One thing that will help is to limit the time between zone chat entries. When they start spamming, you get hit by about 5 spammed messages in the space of a second. I'm trying to right click and report spam while the **** chat window is scrolling due to the spam. Put a 3 second limit on sending messages to zone. That will…
Agreed. The "going live" is hilariously terrible. Here's a pile of **** piece of content, on a timer, so you must be online at specific times to do it... oh and it's broken so we've removed it. LIVE!!
May as well. I'm boggled as to how their development team went "Yea that's a good idea, lets put it on a timer". Separate the PVE and PVP event's out and have them queuable, lower the event timer to 2 - 3 hours. Save results of each PVE and PVP queued event and average results. Done. Or even have it so you do the PVE event…
I think the biggest f*cking joke about Gauntlash*t is the fact that it's on a timer!!!! So what happens for people that aren't on at those times? Tough sh*t, you get f*ck all. This really is a massive disappointing "Live" content patch.
It's already been confirmed, shown in an official video? Be so kind as to link as I've not heard of any official confirmation other then "It's ranged". Link please.
On topic. I definitely think ranged classes have the distinct advantage over the melee classes in this game. One key factor I've been finding is delay. I've been lvling a CW at the moment (46) and my god are they ridiculous. I have a lvl 60GWF with fairly decent gear that I leveled as my first char. The CW feels like half…
Hahaha I am very well aware of "quality of life features / settings" being omitted originally. I have to make these decisions when releasing software myself, Hence why I asked if this was the case, or if they genuinely didn't think of it.
Really, that's what you got out of what he said? I read it as. "We definitely want to improve the powers window, powers slotting and maybe eventually build loadouts." So they are looking at it, but "eventually" build loadouts sounds like it's on the horizon. "I submitted a couple improvements for Module 1 that should be…
Then why isn't that feature implemented? Surely it can't be that difficult? A few conditions in place e.g. if player is out of combat then allow a switch?
Please introduce a quicker report player function. When you're in a PVP game with 5 bot's it's a bit tiring having to go through the process of reporting them all. Many many many other games have done it easily. Right click portrait or name, select report player, Popup box with reason and extra message. Reason is a combo…
They should make taunt's actual taunts. So instead of just a graphical thing popping up, it would be great to hear a "HEY UGLY! How 'bout you try that on me?" Or something similar. Just a thought.
Spent ZERO. I've got near around 500k AD and increasing, but can't really find much to warrant spending it on at the moment. I would love to buy some of the mounts but they are far too pricey in my opinion. I'm contemplating putting some real money it to this game, I feel I've played it enough now to warrant the Dev's at…
No. The vast majority of players run middle of the road rigs. He's right, with all those spell effects and minions spawning it would be an absolute nightmare for most of the player bases' computers. One way of approaching it, as someone stated earlier in this thread, is by reducing the amount of adds, but also making them…
Glad to have an official response. Looking forward to the next patch. I've currently got a GWF at 60 and leveling a CW. One of the things I would like for the GWF is more threat generation! It feels like they intended the GF to tank the big heavy adds and bosses. GWF feel's like it should be tanking the rest, spamming AOE…
If they are going for the bartering side of it, then surely as a rule you always offer lower then you're willing to pay so you have some room to bargain with. I can understand that. What baffles me is they come across as wanting to barter, you start offering then they proceed to reply with abusive remarks. If they aren't…
Yes you can copy and past using ctrl + C and ctrl + V in chat. The ignoring me was just baffling is what I'm getting at. When you offer and get responses like "Haha yea right, **** off ****"
I'm exactly the same at the moment in regards to Dungeon's. I've stopped bothering doing Dungeons on my GWF, takes too long to find a group then when you do the chances of actually completing said dungeon is quite low. Whether it be someone leaves part way through, right at the end or getting kicked being a GWF. Currently…
Yea that's right, because you got beat by 1 GWF, that immediately makes everyone that has anything bad to say about the class, as you call them, "Fkin idiots" Bravo, Bravo. You won an internet.
I currently have a 60 GWF in PVP Gear (GS 8400 ish) and have him parked at the moment, getting in T2 groups can be difficult, especially ones that go all the way, but that's another topic. My take on GWF. One of the main things I found was that when I switched to focusing on AOE damage you can dish out a ton of damage.…
2 Words. Good Programming. I don't remember any game in "BETA" or launch that was as bad as this with exploits. People continuously point towards games like WoW and go "Look at that launch" yea ok, so do we not learn from things that happened 8 years ago? I'm sick and tired of people using the "Well they had a crappy…
Wow that's the response they gave you? It's funny, I was looking at spending some real money on this game, but after looking at how bad their customer service is, I don't want to risk it.
What it is, is lazy programming. They've clearly copied and pasted code from a previous game, without really implementing it properly. From what people have said, this problem existed in one of their previous games. You've got to be a special kind of developer that doesn't fix said problem before implementing it into a new…