I'd rather see massively increased rp in dungeons tbh. XP comes from boring dailies, so I'd rather skirmishes and dungeons play at least some part in it. You say adding 20-30k xp, but that's just not going to happen unless it affects an RP counter that is affected by experience rather than actually giving an insane amount…
If it wasn't for CN and the game was like what it is now, I probably would have given up a loooooooong time ago. Back then it was a grind worth doing. Now it's a grind people want to avoid. They sell campaign progressions just so people can get it over with and rp... lets not even go there.
Too many possibilities to invest atm imo. Artifact rings could come, better rings may come with the level increase (tbh it's unlikely not to). Professions are to be raised to level 25 and it's unknown what affect that will have. 2 rings will cost you about 200-250k or so.
That's what I meant from struggling to get market share away from xp and then onto 7. Though they're not google who only has a mobile os that monetises from adverts as well as their store. Well they do have a lightweight desktop OS, but that's not exactly popular. I'm just hoping there isn't something to bite us whether…
I'd rather wait for the results that listen to marketing and be let down if it flops like dx 11, maybe flop is too strong but you know what I mean. As for win 10, I do wonder why it is free for win 7/8 users and how they intend to monetise it. I know they've been struggling to get people to upgrade from xp for a long time…
This is why lockboxes are successful. They prey on people wanting to get a chance of the higher rewards, show an admin message to reinforce that it's possible and hide the chances so that you keep at it until you give up and then hope for better luck on the next lockbox. The fact that the odds are incredibly low I quite…
I'm actually stuck between D and E. They leave issues in for so long and obviously barely test what they have so they don't really deserve a D, however it is relatively playable so perhaps an E would be too harsh. I mean they mess up on the simplest of things and leave big issues for longer than they should if they fix…
Pst, people can craft supplies so that they get their last supplies after the event ends and other events allow you to finish up after it's ended. I didn't bother with the event though.
The only test I've seen was on the emperor beetle of about 1:5000 http://neverwinter.gamepedia.com/RNG_Tests#Unearthed_Lockbox When only one dropped, a higher sample is probably needed to know exactly what it is, but it seems stupidly low. Unsure if they were more generous with the race.
I gladly would. It's just a pain. Especially the green junk if you're not first. The level 59 stuff is just trolling us. I can make more RP in a minute than in a whole pvp match (presuming that I'm first). Honestly it's not worth arguing against. I'd rather argue about the rp system itself.
I presume old content will be dead, but the way they worded the story makes it seem like it would be more involving than the simple dailies that exist which is something at least.
New l70 artifacts please. With the current refining system to. Get the botted supply to deplete, then more blood rubies can be sold. People got legendaries too easy beforehand.
A whole replacement of new level 70 legendary gear with the current system would be funny to see. I do wonder what the people defending the current rp system think when they were adament that is was meant to be slow. 1 module later and 2 artifact equipment have the potential to be outclassed if you exclude the belt.