Bug: Skirmish: Treasure don't collectable I haven't the chance to loot the treasure. I bought 8 Keys and i can run Death Spire every time i want now. It doesn't consume the key at go in only if you can loot the treasure. But this is a problem, because it stay as like you don't have the permission to open it after you use 1 key before. So buying more than one key a day are useless in that matter if i only can use 1 key a day. We need an answer if it's intended to only able collect 1 dailychest and 1 keychest a day or if you can infinite keys a day on such a Greater Mark of Power-dungeon-day.
That sounds like a bug , I have opened the same instances chests 2 or 3 times in a row , the only difference being that I bought my keys one at a time , it sounds like buying more than one key at a time causes a bug that stops you opening chests after you use the first one.
That sounds like a bug , I have opened the same instances chests 2 or 3 times in a row , the only difference being that I bought my keys one at a time , it sounds like buying more than one key at a time causes a bug that stops you opening chests after you use the first one.
And you get with every used Key a Greater Mark of Power?
0
pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
Hey guys, good feedback. I will talk to some people about getting a way for you guys to get access to new stuff in a store on the test server in the future, although that probably wont happen for Shadowmantle As far as Lair rewards go, the only way you can collect rewards in a lair is by using a key. I will talk to some people about ways to make this more clear or understandable! Thanks for the great feedback guys. Keep it coming!
What key exactly and how do we get it? I never saw anybody offering it, such as the small guys at the entrances of Fey Lairs.
I have used a gauntlet to open the arcane coffer in Dread Spire and the chest I opened it normally.
0
dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Bug: Skirmish: Treasure don't collectable I haven't the chance to loot the treasure. I bought 8 Keys and i can run Death Spire every time i want now. It doesn't consume the key at go in only if you can loot the treasure. But this is a problem, because it stay as like you don't have the permission to open it after you use 1 key before. So buying more than one key a day are useless in that matter if i only can use 1 key a day. We need an answer if it's intended to only able collect 1 dailychest and 1 keychest a day or if you can infinite keys a day on such a Greater Mark of Power-dungeon-day.
Do you still have the Seizing Power quest in your journal? That might be interfering with it. I know I had simple issues until Seizing Power completed. Maybe try one of the other lairs.
What key exactly and how do we get it? I never saw anybody offering it, such as the small guys at the entrances of Fey Lairs.
I have used a gauntlet to open the arcane coffer in Dread Spire and the chest I opened it normally.
The vendor sells the key. You don't need the key to open the end chest if you used the quest to get in. The fact that you can go in without the key and open the chest is what I believe is causing the confusion here.
Bug: Forge Silver Gauntlets The "Seizing Power" quest can be resolved now, but whenever I try to forge a Silver Gauntlet it returns "Inventory full" which isn't the case.
Bug: Dread Ring Store Button in Campaign Window Doesn't Bring Up The Store what the title says
Both issues not fixed in NW.10.20131105a.5
€dit: Wasn't in the patch notes, but is working.
0
dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited November 2013
Bug: Invisible barrier There is now an invisible barrier at the top of one of the ramps between two of the sections of the zone. It is at around 1760 -52 2153
Feedback: Phantasmal Fortress I like the removal of some of the invisible boundaries here, but I would like to see even more removed. And again, I would love see an achievement for finding little knick knacks or whatever hidden in various spots including requiring jumping over the pits of death. An achievement for falling to your doom because of a trap here would be nice too.
Feedback: Zombie Attack Its a nice touch too had the hordes of zombies attacking the camps. I have no issues with it but those with wimpy graphic cards might see a lag spike or six. Eh, forget them!!!
Suggestion: Thayan Regent Set Testing
I'm wondering if there can be a vendor that can allow use to test the new set bonuses regarding their proc rates and behaviour? Even if you only allow us to collect a temporary version that expires in 8 hours.
Because these sets are hard to obtain we cannot catch any strange bugs/proc rates until much later in the campaign. For example the DC Illiyabruen set had the cooldown issues, doesn't work on self and procs with any heal (even Repurpose Soul and Astral Seal instead of encounters). I'm hoping that by allowing players to test the Thayan Regent sets early we can make tests and suggestions accordingly.
Also thank you for more currency slots and better stacking!
Module 4 Comprehensive DC guide |Module 4 MoF CW Handbook |New! Scourge Warlock Guide| NW Numbers and Mechanics guide |Crit, Power and DPS guide | Dungeon Delving guide and more
0
pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
edited November 2013
Feedback: Daily Mark Rewards We should not be forced to run a lair twice to get the Mark reward. Basically, I have bought a lair key, went into the Dread something, but first run I got normal rewards. Had to leave and rerun it and this time the key was consumed and I got the mark.
In my opinion, you should get it from the first run if you have the key.
0
dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Feedback: Daily Mark Rewards We should not be forced to run a lair twice to get the Mark reward. Basically, I have bought a lair key, went into the Dread something, but first run I got normal rewards. Had to leave and rerun it and this time the key was consumed and I got the mark.
In my opinion, you should get it from the first run if you have the key.
Or you know, the chest just giving you the mark if you go in with the quest. Hell, the new schedule says you just need the quest and doesn't even mention the key.
Rampaging madness
still is not improved but it is a lot worse then others whats use of skill for which we have to hit for 50 sec and 50 hits to get on and then it work for 10 sec and we have to charge it up again
Do you still have the Seizing Power quest in your journal? That might be interfering with it. I know I had simple issues until Seizing Power completed. Maybe try one of the other lairs.
...
Yes the quest say 'Collect Reward' but i collected it already...
I know this first picture and you are the reason why i bought the keys. But i only was able to collect 1 GMPw. First run into DS give the daily reward(but as i said the quest say i can collect reward). The second consume one key of the bought 8 for collecting the chest with the mentioned 1 GMPw. Now i sit with 7 keys, can running DS every time i will but can't even collect the chest at the end. =(
Hey guys, we are investigating the weirdness with Greater Marks and collecting them correctly. Please remember that you only get them on certain days of the week. We are also looking into various quests getting locked out or stuck, but we might be unable to fix existing characters when those fixes go in. If you continue to be stuck I recommend trying a new character to see if that fixes it.
To clarify, you should NOT have to run a lair twice to get the daily rewards. Collecting the chest should give it to you, whether you have the quest or the key. It is a bug that there are cases you aren't receiving the rewards (unless you are doing the wrong lair or doing it on the wrong day).
0
pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
Hey guys, we are investigating the weirdness with Greater Marks and collecting them correctly. Please remember that you only get them on certain days of the week. We are also looking into various quests getting locked out or stuck, but we might be unable to fix existing characters when those fixes go in. If you continue to be stuck I recommend trying a new character to see if that fixes it.
To clarify, you should NOT have to run a lair twice to get the daily rewards. Collecting the chest should give it to you, whether you have the quest or the key. It is a bug that there are cases you aren't receiving the rewards (unless you are doing the wrong lair or doing it on the wrong day).
Great to know your intentions. This is exactly how it should be, i.e. either with the correct daily lair quest or buying a key should reward you the mark. I'm very glad to hear you're not going to "impose" a key bought with AD to get the marks, thanks.
Hey guys, we are investigating the weirdness with Greater Marks and collecting them correctly. Please remember that you only get them on certain days of the week. We are also looking into various quests getting locked out or stuck, but we might be unable to fix existing characters when those fixes go in. If you continue to be stuck I recommend trying a new character to see if that fixes it.
To clarify, you should NOT have to run a lair twice to get the daily rewards. Collecting the chest should give it to you, whether you have the quest or the key. It is a bug that there are cases you aren't receiving the rewards (unless you are doing the wrong lair or doing it on the wrong day).
I might not understand what you write.
I go in DS WITH the daily from knox AND the 8 keys.
First run i got the chestrewards from knox - same he shown. No key used and still 8 keys in inventory.
Second run i got the chestrewards with the mark - same as the today implemented schedule say. After run i had 7 keys.
Third run the chest can't be interact like a detailchest from foundry. Still 7 keys in inventory.
Today: DF
First run i got the knoxchest.
Second run i got the schedulechest.
Third run i got the schedulechest. So maybe only an error with DS...
0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Bug: Quest: Contact Other Plane Quest description says you're getting the contracts from Conjurers but they are dropping all over the place. I think I might not even have gotten a single one from Conjurers.
I never had a single Mark from the dungeons chest! Even doing it on the right day of the week... I still did't have a single one from them.
If people are still stuck with their campaign and not able to do any new tasks... Then just make the first task from Sharadar campaign and the Dread Ring one will work after that! At least that fixed my problem!
I go in DS WITH the daily from knox AND the 8 keys.
First run i got the chestrewards from knox - same he shown. No key used and still 8 keys in inventory.
Second run i got the chestrewards with the mark - same as the today implemented schedule say. After run i had 7 keys.
Third run the chest can't be interact like a detailchest from foundry. Still 7 keys in inventory.
Today: DF
First run i got the knoxchest.
Second run i got the schedulechest.
Third run i got the schedulechest. So maybe only an error with DS...
Each time you run a lair it should let you open the chest if you have the quest or a key. Each time you run a lair without a quest it should consume a key when you open the chest. And you should only be able to open the chest once per run. If the chest is locking out on multiple runs, that is a bug. I will have some people look into that
Each time you run a lair it should let you open the chest if you have the quest or a key. Each time you run a lair without a quest it should consume a key when you open the chest. And you should only be able to open the chest once per run. If the chest is locking out on multiple runs, that is a bug. I will have some people look into that
Okay that's a clear answer. But the question arise if it's normal that you get in first run of the daily dungeon only get the knoxchestreward, or it should give you knoxchestreward+keychestreward? It's okay for me, that in the first run every time the dailyquestrewardchest only given and only the second run with a key give the schedulemark(if it even the day of the mark).
Bug: Cask of Wonders When I receive a Cask Of Wonders from the lair chest... upon opening I never receive the item in my bags! Always disappear, this happens for second time now!
0
pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
Copy that, just came out of the Phantasmal Fortress and no purple mark. Didn't test whether a second run with a bought key would get me one.
Yeah for now you have to run these daily lairs 2 times, 2nd time with a key, and you will get the purple mark. The first run is necessary to "consume" the quest, so you can enter with the key.
Thank you all for your continued dedication. Speaking of the rewards in Arcane Coffers, the gauntlets should list what upgrades they are able to pull from the Coffers in an update either later this week or early next week (I don't know when that change will get to preview, but it is coming, I assure you!)
This also will come with a reward table update to some of the later tiers of the Gauntlets/Coffers. Something to keep in mind is that these are something you can collect every single day...forever! The value of these Gauntlets exists over very long periods of time, and provides access to one of the Artifacts at the highest tiere
Feedback: Campaign Window Now that Gauntlet tooltips are more informative, please add the tooltips to their respective campaign tasks in the campaign window, to help players make informed decisions.
Bug: No mark from the Dread Spire Saturday run I've ran it TWICE, once with the chose quest, once with a key, I received no purple marks either time.
Same here. =( Bug: No mark from the Phantasmal Fortress on Saturday/Sunday run I run now Phantasmal Fortress. First with Knox quest and second with key. With key i only get:
That's bad. It say we can get a Greater mark from any dungeon. =(
Is the node changed? As i ran DS i can loot them. o.O Okay this was on Wednesday... They changed few things in PF... and i don't like the remove of invisible walls. -.-
Comments
That sounds like a bug , I have opened the same instances chests 2 or 3 times in a row , the only difference being that I bought my keys one at a time , it sounds like buying more than one key at a time causes a bug that stops you opening chests after you use the first one.
And you get with every used Key a Greater Mark of Power?
What key exactly and how do we get it? I never saw anybody offering it, such as the small guys at the entrances of Fey Lairs.
I have used a gauntlet to open the arcane coffer in Dread Spire and the chest I opened it normally.
Do you still have the Seizing Power quest in your journal? That might be interfering with it. I know I had simple issues until Seizing Power completed. Maybe try one of the other lairs.
The vendor sells the key. You don't need the key to open the end chest if you used the quest to get in. The fact that you can go in without the key and open the chest is what I believe is causing the confusion here.
Yeah , I posted screenshots in another thread because another forum user noticed that they didn't get the greater mark when he didn't use a key , here's 2 screenshots , I ran the instance 2 times within about 30 minutes and got the same reward package both times including a greater mark , I bought the keys one at a time .
http://nw-forum.perfectworld.com/showthread.php?516591-Cryptic-OFFICIAL-Feedback-Thread-Artifact-System&p=6444161&viewfull=1#post6444161
http://nw-forum.perfectworld.com/showthread.php?516591-Cryptic-OFFICIAL-Feedback-Thread-Artifact-System&p=6444961&viewfull=1#post6444961
Both issues not fixed in NW.10.20131105a.5
€dit: Wasn't in the patch notes, but is working.
There is now an invisible barrier at the top of one of the ramps between two of the sections of the zone. It is at around 1760 -52 2153
Feedback: Phantasmal Fortress
I like the removal of some of the invisible boundaries here, but I would like to see even more removed. And again, I would love see an achievement for finding little knick knacks or whatever hidden in various spots including requiring jumping over the pits of death. An achievement for falling to your doom because of a trap here would be nice too.
Its a nice touch too had the hordes of zombies attacking the camps. I have no issues with it but those with wimpy graphic cards might see a lag spike or six. Eh, forget them!!!
Neverwinter Wonderland
Neverwinter Wet & Wild
Neverwinter 2nd Anniversary Montage
Neverwinter Anniversary Montage
Protector's Jubilee Speech
Oh the Carnage
I'm wondering if there can be a vendor that can allow use to test the new set bonuses regarding their proc rates and behaviour? Even if you only allow us to collect a temporary version that expires in 8 hours.
Because these sets are hard to obtain we cannot catch any strange bugs/proc rates until much later in the campaign. For example the DC Illiyabruen set had the cooldown issues, doesn't work on self and procs with any heal (even Repurpose Soul and Astral Seal instead of encounters). I'm hoping that by allowing players to test the Thayan Regent sets early we can make tests and suggestions accordingly.
Also thank you for more currency slots and better stacking!
Guild and guide info
Module 4 Comprehensive DC guide |Module 4 MoF CW Handbook |New! Scourge Warlock Guide| NW Numbers and Mechanics guide |Crit, Power and DPS guide | Dungeon Delving guide and more
We should not be forced to run a lair twice to get the Mark reward. Basically, I have bought a lair key, went into the Dread something, but first run I got normal rewards. Had to leave and rerun it and this time the key was consumed and I got the mark.
In my opinion, you should get it from the first run if you have the key.
Or you know, the chest just giving you the mark if you go in with the quest. Hell, the new schedule says you just need the quest and doesn't even mention the key.
still is not improved but it is a lot worse then others whats use of skill for which we have to hit for 50 sec and 50 hits to get on and then it work for 10 sec and we have to charge it up again
2. In the widescreen mode it is next to impossible to change powers and the professions dont fit in too well either now.
3. Is the Dread Spire and such missing all kit nodes just on preview or its a permanent feature?
Yes the quest say 'Collect Reward' but i collected it already...
I know this first picture and you are the reason why i bought the keys. But i only was able to collect 1 GMPw. First run into DS give the daily reward(but as i said the quest say i can collect reward). The second consume one key of the bought 8 for collecting the chest with the mentioned 1 GMPw. Now i sit with 7 keys, can running DS every time i will but can't even collect the chest at the end. =(
To clarify, you should NOT have to run a lair twice to get the daily rewards. Collecting the chest should give it to you, whether you have the quest or the key. It is a bug that there are cases you aren't receiving the rewards (unless you are doing the wrong lair or doing it on the wrong day).
Great to know your intentions. This is exactly how it should be, i.e. either with the correct daily lair quest or buying a key should reward you the mark. I'm very glad to hear you're not going to "impose" a key bought with AD to get the marks, thanks.
I might not understand what you write.
I go in DS WITH the daily from knox AND the 8 keys.
First run i got the chestrewards from knox - same he shown. No key used and still 8 keys in inventory.
Second run i got the chestrewards with the mark - same as the today implemented schedule say. After run i had 7 keys.
Third run the chest can't be interact like a detailchest from foundry. Still 7 keys in inventory.
Today: DF
First run i got the knoxchest.
Second run i got the schedulechest.
Third run i got the schedulechest. So maybe only an error with DS...
In the sidebar of the campaign interface (left side), you can change which campaign to view.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Quest description says you're getting the contracts from Conjurers but they are dropping all over the place. I think I might not even have gotten a single one from Conjurers.
If people are still stuck with their campaign and not able to do any new tasks... Then just make the first task from Sharadar campaign and the Dread Ring one will work after that! At least that fixed my problem!
Each time you run a lair it should let you open the chest if you have the quest or a key. Each time you run a lair without a quest it should consume a key when you open the chest. And you should only be able to open the chest once per run. If the chest is locking out on multiple runs, that is a bug. I will have some people look into that
Okay that's a clear answer. But the question arise if it's normal that you get in first run of the daily dungeon only get the knoxchestreward, or it should give you knoxchestreward+keychestreward? It's okay for me, that in the first run every time the dailyquestrewardchest only given and only the second run with a key give the schedulemark(if it even the day of the mark).
When I receive a Cask Of Wonders from the lair chest... upon opening I never receive the item in my bags! Always disappear, this happens for second time now!
Yeah for now you have to run these daily lairs 2 times, 2nd time with a key, and you will get the purple mark. The first run is necessary to "consume" the quest, so you can enter with the key.
I hope it will get fixed
Feedback: Campaign Window
Now that Gauntlet tooltips are more informative, please add the tooltips to their respective campaign tasks in the campaign window, to help players make informed decisions.
I've ran it TWICE, once with the chose quest, once with a key, I received no purple marks either time.
Bug: Unreachable node in Dread Spire
See screenshot. There's an invisible wall there.
Same here. =(
Bug: No mark from the Phantasmal Fortress on Saturday/Sunday run
I run now Phantasmal Fortress. First with Knox quest and second with key. With key i only get:
That's bad. It say we can get a Greater mark from any dungeon. =(
Is the node changed? As i ran DS i can loot them. o.O Okay this was on Wednesday... They changed few things in PF... and i don't like the remove of invisible walls. -.-