Every guildmaster and officer I know who tried to use the in-game guild event schedule and who are also french using a french localization for Windows (including me) had the exact same issue. But, a french guildmate who lives in NYC with a US Windows localization was completely fine. Whenever I was scheduling something…
Developpers have to prioritize when they are bug hunting/fixing because every game is littered with bugs and glitches, even the games you think are the most "polished" ones, and the bug fixing task has, for the time needed to clean everything, a limit usually tending to infinity, especially for games in constant evolution…
Ok, nice ^^ I will try to consult this thread more frequently in august/september to note if the new module it has a real effect on the waiting time/backlog trend like mod23 had. ;)
Update of the graph The trend has been a growing length in waiting time and accelerating (growing faster and faster) since last february (corresponding to orders made past 15th july 2022). It seems the acceleration has stopped in june so the growing feels a bit more linear now (around +0.25 waiting day per day, meaning…
So... we definitely are back in a period when the waiting time is consistently increasing, but fortunately not as fast as we experienced in the past (since mod14). Lack of real AD sinks in the new module ? (i don't know i haven't logged in since march ^^'). I don't think the "we are sorry" 300k gift mentionned by…
@"fritz#8093" I had to look twice :D (especially because the american/micronesian date format gives me headaches). You have mixed up the dates, inverting the correlation between order and delivery, making it a LIFO instead of a FIFO, to check if i'm really paying attention at what players are posting here ? :P :D Sneaky…
And I like every post that does so :P (so I can keep track ^^) Today, i'm not sure about the data range I shoud choose so the prediction lines would make sense. I will wait until may before posting the next graph so I can better evaluate if the situation is stabilized enough into a waiting time consistantly growing again,…
If you are looking into "freeing Juma" through a story/roleplay angle, which honestly is the only reasonnable take about withdrawing him from Valenhas and get him somewhere else, I wouldn't be mad that we "lost" him for mount/comp farming and players activity in Valenhas if his departure was related to a line of quests…
There is a difference between stronghold map being shut down because of a dead guild and being shut down due to absence of players inside the stronghold. My guild is level 20, with 40-60 daily active players and around the same amount connecting at least once or twice a week. 90% of the time I disconnect in the Stronghold,…
Interesting. Can you test/compare the driftwood tavern ? I feel like it is the quickest to load. Personnally, I have 3 "spawning points" (and kind of disconnecting points too). - PE (even though it's the slowest to load) in front of Sybella for my mains and alts who I use to farm legacy quests (just to not bother climbing…
Multiple factors. As many mentionned, tank and healer roles aren't played as much as dps (there are far not 1 tank and 1 healer for every 3 dps), because it is usually considered not as fun as dps. Many players still develop a "pocket" tank/healer, but it is mainly to be able to provide the lacking role for guild/ally…
My opinion, for what it worth : Neverwinter craft is far from the best crafting system i have ever seen in MMORPG though the fact that even disconnected your artisans are still working makes it very alt friendly and allows you to passively produce for tiny profits. Craft isn't really driving the economy in Neverwinter…
New graph because the situation has change a lot : the Zax did suddenly enter a "plateau" phase since the beginning of february, at around 220 waiting days, which is making the linear prediction very inacurate as it is based on the past 3 months, and completely splits apart from the quadratic prediction. I don't think the…
That's weird, it is not my personnal experience with Neverwinter support, they either solve my problem right away, try to solve it and fail and/or pay me :D. But maybe it is because I use the french one, or maybe the tone in which I write my ticket or the very nature of the problem (technic vs cosmetic) has some effect on…
Multiple layers of interpretation of my "joke" can be made. First obvious degree (more or less how i would explain it in roleplay), but also deeper and more symbolic ones. Good Neverwinter is like Rohan's flags in the wind. The wind blows and erodes continuously, and sometimes it rips out a flag or two. Kind of saying the…
True. And since nature abhors a vacuum, more bank/bag spaces only means more things/garbage filling the slots. If you are disciplined about your inventory management (= clean up frequently, ideally at least once per gaming session) and don't unecessary hoard anything and everything, then on an actively played toon (=/=…
For information about refining rAD : when logging in on a character, the game will autorefine the rAD he has up to how much wasn't refined the day before (you get yellow notification message + yellow message in the middle of the screen), and so as long as you don't manually refine any or earn any new (so you can switch to…
The very problem of RQ is the mindset (driven by the design) that most of the players are tagging in with => the very individualistic "I want rAD, I want quick and easy rAD", and this is also augmented by the battlepass meter to unlock rewards. With that mindset (which I can somewhat understand), for the RSQ anything…
If I remember correctly, before the RQ, like mod11-12, you were able to tick all the dungeons boxes to get a somewhat "randomization" if you wanted to. In effect, as eToS (epic category) and cloak tower (normal category) were the most farmed (best rAD/time ratio, each one for different reasons), trying to get a randomized…
So, we had a system with 1stat enchant, 2stat-enchant, 3-stat enchant up to rank15. They changed it for 1 stat enchant and basically forced us to trade our old 3stat enchants into a currency to get new 1stat enchant. A bit more than 1 year later they are adding "new" 2stat-enchant. I'm predicting we will see "new" 3stat…
It has been a long time since i have posted here (wasn't connected often on Neverwinter during the last 3 months). Here is an update of the Zax Backlog/Waiting time graph. I made a googlesheet with the graph and a cell where you can put your order date and get a prediction when you will get your Zen (calculated according…
So a toogle key to switch between "normal bard perfomance" and "pro bard performance" Don't forget flats and sharps, especially if you are really targeting chords ^^. You can fit the 12 semi-tones of an octave on a standard keyboard on each of the 3 upper rows (1... ; Q... ; A...) With the 3 octaves semi-tones directly…
Graphs time Graph with the "old" prediction lines (old ref0 point was on order delivered 20th july 2022). It was quite under estimating the fall. Graph with the "current" prediction lines (new ref0 point is on order delivered 15th august 2022) The current behaviour is consistent with a linear decrease since orders…
As @plasticbat, i'm also quite indifferent about converting companions to tokens, but the idea seems nice for players who are in the "catch up" phase on their roster of mythic comp, and to give a little more purpose to useless comp. Let's try to build up on the idea, as it feels like it can have some more potential ^^.…
And that virtue is acquired through patience ^^. I agree with that : it is not an irrational idea. It would even be great for me sitting over 3000+ shards (i'm hoarding those since the first I droped, never sold any be it on the AH or for gold as i need neither). But. I can't remember the exact number, but on Eve Online…
I would be sad, I want to see if one day the construction workers will be able to finish the repairs and facelifting on the houses so I can finally enjoy a Protector's Enclave scenery without any ugly scaffoldings. Let's them have another year, a decade seems a normal amount of time to get that job done