The largest fail update ever

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  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited June 2010
    This is how things were before....

    I see nothing wrong with this patch and in fact am happy about it.

    Blessing --> Usually forgot anyways and IF you feel you need do Daily Attendance

    Instances --> Should not take more then 4hrs

    Hypers --> I have no sympathy, there are other ways to level and they have all been done before. It still will give a great bonus to those who use it.


    Call me crazy or whatever, but I see no issue with any of these changes b:bye

    QQ more....

    Same....agreed.....didn't affect me then....doesn't affect me now.
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  • Vaktoth - Sanctuary
    Vaktoth - Sanctuary Posts: 33 Arc User
    edited June 2010
    Well that makes more sense... but how many people do that? Arn't there more people doing FC/ BH/ having 'fun' with FBs/etc. than doing what you said? Eh I guess I'm just annoyed more than anything lol

    Following the logic behind the DQ items nerfed value I'd say it has to do with gold farmers in China yet again.

    I wonder how will the time limit affect veno soloers, it seems very unlikely to finish a FB without a squad without being +20 levels over the dungeon's intended player level.
  • Coraline - Lost City
    Coraline - Lost City Posts: 867 Arc User
    edited June 2010
    The only real downside to the patch imo is the 4hr limit.. just because its going to raise HH prices. Not a big deal.. but meh

    It wont raise them by much...Chip prices keep the other merching prices in check I think.
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    eatswithspoons "*roll eyes* real money for virtual property? That's definitely not allowed"

    Lol what?
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited June 2010
    The only real downside to the patch imo is the 4hr limit.. just because its going to raise HH prices. Not a big deal.. but meh

    To those of us who have never stopped farming....this is an even better thing b:chuckle


    b:surrender


    Missed your BID's today b:sad
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  • Partypooper - Harshlands
    Partypooper - Harshlands Posts: 329 Arc User
    edited June 2010
    This is how things were before....

    I see nothing wrong with this patch and in fact am happy about it.

    Blessing --> Usually forgot anyways and IF you feel you need do Daily Attendance

    Instances --> Should not take more then 4hrs

    Hypers --> I have no sympathy, there are other ways to level and they have all been done before. It still will give a great bonus to those who use it.


    Call me crazy or whatever, but I see no issue with any of these changes b:bye

    QQ more....
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  • Sheswes - Heavens Tear
    Sheswes - Heavens Tear Posts: 1,216 Arc User
    edited June 2010
    blame cn server and their =_= playersb:chuckle
    1. 4h limit time to stop farming last warsong boss using saved inst
    2. hyper stones with limited tenfold times use - to stop lvling like crazy abusing 1st nirvana boss

    it's something like DQ mats part 2 xD

    oh and i wonder....
    if im not wrong if u wanna start a new nirvana quest "Palace of Nirvana - Evil Mind" u need to pay 99 keys b4 u start the inst... so GL to any1 who pays 99 keys and meets the crazy "queen"b:laugh
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  • Alasen - Heavens Tear
    Alasen - Heavens Tear Posts: 1,874 Arc User
    edited June 2010
    Can someone explain to me how everyone seems to think this **** with the 3*'s is a good thing? This is like getting your D**k cut off then going to a prostitute to get it sucked.... there's NO POINT. 3*'s are COMPLETELY fracking useless now if the stats are junk.....

    Now the only damn way (and please correct me if i'm missing something here) to get any damn mirages is TT bosses, BUY THEM from the BOUTIQUE, or get lvl ONE HUNDRED and do BH's? O wow.. we can get perfect stones.... whoop de doo.... like we couldnt' get chi stones easy enoguh b4.

    you realize the last thing I tried to get to +2 took me like 20 god damn mirage stones (maybe 15...)? It kept FAILING after the FIRST success!! >.< I'd go through Fb's alone to try to get molds but half the reason was to decomp any junk 3*.... now how do i get mirages? You barely get any damn Heaven and etc stones from quests.... ARGGGG i'd keep ranting but i'd prolyl say the same thing over and over. And before someone says (like a child) stop QQ'ing..... I'm not. I"M PISSED OFF.

    On that note about the 4 hour limit.... so now the **** that takes almost 4 hours we'll have to rush and risk people f'ign up going too fast? Or wait.. how bout us venos that like to solo TT or fbs? AND TAKE A BREAK IN THE MIDDLE OF IT. I'll admit some of this update's nice.... but **** like this... honestly i was giving PW the benefit of the doubt but now.. I'll be surprised if anyone's still playing this in a year at this rate. I'm still going to play for now... but i'm not buying a single game card anymore if this keeps up.
  • RoidAbuse - Sanctuary
    RoidAbuse - Sanctuary Posts: 1,066 Arc User
    edited June 2010
    blame cn server and their =_= playersb:chuckle
    1. 4h limit time to stop farming last warsong boss using saved inst
    2. hyper stones with limited tenfold times use - to stop lvling like crazy abusing 1st nirvana boss

    oh and i wonder....
    if im not wrong if u wanna start a new nirvana quest "Palace of Nirvana - Evil Mind" u need to pay 99 keys b4 u start the inst... so GL to any1 who pays 99 keys and meets the crazy "queen"b:laugh

    I read the PW CN site. It seems like in their version, there is an "mysterious old man" in tide city that sells Nirvana keys for 300W per which I assume means 300won or 3mil. He also gives 3 keys out daily.
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  • Aubree - Dreamweaver
    Aubree - Dreamweaver Posts: 1,868 Arc User
    edited June 2010
    Can someone explain to me how everyone seems to think this **** with the 3*'s is a good thing? This is like getting your D**k cut off then going to a prostitute to get it sucked.... there's NO POINT.

    Now the only damn way (and please correct me if i'm wrong) to get any damn mirages is TT bosses, BUY THEM from the BOUTIQUE, or get lvl ONE HUNDRED and do BH's? O wow.. we can get perfect stones.... whoop de doo.... like we couldnt' get chi stones easy enoguh b4.

    .


    Ummm you were getting like 1-2 mirages from those items... now you get chi stones and since they were so easy to get, sell chi stones buy mirages...
  • Klizzahrd - Lost City
    Klizzahrd - Lost City Posts: 91 Arc User
    edited June 2010
    The 4 hour time limit just made random squads even scarier.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    Can someone explain to me how everyone seems to think this **** with the 3*'s is a good thing? This is like getting your D**k cut off then going to a prostitute to get it sucked.... there's NO POINT. 3*'s are COMPLETELY fracking useless now if the stats are junk.....

    lol. Whaaaaah?

    3* are only worth npc value now. At least they'll be worth perfect stones, in case you hadn't noticed mirages are mostly worthless now, especially if you have to repair then pay 10k per mirage, you're not making anything, you're losing coin, especially when you can buy them at 12-14k ea. At least pstones will be useful and most likely cover the cost of repairing... and no decomp fee most likely. How is that NOT a win?

    Rage more please. BTW, love your intellectual use of curse words. lol
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  • Hunab_Ku - Sanctuary
    Hunab_Ku - Sanctuary Posts: 8 Arc User
    edited June 2010
    Good Job GM.... obviously sarcasm
  • Mystic-Night - Heavens Tear
    Mystic-Night - Heavens Tear Posts: 1,619 Arc User
    edited June 2010
    Good job at killing the game. No blessings and limited hyper? Why the hell is that being put into play? 4 Hours to do a dungeon? So 3-3 and Lunar are impossible now I assume? This update is major fail. Way to go guys, you just ruined the game yet again.

    Lol?

    Okay..if you can't finish 3-3 in 4 hours you need to be shot.
    Lunar..I used to trio a whole run in 45 minutes..4 hours is plenty.

    Before blessings came out, EVERY instance was easy.
  • Hunab_Ku - Sanctuary
    Hunab_Ku - Sanctuary Posts: 8 Arc User
    edited June 2010
    Good Job GMs.... Good Job.... Obviuosly sarcasm -.-
  • Esuna - Raging Tide
    Esuna - Raging Tide Posts: 830 Arc User
    edited June 2010
    But why but a 4 hour cap for dungeons? 3-3, lunar, and frost can take longer than that if stuff goes wrong or people have to go afk for a little bit.


    3-3 takes 2 hours or so or you shouldn't even be attempting it. Lunar takes 2,5~ hours with any squad combination I've been with, which were many. People ranging from 85-100, all sorts of class combinations. This still gives room for 1 hour of AFKing at least, and if you're gonna be AFK for that long don't start an instance.

    The Hypers will nerf the people raising noobs in FC, for actual people leveling, just activate Hyper on the boss before teleport and keep it on until after the heads.
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  • Hunab_Ku - Sanctuary
    Hunab_Ku - Sanctuary Posts: 8 Arc User
    edited June 2010
    Good Job GMs.... Good Job..... Obviously Sarcasm -.-
  • Sheswes - Heavens Tear
    Sheswes - Heavens Tear Posts: 1,216 Arc User
    edited June 2010
    I read the PW CN site. It seems like in their version, there is an "mysterious old man" in tide city that sells Nirvana keys for 300W per which I assume means 300won or 3mil. He also gives 3 keys out daily.

    "their"...eeerm... what can i say?... i cant believe u're lvl 100?b:chuckle
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  • Mik_scorpius - Heavens Tear
    Mik_scorpius - Heavens Tear Posts: 59 Arc User
    edited June 2010
    Hmm... Once again lazy work by the devs...

    - 4 hour time limit on dungeons makes sure only the most experienced squads can do certain instances - and newbies can't learn how to do it because, yep!, there's not enough time! So the devs do this instead of increasing the spawn time for bosses, or just removing it. Why do bosses have a respawn time anyway? So far that's what I gathered to be the only valible reason for this part of the update.

    - New packs??? We understand that they are here to stay, but do give us some breaks!!! If for nothing else, then because some of us merch around and would like some changes in prices once in a while (that part is pretty selfish I know), but also because it's damn annoying having gold prices stay at 450-500k constantly...

    - As for the encyclopedia - Good work! For once something really nice added. Can't wait to explore it.
    PWI will continue - in one way or the other. I'm just glad I found a balanced server now that I enjoy - naming is illegal, but PM's are welcome.

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  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited June 2010
    To those of us who have never stopped farming....this is an even better thing b:chuckle


    b:surrender


    Missed your BID's today b:sad

    ahhh ****, I went to sleep cuz I'm starting to get sick.. got up to get dinner.. and then was stolen to help a friend with BH/HH till right before maint, totally forgot :( Tomorrow maybe? b:surrender
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  • Slivaf - Dreamweaver
    Slivaf - Dreamweaver Posts: 2,106 Arc User
    edited June 2010
    I concur with what others are saying about the 4 hour time limit... I just hope they do something to make it a bit more plausible for certain instances to be finished within that 4 hour time limit.

    *looks at new sig for the "OH' YAY MORE PACKS" saracasm. =x*

    Meh like my sig implies I have had enough of the packs, they are evil, and a waste of space. =x (not really a waste of space, but still annoying nonetheless... perhaps my opinion would differ if I haven't gotten utterly screwed over with the packs... but still they are annoying!)
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  • Klizzahrd - Lost City
    Klizzahrd - Lost City Posts: 91 Arc User
    edited June 2010
    Hmm... Once again lazy work by the devs...

    - 4 hour time limit on dungeons makes sure only the most experienced squads can do certain instances - and newbies can't learn how to do it because, yep!, there's not enough time! So the devs do this instead of increasing the spawn time for bosses, or just removing it. Why do bosses have a respawn time anyway? So far that's what I gathered to be the only valible reason for this part of the update.

    - New packs??? We understand that they are here to stay, but do give us some breaks!!! If for nothing else, then because some of us merch around and would like some changes in prices once in a while (that part is pretty selfish I know), but also because it's damn annoying having gold prices stay at 450-500k constantly...

    - As for the encyclopedia - Good work! For once something really nice added. Can't wait to explore it.

    Its already hard enough to find squads for some instances if ur inexperienced (who will want to take a newbie cleric or tank if it could risk the whole instance?)....can't imagine most will want those lvl 80 DDs in frost squads now rofl
  • Cookie_Doe - Heavens Tear
    Cookie_Doe - Heavens Tear Posts: 86 Arc User
    edited June 2010
    Oh no, our levelling speed is being hindered~

    leveling speed o_o what leveling speed o_____________o
  • Alasen - Heavens Tear
    Alasen - Heavens Tear Posts: 1,874 Arc User
    edited June 2010
    lol. Whaaaaah?

    3* are only worth npc value now. At least they'll be worth perfect stones, in case you hadn't noticed mirages are mostly worthless now, especially if you have to repair then pay 10k per mirage, you're not making anything, you're losing coin, especially when you can buy them at 12-14k ea. At least pstones will be useful and most likely cover the cost of repairing... and no decomp fee most likely. How is that NOT a win?

    Rage more please. BTW, love your intellectual use of curse words. lol

    Think of it this way Michael, those of us on PvE servers that BARELY use our genies don't NEED P Stones. The price of THEM is going to drop like a f'ing rock as well cause even the (and this is generous) HALF of the server that does TW or hangs out at west gate doing nothing but duel all day won't even need to buy as many to refill them. They'll get most of what they need just decomping 3* drops they get in dungeons that're too crappy to AH. Two examples right here... my friend and I both have like a few thousand P stones... our rides are full, so are all our genies.

    We wanted them to REVERSE that 3* nerf and the (albeit not as game breaking) DQ nerf. NOT make it WORSE... So now for me anyway and I'm sure i'm not the only one.... the ONLY DAMN USE i have for any junk 3* drops is to npc them (TWO OF THEM, roughly 8k each to npc) and go buy a whopping ONE mirage.....b:surrender
  • YukiChiu - Heavens Tear
    YukiChiu - Heavens Tear Posts: 9 Arc User
    edited June 2010
    its so fail update and i'm so disapointed b:angry maybe its time to quit PWI now b:angryb:angry
  • Alasen - Heavens Tear
    Alasen - Heavens Tear Posts: 1,874 Arc User
    edited June 2010
    i've been thinkign that for awhile now... maybe it's time to go back to FFXI...
  • Jennalicious - Sanctuary
    Jennalicious - Sanctuary Posts: 1,073 Arc User
    edited June 2010
    Haven't all the updates been fail as of late? I think so.
  • Hell_rayzer - Heavens Tear
    Hell_rayzer - Heavens Tear Posts: 141 Arc User
    edited June 2010
    ughhhh STOP ! JUST STOP!!
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited June 2010
    yay

    i can use 5 seconds of hyper per boss = 4 stones lasts dam near forever

    chi is cheap as are mirages = well fed geni and easy refines for me

    blessings...meh got the schoolteacher ones stockpiled for hard bosses

    4 hour time limit...lol if you take this long you are probly in a bad squad to begin with oh...my

    more packs...yay cheap gear for me

    not a cashshoper and i farm everything i get 2x drops has killed most of my $ farming so i mainly work on my alt these days (waiting for mat prices to rise) so anythign that cheapens the items i need = win

    so yes Q.Q its armageddon

    /thread and go / wrists please
    Gifs are hard to make work here
  • TattooMagic - Harshlands
    TattooMagic - Harshlands Posts: 25 Arc User
    edited June 2010
    Look all The 10X talking about QQ **** they are messing this game up and the 4 hour is BS and so is the Hyper thing.. and im a cashshoper saying that. well im not any more im don paying the stuped people that run this game!!!!!!!!!
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited June 2010
    Who takes 4 hours to do an instance? What, level 50 squads in FF? All the crying is due to people who can't save instances anymore, plain and simple.
    Lol?

    Okay..if you can't finish 3-3 in 4 hours you need to be shot.
    Lunar..I used to trio a whole run in 45 minutes..4 hours is plenty.

    Before blessings came out, EVERY instance was easy.
    Whether you can do 3-3, Lunar, or other instances in less than 4 hours at level 102 with gear sharded and refined up the wazoo is irrelevant. You have to think of all the different types of players who play the game. From the extreme cash shopper, to the broke free player who can barely afford to pay for his skills much less shard or refine his gear.

    If a squad of these free players can finish all instances in 4 hours, then fine, there's no problem.

    If they cannot finish some instances in 4 hours, then essentially this has become a pay to play game. The only way for those players to then complete certain instances is to group with high level characters with refined and sharded gear (which is impossible since you guys are too busy sneering at them and calling them failures to help them), or to pay RL money. At which point the game has effectively ceased to be a free to play game.

    I'm pretty successful in this game. Have over 100 mil coin, a weapon of the sages, regularly rank #2-#10 doing the nien events solo and unbuffed at level 95. But I don't give a rat's **** about being the best, so I regularly group with lots of folks who play for free. In many instances, they need more than 4 hours. Sneer at them and insult them if you wish. But the bottom line is the 4 hour limit just made certain sections of the game unattainable to a significant subset of the playerbase for absolutely no reason (just make the limit 10 or 20 hours and the boss respawn problem goes away). From a game design standpoint, locking part of your playerbase out of content for no particular reason is always a bad idea.
    yeah but pple before handled it with crappy gears :o assuming their lvl of intellect is the same should have a tad easier time.
    Those people handled it before with crappy gear and no 4 hour limit.
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