Limiting FoV to 70 makes me feel sick. It makes me feel boxed in, claustrophobic, and makes looking around me a lot more hectic. This quote: ... is a bit ironic. You stated that having a higher FoV range made players, "feel they need to play at those settings", and then you go around by forcing EVERYONE play at your…
I agree with you. The mechanics post Mod 16 are boring as hell. Will they do a rollback? Unlikely. They invested too much time into it. They didn't like the "complexity" of the previous skill trees because, apparently they:* Caused too much lag. Really? I still lagged like hell after the module dropped, so this wasn't the…
I played TOMM once. It was boring AF. It is relatively exclusive to a few classes. It needs a group of dedicated players who know what they are doing. It isn't really open up to casual players. It will be defended by those who fit the above criteria. It does not incentivize me to work on my character in any way. Perhaps…
You need strong DPS to carry most new players from my observation. Most high dps players don't bother with the public random queue and instead form pre-made groups. So you end up with really new players. As Tiamat is still a DPS check, there is a high failure rate if there aren't enough DPS with the necessary firepower.…
If the difficulty remains the same as the previous Tales of Old, then you're gonna screw over your playerbase again. And to note: the difficulty was because of the untested and un-tuned scaling mechanics that made mobs in Round III one-shot tanks and healers. THAT is not fun. Just remove scaling from this monstrosity.…
Agreed. Still one shot at the 3rd level. So takes about 1 hour for 1st and 2nd rounds for 3 coins. To get 135 coins thats about 45 hours. Spread over 5 days (if you do it every day), that's 9 hours of this dungeon, after which the 1st or 2nd times it is already boring. Devs, seriously, do you think this is a full time job…
Well, I have a wizard and a cleric as mains, so I did not have any other class for regular comparison ... No wonder I'm lagging behind in most parties, even if I slot a +10% mount speed increase and pump points in DEX :/ Thanks for pointing it out, hope it will be fixed.
I haven't been able to play much due to real life commitments, however I was looking forward to this event (if only to complete the Embellishments and Storybook set). Pros - Being able to play Dread Vault again (what I once considered the hardest dungeon in the Mod 5 era) was nice Cons - Round 1 took about 20-30 minutes to…
Surely the developers could have used a more precise tool for balancing out healing rather than from an end-game, 24k IL dungeon that perhaps only a few of the NWO population will be able to enter at first release. Changing healing abilities for the clerics and paladins at all stages of playing post level 70 is akin to…
IIRC, the Vote to Abandon Instance didn't always exist. It was put in place because at one point in time, when dungeons were a lot buggier and unable to be completed, the instance would keep filling up with people even though everybody had left that dungeon. Thus, you had the scenario in which you were placed in a bugged…
That's probably something that they would be better be able to tell you, rather than what I could assume. Sometimes I have NFI why they voted to abandon, especially if it was only 2 attempts at the final boss after an hour of playing.
The first time the Vote to Abandon annoyed me was when I was running an MSP in an RAQ as a healer. I was playing with some people who were not as strong as I would play if I formed the group myself, for example, with pre-formed groups, I could probably clear MSP in about 20-25 minutes. We still made it to the final boss,…
Nowadays in Mod 16, the quick inspect at the start of the RAQ dungeon sees all IL capped at 16,000. Unless you now spend time inspecting their weapon enchant, their artifacts, the max level of their enchants, the level of their companion, their stats (e.g. armor penetration, power) etc ... it is harder to see now what IL…
I complete this on my DC fairly often. Some tips to conserve divinity: 1) Cast Healing Word every 21 seconds: Keep it on the tank mainly, because if the tank is doing their job, the DPS shouldn't get hit much 2) Use Intercession for big heals: It doesn't cost any divinity but it does go on cooldown 3) Meditate when not…
Whenever I use morale to make something, the first try always is a Normal result, even though I have 100% proficiency/focus. This makes making Major Armor Kits a pain, as the Normal result is considered sub-standard. This will also be a problem if/when Masterworks becomes useful again, as one would not want to waste…
Yes, it seems to have reverted to the old way of populating items some time in Mod 15, when the backlog was collectable if you collected it quickly enough. That seemed to be an error, as I seem to remember them saying you should not be able to collect more than what you were capable of storing in your delivery box. Yes, I…
CWs aren't the only class which utilise proc based powers. HR as well, and also SWs. Also, fix AP gain on the wizard before HAMSTER around with a core CW mechanic.
@"quickfoot#7851", the ability of rimefire smoulder to do damage is dependent on a Tier 5 feat "Directed Flames", and two Class Features "Critical Conflagration" and "Swath of Destruction". Even still, the best CWs I have seen run LoMM probably get anywhere from about 20-35% of damage from Rimefire smoulder. You can of…
Solid set of patch notes @terramak, thank you. Yes, the Wizard AP gain is dismal. Probably around 1-2% AP (if that) on encounters which now take about 10-15 seconds to cast. I would be happy if they reduce the stacks to reach it to a much lower number: 10 stacks would be a good start, with a 60 second timer.
I have reported this bug too - here. It seems like after the patch they did to fix the horrendous lag for certain characters, it also broke professions: (1) Focus / Proficiency are no longer "correct" as per the tooltip and with certain tools, reported here , which applies to tasks produced by morale and through time, and…