv. I bet I could tele for hours during 2x looking for r9 casters but wouldn't find enough to do a run. On the other hand, on a sin, It would take at most 2 hours, if I'm very unlucky, to get a squad full.0 -
bearyflair wrote: »Who gives a flip about how much time it takes to run Vana or Caster Vana, it's not the point here. The point is about how unfair the timed talismans are and how restricted we are in doing Caster Vana cuz of that. Us casters want the talismans to be untimed and stackable just like the keys are. I'm sure if the keys were timed and unstackable like the talsimans are, you APS ppl would be QQ'ing like we are.
Better solution would be to get rid of the talisman - and give the choice upon entering Nirvana to do a regular or caster run, using the same key.
I am a caster and would rather do a regular run anyway.0 -
Haruzi - Lost City wrote: »There's no way you can make a fair comparison between 5-8m normal nv runs and 7.50-12m caster runs. R9/2nd cast/5aps+10 aps chars for NV farming are way easier to find than r9 casters/G13+10 for caster nv. I bet I could tele for hours during 2x looking for r9 casters but wouldn't find enough to do a run. On the other hand, on a sin, It would take at most 2 hours, if I'm very unlucky, to get a squad full.
Your still missing his point, he is equating top end aps builds to top end caster builds, its not about who can get that gear the fastest, or even who can get a squad together the fastest.Lets troll the forums together b:victory0 -
Haruzi - Lost City wrote: »There's no way you can make a fair comparison between 5-8m normal nv runs and 7.50-12m caster runs. R9/2nd cast/5aps+10 aps chars for NV farming are way easier to find than r9 casters/G13+10 for caster nv. I bet I could tele for hours during 2x looking for r9 casters but wouldn't find enough to do a run. On the other hand, on a sin, It would take at most 2 hours, if I'm very unlucky, to get a squad full.
The fastest squads don't WC for their people, their factions and friends lists are filled with people to ask.
I'm pretty sure any top end TW faction has more than 5 R9 +12 casters. Heck most active TW factions probably got at least that many.
This whole fiasco reminds me of the time they fixed CC. On one side, there were the BMs who QQed that they were now useless in PvP, on the other there was everyone not BM or sin gloating about how they successfully nerfed sins. This thing is no different: casters are complaining about fixing a glitch, everyone else is happy a glitch was fixed.
Personally, I belong to the latter group. It's good to see them fix things, even if they are "good" things. Being that I'm a merchant and not a farmer, I don't really give a tickle about the whole Rapture/Uncanny market or who's able to make the most coins by farming. In fact, I got ridiculous profits from selling packs this 2x, which is probably due to bored farmers spending more and the competition being too busy farming Nirvana to actively compete or simply disregarding profits due to Nirvana being better for coin/time.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
o.o someone mind telling me why nirvy is so important?
i get my coins from selling stuff i get from tempest packs and the like...no need at all for nirvy
(even have enough to spend rediculous amounts on making my own fully sharded gear,gotta work on refining though)
(on a side note,it wouldnt be a wise idea to post my purchase history on here,id spawn waaayyyy too many pages)
(note the third: http://www.youtube.com/watch?v=vkmlujV-TvU&ob=av3e
that one is to explain my reasoning behind that much purchase on here0 -
PWI is so UNFAIR against all the magic classes, the ones who make money so hard.
My complain is, why you GMs made the Nirvana Talisman like this, i mean Timered ....
Why we must be limit? for drops? if we caulculate the time for a normal and APSed nirvana, the time would be the same and drops as well.
So why you made it limit and timerd ... ??
Why we get 3 keys, but we get only damn one talisman card per day, and we must always do allllll our bh 1 and bh2 to get talisman to do 3 damn Nirvana run... this is freaking UNFAIR.
better remove this nirvana, or fix the timered cards ( make like Chrono key, or remove talisman tickets, so all can get in with their keys.)
For the ones who CS, or the ones who has an APS char, this is easy to farm money. But for the ones who dont wanna CS, or are not able to, is so UNFAIR to have this limitations.
I want to say remove the nirvana for Magic classes OR FIX IT SO ALL CAN GO AND DO IT AS MUCH AS THEY WANT WITH THEIR KEYS!! NOT WITH FREAKING TIMERED CARDS...
If you remove it, so all would understand to make an APS char, or to CS or even leave game, OR FIX IT ...
And nowadays after the new update, many people fail to start the dungeon (boss dont spawns) wich COSTS ONE TALISMAN FROM ALL SQUAD MEMBERS!!
IS THIS FAIR OR UNFARI?????
GMs PLEASE ANSWER ME...
Wall of text
QQing
CAPS LOCK
badslepinng adn tpoys
I stopped reading after the 4th or 5th word b:thanksb:bye[SIGPIC][/SIGPIC]
Barbarian 103 - 101 - 101
Started playing on March 20100 -
talking about me or the guy who posted above me?
o.o i didnt use caps so i assume the guy that posted before me0 -
Olbaze - Sanctuary wrote: »The fastest squads don't WC for their people, their factions and friends lists are filled with people to ask.
Oh yes very good point. I have many of the op dd's and casters and tradition builds on friends list ranging from delta to nirvana(slow and fast). I have gotten so sick of nirvana, I will probaly only do the 99 key quest during 2x's for now on, other than no more nirvana. I can merchant more coins and farm more instances for far more coins than nirvana anyway. I estimated that I made around 700k a run this 2x, just farming brim I can do about half of that(max) just in drops(npc and other wise) in the same time frame with none of the hassle or wear on my gear.Lets troll the forums together b:victory0 -
I was talking about the OPb:byeb:thanks[SIGPIC][/SIGPIC]
Barbarian 103 - 101 - 101
Started playing on March 20100 -
Semis_Inferi - Archosaur wrote: »talking about me or the guy who posted above me?
o.o i didnt use caps so i assume the guy that posted before me
hes talking about the thread maker.
Again: Ok, is Talisman timer a bad thing? Take it away and let casters do Normal nirv.
What should happen: Caster nirv should be normal drop rate and equivalent difficulty, then talis should be removed and required no more to open caster. And don't complain on aps squads being faster, aps guys do way more damage than casters over time and you casters don't have BMs on caster squads cus caster bosses are Imune to Physical Damage. SO QUIT QQing and go do something really useful.
They costingly fix a bug, now they did and people complaining 'bout it? How lame.0 -
BladedZero - Sanctuary
"Also I don't think actually playing through the game helps your skill either."
-And we wonder why this game has gone to hell b:cute0 -
Olbaze - Sanctuary wrote: »The fastest squads don't WC for their people, their factions and friends lists are filled with people to ask.
I'm pretty sure any top end TW faction has more than 5 R9 +12 casters. Heck most active TW factions probably got at least that many.
^ This.This whole fiasco reminds me of the time they fixed CC. On one side, there were the BMs who QQed that they were now useless in PvP, on the other there was everyone not BM or sin gloating about how they successfully nerfed sins. This thing is no different: casters are complaining about fixing a glitch, everyone else is happy a glitch was fixed.
I know how badly BMs got nerfed when they removed CC. I still contend it wasn't a glitch. It was exploiting a game mechanic in a way that it wasn't designed, which is different than a glitch, IMO. But, neither here nor there, it's done.
PW gave BMs amazing R9 axes and fist/claw PvP was already non-factor at that point because of Nirvana armor... you needed to CC all your skills just to remain competitive with fists in PK. Besides, everyone knew how to defend against APS BM by then. R9 changed that.
And, as for the glitch being fixed, the hypocrisy is just amazing.I post in forums. This one and others. That's why I post.0 -
BlackMorder - Raging Tide wrote: »btw, I'm happy that one GM among many asleep GMs, came and saw what we mean.
Not a GM, just a forum mod, and a normal person like you >< and can we please stop the trolling? I'm liking some of the ideas that have been put here (even though there's like a -1% chance), and I'll see if Frankie has looked at this.0 -
BlackMorder - Raging Tide wrote: »PWI is so UNFAIR against all the magic classes, the ones who make money so hard.
My complain is, why you GMs made the Nirvana Talisman like this, i mean Timered ....
Why we must be limit? for drops? if we caulculate the time for a normal and APSed nirvana, the time would be the same and drops as well.
So why you made it limit and timerd ... ??
Why we get 3 keys, but we get only damn one talisman card per day, and we must always do allllll our bh 1 and bh2 to get talisman to do 3 damn Nirvana run... this is freaking UNFAIR.
better remove this nirvana, or fix the timered cards ( make like Chrono key, or remove talisman tickets, so all can get in with their keys.)
For the ones who CS, or the ones who has an APS char, this is easy to farm money. But for the ones who dont wanna CS, or are not able to, is so UNFAIR to have this limitations.
I want to say remove the nirvana for Magic classes OR FIX IT SO ALL CAN GO AND DO IT AS MUCH AS THEY WANT WITH THEIR KEYS!! NOT WITH FREAKING TIMERED CARDS...
If you remove it, so all would understand to make an APS char, or to CS or even leave game, OR FIX IT ...
And nowadays after the new update, many people fail to start the dungeon (boss dont spawns) wich COSTS ONE TALISMAN FROM ALL SQUAD MEMBERS!!
IS THIS FAIR OR UNFARI?????
GMs PLEASE ANSWER ME...
Hey stop crying if you hate it so much then go make an APS character.0
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